LatinIME/native/jni/src/proximity_info.cpp

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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <cassert>
#include <cmath>
#include <cstring>
#define LOG_TAG "LatinIME: proximity_info.cpp"
#include "additional_proximity_chars.h"
#include "char_utils.h"
#include "defines.h"
#include "geometry_utils.h"
#include "jni.h"
#include "proximity_info.h"
namespace latinime {
/* static */ const float ProximityInfo::NOT_A_DISTANCE_FLOAT = -1.0f;
static inline void safeGetOrFillZeroIntArrayRegion(JNIEnv *env, jintArray jArray, jsize len,
jint *buffer) {
if (jArray && buffer) {
env->GetIntArrayRegion(jArray, 0, len, buffer);
} else if (buffer) {
memset(buffer, 0, len * sizeof(jint));
}
}
static inline void safeGetOrFillZeroFloatArrayRegion(JNIEnv *env, jfloatArray jArray, jsize len,
jfloat *buffer) {
if (jArray && buffer) {
env->GetFloatArrayRegion(jArray, 0, len, buffer);
} else if (buffer) {
memset(buffer, 0, len * sizeof(jfloat));
}
}
ProximityInfo::ProximityInfo(JNIEnv *env, const jstring localeJStr, const int maxProximityCharsSize,
const int keyboardWidth, const int keyboardHeight, const int gridWidth,
const int gridHeight, const int mostCommonKeyWidth, const jintArray proximityChars,
const int keyCount, const jintArray keyXCoordinates, const jintArray keyYCoordinates,
const jintArray keyWidths, const jintArray keyHeights, const jintArray keyCharCodes,
const jfloatArray sweetSpotCenterXs, const jfloatArray sweetSpotCenterYs,
const jfloatArray sweetSpotRadii)
: MAX_PROXIMITY_CHARS_SIZE(maxProximityCharsSize), GRID_WIDTH(gridWidth),
GRID_HEIGHT(gridHeight), MOST_COMMON_KEY_WIDTH(mostCommonKeyWidth),
MOST_COMMON_KEY_WIDTH_SQUARE(mostCommonKeyWidth * mostCommonKeyWidth),
CELL_WIDTH((keyboardWidth + gridWidth - 1) / gridWidth),
CELL_HEIGHT((keyboardHeight + gridHeight - 1) / gridHeight),
KEY_COUNT(min(keyCount, MAX_KEY_COUNT_IN_A_KEYBOARD)),
KEYBOARD_WIDTH(keyboardWidth), KEYBOARD_HEIGHT(keyboardHeight),
HAS_TOUCH_POSITION_CORRECTION_DATA(keyCount > 0 && keyXCoordinates && keyYCoordinates
&& keyWidths && keyHeights && keyCharCodes && sweetSpotCenterXs
&& sweetSpotCenterYs && sweetSpotRadii),
mProximityCharsArray(new int32_t[GRID_WIDTH * GRID_HEIGHT * MAX_PROXIMITY_CHARS_SIZE
/* proximityGridLength */]),
mCodeToKeyMap() {
const int proximityGridLength = GRID_WIDTH * GRID_HEIGHT * MAX_PROXIMITY_CHARS_SIZE;
if (DEBUG_PROXIMITY_INFO) {
AKLOGI("Create proximity info array %d", proximityGridLength);
}
const jsize localeCStrUtf8Length = env->GetStringUTFLength(localeJStr);
if (localeCStrUtf8Length >= MAX_LOCALE_STRING_LENGTH) {
AKLOGI("Locale string length too long: length=%d", localeCStrUtf8Length);
assert(false);
}
memset(mLocaleStr, 0, sizeof(mLocaleStr));
env->GetStringUTFRegion(localeJStr, 0, env->GetStringLength(localeJStr), mLocaleStr);
safeGetOrFillZeroIntArrayRegion(env, proximityChars, proximityGridLength, mProximityCharsArray);
safeGetOrFillZeroIntArrayRegion(env, keyXCoordinates, KEY_COUNT, mKeyXCoordinates);
safeGetOrFillZeroIntArrayRegion(env, keyYCoordinates, KEY_COUNT, mKeyYCoordinates);
safeGetOrFillZeroIntArrayRegion(env, keyWidths, KEY_COUNT, mKeyWidths);
safeGetOrFillZeroIntArrayRegion(env, keyHeights, KEY_COUNT, mKeyHeights);
safeGetOrFillZeroIntArrayRegion(env, keyCharCodes, KEY_COUNT, mKeyCodePoints);
safeGetOrFillZeroFloatArrayRegion(env, sweetSpotCenterXs, KEY_COUNT, mSweetSpotCenterXs);
safeGetOrFillZeroFloatArrayRegion(env, sweetSpotCenterYs, KEY_COUNT, mSweetSpotCenterYs);
safeGetOrFillZeroFloatArrayRegion(env, sweetSpotRadii, KEY_COUNT, mSweetSpotRadii);
initializeG();
}
ProximityInfo::~ProximityInfo() {
delete[] mProximityCharsArray;
}
inline int ProximityInfo::getStartIndexFromCoordinates(const int x, const int y) const {
return ((y / CELL_HEIGHT) * GRID_WIDTH + (x / CELL_WIDTH))
* MAX_PROXIMITY_CHARS_SIZE;
}
bool ProximityInfo::hasSpaceProximity(const int x, const int y) const {
if (x < 0 || y < 0) {
if (DEBUG_DICT) {
AKLOGI("HasSpaceProximity: Illegal coordinates (%d, %d)", x, y);
// TODO: Enable this assertion.
//assert(false);
}
return false;
}
const int startIndex = getStartIndexFromCoordinates(x, y);
if (DEBUG_PROXIMITY_INFO) {
AKLOGI("hasSpaceProximity: index %d, %d, %d", startIndex, x, y);
}
int32_t *proximityCharsArray = mProximityCharsArray;
for (int i = 0; i < MAX_PROXIMITY_CHARS_SIZE; ++i) {
if (DEBUG_PROXIMITY_INFO) {
AKLOGI("Index: %d", mProximityCharsArray[startIndex + i]);
}
if (proximityCharsArray[startIndex + i] == KEYCODE_SPACE) {
return true;
}
}
return false;
}
static inline float getNormalizedSquaredDistanceFloat(float x1, float y1, float x2, float y2,
float scale) {
const float deltaX = x1 - x2;
const float deltaY = y1 - y2;
return (SQUARE_FLOAT(deltaX) + SQUARE_FLOAT(deltaY)) / SQUARE_FLOAT(scale);
}
float ProximityInfo::getNormalizedSquaredDistanceFromCenterFloatG(
const int keyId, const int x, const int y) const {
const static float verticalSweetSpotScaleForGeometric = 1.1f;
const bool correctTouchPosition = hasTouchPositionCorrectionData();
const float centerX = static_cast<float>(correctTouchPosition
? getSweetSpotCenterXAt(keyId)
: getKeyCenterXOfKeyIdG(keyId));
const float visualKeyCenterY = static_cast<float>(getKeyCenterYOfKeyIdG(keyId));
float centerY;
if (correctTouchPosition) {
const float sweetSpotCenterY = static_cast<float>(getSweetSpotCenterYAt(keyId));
const float gapY = sweetSpotCenterY - visualKeyCenterY;
centerY = visualKeyCenterY + gapY * verticalSweetSpotScaleForGeometric;
} else {
centerY = visualKeyCenterY;
}
const float touchX = static_cast<float>(x);
const float touchY = static_cast<float>(y);
const float keyWidth = static_cast<float>(getMostCommonKeyWidth());
return getNormalizedSquaredDistanceFloat(centerX, centerY, touchX, touchY, keyWidth);
}
int ProximityInfo::squaredDistanceToEdge(const int keyId, const int x, const int y) const {
if (keyId < 0) return true; // NOT_A_ID is -1, but return whenever < 0 just in case
const int left = mKeyXCoordinates[keyId];
const int top = mKeyYCoordinates[keyId];
const int right = left + mKeyWidths[keyId];
const int bottom = top + mKeyHeights[keyId];
const int edgeX = x < left ? left : (x > right ? right : x);
const int edgeY = y < top ? top : (y > bottom ? bottom : y);
const int dx = x - edgeX;
const int dy = y - edgeY;
return dx * dx + dy * dy;
}
void ProximityInfo::calculateNearbyKeyCodes(
const int x, const int y, const int32_t primaryKey, int *inputCodes) const {
int32_t *proximityCharsArray = mProximityCharsArray;
int insertPos = 0;
inputCodes[insertPos++] = primaryKey;
const int startIndex = getStartIndexFromCoordinates(x, y);
if (startIndex >= 0) {
for (int i = 0; i < MAX_PROXIMITY_CHARS_SIZE; ++i) {
const int32_t c = proximityCharsArray[startIndex + i];
if (c < KEYCODE_SPACE || c == primaryKey) {
continue;
}
const int keyIndex = getKeyIndexOf(c);
const bool onKey = isOnKey(keyIndex, x, y);
const int distance = squaredDistanceToEdge(keyIndex, x, y);
if (onKey || distance < MOST_COMMON_KEY_WIDTH_SQUARE) {
inputCodes[insertPos++] = c;
if (insertPos >= MAX_PROXIMITY_CHARS_SIZE) {
if (DEBUG_DICT) {
assert(false);
}
return;
}
}
}
const int additionalProximitySize =
AdditionalProximityChars::getAdditionalCharsSize(mLocaleStr, primaryKey);
if (additionalProximitySize > 0) {
inputCodes[insertPos++] = ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE;
if (insertPos >= MAX_PROXIMITY_CHARS_SIZE) {
if (DEBUG_DICT) {
assert(false);
}
return;
}
const int32_t *additionalProximityChars =
AdditionalProximityChars::getAdditionalChars(mLocaleStr, primaryKey);
for (int j = 0; j < additionalProximitySize; ++j) {
const int32_t ac = additionalProximityChars[j];
int k = 0;
for (; k < insertPos; ++k) {
if (static_cast<int>(ac) == inputCodes[k]) {
break;
}
}
if (k < insertPos) {
continue;
}
inputCodes[insertPos++] = ac;
if (insertPos >= MAX_PROXIMITY_CHARS_SIZE) {
if (DEBUG_DICT) {
assert(false);
}
return;
}
}
}
}
// Add a delimiter for the proximity characters
for (int i = insertPos; i < MAX_PROXIMITY_CHARS_SIZE; ++i) {
inputCodes[i] = NOT_A_CODE_POINT;
}
}
int ProximityInfo::getKeyIndexOf(const int c) const {
if (KEY_COUNT == 0) {
// We do not have the coordinate data
return NOT_AN_INDEX;
}
if (c == NOT_A_CODE_POINT) {
return NOT_AN_INDEX;
}
const int lowerCode = static_cast<int>(toLowerCase(c));
hash_map_compat<int, int>::const_iterator mapPos = mCodeToKeyMap.find(lowerCode);
if (mapPos != mCodeToKeyMap.end()) {
return mapPos->second;
}
return NOT_AN_INDEX;
}
int ProximityInfo::getCodePointOf(const int keyIndex) const {
if (keyIndex < 0 || keyIndex >= KEY_COUNT) {
return NOT_A_CODE_POINT;
}
return mKeyIndexToCodePointG[keyIndex];
}
void ProximityInfo::initializeG() {
// TODO: Optimize
for (int i = 0; i < KEY_COUNT; ++i) {
const int code = mKeyCodePoints[i];
const int lowerCode = static_cast<int>(toLowerCase(code));
mCenterXsG[i] = mKeyXCoordinates[i] + mKeyWidths[i] / 2;
mCenterYsG[i] = mKeyYCoordinates[i] + mKeyHeights[i] / 2;
mCodeToKeyMap[lowerCode] = i;
mKeyIndexToCodePointG[i] = lowerCode;
}
for (int i = 0; i < KEY_COUNT; i++) {
mKeyKeyDistancesG[i][i] = 0;
for (int j = i + 1; j < KEY_COUNT; j++) {
mKeyKeyDistancesG[i][j] = getDistanceInt(
mCenterXsG[i], mCenterYsG[i], mCenterXsG[j], mCenterYsG[j]);
mKeyKeyDistancesG[j][i] = mKeyKeyDistancesG[i][j];
}
}
}
int ProximityInfo::getKeyCenterXOfCodePointG(int charCode) const {
return getKeyCenterXOfKeyIdG(getKeyIndexOf(charCode));
}
int ProximityInfo::getKeyCenterYOfCodePointG(int charCode) const {
return getKeyCenterYOfKeyIdG(getKeyIndexOf(charCode));
}
int ProximityInfo::getKeyCenterXOfKeyIdG(int keyId) const {
if (keyId >= 0) {
return mCenterXsG[keyId];
}
return 0;
}
int ProximityInfo::getKeyCenterYOfKeyIdG(int keyId) const {
if (keyId >= 0) {
return mCenterYsG[keyId];
}
return 0;
}
int ProximityInfo::getKeyKeyDistanceG(const int keyId0, const int keyId1) const {
if (keyId0 >= 0 && keyId1 >= 0) {
return mKeyKeyDistancesG[keyId0][keyId1];
}
return MAX_POINT_TO_KEY_LENGTH;
}
} // namespace latinime