Fix a bug with negative coordinates, step 1

This breaks style guidelines but for some reason git diff gets
so lost on this re-indent that it's better to do it like this

Change-Id: Ie0a603eb0739704894a5adc25f9d527b37bdf151
main
Jean Chalard 2012-03-23 19:25:10 +09:00
parent 2b5b6388d6
commit 88ec125cfc
1 changed files with 39 additions and 37 deletions

View File

@ -156,57 +156,59 @@ void ProximityInfo::calculateNearbyKeyCodes(
int insertPos = 0;
inputCodes[insertPos++] = primaryKey;
const int startIndex = getStartIndexFromCoordinates(x, y);
for (int i = 0; i < MAX_PROXIMITY_CHARS_SIZE; ++i) {
const int32_t c = mProximityCharsArray[startIndex + i];
if (c < KEYCODE_SPACE || c == primaryKey) {
continue;
}
const int keyIndex = getKeyIndex(c);
const bool onKey = isOnKey(keyIndex, x, y);
const int distance = squaredDistanceToEdge(keyIndex, x, y);
if (onKey || distance < MOST_COMMON_KEY_WIDTH_SQUARE) {
inputCodes[insertPos++] = c;
if (insertPos >= MAX_PROXIMITY_CHARS_SIZE) {
if (DEBUG_DICT) {
assert(false);
for (int i = 0; i < MAX_PROXIMITY_CHARS_SIZE; ++i) {
const int32_t c = mProximityCharsArray[startIndex + i];
if (c < KEYCODE_SPACE || c == primaryKey) {
continue;
}
const int keyIndex = getKeyIndex(c);
const bool onKey = isOnKey(keyIndex, x, y);
const int distance = squaredDistanceToEdge(keyIndex, x, y);
if (onKey || distance < MOST_COMMON_KEY_WIDTH_SQUARE) {
inputCodes[insertPos++] = c;
if (insertPos >= MAX_PROXIMITY_CHARS_SIZE) {
if (DEBUG_DICT) {
assert(false);
}
return;
}
return;
}
}
}
const int additionalProximitySize =
AdditionalProximityChars::getAdditionalCharsSize(&mLocaleStr, primaryKey);
if (additionalProximitySize > 0) {
inputCodes[insertPos++] = ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE;
if (insertPos >= MAX_PROXIMITY_CHARS_SIZE) {
const int additionalProximitySize =
AdditionalProximityChars::getAdditionalCharsSize(&mLocaleStr, primaryKey);
if (additionalProximitySize > 0) {
inputCodes[insertPos++] = ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE;
if (insertPos >= MAX_PROXIMITY_CHARS_SIZE) {
if (DEBUG_DICT) {
assert(false);
}
return;
}
const int32_t* additionalProximityChars =
AdditionalProximityChars::getAdditionalChars(&mLocaleStr, primaryKey);
for (int j = 0; j < additionalProximitySize; ++j) {
const int32_t ac = additionalProximityChars[j];
int k = 0;
for (; k < insertPos; ++k) {
if ((int)ac == inputCodes[k]) {
break;
const int32_t* additionalProximityChars =
AdditionalProximityChars::getAdditionalChars(&mLocaleStr, primaryKey);
for (int j = 0; j < additionalProximitySize; ++j) {
const int32_t ac = additionalProximityChars[j];
int k = 0;
for (; k < insertPos; ++k) {
if ((int)ac == inputCodes[k]) {
break;
}
}
}
if (k < insertPos) {
continue;
}
inputCodes[insertPos++] = ac;
if (insertPos >= MAX_PROXIMITY_CHARS_SIZE) {
if (DEBUG_DICT) {
assert(false);
if (k < insertPos) {
continue;
}
return;
inputCodes[insertPos++] = ac;
if (insertPos >= MAX_PROXIMITY_CHARS_SIZE) {
if (DEBUG_DICT) {
assert(false);
}
return;
}
}
}
// Add a delimiter for the proximity characters
for (int i = insertPos; i < MAX_PROXIMITY_CHARS_SIZE; ++i) {
inputCodes[i] = NOT_A_CODE;