ff74cc3e5e
Align next key to path bases its scoring method on probabilities. Change-Id: I5247c965b92c0052bfdab8a9b1027bc86eb33218
308 lines
12 KiB
C++
308 lines
12 KiB
C++
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <cassert>
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#include <cmath>
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#include <cstring>
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#define LOG_TAG "LatinIME: proximity_info.cpp"
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#include "additional_proximity_chars.h"
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#include "char_utils.h"
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#include "defines.h"
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#include "geometry_utils.h"
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#include "jni.h"
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#include "proximity_info.h"
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namespace latinime {
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/* static */ const float ProximityInfo::NOT_A_DISTANCE_FLOAT = -1.0f;
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static inline void safeGetOrFillZeroIntArrayRegion(JNIEnv *env, jintArray jArray, jsize len,
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jint *buffer) {
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if (jArray && buffer) {
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env->GetIntArrayRegion(jArray, 0, len, buffer);
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} else if (buffer) {
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memset(buffer, 0, len * sizeof(jint));
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}
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}
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static inline void safeGetOrFillZeroFloatArrayRegion(JNIEnv *env, jfloatArray jArray, jsize len,
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jfloat *buffer) {
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if (jArray && buffer) {
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env->GetFloatArrayRegion(jArray, 0, len, buffer);
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} else if (buffer) {
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memset(buffer, 0, len * sizeof(jfloat));
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}
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}
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ProximityInfo::ProximityInfo(JNIEnv *env, const jstring localeJStr, const int maxProximityCharsSize,
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const int keyboardWidth, const int keyboardHeight, const int gridWidth,
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const int gridHeight, const int mostCommonKeyWidth, const jintArray proximityChars,
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const int keyCount, const jintArray keyXCoordinates, const jintArray keyYCoordinates,
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const jintArray keyWidths, const jintArray keyHeights, const jintArray keyCharCodes,
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const jfloatArray sweetSpotCenterXs, const jfloatArray sweetSpotCenterYs,
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const jfloatArray sweetSpotRadii)
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: MAX_PROXIMITY_CHARS_SIZE(maxProximityCharsSize), GRID_WIDTH(gridWidth),
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GRID_HEIGHT(gridHeight), MOST_COMMON_KEY_WIDTH(mostCommonKeyWidth),
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MOST_COMMON_KEY_WIDTH_SQUARE(mostCommonKeyWidth * mostCommonKeyWidth),
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CELL_WIDTH((keyboardWidth + gridWidth - 1) / gridWidth),
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CELL_HEIGHT((keyboardHeight + gridHeight - 1) / gridHeight),
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KEY_COUNT(min(keyCount, MAX_KEY_COUNT_IN_A_KEYBOARD)),
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KEYBOARD_WIDTH(keyboardWidth), KEYBOARD_HEIGHT(keyboardHeight),
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HAS_TOUCH_POSITION_CORRECTION_DATA(keyCount > 0 && keyXCoordinates && keyYCoordinates
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&& keyWidths && keyHeights && keyCharCodes && sweetSpotCenterXs
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&& sweetSpotCenterYs && sweetSpotRadii),
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mProximityCharsArray(new int32_t[GRID_WIDTH * GRID_HEIGHT * MAX_PROXIMITY_CHARS_SIZE
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/* proximityGridLength */]),
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mCodeToKeyMap() {
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const int proximityGridLength = GRID_WIDTH * GRID_HEIGHT * MAX_PROXIMITY_CHARS_SIZE;
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if (DEBUG_PROXIMITY_INFO) {
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AKLOGI("Create proximity info array %d", proximityGridLength);
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}
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const jsize localeCStrUtf8Length = env->GetStringUTFLength(localeJStr);
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if (localeCStrUtf8Length >= MAX_LOCALE_STRING_LENGTH) {
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AKLOGI("Locale string length too long: length=%d", localeCStrUtf8Length);
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assert(false);
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}
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memset(mLocaleStr, 0, sizeof(mLocaleStr));
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env->GetStringUTFRegion(localeJStr, 0, env->GetStringLength(localeJStr), mLocaleStr);
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safeGetOrFillZeroIntArrayRegion(env, proximityChars, proximityGridLength, mProximityCharsArray);
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safeGetOrFillZeroIntArrayRegion(env, keyXCoordinates, KEY_COUNT, mKeyXCoordinates);
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safeGetOrFillZeroIntArrayRegion(env, keyYCoordinates, KEY_COUNT, mKeyYCoordinates);
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safeGetOrFillZeroIntArrayRegion(env, keyWidths, KEY_COUNT, mKeyWidths);
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safeGetOrFillZeroIntArrayRegion(env, keyHeights, KEY_COUNT, mKeyHeights);
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safeGetOrFillZeroIntArrayRegion(env, keyCharCodes, KEY_COUNT, mKeyCodePoints);
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safeGetOrFillZeroFloatArrayRegion(env, sweetSpotCenterXs, KEY_COUNT, mSweetSpotCenterXs);
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safeGetOrFillZeroFloatArrayRegion(env, sweetSpotCenterYs, KEY_COUNT, mSweetSpotCenterYs);
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safeGetOrFillZeroFloatArrayRegion(env, sweetSpotRadii, KEY_COUNT, mSweetSpotRadii);
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initializeG();
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}
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ProximityInfo::~ProximityInfo() {
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delete[] mProximityCharsArray;
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}
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inline int ProximityInfo::getStartIndexFromCoordinates(const int x, const int y) const {
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return ((y / CELL_HEIGHT) * GRID_WIDTH + (x / CELL_WIDTH))
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* MAX_PROXIMITY_CHARS_SIZE;
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}
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bool ProximityInfo::hasSpaceProximity(const int x, const int y) const {
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if (x < 0 || y < 0) {
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if (DEBUG_DICT) {
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AKLOGI("HasSpaceProximity: Illegal coordinates (%d, %d)", x, y);
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// TODO: Enable this assertion.
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//assert(false);
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}
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return false;
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}
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const int startIndex = getStartIndexFromCoordinates(x, y);
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if (DEBUG_PROXIMITY_INFO) {
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AKLOGI("hasSpaceProximity: index %d, %d, %d", startIndex, x, y);
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}
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int32_t *proximityCharsArray = mProximityCharsArray;
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for (int i = 0; i < MAX_PROXIMITY_CHARS_SIZE; ++i) {
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if (DEBUG_PROXIMITY_INFO) {
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AKLOGI("Index: %d", mProximityCharsArray[startIndex + i]);
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}
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if (proximityCharsArray[startIndex + i] == KEYCODE_SPACE) {
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return true;
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}
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}
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return false;
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}
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static inline float getNormalizedSquaredDistanceFloat(float x1, float y1, float x2, float y2,
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float scale) {
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const float deltaX = x1 - x2;
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const float deltaY = y1 - y2;
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return (SQUARE_FLOAT(deltaX) + SQUARE_FLOAT(deltaY)) / SQUARE_FLOAT(scale);
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}
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float ProximityInfo::getNormalizedSquaredDistanceFromCenterFloatG(
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const int keyId, const int x, const int y) const {
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const static float verticalSweetSpotScaleForGeometric = 1.1f;
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const bool correctTouchPosition = hasTouchPositionCorrectionData();
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const float centerX = static_cast<float>(correctTouchPosition
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? getSweetSpotCenterXAt(keyId)
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: getKeyCenterXOfKeyIdG(keyId));
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const float visualKeyCenterY = static_cast<float>(getKeyCenterYOfKeyIdG(keyId));
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float centerY;
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if (correctTouchPosition) {
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const float sweetSpotCenterY = static_cast<float>(getSweetSpotCenterYAt(keyId));
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const float gapY = sweetSpotCenterY - visualKeyCenterY;
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centerY = visualKeyCenterY + gapY * verticalSweetSpotScaleForGeometric;
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} else {
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centerY = visualKeyCenterY;
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}
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const float touchX = static_cast<float>(x);
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const float touchY = static_cast<float>(y);
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const float keyWidth = static_cast<float>(getMostCommonKeyWidth());
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return getNormalizedSquaredDistanceFloat(centerX, centerY, touchX, touchY, keyWidth);
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}
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int ProximityInfo::squaredDistanceToEdge(const int keyId, const int x, const int y) const {
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if (keyId < 0) return true; // NOT_A_ID is -1, but return whenever < 0 just in case
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const int left = mKeyXCoordinates[keyId];
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const int top = mKeyYCoordinates[keyId];
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const int right = left + mKeyWidths[keyId];
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const int bottom = top + mKeyHeights[keyId];
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const int edgeX = x < left ? left : (x > right ? right : x);
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const int edgeY = y < top ? top : (y > bottom ? bottom : y);
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const int dx = x - edgeX;
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const int dy = y - edgeY;
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return dx * dx + dy * dy;
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}
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void ProximityInfo::calculateNearbyKeyCodes(
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const int x, const int y, const int32_t primaryKey, int *inputCodes) const {
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int32_t *proximityCharsArray = mProximityCharsArray;
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int insertPos = 0;
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inputCodes[insertPos++] = primaryKey;
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const int startIndex = getStartIndexFromCoordinates(x, y);
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if (startIndex >= 0) {
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for (int i = 0; i < MAX_PROXIMITY_CHARS_SIZE; ++i) {
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const int32_t c = proximityCharsArray[startIndex + i];
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if (c < KEYCODE_SPACE || c == primaryKey) {
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continue;
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}
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const int keyIndex = getKeyIndexOf(c);
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const bool onKey = isOnKey(keyIndex, x, y);
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const int distance = squaredDistanceToEdge(keyIndex, x, y);
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if (onKey || distance < MOST_COMMON_KEY_WIDTH_SQUARE) {
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inputCodes[insertPos++] = c;
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if (insertPos >= MAX_PROXIMITY_CHARS_SIZE) {
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if (DEBUG_DICT) {
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assert(false);
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}
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return;
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}
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}
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}
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const int additionalProximitySize =
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AdditionalProximityChars::getAdditionalCharsSize(mLocaleStr, primaryKey);
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if (additionalProximitySize > 0) {
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inputCodes[insertPos++] = ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE;
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if (insertPos >= MAX_PROXIMITY_CHARS_SIZE) {
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if (DEBUG_DICT) {
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assert(false);
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}
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return;
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}
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const int32_t *additionalProximityChars =
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AdditionalProximityChars::getAdditionalChars(mLocaleStr, primaryKey);
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for (int j = 0; j < additionalProximitySize; ++j) {
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const int32_t ac = additionalProximityChars[j];
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int k = 0;
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for (; k < insertPos; ++k) {
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if (static_cast<int>(ac) == inputCodes[k]) {
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break;
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}
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}
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if (k < insertPos) {
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continue;
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}
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inputCodes[insertPos++] = ac;
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if (insertPos >= MAX_PROXIMITY_CHARS_SIZE) {
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if (DEBUG_DICT) {
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assert(false);
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}
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return;
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}
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}
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}
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}
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// Add a delimiter for the proximity characters
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for (int i = insertPos; i < MAX_PROXIMITY_CHARS_SIZE; ++i) {
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inputCodes[i] = NOT_A_CODE_POINT;
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}
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}
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int ProximityInfo::getKeyIndexOf(const int c) const {
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if (KEY_COUNT == 0) {
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// We do not have the coordinate data
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return NOT_AN_INDEX;
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}
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if (c == NOT_A_CODE_POINT) {
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return NOT_AN_INDEX;
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}
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const int lowerCode = static_cast<int>(toLowerCase(c));
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hash_map_compat<int, int>::const_iterator mapPos = mCodeToKeyMap.find(lowerCode);
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if (mapPos != mCodeToKeyMap.end()) {
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return mapPos->second;
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}
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return NOT_AN_INDEX;
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}
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int ProximityInfo::getCodePointOf(const int keyIndex) const {
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if (keyIndex < 0 || keyIndex >= KEY_COUNT) {
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return NOT_A_CODE_POINT;
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}
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return mKeyIndexToCodePointG[keyIndex];
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}
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void ProximityInfo::initializeG() {
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// TODO: Optimize
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for (int i = 0; i < KEY_COUNT; ++i) {
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const int code = mKeyCodePoints[i];
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const int lowerCode = static_cast<int>(toLowerCase(code));
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mCenterXsG[i] = mKeyXCoordinates[i] + mKeyWidths[i] / 2;
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mCenterYsG[i] = mKeyYCoordinates[i] + mKeyHeights[i] / 2;
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mCodeToKeyMap[lowerCode] = i;
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mKeyIndexToCodePointG[i] = lowerCode;
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}
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for (int i = 0; i < KEY_COUNT; i++) {
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mKeyKeyDistancesG[i][i] = 0;
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for (int j = i + 1; j < KEY_COUNT; j++) {
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mKeyKeyDistancesG[i][j] = getDistanceInt(
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mCenterXsG[i], mCenterYsG[i], mCenterXsG[j], mCenterYsG[j]);
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mKeyKeyDistancesG[j][i] = mKeyKeyDistancesG[i][j];
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}
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}
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}
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int ProximityInfo::getKeyCenterXOfCodePointG(int charCode) const {
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return getKeyCenterXOfKeyIdG(getKeyIndexOf(charCode));
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}
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int ProximityInfo::getKeyCenterYOfCodePointG(int charCode) const {
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return getKeyCenterYOfKeyIdG(getKeyIndexOf(charCode));
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}
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int ProximityInfo::getKeyCenterXOfKeyIdG(int keyId) const {
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if (keyId >= 0) {
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return mCenterXsG[keyId];
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}
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return 0;
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}
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int ProximityInfo::getKeyCenterYOfKeyIdG(int keyId) const {
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if (keyId >= 0) {
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return mCenterYsG[keyId];
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}
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return 0;
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}
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int ProximityInfo::getKeyKeyDistanceG(const int keyId0, const int keyId1) const {
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if (keyId0 >= 0 && keyId1 >= 0) {
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return mKeyKeyDistancesG[keyId0][keyId1];
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}
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return MAX_POINT_TO_KEY_LENGTH;
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}
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} // namespace latinime
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