refactor native step 2

- proximity_info is now stateless

Change-Id: I62725bfe05b161fa8fc050ea6b50867e10a354e2
main
Satoshi Kataoka 2012-06-08 15:29:44 +09:00
parent eed2cf287d
commit 4a3db7057f
8 changed files with 175 additions and 196 deletions

View File

@ -98,7 +98,7 @@ inline static int getCurrentEditDistance(int *editDistanceTable, const int editD
static const char QUOTE = '\'';
inline bool Correction::isQuote(const unsigned short c) {
const unsigned short userTypedChar = mProximityInfo->getPrimaryCharAt(mInputIndex);
const unsigned short userTypedChar = mProximityInfoState.getPrimaryCharAt(mInputIndex);
return (c == QUOTE && userTypedChar != QUOTE);
}
@ -283,7 +283,7 @@ bool Correction::needsToPrune() const {
void Correction::addCharToCurrentWord(const int32_t c) {
mWord[mOutputIndex] = c;
const unsigned short *primaryInputWord = mProximityInfo->getPrimaryInputWord();
const unsigned short *primaryInputWord = mProximityInfoState.getPrimaryInputWord();
calcEditDistanceOneStep(mEditDistanceTable, primaryInputWord, mInputLength,
mWord, mOutputIndex + 1);
}
@ -335,19 +335,19 @@ Correction::CorrectionType Correction::processCharAndCalcState(
bool incremented = false;
if (mLastCharExceeded && mInputIndex == mInputLength - 1) {
// TODO: Do not check the proximity if EditDistance exceeds the threshold
const ProximityType matchId =
mProximityInfo->getMatchedProximityId(mInputIndex, c, true, &proximityIndex);
const ProximityType matchId = mProximityInfoState.getMatchedProximityId(
mInputIndex, c, true, &proximityIndex);
if (isEquivalentChar(matchId)) {
mLastCharExceeded = false;
--mExcessiveCount;
mDistances[mOutputIndex] =
mProximityInfo->getNormalizedSquaredDistance(mInputIndex, 0);
mProximityInfoState.getNormalizedSquaredDistance(mInputIndex, 0);
} else if (matchId == NEAR_PROXIMITY_CHAR) {
mLastCharExceeded = false;
--mExcessiveCount;
++mProximityCount;
mDistances[mOutputIndex] =
mProximityInfo->getNormalizedSquaredDistance(mInputIndex, proximityIndex);
mDistances[mOutputIndex] = mProximityInfoState.getNormalizedSquaredDistance(
mInputIndex, proximityIndex);
}
if (!isQuote(c)) {
incrementInputIndex();
@ -388,7 +388,8 @@ Correction::CorrectionType Correction::processCharAndCalcState(
bool secondTransposing = false;
if (mTransposedCount % 2 == 1) {
if (isEquivalentChar(mProximityInfo->getMatchedProximityId(mInputIndex - 1, c, false))) {
if (isEquivalentChar(mProximityInfoState.getMatchedProximityId(
mInputIndex - 1, c, false))) {
++mTransposedCount;
secondTransposing = true;
} else if (mCorrectionStates[mOutputIndex].mExceeding) {
@ -419,7 +420,7 @@ Correction::CorrectionType Correction::processCharAndCalcState(
ProximityType matchedProximityCharId = secondTransposing
? EQUIVALENT_CHAR
: mProximityInfo->getMatchedProximityId(
: mProximityInfoState.getMatchedProximityId(
mInputIndex, c, checkProximityChars, &proximityIndex);
if (UNRELATED_CHAR == matchedProximityCharId
@ -427,7 +428,7 @@ Correction::CorrectionType Correction::processCharAndCalcState(
if (canTryCorrection && mOutputIndex > 0
&& mCorrectionStates[mOutputIndex].mProximityMatching
&& mCorrectionStates[mOutputIndex].mExceeding
&& isEquivalentChar(mProximityInfo->getMatchedProximityId(
&& isEquivalentChar(mProximityInfoState.getMatchedProximityId(
mInputIndex, mWord[mOutputIndex - 1], false))) {
if (DEBUG_CORRECTION
&& (INPUTLENGTH_FOR_DEBUG <= 0 || INPUTLENGTH_FOR_DEBUG == mInputLength)
@ -446,7 +447,7 @@ Correction::CorrectionType Correction::processCharAndCalcState(
// Here, we are doing something equivalent to matchedProximityCharId,
// but we already know that "excessive char correction" just happened
// so that we just need to check "mProximityCount == 0".
matchedProximityCharId = mProximityInfo->getMatchedProximityId(
matchedProximityCharId = mProximityInfoState.getMatchedProximityId(
mInputIndex, c, mProximityCount == 0, &proximityIndex);
}
}
@ -463,10 +464,10 @@ Correction::CorrectionType Correction::processCharAndCalcState(
if (mInputIndex < mInputLength - 1 && mOutputIndex > 0 && mTransposedCount > 0
&& !mCorrectionStates[mOutputIndex].mTransposing
&& mCorrectionStates[mOutputIndex - 1].mTransposing
&& isEquivalentChar(mProximityInfo->getMatchedProximityId(
&& isEquivalentChar(mProximityInfoState.getMatchedProximityId(
mInputIndex, mWord[mOutputIndex - 1], false))
&& isEquivalentChar(
mProximityInfo->getMatchedProximityId(mInputIndex + 1, c, false))) {
mProximityInfoState.getMatchedProximityId(mInputIndex + 1, c, false))) {
// Conversion t->e
// Example:
// occaisional -> occa sional
@ -478,7 +479,7 @@ Correction::CorrectionType Correction::processCharAndCalcState(
&& !mCorrectionStates[mOutputIndex].mTransposing
&& mCorrectionStates[mOutputIndex - 1].mTransposing
&& isEquivalentChar(
mProximityInfo->getMatchedProximityId(mInputIndex - 1, c, false))) {
mProximityInfoState.getMatchedProximityId(mInputIndex - 1, c, false))) {
// Conversion t->s
// Example:
// chcolate -> chocolate
@ -490,7 +491,7 @@ Correction::CorrectionType Correction::processCharAndCalcState(
&& mCorrectionStates[mOutputIndex].mProximityMatching
&& mCorrectionStates[mOutputIndex].mSkipping
&& isEquivalentChar(
mProximityInfo->getMatchedProximityId(mInputIndex - 1, c, false))) {
mProximityInfoState.getMatchedProximityId(mInputIndex - 1, c, false))) {
// Conversion p->s
// Note: This logic tries saving cases like contrst --> contrast -- "a" is one of
// proximity chars of "s", but it should rather be handled as a skipped char.
@ -502,7 +503,7 @@ Correction::CorrectionType Correction::processCharAndCalcState(
&& mCorrectionStates[mOutputIndex].mSkipping
&& mCorrectionStates[mOutputIndex].mAdditionalProximityMatching
&& isProximityCharOrEquivalentChar(
mProximityInfo->getMatchedProximityId(mInputIndex + 1, c, false))) {
mProximityInfoState.getMatchedProximityId(mInputIndex + 1, c, false))) {
// Conversion s->a
incrementInputIndex();
--mSkippedCount;
@ -511,7 +512,7 @@ Correction::CorrectionType Correction::processCharAndCalcState(
mDistances[mOutputIndex] = ADDITIONAL_PROXIMITY_CHAR_DISTANCE_INFO;
} else if ((mExceeding || mTransposing) && mInputIndex - 1 < mInputLength
&& isEquivalentChar(
mProximityInfo->getMatchedProximityId(mInputIndex + 1, c, false))) {
mProximityInfoState.getMatchedProximityId(mInputIndex + 1, c, false))) {
// 1.2. Excessive or transpose correction
if (mTransposing) {
++mTransposedCount;
@ -573,12 +574,12 @@ Correction::CorrectionType Correction::processCharAndCalcState(
} else if (isEquivalentChar(matchedProximityCharId)) {
mMatching = true;
++mEquivalentCharCount;
mDistances[mOutputIndex] = mProximityInfo->getNormalizedSquaredDistance(mInputIndex, 0);
mDistances[mOutputIndex] = mProximityInfoState.getNormalizedSquaredDistance(mInputIndex, 0);
} else if (NEAR_PROXIMITY_CHAR == matchedProximityCharId) {
mProximityMatching = true;
++mProximityCount;
mDistances[mOutputIndex] =
mProximityInfo->getNormalizedSquaredDistance(mInputIndex, proximityIndex);
mProximityInfoState.getNormalizedSquaredDistance(mInputIndex, proximityIndex);
if (DEBUG_CORRECTION
&& (INPUTLENGTH_FOR_DEBUG <= 0 || INPUTLENGTH_FOR_DEBUG == mInputLength)
&& (MIN_OUTPUT_INDEX_FOR_DEBUG <= 0
@ -662,7 +663,7 @@ int Correction::RankingAlgorithm::calculateFinalProbability(const int inputIndex
const int excessivePos = correction->getExcessivePos();
const int typedLetterMultiplier = correction->TYPED_LETTER_MULTIPLIER;
const int fullWordMultiplier = correction->FULL_WORD_MULTIPLIER;
const ProximityInfo *proximityInfo = correction->mProximityInfo;
const ProximityInfoState *proximityInfoState = &correction->mProximityInfoState;
const int skippedCount = correction->mSkippedCount;
const int transposedCount = correction->mTransposedCount / 2;
const int excessiveCount = correction->mExcessiveCount + correction->mTransposedCount % 2;
@ -685,7 +686,7 @@ int Correction::RankingAlgorithm::calculateFinalProbability(const int inputIndex
const bool skipped = skippedCount > 0;
const int quoteDiffCount = max(0, getQuoteCount(word, outputLength)
- getQuoteCount(proximityInfo->getPrimaryInputWord(), inputLength));
- getQuoteCount(proximityInfoState->getPrimaryInputWord(), inputLength));
// TODO: Calculate edit distance for transposed and excessive
int ed = 0;
@ -737,7 +738,7 @@ int Correction::RankingAlgorithm::calculateFinalProbability(const int inputIndex
multiplyIntCapped(matchWeight, &finalFreq);
}
if (proximityInfo->getMatchedProximityId(0, word[0], true) == UNRELATED_CHAR) {
if (proximityInfoState->getMatchedProximityId(0, word[0], true) == UNRELATED_CHAR) {
multiplyRate(FIRST_CHAR_DIFFERENT_DEMOTION_RATE, &finalFreq);
}
@ -763,7 +764,7 @@ int Correction::RankingAlgorithm::calculateFinalProbability(const int inputIndex
// Demotion for a word with excessive character
if (excessiveCount > 0) {
multiplyRate(WORDS_WITH_EXCESSIVE_CHARACTER_DEMOTION_RATE, &finalFreq);
if (!lastCharExceeded && !proximityInfo->existsAdjacentProximityChars(excessivePos)) {
if (!lastCharExceeded && !proximityInfoState->existsAdjacentProximityChars(excessivePos)) {
if (DEBUG_DICT_FULL) {
AKLOGI("Double excessive demotion");
}
@ -774,8 +775,9 @@ int Correction::RankingAlgorithm::calculateFinalProbability(const int inputIndex
}
const bool performTouchPositionCorrection =
CALIBRATE_SCORE_BY_TOUCH_COORDINATES && proximityInfo->touchPositionCorrectionEnabled()
&& skippedCount == 0 && excessiveCount == 0 && transposedCount == 0;
CALIBRATE_SCORE_BY_TOUCH_COORDINATES
&& proximityInfoState->touchPositionCorrectionEnabled()
&& skippedCount == 0 && excessiveCount == 0 && transposedCount == 0;
// Score calibration by touch coordinates is being done only for pure-fat finger typing error
// cases.
int additionalProximityCount = 0;
@ -1145,5 +1147,4 @@ float Correction::RankingAlgorithm::calcNormalizedScore(const unsigned short* be
const float weight = 1.0 - (float) distance / afterLength;
return (score / maxScore) * weight;
}
} // namespace latinime

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@ -19,9 +19,10 @@
#include <assert.h>
#include <stdint.h>
#include "correction_state.h"
#include "correction_state.h"
#include "defines.h"
#include "proximity_info_state.h"
namespace latinime {
@ -178,6 +179,21 @@ class Correction {
static const int FULL_WORD_MULTIPLIER = 2;
};
// proximity info state
void initInputParams(const ProximityInfo *proximityInfo, const int32_t *inputCodes,
const int inputLength, const int *xCoordinates, const int *yCoordinates) {
mProximityInfoState.initInputParams(
proximityInfo, inputCodes, inputLength, xCoordinates, yCoordinates);
}
const unsigned short* getPrimaryInputWord() const {
return mProximityInfoState.getPrimaryInputWord();
}
unsigned short getPrimaryCharAt(const int index) const {
return mProximityInfoState.getPrimaryCharAt(index);
}
private:
inline void incrementInputIndex();
inline void incrementOutputIndex();
@ -240,7 +256,7 @@ class Correction {
bool mExceeding;
bool mTransposing;
bool mSkipping;
ProximityInfoState mProximityInfoState;
};
} // namespace latinime
#endif // LATINIME_CORRECTION_H

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@ -73,9 +73,6 @@ ProximityInfo::ProximityInfo(const std::string localeStr, const int maxProximity
copyOrFillZero(mSweetSpotRadii, sweetSpotRadii, KEY_COUNT * sizeof(mSweetSpotRadii[0]));
initializeCodeToKeyIndex();
mProximityInfoState = new ProximityInfoState(this, MAX_PROXIMITY_CHARS_SIZE,
HAS_TOUCH_POSITION_CORRECTION_DATA, MOST_COMMON_KEY_WIDTH_SQUARE, mLocaleStr,
KEY_COUNT, CELL_HEIGHT, CELL_WIDTH, GRID_WIDTH, GRID_HEIGHT);
}
// Build the reversed look up table from the char code to the index in mKeyXCoordinates,
@ -92,7 +89,6 @@ void ProximityInfo::initializeCodeToKeyIndex() {
ProximityInfo::~ProximityInfo() {
delete[] mProximityCharsArray;
delete mProximityInfoState;
}
inline int ProximityInfo::getStartIndexFromCoordinates(const int x, const int y) const {
@ -203,12 +199,6 @@ void ProximityInfo::calculateNearbyKeyCodes(
}
}
// TODO: remove
void ProximityInfo::initInputParams(const int32_t *inputCodes, const int inputLength,
const int *xCoordinates, const int *yCoordinates) {
mProximityInfoState->initInputParams(inputCodes, inputLength, xCoordinates, yCoordinates);
}
int ProximityInfo::getKeyIndex(const int c) const {
if (KEY_COUNT == 0) {
// We do not have the coordinate data
@ -220,47 +210,4 @@ int ProximityInfo::getKeyIndex(const int c) const {
}
return mCodeToKeyIndex[baseLowerC];
}
// TODO: remove
inline const int* ProximityInfo::getProximityCharsAt(const int index) const {
return mProximityInfoState->getProximityCharsAt(index);
}
// TODO: remove
unsigned short ProximityInfo::getPrimaryCharAt(const int index) const {
return mProximityInfoState->getPrimaryCharAt(index);
}
// TODO: remove
bool ProximityInfo::existsCharInProximityAt(const int index, const int c) const {
return mProximityInfoState->existsCharInProximityAt(index, c);
}
// TODO: remove
bool ProximityInfo::existsAdjacentProximityChars(const int index) const {
return mProximityInfoState->existsAdjacentProximityChars(index);
}
// TODO: remove
ProximityType ProximityInfo::getMatchedProximityId(const int index,
const unsigned short c, const bool checkProximityChars, int *proximityIndex) const {
return mProximityInfoState->getMatchedProximityId(
index, c, checkProximityChars, proximityIndex);
}
// TODO: remove
int ProximityInfo::getNormalizedSquaredDistance(
const int inputIndex, const int proximityIndex) const {
return mProximityInfoState->getNormalizedSquaredDistance(inputIndex, proximityIndex);
}
// TODO: remove
const unsigned short* ProximityInfo::getPrimaryInputWord() const {
return mProximityInfoState->getPrimaryInputWord();
}
// TODO: remove
bool ProximityInfo::touchPositionCorrectionEnabled() const {
return mProximityInfoState->touchPositionCorrectionEnabled();
}
} // namespace latinime

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@ -25,11 +25,9 @@
namespace latinime {
class Correction;
class ProximityInfoState;
class ProximityInfo {
public:
ProximityInfo(const std::string localeStr, const int maxProximityCharsSize,
const int keyboardWidth, const int keyboardHeight, const int gridWidth,
const int gridHeight, const int mostCommonkeyWidth,
@ -68,21 +66,37 @@ class ProximityInfo {
void calculateNearbyKeyCodes(
const int x, const int y, const int32_t primaryKey, int *inputCodes) const;
////////////////////////////////////
// Access to proximity info state //
// TODO: remove //
////////////////////////////////////
void initInputParams(const int32_t *inputCodes, const int inputLength,
const int *xCoordinates, const int *yCoordinates);
const int* getProximityCharsAt(const int index) const;
unsigned short getPrimaryCharAt(const int index) const;
bool existsCharInProximityAt(const int index, const int c) const;
bool existsAdjacentProximityChars(const int index) const;
ProximityType getMatchedProximityId(const int index, const unsigned short c,
const bool checkProximityChars, int *proximityIndex = 0) const;
const unsigned short* getPrimaryInputWord() const;
bool touchPositionCorrectionEnabled() const;
////////////////////////////////////
bool hasTouchPositionCorrectionData() const {
return HAS_TOUCH_POSITION_CORRECTION_DATA;
}
int getMostCommonKeyWidthSquare() const {
return MOST_COMMON_KEY_WIDTH_SQUARE;
}
std::string getLocaleStr() const {
return mLocaleStr;
}
int getKeyCount() const {
return KEY_COUNT;
}
int getCellHeight() const {
return CELL_HEIGHT;
}
int getCellWidth() const {
return CELL_WIDTH;
}
int getGridWidth() const {
return GRID_WIDTH;
}
int getGridHeight() const {
return GRID_HEIGHT;
}
private:
// The max number of the keys in one keyboard layout
@ -121,7 +135,6 @@ class ProximityInfo {
float mSweetSpotRadii[MAX_KEY_COUNT_IN_A_KEYBOARD];
int mCodeToKeyIndex[MAX_CHAR_CODE + 1];
// TODO: move to correction.h
ProximityInfoState *mProximityInfoState;
};
} // namespace latinime

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@ -27,25 +27,41 @@
#include "proximity_info_state.h"
namespace latinime {
void ProximityInfoState::initInputParams(const int32_t* inputCodes, const int inputLength,
void ProximityInfoState::initInputParams(
const ProximityInfo* proximityInfo, const int32_t* inputCodes, const int inputLength,
const int* xCoordinates, const int* yCoordinates) {
mProximityInfo = proximityInfo;
mHasTouchPositionCorrectionData = proximityInfo->hasTouchPositionCorrectionData();
mMostCommonKeyWidthSquare = proximityInfo->getMostCommonKeyWidthSquare();
mLocaleStr = proximityInfo->getLocaleStr();
mKeyCount = proximityInfo->getKeyCount();
mCellHeight = proximityInfo->getCellHeight();
mCellWidth = proximityInfo->getCellWidth();
mGridHeight = proximityInfo->getGridWidth();
mGridWidth = proximityInfo->getGridHeight();
const int normalizedSquaredDistancesLength =
MAX_PROXIMITY_CHARS_SIZE_INTERNAL * MAX_WORD_LENGTH_INTERNAL;
for (int i = 0; i < normalizedSquaredDistancesLength; ++i) {
mNormalizedSquaredDistances[i] = NOT_A_DISTANCE;
}
memset(mInputCodes, 0,
MAX_WORD_LENGTH_INTERNAL * MAX_PROXIMITY_CHARS_SIZE * sizeof(mInputCodes[0]));
MAX_WORD_LENGTH_INTERNAL * MAX_PROXIMITY_CHARS_SIZE_INTERNAL * sizeof(mInputCodes[0]));
for (int i = 0; i < inputLength; ++i) {
const int32_t primaryKey = inputCodes[i];
const int x = xCoordinates[i];
const int y = yCoordinates[i];
int *proximities = &mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE];
int *proximities = &mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL];
mProximityInfo->calculateNearbyKeyCodes(x, y, primaryKey, proximities);
}
if (DEBUG_PROXIMITY_CHARS) {
for (int i = 0; i < inputLength; ++i) {
AKLOGI("---");
for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE; ++j) {
int icc = mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE + j];
int icfjc = inputCodes[i * MAX_PROXIMITY_CHARS_SIZE + j];
for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE_INTERNAL; ++j) {
int icc = mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j];
int icfjc = inputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j];
icc += 0;
icfjc += 0;
AKLOGI("--- (%d)%c,%c", i, icc, icfjc); AKLOGI("--- A<%d>,B<%d>", icc, icfjc);
@ -54,8 +70,8 @@ void ProximityInfoState::initInputParams(const int32_t* inputCodes, const int in
}
mInputXCoordinates = xCoordinates;
mInputYCoordinates = yCoordinates;
mTouchPositionCorrectionEnabled = HAS_TOUCH_POSITION_CORRECTION_DATA && xCoordinates
&& yCoordinates;
mTouchPositionCorrectionEnabled =
mHasTouchPositionCorrectionData && xCoordinates && yCoordinates;
mInputLength = inputLength;
for (int i = 0; i < inputLength; ++i) {
mPrimaryInputWord[i] = getPrimaryCharAt(i);
@ -74,17 +90,17 @@ void ProximityInfoState::initInputParams(const int32_t* inputCodes, const int in
a += 0;
AKLOGI("--- Primary = %c, x = %d, y = %d", primaryKey, x, y);
}
for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE && proximityChars[j] > 0; ++j) {
for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE_INTERNAL && proximityChars[j] > 0; ++j) {
const int currentChar = proximityChars[j];
const float squaredDistance =
hasInputCoordinates() ? calculateNormalizedSquaredDistance(
mProximityInfo->getKeyIndex(currentChar), i) :
NOT_A_DISTANCE_FLOAT;
if (squaredDistance >= 0.0f) {
mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE + j] =
mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j] =
(int) (squaredDistance * NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR);
} else {
mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE + j] =
mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j] =
(j == 0) ? EQUIVALENT_CHAR_WITHOUT_DISTANCE_INFO :
PROXIMITY_CHAR_WITHOUT_DISTANCE_INFO;
}
@ -94,4 +110,30 @@ void ProximityInfoState::initInputParams(const int32_t* inputCodes, const int in
}
}
}
float ProximityInfoState::calculateNormalizedSquaredDistance(
const int keyIndex, const int inputIndex) const {
if (keyIndex == NOT_AN_INDEX) {
return NOT_A_DISTANCE_FLOAT;
}
if (!mProximityInfo->hasSweetSpotData(keyIndex)) {
return NOT_A_DISTANCE_FLOAT;
}
if (NOT_A_COORDINATE == mInputXCoordinates[inputIndex]) {
return NOT_A_DISTANCE_FLOAT;
}
const float squaredDistance = calculateSquaredDistanceFromSweetSpotCenter(
keyIndex, inputIndex);
const float squaredRadius = square(mProximityInfo->getSweetSpotRadiiAt(keyIndex));
return squaredDistance / squaredRadius;
}
float ProximityInfoState::calculateSquaredDistanceFromSweetSpotCenter(
const int keyIndex, const int inputIndex) const {
const float sweetSpotCenterX = mProximityInfo->getSweetSpotCenterXAt(keyIndex);
const float sweetSpotCenterY = mProximityInfo->getSweetSpotCenterYAt(keyIndex);
const float inputX = (float)mInputXCoordinates[inputIndex];
const float inputY = (float)mInputYCoordinates[inputIndex];
return square(inputX - sweetSpotCenterX) + square(inputY - sweetSpotCenterY);
}
} // namespace latinime

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@ -22,6 +22,7 @@
#include <string>
#include "additional_proximity_chars.h"
#include "char_utils.h"
#include "defines.h"
namespace latinime {
@ -33,8 +34,6 @@ class ProximityInfoState {
static const int NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR_LOG_2 = 10;
static const int NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR =
1 << NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR_LOG_2;
// The max number of the keys in one keyboard layout
static const int MAX_KEY_COUNT_IN_A_KEYBOARD = 64;
// The upper limit of the char code in mCodeToKeyIndex
static const int MAX_CHAR_CODE = 127;
static const float NOT_A_DISTANCE_FLOAT = -1.0f;
@ -43,39 +42,15 @@ class ProximityInfoState {
/////////////////////////////////////////
// Defined in proximity_info_state.cpp //
/////////////////////////////////////////
void initInputParams(const int32_t* inputCodes, const int inputLength,
const int* xCoordinates, const int* yCoordinates);
void initInputParams(
const ProximityInfo* proximityInfo, const int32_t* inputCodes, const int inputLength,
const int* xCoordinates, const int* yCoordinates);
/////////////////////////////////////////
// Defined here //
/////////////////////////////////////////
// TODO: Move the constructor to initInputParams
ProximityInfoState(ProximityInfo* proximityInfo, const int maxProximityCharsSize,
const bool hasTouchPositionCorrectionData, const int mostCommonKeyWidthSquare,
const std::string localeStr, const int keyCount, const int cellHeight,
const int cellWidth, const int gridHeight, const int gridWidth)
: mProximityInfo(proximityInfo),
MAX_PROXIMITY_CHARS_SIZE(maxProximityCharsSize),
HAS_TOUCH_POSITION_CORRECTION_DATA(hasTouchPositionCorrectionData),
MOST_COMMON_KEY_WIDTH_SQUARE(mostCommonKeyWidthSquare),
LOCALE_STR(localeStr),
KEY_COUNT(keyCount),
CELL_HEIGHT(cellHeight),
CELL_WIDTH(cellWidth),
GRID_HEIGHT(gridHeight),
GRID_WIDTH(gridWidth),
mInputXCoordinates(0),
mInputYCoordinates(0),
mTouchPositionCorrectionEnabled(false) {
const int normalizedSquaredDistancesLength =
MAX_PROXIMITY_CHARS_SIZE_INTERNAL * MAX_WORD_LENGTH_INTERNAL;
for (int i = 0; i < normalizedSquaredDistancesLength; ++i) {
mNormalizedSquaredDistances[i] = NOT_A_DISTANCE;
}
}
inline const int* getProximityCharsAt(const int index) const {
return mInputCodes + (index * MAX_PROXIMITY_CHARS_SIZE);
return mInputCodes + (index * MAX_PROXIMITY_CHARS_SIZE_INTERNAL);
}
inline unsigned short getPrimaryCharAt(const int index) const {
@ -85,7 +60,7 @@ class ProximityInfoState {
inline bool existsCharInProximityAt(const int index, const int c) const {
const int *chars = getProximityCharsAt(index);
int i = 0;
while (chars[i] > 0 && i < MAX_PROXIMITY_CHARS_SIZE) {
while (chars[i] > 0 && i < MAX_PROXIMITY_CHARS_SIZE_INTERNAL) {
if (chars[i++] == c) {
return true;
}
@ -120,7 +95,7 @@ class ProximityInfoState {
// in their list. The non-accented version of the character should be considered
// "close", but not the other keys close to the non-accented version.
inline ProximityType getMatchedProximityId(const int index,
const unsigned short c, const bool checkProximityChars, int *proximityIndex) const {
const unsigned short c, const bool checkProximityChars, int *proximityIndex = 0) const {
const int *currentChars = getProximityCharsAt(index);
const int firstChar = currentChars[0];
const unsigned short baseLowerC = toBaseLowerCase(c);
@ -141,7 +116,7 @@ class ProximityInfoState {
// Not an exact nor an accent-alike match: search the list of close keys
int j = 1;
while (j < MAX_PROXIMITY_CHARS_SIZE
while (j < MAX_PROXIMITY_CHARS_SIZE_INTERNAL
&& currentChars[j] > ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE) {
const bool matched = (currentChars[j] == baseLowerC || currentChars[j] == c);
if (matched) {
@ -152,10 +127,10 @@ class ProximityInfoState {
}
++j;
}
if (j < MAX_PROXIMITY_CHARS_SIZE
if (j < MAX_PROXIMITY_CHARS_SIZE_INTERNAL
&& currentChars[j] == ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE) {
++j;
while (j < MAX_PROXIMITY_CHARS_SIZE
while (j < MAX_PROXIMITY_CHARS_SIZE_INTERNAL
&& currentChars[j] > ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE) {
const bool matched = (currentChars[j] == baseLowerC || currentChars[j] == c);
if (matched) {
@ -174,7 +149,8 @@ class ProximityInfoState {
inline int getNormalizedSquaredDistance(
const int inputIndex, const int proximityIndex) const {
return mNormalizedSquaredDistances[inputIndex * MAX_PROXIMITY_CHARS_SIZE + proximityIndex];
return mNormalizedSquaredDistances[
inputIndex * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + proximityIndex];
}
inline const unsigned short* getPrimaryInputWord() const {
@ -186,38 +162,23 @@ class ProximityInfoState {
}
private:
inline float square(const float x) const { return x * x; }
/////////////////////////////////////////
// Defined in proximity_info_state.cpp //
/////////////////////////////////////////
float calculateNormalizedSquaredDistance(const int keyIndex, const int inputIndex) const;
float calculateNormalizedSquaredDistance(
const int keyIndex, const int inputIndex) const {
if (keyIndex == NOT_AN_INDEX) {
return NOT_A_DISTANCE_FLOAT;
}
if (!mProximityInfo->hasSweetSpotData(keyIndex)) {
return NOT_A_DISTANCE_FLOAT;
}
if (NOT_A_COORDINATE == mInputXCoordinates[inputIndex]) {
return NOT_A_DISTANCE_FLOAT;
}
const float squaredDistance = calculateSquaredDistanceFromSweetSpotCenter(
keyIndex, inputIndex);
const float squaredRadius = square(mProximityInfo->getSweetSpotRadiiAt(keyIndex));
return squaredDistance / squaredRadius;
}
float calculateSquaredDistanceFromSweetSpotCenter(
const int keyIndex, const int inputIndex) const;
/////////////////////////////////////////
// Defined here //
/////////////////////////////////////////
inline float square(const float x) const { return x * x; }
bool hasInputCoordinates() const {
return mInputXCoordinates && mInputYCoordinates;
}
float calculateSquaredDistanceFromSweetSpotCenter(
const int keyIndex, const int inputIndex) const {
const float sweetSpotCenterX = mProximityInfo->getSweetSpotCenterXAt(keyIndex);
const float sweetSpotCenterY = mProximityInfo->getSweetSpotCenterYAt(keyIndex);
const float inputX = (float)mInputXCoordinates[inputIndex];
const float inputY = (float)mInputYCoordinates[inputIndex];
return square(inputX - sweetSpotCenterX) + square(inputY - sweetSpotCenterY);
}
bool sameAsTyped(const unsigned short *word, int length) const {
if (length != mInputLength) {
return false;
@ -227,23 +188,22 @@ class ProximityInfoState {
if ((unsigned int) *inputCodes != (unsigned int) *word) {
return false;
}
inputCodes += MAX_PROXIMITY_CHARS_SIZE;
inputCodes += MAX_PROXIMITY_CHARS_SIZE_INTERNAL;
word++;
}
return true;
}
// TODO: const
ProximityInfo *mProximityInfo;
const int MAX_PROXIMITY_CHARS_SIZE;
const bool HAS_TOUCH_POSITION_CORRECTION_DATA;
const int MOST_COMMON_KEY_WIDTH_SQUARE;
const std::string LOCALE_STR;
const int KEY_COUNT;
const int CELL_HEIGHT;
const int CELL_WIDTH;
const int GRID_HEIGHT;
const int GRID_WIDTH;
// const
const ProximityInfo *mProximityInfo;
bool mHasTouchPositionCorrectionData;
int mMostCommonKeyWidthSquare;
std::string mLocaleStr;
int mKeyCount;
int mCellHeight;
int mCellWidth;
int mGridHeight;
int mGridWidth;
const int *mInputXCoordinates;
const int *mInputYCoordinates;

View File

@ -205,17 +205,17 @@ int UnigramDictionary::getSuggestions(ProximityInfo *proximityInfo,
PROF_START(20);
if (DEBUG_DICT) {
float ns = queuePool->getMasterQueue()->getHighestNormalizedScore(
proximityInfo->getPrimaryInputWord(), codesSize, 0, 0, 0);
correction->getPrimaryInputWord(), codesSize, 0, 0, 0);
ns += 0;
AKLOGI("Max normalized score = %f", ns);
}
const int suggestedWordsCount =
queuePool->getMasterQueue()->outputSuggestions(
proximityInfo->getPrimaryInputWord(), codesSize, frequencies, outWords);
correction->getPrimaryInputWord(), codesSize, frequencies, outWords);
if (DEBUG_DICT) {
float ns = queuePool->getMasterQueue()->getHighestNormalizedScore(
proximityInfo->getPrimaryInputWord(), codesSize, 0, 0, 0);
correction->getPrimaryInputWord(), codesSize, 0, 0, 0);
ns += 0;
AKLOGI("Returning %d words", suggestedWordsCount);
/// Print the returned words
@ -259,7 +259,7 @@ void UnigramDictionary::getWordSuggestions(ProximityInfo *proximityInfo,
WordsPriorityQueue* masterQueue = queuePool->getMasterQueue();
if (masterQueue->size() > 0) {
float nsForMaster = masterQueue->getHighestNormalizedScore(
proximityInfo->getPrimaryInputWord(), inputLength, 0, 0, 0);
correction->getPrimaryInputWord(), inputLength, 0, 0, 0);
hasAutoCorrectionCandidate = (nsForMaster > START_TWO_WORDS_CORRECTION_THRESHOLD);
}
PROF_END(4);
@ -288,11 +288,11 @@ void UnigramDictionary::getWordSuggestions(ProximityInfo *proximityInfo,
const unsigned short* word = sw->mWord;
const int wordLength = sw->mWordLength;
float ns = Correction::RankingAlgorithm::calcNormalizedScore(
proximityInfo->getPrimaryInputWord(), i, word, wordLength, score);
correction->getPrimaryInputWord(), i, word, wordLength, score);
ns += 0;
AKLOGI("--- TOP SUB WORDS for %d --- %d %f [%d]", i, score, ns,
(ns > TWO_WORDS_CORRECTION_WITH_OTHER_ERROR_THRESHOLD));
DUMP_WORD(proximityInfo->getPrimaryInputWord(), i);
DUMP_WORD(correction->getPrimaryInputWord(), i);
DUMP_WORD(word, wordLength);
}
}
@ -305,7 +305,7 @@ void UnigramDictionary::initSuggestions(ProximityInfo *proximityInfo, const int
AKLOGI("initSuggest");
DUMP_WORD_INT(codes, inputLength);
}
proximityInfo->initInputParams(codes, inputLength, xCoordinates, yCoordinates);
correction->initInputParams(proximityInfo, codes, inputLength, xCoordinates, yCoordinates);
const int maxDepth = min(inputLength * MAX_DEPTH_MULTIPLIER, MAX_WORD_LENGTH);
correction->initCorrection(proximityInfo, inputLength, maxDepth);
}
@ -480,7 +480,7 @@ int UnigramDictionary::getSubStringSuggestion(
inputLength, correction);
int freq = getMostFrequentWordLike(
inputWordStartPos, inputWordLength, proximityInfo, mWord);
inputWordStartPos, inputWordLength, correction, mWord);
if (freq > 0) {
nextWordLength = inputWordLength;
tempOutputWord = mWord;
@ -510,7 +510,7 @@ int UnigramDictionary::getSubStringSuggestion(
}
int score = 0;
const float ns = queue->getHighestNormalizedScore(
proximityInfo->getPrimaryInputWord(), inputWordLength,
correction->getPrimaryInputWord(), inputWordLength,
&tempOutputWord, &score, &nextWordLength);
if (DEBUG_DICT) {
AKLOGI("NS(%d) = %f, Score = %d", currentWordIndex, ns, score);
@ -678,11 +678,11 @@ void UnigramDictionary::getSplitMultipleWordsSuggestions(ProximityInfo *proximit
// Wrapper for getMostFrequentWordLikeInner, which matches it to the previous
// interface.
inline int UnigramDictionary::getMostFrequentWordLike(const int startInputIndex,
const int inputLength, ProximityInfo *proximityInfo, unsigned short *word) {
const int inputLength, Correction *correction, unsigned short *word) {
uint16_t inWord[inputLength];
for (int i = 0; i < inputLength; ++i) {
inWord[i] = (uint16_t)proximityInfo->getPrimaryCharAt(startInputIndex + i);
inWord[i] = (uint16_t)correction->getPrimaryCharAt(startInputIndex + i);
}
return getMostFrequentWordLikeInner(inWord, inputLength, word);
}

View File

@ -127,7 +127,7 @@ class UnigramDictionary {
int *newChildPosition, int *nextSiblingPosition, WordsPriorityQueuePool *queuePool,
const int currentWordIndex);
int getMostFrequentWordLike(const int startInputIndex, const int inputLength,
ProximityInfo *proximityInfo, unsigned short *word);
Correction *correction, unsigned short *word);
int getMostFrequentWordLikeInner(const uint16_t* const inWord, const int length,
short unsigned int *outWord);
int getSubStringSuggestion(