Commit graph

33 commits

Author SHA1 Message Date
satok
1caff47ecd Calculate proximity characters in the native code
Bug: 4343280

Change-Id: I6adaf560f7a4f1f96dcb6ec2f61f20ee3001167e
2012-03-16 17:26:36 +09:00
satok
0cb2097a45 Fix additional proximity in the native code
Bug: 4343280
Change-Id: I4164bb916b2dbdfb6bdc151b99d46a6171d9c355
2012-03-14 11:17:59 +09:00
satok
5eec574cf0 Use additional proximity chars in the native code
Bug: 4343280

Change-Id: Ida690fe246cea80a82fcdb3ad0c28e2907b882ac
2012-03-13 19:00:16 +09:00
satok
552c3c27f0 Implement additional proximity characters in the native code
Bug: 4343280

Change-Id: I9bbc5cab2fef1ee80c1fe32017df811ef8af10bc
2012-03-13 17:38:50 +09:00
satok
a70ee6e3b3 Add functions to calculate proximity characters in the native code
Bug: 4343280

Change-Id: I17f8f6295b01900948b98680d0267753f33a46cf
2012-03-08 12:55:15 +09:00
satok
e05b3f4b3a Support additional proximity characters
Change-Id: Ifbe0d7e4eafea1926bbce968eae4724dd5769689
2012-02-02 16:07:16 +09:00
Jean Chalard
0bfe359ee4 Add a test for auto-correction.
Fix two related subtle bugs:
- Stop singling out fat-finger-only corrections for rejection
  when touch coordinates are not available.
- Remove a racy check that would happen only in debug mode

Change-Id: Ic904f9b27c091ca6b369052c4e65a630bff81257
2012-01-25 19:29:40 +09:00
satok
9fb6f47a6a New LOG lib
Change-Id: I977e7e10fa58c0a64ca0c3c7b5cb2272446e3efe
2012-01-13 18:04:15 +09:00
satok
1a6da631ab Prepare for proximity + two word correction No2
Change-Id: Idfa1413e853299f1db459ef07da3efa932047981
2011-12-19 17:12:20 +09:00
satok
744dab691e Prepare for proximity + two words suggestion
Change-Id: I3637f9bec1f4a3c5953498c4562e1f17a7bf593c
2011-12-16 17:32:53 +09:00
Tadashi G. Takaoka
6e3cb27cff Reorganize char_utils.h and basechars.h
* make BASE_CHARS[] const
  * add several inline menthods for ASCII character handling

Change-Id: I49664f219af88faf0aef43ac350cfc216570b185
2011-11-11 19:44:08 +09:00
Ken Wakasa
6d12dfd32d am 2549ce27: am df2fed2b: Merge "Fix a bug that would end up in memory corruption" into ics-mr0
* commit '2549ce275a272d552c28121ea58742e54b640e54':
  Fix a bug that would end up in memory corruption
2011-11-10 18:51:16 +00:00
Jean Chalard
8c8ca59dd5 Fix a bug that would end up in memory corruption
Square distances array was not the right size. Copying long words
into it would result in fandango on core.

Bug: 5508337
Bug: 5591925
Change-Id: I7598081b3cfcd1975b206dada1baf8da9be35641
2011-11-10 12:27:50 +09:00
Tadashi G. Takaoka
0e97148f6d Remove NULL from native/src
Change-Id: I5299af7773d28fd12faebbfe644829a401ae5644
2011-10-28 17:02:09 +09:00
Yusuke Nojima
a4c1f1c1fd Calibrate the scores of the proximity chars according to the distances.
+1      75
-1      27
+2       0
-2       0
+3       0
-3       0
+4      30
-4      48
+5      37
-5      27
+6       4
-6      35
+7       9
-7      18

Change-Id: I3c6ab06a0084c18ab595147c36c2ff4b1e961a7b
2011-10-11 15:28:32 +09:00
Yusuke Nojima
e4ba822cc6 Promote touches in hit box according to the distance from sweet spot
Change-Id: Ice0fd0514304a79aed67627c2ea3439bd5177de4
2011-10-05 17:33:43 +09:00
Yusuke Nojima
c25c7ccf25 Cache the sweet spot types
Change-Id: Ibaee062dc55c11892143d48b2d0959e78e52be83
2011-10-04 17:22:41 +09:00
Yusuke Nojima
16717159ff Move ProximityInfo::calculateSweetSpotType right after ProximityInfo::setInputParams
Change-Id: Ifc76ab0aa3e9467d54696bb8b84bf523f001938a
2011-10-04 17:04:07 +09:00
Yusuke Nojima
5d21c5c6cb Fix bug in calculateSweetSpotType()
Change-Id: I215bc02367e123a73ffc94974e7b1cbec52a25fa
2011-10-03 14:39:40 +09:00
Yusuke Nojima
258bfe66e0 Classify touches into three types.
Change-Id: I7c1d42835e0c15d596a1b66d421b0aa514ec0890
2011-09-30 17:22:22 +09:00
Yusuke Nojima
ad35835bac Pass the touch position correction data to native.
Change-Id: I92958779377a530410d1682100f9d0a2ba267dea
2011-09-29 17:00:49 +09:00
Yusuke Nojima
1c923d8581 Extend JNI interface to pass the theme id of the keybaord to the native.
Change-Id: I705ec2fa1d32a673a8d84bc9afc2a46208a414a1
2011-09-28 11:56:28 +09:00
Yusuke Nojima
de2f8424ea Add explicit NULL check to latinime_Keyboard_setProximityInfo() and ProximityInfo::ProximityInfo().
Bug: 5375319
Change-Id: If3016ab56b6c62c8855b394f23e09e127a279be7
2011-09-27 14:51:41 +09:00
Yusuke Nojima
0e1f656c1b Extend JNI interface to pass the key coordinate information
Change-Id: Iec0d1415d6abba43b775a014516b961b167597b7
2011-09-22 18:39:34 +09:00
satok
0cedd2bcc3 Combilne normal correction and skip correction
Change-Id: Ide868d977c0f35900340c7be1b71d572c69a8806
2011-08-15 17:13:39 +09:00
satok
985312e88f Refactor the correction algorithm related to missing character correction
Change-Id: If68f2aaea7df48d013aea5401cee4ec0df32111a
2011-08-09 12:53:12 +09:00
satok
2df3060883 Add correction state
Change-Id: I0d281cede1590893bd1def005cf83c9431d12750
2011-08-01 15:42:09 +09:00
satok
d24df43eaf (Step2)Move functions related to proximity to proximity_info.cpp
Change-Id: Iae0eb2a5cd758bda820fa42b4bc3eb3d2665bf96
2011-07-14 15:47:32 +09:00
satok
1d7eaf8462 (Step 1) Move proximity related parameters from unigram_dictionary to proximity_info
Change-Id: Ic630b35f4abffeb84c38bcf5935795b7ff07556a
2011-07-14 13:21:34 +09:00
Ken Wakasa
ce9e52a12a Clean up in LatinIME native code
Change-Id: I0062200a0181a491690115ac0fab8d11358e2f14
2011-06-18 23:52:09 +09:00
satok
3c4bb7747d A bug fix for the mistyped space algorithm
Bug: 3311719

-- also fixed compiler warnings

Change-Id: I6941c0d02f10d67af88bc943748dde8d8783fabb
2011-03-04 23:25:48 -08:00
satok
817e517e46 Add the suggestion algorithm of words with space proximity
Bug: 3311719

Change-Id: Ide12a4a6280103c092fa0f563dd5b9e3f7f5c89b
2011-03-04 20:37:18 -08:00
satok
8fbd552292 Add proximity info to native
Bug: 3311719

Change-Id: Ie596304070e321ad23fb67a13bf05e2b6af1b54b
2011-02-23 23:04:00 +09:00