LatinIME/native/jni/src/proximity_info.h

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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef LATINIME_PROXIMITY_INFO_H
#define LATINIME_PROXIMITY_INFO_H
#include <stdint.h>
#include <string>
#include "defines.h"
namespace latinime {
class Correction;
class ProximityInfo {
public:
ProximityInfo(const std::string localeStr, const int maxProximityCharsSize,
const int keyboardWidth, const int keyboardHeight, const int gridWidth,
const int gridHeight, const int mostCommonkeyWidth,
const int32_t *proximityCharsArray, const int keyCount, const int32_t *keyXCoordinates,
const int32_t *keyYCoordinates, const int32_t *keyWidths, const int32_t *keyHeights,
const int32_t *keyCharCodes, const float *sweetSpotCenterXs,
const float *sweetSpotCenterYs, const float *sweetSpotRadii);
~ProximityInfo();
bool hasSpaceProximity(const int x, const int y) const;
int getNormalizedSquaredDistance(const int inputIndex, const int proximityIndex) const;
bool sameAsTyped(const unsigned short *word, int length) const;
int squaredDistanceToEdge(const int keyId, const int x, const int y) const;
bool isOnKey(const int keyId, const int x, const int y) const {
if (keyId < 0) return true; // NOT_A_ID is -1, but return whenever < 0 just in case
const int left = mKeyXCoordinates[keyId];
const int top = mKeyYCoordinates[keyId];
const int right = left + mKeyWidths[keyId] + 1;
const int bottom = top + mKeyHeights[keyId];
return left < right && top < bottom && x >= left && x < right && y >= top && y < bottom;
}
int getKeyIndex(const int c) const;
bool hasSweetSpotData(const int keyIndex) const {
// When there are no calibration data for a key,
// the radius of the key is assigned to zero.
return mSweetSpotRadii[keyIndex] > 0.0;
}
float getSweetSpotRadiiAt(int keyIndex) const {
return mSweetSpotRadii[keyIndex];
}
float getSweetSpotCenterXAt(int keyIndex) const {
return mSweetSpotCenterXs[keyIndex];
}
float getSweetSpotCenterYAt(int keyIndex) const {
return mSweetSpotCenterYs[keyIndex];
}
void calculateNearbyKeyCodes(
const int x, const int y, const int32_t primaryKey, int *inputCodes) const;
bool hasTouchPositionCorrectionData() const {
return HAS_TOUCH_POSITION_CORRECTION_DATA;
}
int getMostCommonKeyWidthSquare() const {
return MOST_COMMON_KEY_WIDTH_SQUARE;
}
std::string getLocaleStr() const {
return mLocaleStr;
}
int getKeyCount() const {
return KEY_COUNT;
}
int getCellHeight() const {
return CELL_HEIGHT;
}
int getCellWidth() const {
return CELL_WIDTH;
}
int getGridWidth() const {
return GRID_WIDTH;
}
int getGridHeight() const {
return GRID_HEIGHT;
}
private:
// The max number of the keys in one keyboard layout
static const int MAX_KEY_COUNT_IN_A_KEYBOARD = 64;
// The upper limit of the char code in mCodeToKeyIndex
static const int MAX_CHAR_CODE = 127;
static const float NOT_A_DISTANCE_FLOAT = -1.0f;
static const int NOT_A_CODE = -1;
int getStartIndexFromCoordinates(const int x, const int y) const;
void initializeCodeToKeyIndex();
float calculateNormalizedSquaredDistance(const int keyIndex, const int inputIndex) const;
float calculateSquaredDistanceFromSweetSpotCenter(
const int keyIndex, const int inputIndex) const;
bool hasInputCoordinates() const;
const int MAX_PROXIMITY_CHARS_SIZE;
const int KEYBOARD_WIDTH;
const int KEYBOARD_HEIGHT;
const int GRID_WIDTH;
const int GRID_HEIGHT;
const int MOST_COMMON_KEY_WIDTH_SQUARE;
const int CELL_WIDTH;
const int CELL_HEIGHT;
const int KEY_COUNT;
const bool HAS_TOUCH_POSITION_CORRECTION_DATA;
const std::string mLocaleStr;
int32_t *mProximityCharsArray;
int32_t mKeyXCoordinates[MAX_KEY_COUNT_IN_A_KEYBOARD];
int32_t mKeyYCoordinates[MAX_KEY_COUNT_IN_A_KEYBOARD];
int32_t mKeyWidths[MAX_KEY_COUNT_IN_A_KEYBOARD];
int32_t mKeyHeights[MAX_KEY_COUNT_IN_A_KEYBOARD];
int32_t mKeyCharCodes[MAX_KEY_COUNT_IN_A_KEYBOARD];
float mSweetSpotCenterXs[MAX_KEY_COUNT_IN_A_KEYBOARD];
float mSweetSpotCenterYs[MAX_KEY_COUNT_IN_A_KEYBOARD];
float mSweetSpotRadii[MAX_KEY_COUNT_IN_A_KEYBOARD];
int mCodeToKeyIndex[MAX_CHAR_CODE + 1];
// TODO: move to correction.h
};
} // namespace latinime
#endif // LATINIME_PROXIMITY_INFO_H