Fix additional proximity in the native code

Bug: 4343280
Change-Id: I4164bb916b2dbdfb6bdc151b99d46a6171d9c355
main
satok 2012-03-13 22:07:56 +09:00
parent 7ef1dabd92
commit 0cb2097a45
6 changed files with 83 additions and 39 deletions

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@ -50,7 +50,7 @@ static jlong latinime_Keyboard_setProximityInfo(JNIEnv *env, jobject object,
ProximityInfo *proximityInfo = new ProximityInfo(
localeStr, maxProximityCharsSize, displayWidth,
displayHeight, gridWidth, gridHeight, mostCommonkeyWidth,
(const uint32_t*)proximityChars,
(const int32_t*)proximityChars,
keyCount, (const int32_t*)keyXCoordinates, (const int32_t*)keyYCoordinates,
(const int32_t*)keyWidths, (const int32_t*)keyHeights, (const int32_t*)keyCharCodes,
(const float*)sweetSpotCenterXs, (const float*)sweetSpotCenterYs,

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@ -19,23 +19,23 @@
namespace latinime {
const std::string AdditionalProximityChars::LOCALE_EN_US("en");
const uint32_t AdditionalProximityChars::EN_US_ADDITIONAL_A[EN_US_ADDITIONAL_A_SIZE] = {
const int32_t AdditionalProximityChars::EN_US_ADDITIONAL_A[EN_US_ADDITIONAL_A_SIZE] = {
'e', 'i', 'o', 'u'
};
const uint32_t AdditionalProximityChars::EN_US_ADDITIONAL_E[EN_US_ADDITIONAL_E_SIZE] = {
const int32_t AdditionalProximityChars::EN_US_ADDITIONAL_E[EN_US_ADDITIONAL_E_SIZE] = {
'a', 'i', 'o', 'u'
};
const uint32_t AdditionalProximityChars::EN_US_ADDITIONAL_I[EN_US_ADDITIONAL_I_SIZE] = {
const int32_t AdditionalProximityChars::EN_US_ADDITIONAL_I[EN_US_ADDITIONAL_I_SIZE] = {
'a', 'e', 'o', 'u'
};
const uint32_t AdditionalProximityChars::EN_US_ADDITIONAL_O[EN_US_ADDITIONAL_O_SIZE] = {
const int32_t AdditionalProximityChars::EN_US_ADDITIONAL_O[EN_US_ADDITIONAL_O_SIZE] = {
'a', 'e', 'i', 'u'
};
const uint32_t AdditionalProximityChars::EN_US_ADDITIONAL_U[EN_US_ADDITIONAL_U_SIZE] = {
const int32_t AdditionalProximityChars::EN_US_ADDITIONAL_U[EN_US_ADDITIONAL_U_SIZE] = {
'a', 'e', 'i', 'o'
};
}

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@ -20,29 +20,31 @@
#include <stdint.h>
#include <string>
#include "defines.h"
namespace latinime {
class AdditionalProximityChars {
private:
static const std::string LOCALE_EN_US;
static const int EN_US_ADDITIONAL_A_SIZE = 4;
static const uint32_t EN_US_ADDITIONAL_A[];
static const int32_t EN_US_ADDITIONAL_A[];
static const int EN_US_ADDITIONAL_E_SIZE = 4;
static const uint32_t EN_US_ADDITIONAL_E[];
static const int32_t EN_US_ADDITIONAL_E[];
static const int EN_US_ADDITIONAL_I_SIZE = 4;
static const uint32_t EN_US_ADDITIONAL_I[];
static const int32_t EN_US_ADDITIONAL_I[];
static const int EN_US_ADDITIONAL_O_SIZE = 4;
static const uint32_t EN_US_ADDITIONAL_O[];
static const int32_t EN_US_ADDITIONAL_O[];
static const int EN_US_ADDITIONAL_U_SIZE = 4;
static const uint32_t EN_US_ADDITIONAL_U[];
static const int32_t EN_US_ADDITIONAL_U[];
static bool isEnLocale(const std::string* locale_str) {
static bool isEnLocale(const std::string *locale_str) {
return locale_str && locale_str->size() >= LOCALE_EN_US.size()
&& locale_str->compare(0, LOCALE_EN_US.size(), LOCALE_EN_US);
&& LOCALE_EN_US.compare(0, LOCALE_EN_US.size(), *locale_str);
}
public:
static int getAdditionalCharsSize(const std::string* locale_str, const uint16_t c) {
static int getAdditionalCharsSize(const std::string* locale_str, const int32_t c) {
if (!isEnLocale(locale_str)) {
return 0;
}
@ -62,7 +64,7 @@ class AdditionalProximityChars {
}
}
static const uint32_t* getAdditionalChars(const std::string* locale_str, const uint32_t c) {
static const int32_t* getAdditionalChars(const std::string *locale_str, const int32_t c) {
if (!isEnLocale(locale_str)) {
return 0;
}
@ -82,7 +84,7 @@ class AdditionalProximityChars {
}
}
static bool hasAdditionalChars(const std::string* locale_str, const uint32_t c) {
static bool hasAdditionalChars(const std::string *locale_str, const int32_t c) {
return getAdditionalCharsSize(locale_str, c) > 0;
}
};

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@ -115,6 +115,7 @@ static inline void prof_out(void) {
#define DEBUG_NODE DEBUG_DICT_FULL
#define DEBUG_TRACE DEBUG_DICT_FULL
#define DEBUG_PROXIMITY_INFO false
#define DEBUG_PROXIMITY_CHARS false
#define DEBUG_CORRECTION false
#define DEBUG_CORRECTION_FREQ false
#define DEBUG_WORDS_PRIORITY_QUEUE false
@ -128,6 +129,7 @@ static inline void prof_out(void) {
#define DEBUG_NODE false
#define DEBUG_TRACE false
#define DEBUG_PROXIMITY_INFO false
#define DEBUG_PROXIMITY_CHARS false
#define DEBUG_CORRECTION false
#define DEBUG_CORRECTION_FREQ false
#define DEBUG_WORDS_PRIORITY_QUEUE false

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@ -37,7 +37,7 @@ inline void copyOrFillZero(void *to, const void *from, size_t size) {
ProximityInfo::ProximityInfo(const std::string localeStr, const int maxProximityCharsSize,
const int keyboardWidth, const int keyboardHeight, const int gridWidth,
const int gridHeight, const int mostCommonKeyWidth,
const uint32_t *proximityCharsArray, const int keyCount, const int32_t *keyXCoordinates,
const int32_t *proximityCharsArray, const int keyCount, const int32_t *keyXCoordinates,
const int32_t *keyYCoordinates, const int32_t *keyWidths, const int32_t *keyHeights,
const int32_t *keyCharCodes, const float *sweetSpotCenterXs, const float *sweetSpotCenterYs,
const float *sweetSpotRadii)
@ -54,7 +54,7 @@ ProximityInfo::ProximityInfo(const std::string localeStr, const int maxProximity
mInputXCoordinates(0), mInputYCoordinates(0),
mTouchPositionCorrectionEnabled(false) {
const int proximityGridLength = GRID_WIDTH * GRID_HEIGHT * MAX_PROXIMITY_CHARS_SIZE;
mProximityCharsArray = new uint32_t[proximityGridLength];
mProximityCharsArray = new int32_t[proximityGridLength];
if (DEBUG_PROXIMITY_INFO) {
AKLOGI("Create proximity info array %d", proximityGridLength);
}
@ -148,35 +148,43 @@ int ProximityInfo::squaredDistanceToEdge(const int keyId, const int x, const int
}
void ProximityInfo::calculateNearbyKeyCodes(
const int x, const int y, const uint32_t primaryKey, int *inputCodes) {
const int x, const int y, const int32_t primaryKey, int *inputCodes) {
int insertPos = 0;
inputCodes[insertPos++] = primaryKey;
const int startIndex = getStartIndexFromCoordinates(x, y);
for (int i = 0; i < MAX_PROXIMITY_CHARS_SIZE; ++i) {
const uint32_t c = mProximityCharsArray[startIndex + i];
const int32_t c = mProximityCharsArray[startIndex + i];
if (c < KEYCODE_SPACE || c == primaryKey) {
continue;
}
for (int j = 0; j < KEY_COUNT; ++j) {
const bool onKey = isOnKey(j, x, y);
const int distance = squaredDistanceToEdge(j, x, y);
if (onKey || distance < MOST_COMMON_KEY_WIDTH_SQUARE) {
inputCodes[insertPos++] = c;
int keyIndex = getKeyIndex(c);
const bool onKey = isOnKey(keyIndex, x, y);
const int distance = squaredDistanceToEdge(keyIndex, x, y);
if (onKey || distance < MOST_COMMON_KEY_WIDTH_SQUARE) {
inputCodes[insertPos++] = c;
if (insertPos >= MAX_PROXIMITY_CHARS_SIZE) {
if (DEBUG_DICT) {
assert(false);
}
return;
}
}
}
const int existingProximitySize = insertPos;
for (int i = 0; i < existingProximitySize; ++i) {
const uint32_t c = inputCodes[i];
const int additionalProximitySize =
AdditionalProximityChars::hasAdditionalChars(&mLocaleStr, c);
if (additionalProximitySize <= 0) {
continue;
inputCodes[insertPos++] = ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE;
if (insertPos >= MAX_PROXIMITY_CHARS_SIZE) {
if (DEBUG_DICT) {
assert(false);
}
const uint32_t* additionalProximityChars =
AdditionalProximityChars::getAdditionalChars(&mLocaleStr, c);
return;
}
const int additionalProximitySize =
AdditionalProximityChars::getAdditionalCharsSize(&mLocaleStr, primaryKey);
if (additionalProximitySize > 0) {
const int32_t* additionalProximityChars =
AdditionalProximityChars::getAdditionalChars(&mLocaleStr, primaryKey);
for (int j = 0; j < additionalProximitySize; ++j) {
const uint32_t ac = additionalProximityChars[j];
const int32_t ac = additionalProximityChars[j];
int k = 0;
for (; k < insertPos; ++k) {
if ((int)ac == inputCodes[k]) {
@ -187,9 +195,16 @@ void ProximityInfo::calculateNearbyKeyCodes(
continue;
}
inputCodes[insertPos++] = ac;
if (insertPos >= MAX_PROXIMITY_CHARS_SIZE) {
if (DEBUG_DICT) {
assert(false);
}
return;
}
}
}
// TODO: calculate additional chars
// Add a delimiter for the proximity characters
inputCodes[insertPos] = 0;
}
// TODO: Calculate nearby codes here.
@ -205,8 +220,30 @@ void ProximityInfo::setInputParams(const int* inputCodes, const int inputLength,
mPrimaryInputWord[i] = getPrimaryCharAt(i);
}
mPrimaryInputWord[inputLength] = 0;
if (DEBUG_PROXIMITY_CHARS) {
AKLOGI("--- setInputParams");
}
for (int i = 0; i < mInputLength; ++i) {
const int *proximityChars = getProximityCharsAt(i);
const int primaryKey = proximityChars[0];
const int x = xCoordinates[i];
const int y = yCoordinates[i];
if (DEBUG_PROXIMITY_CHARS) {
int a = x + y + primaryKey;
a += 0;
AKLOGI("--- Primary = %c, x = %d, y = %d", primaryKey, x, y);
// Keep debug code just in case
//int proximities[50];
//for (int m = 0; m < 50; ++m) {
//proximities[m] = 0;
//}
//calculateNearbyKeyCodes(x, y, primaryKey, proximities);
//for (int l = 0; l < 50 && proximities[l] > 0; ++l) {
//if (DEBUG_PROXIMITY_CHARS) {
//AKLOGI("--- native Proximity (%d) = %c", l, proximities[l]);
//}
//}
}
for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE && proximityChars[j] > 0; ++j) {
const int currentChar = proximityChars[j];
const int keyIndex = getKeyIndex(currentChar);
@ -219,6 +256,9 @@ void ProximityInfo::setInputParams(const int* inputCodes, const int inputLength,
? EQUIVALENT_CHAR_WITHOUT_DISTANCE_INFO
: PROXIMITY_CHAR_WITHOUT_DISTANCE_INFO;
}
if (DEBUG_PROXIMITY_CHARS) {
AKLOGI("--- Proximity (%d) = %c", j, currentChar);
}
}
}
}

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@ -47,7 +47,7 @@ class ProximityInfo {
ProximityInfo(const std::string localeStr, const int maxProximityCharsSize,
const int keyboardWidth, const int keybaordHeight, const int gridWidth,
const int gridHeight, const int mostCommonkeyWidth,
const uint32_t *proximityCharsArray, const int keyCount, const int32_t *keyXCoordinates,
const int32_t *proximityCharsArray, const int keyCount, const int32_t *keyXCoordinates,
const int32_t *keyYCoordinates, const int32_t *keyWidths, const int32_t *keyHeights,
const int32_t *keyCharCodes, const float *sweetSpotCenterXs,
const float *sweetSpotCenterYs, const float *sweetSpotRadii);
@ -92,7 +92,7 @@ class ProximityInfo {
bool isOnKey(const int keyId, const int x, const int y);
int squaredDistanceToEdge(const int keyId, const int x, const int y);
void calculateNearbyKeyCodes(
const int x, const int y, const uint32_t primaryKey, int *inputCodes);
const int x, const int y, const int32_t primaryKey, int *inputCodes);
const int MAX_PROXIMITY_CHARS_SIZE;
const int KEYBOARD_WIDTH;
@ -109,7 +109,7 @@ class ProximityInfo {
const int *mInputXCoordinates;
const int *mInputYCoordinates;
bool mTouchPositionCorrectionEnabled;
uint32_t *mProximityCharsArray;
int32_t *mProximityCharsArray;
int *mNormalizedSquaredDistances;
int32_t mKeyXCoordinates[MAX_KEY_COUNT_IN_A_KEYBOARD];
int32_t mKeyYCoordinates[MAX_KEY_COUNT_IN_A_KEYBOARD];