refactor native step 2
- proximity_info is now stateless Change-Id: I62725bfe05b161fa8fc050ea6b50867e10a354e2main
parent
eed2cf287d
commit
4a3db7057f
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@ -98,7 +98,7 @@ inline static int getCurrentEditDistance(int *editDistanceTable, const int editD
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static const char QUOTE = '\'';
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inline bool Correction::isQuote(const unsigned short c) {
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const unsigned short userTypedChar = mProximityInfo->getPrimaryCharAt(mInputIndex);
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const unsigned short userTypedChar = mProximityInfoState.getPrimaryCharAt(mInputIndex);
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return (c == QUOTE && userTypedChar != QUOTE);
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}
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@ -283,7 +283,7 @@ bool Correction::needsToPrune() const {
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void Correction::addCharToCurrentWord(const int32_t c) {
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mWord[mOutputIndex] = c;
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const unsigned short *primaryInputWord = mProximityInfo->getPrimaryInputWord();
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const unsigned short *primaryInputWord = mProximityInfoState.getPrimaryInputWord();
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calcEditDistanceOneStep(mEditDistanceTable, primaryInputWord, mInputLength,
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mWord, mOutputIndex + 1);
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}
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@ -335,19 +335,19 @@ Correction::CorrectionType Correction::processCharAndCalcState(
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bool incremented = false;
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if (mLastCharExceeded && mInputIndex == mInputLength - 1) {
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// TODO: Do not check the proximity if EditDistance exceeds the threshold
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const ProximityType matchId =
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mProximityInfo->getMatchedProximityId(mInputIndex, c, true, &proximityIndex);
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const ProximityType matchId = mProximityInfoState.getMatchedProximityId(
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mInputIndex, c, true, &proximityIndex);
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if (isEquivalentChar(matchId)) {
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mLastCharExceeded = false;
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--mExcessiveCount;
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mDistances[mOutputIndex] =
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mProximityInfo->getNormalizedSquaredDistance(mInputIndex, 0);
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mProximityInfoState.getNormalizedSquaredDistance(mInputIndex, 0);
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} else if (matchId == NEAR_PROXIMITY_CHAR) {
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mLastCharExceeded = false;
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--mExcessiveCount;
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++mProximityCount;
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mDistances[mOutputIndex] =
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mProximityInfo->getNormalizedSquaredDistance(mInputIndex, proximityIndex);
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mDistances[mOutputIndex] = mProximityInfoState.getNormalizedSquaredDistance(
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mInputIndex, proximityIndex);
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}
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if (!isQuote(c)) {
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incrementInputIndex();
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@ -388,7 +388,8 @@ Correction::CorrectionType Correction::processCharAndCalcState(
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bool secondTransposing = false;
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if (mTransposedCount % 2 == 1) {
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if (isEquivalentChar(mProximityInfo->getMatchedProximityId(mInputIndex - 1, c, false))) {
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if (isEquivalentChar(mProximityInfoState.getMatchedProximityId(
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mInputIndex - 1, c, false))) {
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++mTransposedCount;
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secondTransposing = true;
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} else if (mCorrectionStates[mOutputIndex].mExceeding) {
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@ -419,7 +420,7 @@ Correction::CorrectionType Correction::processCharAndCalcState(
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ProximityType matchedProximityCharId = secondTransposing
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? EQUIVALENT_CHAR
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: mProximityInfo->getMatchedProximityId(
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: mProximityInfoState.getMatchedProximityId(
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mInputIndex, c, checkProximityChars, &proximityIndex);
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if (UNRELATED_CHAR == matchedProximityCharId
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@ -427,7 +428,7 @@ Correction::CorrectionType Correction::processCharAndCalcState(
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if (canTryCorrection && mOutputIndex > 0
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&& mCorrectionStates[mOutputIndex].mProximityMatching
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&& mCorrectionStates[mOutputIndex].mExceeding
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&& isEquivalentChar(mProximityInfo->getMatchedProximityId(
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&& isEquivalentChar(mProximityInfoState.getMatchedProximityId(
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mInputIndex, mWord[mOutputIndex - 1], false))) {
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if (DEBUG_CORRECTION
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&& (INPUTLENGTH_FOR_DEBUG <= 0 || INPUTLENGTH_FOR_DEBUG == mInputLength)
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@ -446,7 +447,7 @@ Correction::CorrectionType Correction::processCharAndCalcState(
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// Here, we are doing something equivalent to matchedProximityCharId,
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// but we already know that "excessive char correction" just happened
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// so that we just need to check "mProximityCount == 0".
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matchedProximityCharId = mProximityInfo->getMatchedProximityId(
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matchedProximityCharId = mProximityInfoState.getMatchedProximityId(
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mInputIndex, c, mProximityCount == 0, &proximityIndex);
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}
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}
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@ -463,10 +464,10 @@ Correction::CorrectionType Correction::processCharAndCalcState(
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if (mInputIndex < mInputLength - 1 && mOutputIndex > 0 && mTransposedCount > 0
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&& !mCorrectionStates[mOutputIndex].mTransposing
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&& mCorrectionStates[mOutputIndex - 1].mTransposing
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&& isEquivalentChar(mProximityInfo->getMatchedProximityId(
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&& isEquivalentChar(mProximityInfoState.getMatchedProximityId(
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mInputIndex, mWord[mOutputIndex - 1], false))
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&& isEquivalentChar(
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mProximityInfo->getMatchedProximityId(mInputIndex + 1, c, false))) {
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mProximityInfoState.getMatchedProximityId(mInputIndex + 1, c, false))) {
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// Conversion t->e
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// Example:
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// occaisional -> occa sional
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@ -478,7 +479,7 @@ Correction::CorrectionType Correction::processCharAndCalcState(
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&& !mCorrectionStates[mOutputIndex].mTransposing
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&& mCorrectionStates[mOutputIndex - 1].mTransposing
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&& isEquivalentChar(
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mProximityInfo->getMatchedProximityId(mInputIndex - 1, c, false))) {
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mProximityInfoState.getMatchedProximityId(mInputIndex - 1, c, false))) {
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// Conversion t->s
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// Example:
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// chcolate -> chocolate
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@ -490,7 +491,7 @@ Correction::CorrectionType Correction::processCharAndCalcState(
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&& mCorrectionStates[mOutputIndex].mProximityMatching
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&& mCorrectionStates[mOutputIndex].mSkipping
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&& isEquivalentChar(
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mProximityInfo->getMatchedProximityId(mInputIndex - 1, c, false))) {
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mProximityInfoState.getMatchedProximityId(mInputIndex - 1, c, false))) {
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// Conversion p->s
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// Note: This logic tries saving cases like contrst --> contrast -- "a" is one of
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// proximity chars of "s", but it should rather be handled as a skipped char.
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@ -502,7 +503,7 @@ Correction::CorrectionType Correction::processCharAndCalcState(
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&& mCorrectionStates[mOutputIndex].mSkipping
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&& mCorrectionStates[mOutputIndex].mAdditionalProximityMatching
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&& isProximityCharOrEquivalentChar(
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mProximityInfo->getMatchedProximityId(mInputIndex + 1, c, false))) {
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mProximityInfoState.getMatchedProximityId(mInputIndex + 1, c, false))) {
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// Conversion s->a
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incrementInputIndex();
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--mSkippedCount;
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@ -511,7 +512,7 @@ Correction::CorrectionType Correction::processCharAndCalcState(
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mDistances[mOutputIndex] = ADDITIONAL_PROXIMITY_CHAR_DISTANCE_INFO;
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} else if ((mExceeding || mTransposing) && mInputIndex - 1 < mInputLength
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&& isEquivalentChar(
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mProximityInfo->getMatchedProximityId(mInputIndex + 1, c, false))) {
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mProximityInfoState.getMatchedProximityId(mInputIndex + 1, c, false))) {
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// 1.2. Excessive or transpose correction
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if (mTransposing) {
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++mTransposedCount;
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@ -573,12 +574,12 @@ Correction::CorrectionType Correction::processCharAndCalcState(
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} else if (isEquivalentChar(matchedProximityCharId)) {
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mMatching = true;
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++mEquivalentCharCount;
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mDistances[mOutputIndex] = mProximityInfo->getNormalizedSquaredDistance(mInputIndex, 0);
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mDistances[mOutputIndex] = mProximityInfoState.getNormalizedSquaredDistance(mInputIndex, 0);
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} else if (NEAR_PROXIMITY_CHAR == matchedProximityCharId) {
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mProximityMatching = true;
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++mProximityCount;
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mDistances[mOutputIndex] =
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mProximityInfo->getNormalizedSquaredDistance(mInputIndex, proximityIndex);
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mProximityInfoState.getNormalizedSquaredDistance(mInputIndex, proximityIndex);
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if (DEBUG_CORRECTION
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&& (INPUTLENGTH_FOR_DEBUG <= 0 || INPUTLENGTH_FOR_DEBUG == mInputLength)
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&& (MIN_OUTPUT_INDEX_FOR_DEBUG <= 0
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@ -662,7 +663,7 @@ int Correction::RankingAlgorithm::calculateFinalProbability(const int inputIndex
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const int excessivePos = correction->getExcessivePos();
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const int typedLetterMultiplier = correction->TYPED_LETTER_MULTIPLIER;
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const int fullWordMultiplier = correction->FULL_WORD_MULTIPLIER;
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const ProximityInfo *proximityInfo = correction->mProximityInfo;
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const ProximityInfoState *proximityInfoState = &correction->mProximityInfoState;
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const int skippedCount = correction->mSkippedCount;
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const int transposedCount = correction->mTransposedCount / 2;
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const int excessiveCount = correction->mExcessiveCount + correction->mTransposedCount % 2;
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@ -685,7 +686,7 @@ int Correction::RankingAlgorithm::calculateFinalProbability(const int inputIndex
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const bool skipped = skippedCount > 0;
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const int quoteDiffCount = max(0, getQuoteCount(word, outputLength)
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- getQuoteCount(proximityInfo->getPrimaryInputWord(), inputLength));
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- getQuoteCount(proximityInfoState->getPrimaryInputWord(), inputLength));
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// TODO: Calculate edit distance for transposed and excessive
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int ed = 0;
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@ -737,7 +738,7 @@ int Correction::RankingAlgorithm::calculateFinalProbability(const int inputIndex
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multiplyIntCapped(matchWeight, &finalFreq);
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}
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if (proximityInfo->getMatchedProximityId(0, word[0], true) == UNRELATED_CHAR) {
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if (proximityInfoState->getMatchedProximityId(0, word[0], true) == UNRELATED_CHAR) {
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multiplyRate(FIRST_CHAR_DIFFERENT_DEMOTION_RATE, &finalFreq);
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}
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@ -763,7 +764,7 @@ int Correction::RankingAlgorithm::calculateFinalProbability(const int inputIndex
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// Demotion for a word with excessive character
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if (excessiveCount > 0) {
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multiplyRate(WORDS_WITH_EXCESSIVE_CHARACTER_DEMOTION_RATE, &finalFreq);
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if (!lastCharExceeded && !proximityInfo->existsAdjacentProximityChars(excessivePos)) {
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if (!lastCharExceeded && !proximityInfoState->existsAdjacentProximityChars(excessivePos)) {
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if (DEBUG_DICT_FULL) {
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AKLOGI("Double excessive demotion");
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}
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@ -774,8 +775,9 @@ int Correction::RankingAlgorithm::calculateFinalProbability(const int inputIndex
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}
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const bool performTouchPositionCorrection =
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CALIBRATE_SCORE_BY_TOUCH_COORDINATES && proximityInfo->touchPositionCorrectionEnabled()
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&& skippedCount == 0 && excessiveCount == 0 && transposedCount == 0;
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CALIBRATE_SCORE_BY_TOUCH_COORDINATES
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&& proximityInfoState->touchPositionCorrectionEnabled()
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&& skippedCount == 0 && excessiveCount == 0 && transposedCount == 0;
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// Score calibration by touch coordinates is being done only for pure-fat finger typing error
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// cases.
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int additionalProximityCount = 0;
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@ -1145,5 +1147,4 @@ float Correction::RankingAlgorithm::calcNormalizedScore(const unsigned short* be
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const float weight = 1.0 - (float) distance / afterLength;
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return (score / maxScore) * weight;
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}
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} // namespace latinime
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@ -19,9 +19,10 @@
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#include <assert.h>
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#include <stdint.h>
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#include "correction_state.h"
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#include "correction_state.h"
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#include "defines.h"
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#include "proximity_info_state.h"
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namespace latinime {
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@ -178,6 +179,21 @@ class Correction {
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static const int FULL_WORD_MULTIPLIER = 2;
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};
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// proximity info state
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void initInputParams(const ProximityInfo *proximityInfo, const int32_t *inputCodes,
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const int inputLength, const int *xCoordinates, const int *yCoordinates) {
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mProximityInfoState.initInputParams(
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proximityInfo, inputCodes, inputLength, xCoordinates, yCoordinates);
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}
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const unsigned short* getPrimaryInputWord() const {
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return mProximityInfoState.getPrimaryInputWord();
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}
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unsigned short getPrimaryCharAt(const int index) const {
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return mProximityInfoState.getPrimaryCharAt(index);
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}
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private:
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inline void incrementInputIndex();
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inline void incrementOutputIndex();
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@ -240,7 +256,7 @@ class Correction {
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bool mExceeding;
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bool mTransposing;
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bool mSkipping;
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ProximityInfoState mProximityInfoState;
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};
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} // namespace latinime
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#endif // LATINIME_CORRECTION_H
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@ -73,9 +73,6 @@ ProximityInfo::ProximityInfo(const std::string localeStr, const int maxProximity
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copyOrFillZero(mSweetSpotRadii, sweetSpotRadii, KEY_COUNT * sizeof(mSweetSpotRadii[0]));
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initializeCodeToKeyIndex();
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mProximityInfoState = new ProximityInfoState(this, MAX_PROXIMITY_CHARS_SIZE,
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HAS_TOUCH_POSITION_CORRECTION_DATA, MOST_COMMON_KEY_WIDTH_SQUARE, mLocaleStr,
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KEY_COUNT, CELL_HEIGHT, CELL_WIDTH, GRID_WIDTH, GRID_HEIGHT);
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}
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// Build the reversed look up table from the char code to the index in mKeyXCoordinates,
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@ -92,7 +89,6 @@ void ProximityInfo::initializeCodeToKeyIndex() {
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ProximityInfo::~ProximityInfo() {
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delete[] mProximityCharsArray;
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delete mProximityInfoState;
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}
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inline int ProximityInfo::getStartIndexFromCoordinates(const int x, const int y) const {
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@ -203,12 +199,6 @@ void ProximityInfo::calculateNearbyKeyCodes(
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}
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}
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// TODO: remove
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void ProximityInfo::initInputParams(const int32_t *inputCodes, const int inputLength,
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const int *xCoordinates, const int *yCoordinates) {
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mProximityInfoState->initInputParams(inputCodes, inputLength, xCoordinates, yCoordinates);
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}
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int ProximityInfo::getKeyIndex(const int c) const {
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if (KEY_COUNT == 0) {
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// We do not have the coordinate data
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@ -220,47 +210,4 @@ int ProximityInfo::getKeyIndex(const int c) const {
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}
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return mCodeToKeyIndex[baseLowerC];
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}
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// TODO: remove
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inline const int* ProximityInfo::getProximityCharsAt(const int index) const {
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return mProximityInfoState->getProximityCharsAt(index);
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}
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// TODO: remove
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unsigned short ProximityInfo::getPrimaryCharAt(const int index) const {
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return mProximityInfoState->getPrimaryCharAt(index);
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}
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// TODO: remove
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bool ProximityInfo::existsCharInProximityAt(const int index, const int c) const {
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return mProximityInfoState->existsCharInProximityAt(index, c);
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}
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// TODO: remove
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bool ProximityInfo::existsAdjacentProximityChars(const int index) const {
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return mProximityInfoState->existsAdjacentProximityChars(index);
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}
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// TODO: remove
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ProximityType ProximityInfo::getMatchedProximityId(const int index,
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const unsigned short c, const bool checkProximityChars, int *proximityIndex) const {
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return mProximityInfoState->getMatchedProximityId(
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index, c, checkProximityChars, proximityIndex);
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}
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// TODO: remove
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int ProximityInfo::getNormalizedSquaredDistance(
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const int inputIndex, const int proximityIndex) const {
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return mProximityInfoState->getNormalizedSquaredDistance(inputIndex, proximityIndex);
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}
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// TODO: remove
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const unsigned short* ProximityInfo::getPrimaryInputWord() const {
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return mProximityInfoState->getPrimaryInputWord();
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}
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// TODO: remove
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bool ProximityInfo::touchPositionCorrectionEnabled() const {
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return mProximityInfoState->touchPositionCorrectionEnabled();
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}
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} // namespace latinime
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@ -25,11 +25,9 @@
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namespace latinime {
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class Correction;
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class ProximityInfoState;
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class ProximityInfo {
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public:
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ProximityInfo(const std::string localeStr, const int maxProximityCharsSize,
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const int keyboardWidth, const int keyboardHeight, const int gridWidth,
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const int gridHeight, const int mostCommonkeyWidth,
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@ -68,21 +66,37 @@ class ProximityInfo {
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void calculateNearbyKeyCodes(
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const int x, const int y, const int32_t primaryKey, int *inputCodes) const;
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////////////////////////////////////
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// Access to proximity info state //
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// TODO: remove //
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////////////////////////////////////
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void initInputParams(const int32_t *inputCodes, const int inputLength,
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const int *xCoordinates, const int *yCoordinates);
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const int* getProximityCharsAt(const int index) const;
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unsigned short getPrimaryCharAt(const int index) const;
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bool existsCharInProximityAt(const int index, const int c) const;
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bool existsAdjacentProximityChars(const int index) const;
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ProximityType getMatchedProximityId(const int index, const unsigned short c,
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const bool checkProximityChars, int *proximityIndex = 0) const;
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const unsigned short* getPrimaryInputWord() const;
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bool touchPositionCorrectionEnabled() const;
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////////////////////////////////////
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bool hasTouchPositionCorrectionData() const {
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return HAS_TOUCH_POSITION_CORRECTION_DATA;
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}
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int getMostCommonKeyWidthSquare() const {
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return MOST_COMMON_KEY_WIDTH_SQUARE;
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}
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std::string getLocaleStr() const {
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return mLocaleStr;
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}
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int getKeyCount() const {
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return KEY_COUNT;
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}
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int getCellHeight() const {
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return CELL_HEIGHT;
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}
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int getCellWidth() const {
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return CELL_WIDTH;
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}
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int getGridWidth() const {
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return GRID_WIDTH;
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}
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int getGridHeight() const {
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return GRID_HEIGHT;
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}
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private:
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// The max number of the keys in one keyboard layout
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@ -121,7 +135,6 @@ class ProximityInfo {
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float mSweetSpotRadii[MAX_KEY_COUNT_IN_A_KEYBOARD];
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int mCodeToKeyIndex[MAX_CHAR_CODE + 1];
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// TODO: move to correction.h
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ProximityInfoState *mProximityInfoState;
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};
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} // namespace latinime
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@ -27,25 +27,41 @@
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#include "proximity_info_state.h"
|
||||
|
||||
namespace latinime {
|
||||
void ProximityInfoState::initInputParams(const int32_t* inputCodes, const int inputLength,
|
||||
void ProximityInfoState::initInputParams(
|
||||
const ProximityInfo* proximityInfo, const int32_t* inputCodes, const int inputLength,
|
||||
const int* xCoordinates, const int* yCoordinates) {
|
||||
mProximityInfo = proximityInfo;
|
||||
mHasTouchPositionCorrectionData = proximityInfo->hasTouchPositionCorrectionData();
|
||||
mMostCommonKeyWidthSquare = proximityInfo->getMostCommonKeyWidthSquare();
|
||||
mLocaleStr = proximityInfo->getLocaleStr();
|
||||
mKeyCount = proximityInfo->getKeyCount();
|
||||
mCellHeight = proximityInfo->getCellHeight();
|
||||
mCellWidth = proximityInfo->getCellWidth();
|
||||
mGridHeight = proximityInfo->getGridWidth();
|
||||
mGridWidth = proximityInfo->getGridHeight();
|
||||
const int normalizedSquaredDistancesLength =
|
||||
MAX_PROXIMITY_CHARS_SIZE_INTERNAL * MAX_WORD_LENGTH_INTERNAL;
|
||||
for (int i = 0; i < normalizedSquaredDistancesLength; ++i) {
|
||||
mNormalizedSquaredDistances[i] = NOT_A_DISTANCE;
|
||||
}
|
||||
|
||||
memset(mInputCodes, 0,
|
||||
MAX_WORD_LENGTH_INTERNAL * MAX_PROXIMITY_CHARS_SIZE * sizeof(mInputCodes[0]));
|
||||
MAX_WORD_LENGTH_INTERNAL * MAX_PROXIMITY_CHARS_SIZE_INTERNAL * sizeof(mInputCodes[0]));
|
||||
|
||||
for (int i = 0; i < inputLength; ++i) {
|
||||
const int32_t primaryKey = inputCodes[i];
|
||||
const int x = xCoordinates[i];
|
||||
const int y = yCoordinates[i];
|
||||
int *proximities = &mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE];
|
||||
int *proximities = &mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL];
|
||||
mProximityInfo->calculateNearbyKeyCodes(x, y, primaryKey, proximities);
|
||||
}
|
||||
|
||||
if (DEBUG_PROXIMITY_CHARS) {
|
||||
for (int i = 0; i < inputLength; ++i) {
|
||||
AKLOGI("---");
|
||||
for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE; ++j) {
|
||||
int icc = mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE + j];
|
||||
int icfjc = inputCodes[i * MAX_PROXIMITY_CHARS_SIZE + j];
|
||||
for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE_INTERNAL; ++j) {
|
||||
int icc = mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j];
|
||||
int icfjc = inputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j];
|
||||
icc += 0;
|
||||
icfjc += 0;
|
||||
AKLOGI("--- (%d)%c,%c", i, icc, icfjc); AKLOGI("--- A<%d>,B<%d>", icc, icfjc);
|
||||
|
@ -54,8 +70,8 @@ void ProximityInfoState::initInputParams(const int32_t* inputCodes, const int in
|
|||
}
|
||||
mInputXCoordinates = xCoordinates;
|
||||
mInputYCoordinates = yCoordinates;
|
||||
mTouchPositionCorrectionEnabled = HAS_TOUCH_POSITION_CORRECTION_DATA && xCoordinates
|
||||
&& yCoordinates;
|
||||
mTouchPositionCorrectionEnabled =
|
||||
mHasTouchPositionCorrectionData && xCoordinates && yCoordinates;
|
||||
mInputLength = inputLength;
|
||||
for (int i = 0; i < inputLength; ++i) {
|
||||
mPrimaryInputWord[i] = getPrimaryCharAt(i);
|
||||
|
@ -74,17 +90,17 @@ void ProximityInfoState::initInputParams(const int32_t* inputCodes, const int in
|
|||
a += 0;
|
||||
AKLOGI("--- Primary = %c, x = %d, y = %d", primaryKey, x, y);
|
||||
}
|
||||
for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE && proximityChars[j] > 0; ++j) {
|
||||
for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE_INTERNAL && proximityChars[j] > 0; ++j) {
|
||||
const int currentChar = proximityChars[j];
|
||||
const float squaredDistance =
|
||||
hasInputCoordinates() ? calculateNormalizedSquaredDistance(
|
||||
mProximityInfo->getKeyIndex(currentChar), i) :
|
||||
NOT_A_DISTANCE_FLOAT;
|
||||
if (squaredDistance >= 0.0f) {
|
||||
mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE + j] =
|
||||
mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j] =
|
||||
(int) (squaredDistance * NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR);
|
||||
} else {
|
||||
mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE + j] =
|
||||
mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j] =
|
||||
(j == 0) ? EQUIVALENT_CHAR_WITHOUT_DISTANCE_INFO :
|
||||
PROXIMITY_CHAR_WITHOUT_DISTANCE_INFO;
|
||||
}
|
||||
|
@ -94,4 +110,30 @@ void ProximityInfoState::initInputParams(const int32_t* inputCodes, const int in
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
float ProximityInfoState::calculateNormalizedSquaredDistance(
|
||||
const int keyIndex, const int inputIndex) const {
|
||||
if (keyIndex == NOT_AN_INDEX) {
|
||||
return NOT_A_DISTANCE_FLOAT;
|
||||
}
|
||||
if (!mProximityInfo->hasSweetSpotData(keyIndex)) {
|
||||
return NOT_A_DISTANCE_FLOAT;
|
||||
}
|
||||
if (NOT_A_COORDINATE == mInputXCoordinates[inputIndex]) {
|
||||
return NOT_A_DISTANCE_FLOAT;
|
||||
}
|
||||
const float squaredDistance = calculateSquaredDistanceFromSweetSpotCenter(
|
||||
keyIndex, inputIndex);
|
||||
const float squaredRadius = square(mProximityInfo->getSweetSpotRadiiAt(keyIndex));
|
||||
return squaredDistance / squaredRadius;
|
||||
}
|
||||
|
||||
float ProximityInfoState::calculateSquaredDistanceFromSweetSpotCenter(
|
||||
const int keyIndex, const int inputIndex) const {
|
||||
const float sweetSpotCenterX = mProximityInfo->getSweetSpotCenterXAt(keyIndex);
|
||||
const float sweetSpotCenterY = mProximityInfo->getSweetSpotCenterYAt(keyIndex);
|
||||
const float inputX = (float)mInputXCoordinates[inputIndex];
|
||||
const float inputY = (float)mInputYCoordinates[inputIndex];
|
||||
return square(inputX - sweetSpotCenterX) + square(inputY - sweetSpotCenterY);
|
||||
}
|
||||
} // namespace latinime
|
||||
|
|
|
@ -22,6 +22,7 @@
|
|||
#include <string>
|
||||
|
||||
#include "additional_proximity_chars.h"
|
||||
#include "char_utils.h"
|
||||
#include "defines.h"
|
||||
|
||||
namespace latinime {
|
||||
|
@ -33,8 +34,6 @@ class ProximityInfoState {
|
|||
static const int NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR_LOG_2 = 10;
|
||||
static const int NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR =
|
||||
1 << NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR_LOG_2;
|
||||
// The max number of the keys in one keyboard layout
|
||||
static const int MAX_KEY_COUNT_IN_A_KEYBOARD = 64;
|
||||
// The upper limit of the char code in mCodeToKeyIndex
|
||||
static const int MAX_CHAR_CODE = 127;
|
||||
static const float NOT_A_DISTANCE_FLOAT = -1.0f;
|
||||
|
@ -43,39 +42,15 @@ class ProximityInfoState {
|
|||
/////////////////////////////////////////
|
||||
// Defined in proximity_info_state.cpp //
|
||||
/////////////////////////////////////////
|
||||
void initInputParams(const int32_t* inputCodes, const int inputLength,
|
||||
const int* xCoordinates, const int* yCoordinates);
|
||||
void initInputParams(
|
||||
const ProximityInfo* proximityInfo, const int32_t* inputCodes, const int inputLength,
|
||||
const int* xCoordinates, const int* yCoordinates);
|
||||
|
||||
/////////////////////////////////////////
|
||||
// Defined here //
|
||||
/////////////////////////////////////////
|
||||
// TODO: Move the constructor to initInputParams
|
||||
ProximityInfoState(ProximityInfo* proximityInfo, const int maxProximityCharsSize,
|
||||
const bool hasTouchPositionCorrectionData, const int mostCommonKeyWidthSquare,
|
||||
const std::string localeStr, const int keyCount, const int cellHeight,
|
||||
const int cellWidth, const int gridHeight, const int gridWidth)
|
||||
: mProximityInfo(proximityInfo),
|
||||
MAX_PROXIMITY_CHARS_SIZE(maxProximityCharsSize),
|
||||
HAS_TOUCH_POSITION_CORRECTION_DATA(hasTouchPositionCorrectionData),
|
||||
MOST_COMMON_KEY_WIDTH_SQUARE(mostCommonKeyWidthSquare),
|
||||
LOCALE_STR(localeStr),
|
||||
KEY_COUNT(keyCount),
|
||||
CELL_HEIGHT(cellHeight),
|
||||
CELL_WIDTH(cellWidth),
|
||||
GRID_HEIGHT(gridHeight),
|
||||
GRID_WIDTH(gridWidth),
|
||||
mInputXCoordinates(0),
|
||||
mInputYCoordinates(0),
|
||||
mTouchPositionCorrectionEnabled(false) {
|
||||
const int normalizedSquaredDistancesLength =
|
||||
MAX_PROXIMITY_CHARS_SIZE_INTERNAL * MAX_WORD_LENGTH_INTERNAL;
|
||||
for (int i = 0; i < normalizedSquaredDistancesLength; ++i) {
|
||||
mNormalizedSquaredDistances[i] = NOT_A_DISTANCE;
|
||||
}
|
||||
}
|
||||
|
||||
inline const int* getProximityCharsAt(const int index) const {
|
||||
return mInputCodes + (index * MAX_PROXIMITY_CHARS_SIZE);
|
||||
return mInputCodes + (index * MAX_PROXIMITY_CHARS_SIZE_INTERNAL);
|
||||
}
|
||||
|
||||
inline unsigned short getPrimaryCharAt(const int index) const {
|
||||
|
@ -85,7 +60,7 @@ class ProximityInfoState {
|
|||
inline bool existsCharInProximityAt(const int index, const int c) const {
|
||||
const int *chars = getProximityCharsAt(index);
|
||||
int i = 0;
|
||||
while (chars[i] > 0 && i < MAX_PROXIMITY_CHARS_SIZE) {
|
||||
while (chars[i] > 0 && i < MAX_PROXIMITY_CHARS_SIZE_INTERNAL) {
|
||||
if (chars[i++] == c) {
|
||||
return true;
|
||||
}
|
||||
|
@ -120,7 +95,7 @@ class ProximityInfoState {
|
|||
// in their list. The non-accented version of the character should be considered
|
||||
// "close", but not the other keys close to the non-accented version.
|
||||
inline ProximityType getMatchedProximityId(const int index,
|
||||
const unsigned short c, const bool checkProximityChars, int *proximityIndex) const {
|
||||
const unsigned short c, const bool checkProximityChars, int *proximityIndex = 0) const {
|
||||
const int *currentChars = getProximityCharsAt(index);
|
||||
const int firstChar = currentChars[0];
|
||||
const unsigned short baseLowerC = toBaseLowerCase(c);
|
||||
|
@ -141,7 +116,7 @@ class ProximityInfoState {
|
|||
|
||||
// Not an exact nor an accent-alike match: search the list of close keys
|
||||
int j = 1;
|
||||
while (j < MAX_PROXIMITY_CHARS_SIZE
|
||||
while (j < MAX_PROXIMITY_CHARS_SIZE_INTERNAL
|
||||
&& currentChars[j] > ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE) {
|
||||
const bool matched = (currentChars[j] == baseLowerC || currentChars[j] == c);
|
||||
if (matched) {
|
||||
|
@ -152,10 +127,10 @@ class ProximityInfoState {
|
|||
}
|
||||
++j;
|
||||
}
|
||||
if (j < MAX_PROXIMITY_CHARS_SIZE
|
||||
if (j < MAX_PROXIMITY_CHARS_SIZE_INTERNAL
|
||||
&& currentChars[j] == ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE) {
|
||||
++j;
|
||||
while (j < MAX_PROXIMITY_CHARS_SIZE
|
||||
while (j < MAX_PROXIMITY_CHARS_SIZE_INTERNAL
|
||||
&& currentChars[j] > ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE) {
|
||||
const bool matched = (currentChars[j] == baseLowerC || currentChars[j] == c);
|
||||
if (matched) {
|
||||
|
@ -174,7 +149,8 @@ class ProximityInfoState {
|
|||
|
||||
inline int getNormalizedSquaredDistance(
|
||||
const int inputIndex, const int proximityIndex) const {
|
||||
return mNormalizedSquaredDistances[inputIndex * MAX_PROXIMITY_CHARS_SIZE + proximityIndex];
|
||||
return mNormalizedSquaredDistances[
|
||||
inputIndex * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + proximityIndex];
|
||||
}
|
||||
|
||||
inline const unsigned short* getPrimaryInputWord() const {
|
||||
|
@ -186,38 +162,23 @@ class ProximityInfoState {
|
|||
}
|
||||
|
||||
private:
|
||||
inline float square(const float x) const { return x * x; }
|
||||
/////////////////////////////////////////
|
||||
// Defined in proximity_info_state.cpp //
|
||||
/////////////////////////////////////////
|
||||
float calculateNormalizedSquaredDistance(const int keyIndex, const int inputIndex) const;
|
||||
|
||||
float calculateNormalizedSquaredDistance(
|
||||
const int keyIndex, const int inputIndex) const {
|
||||
if (keyIndex == NOT_AN_INDEX) {
|
||||
return NOT_A_DISTANCE_FLOAT;
|
||||
}
|
||||
if (!mProximityInfo->hasSweetSpotData(keyIndex)) {
|
||||
return NOT_A_DISTANCE_FLOAT;
|
||||
}
|
||||
if (NOT_A_COORDINATE == mInputXCoordinates[inputIndex]) {
|
||||
return NOT_A_DISTANCE_FLOAT;
|
||||
}
|
||||
const float squaredDistance = calculateSquaredDistanceFromSweetSpotCenter(
|
||||
keyIndex, inputIndex);
|
||||
const float squaredRadius = square(mProximityInfo->getSweetSpotRadiiAt(keyIndex));
|
||||
return squaredDistance / squaredRadius;
|
||||
}
|
||||
float calculateSquaredDistanceFromSweetSpotCenter(
|
||||
const int keyIndex, const int inputIndex) const;
|
||||
|
||||
/////////////////////////////////////////
|
||||
// Defined here //
|
||||
/////////////////////////////////////////
|
||||
inline float square(const float x) const { return x * x; }
|
||||
|
||||
bool hasInputCoordinates() const {
|
||||
return mInputXCoordinates && mInputYCoordinates;
|
||||
}
|
||||
|
||||
float calculateSquaredDistanceFromSweetSpotCenter(
|
||||
const int keyIndex, const int inputIndex) const {
|
||||
const float sweetSpotCenterX = mProximityInfo->getSweetSpotCenterXAt(keyIndex);
|
||||
const float sweetSpotCenterY = mProximityInfo->getSweetSpotCenterYAt(keyIndex);
|
||||
const float inputX = (float)mInputXCoordinates[inputIndex];
|
||||
const float inputY = (float)mInputYCoordinates[inputIndex];
|
||||
return square(inputX - sweetSpotCenterX) + square(inputY - sweetSpotCenterY);
|
||||
}
|
||||
|
||||
bool sameAsTyped(const unsigned short *word, int length) const {
|
||||
if (length != mInputLength) {
|
||||
return false;
|
||||
|
@ -227,23 +188,22 @@ class ProximityInfoState {
|
|||
if ((unsigned int) *inputCodes != (unsigned int) *word) {
|
||||
return false;
|
||||
}
|
||||
inputCodes += MAX_PROXIMITY_CHARS_SIZE;
|
||||
inputCodes += MAX_PROXIMITY_CHARS_SIZE_INTERNAL;
|
||||
word++;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// TODO: const
|
||||
ProximityInfo *mProximityInfo;
|
||||
const int MAX_PROXIMITY_CHARS_SIZE;
|
||||
const bool HAS_TOUCH_POSITION_CORRECTION_DATA;
|
||||
const int MOST_COMMON_KEY_WIDTH_SQUARE;
|
||||
const std::string LOCALE_STR;
|
||||
const int KEY_COUNT;
|
||||
const int CELL_HEIGHT;
|
||||
const int CELL_WIDTH;
|
||||
const int GRID_HEIGHT;
|
||||
const int GRID_WIDTH;
|
||||
// const
|
||||
const ProximityInfo *mProximityInfo;
|
||||
bool mHasTouchPositionCorrectionData;
|
||||
int mMostCommonKeyWidthSquare;
|
||||
std::string mLocaleStr;
|
||||
int mKeyCount;
|
||||
int mCellHeight;
|
||||
int mCellWidth;
|
||||
int mGridHeight;
|
||||
int mGridWidth;
|
||||
|
||||
const int *mInputXCoordinates;
|
||||
const int *mInputYCoordinates;
|
||||
|
|
|
@ -205,17 +205,17 @@ int UnigramDictionary::getSuggestions(ProximityInfo *proximityInfo,
|
|||
PROF_START(20);
|
||||
if (DEBUG_DICT) {
|
||||
float ns = queuePool->getMasterQueue()->getHighestNormalizedScore(
|
||||
proximityInfo->getPrimaryInputWord(), codesSize, 0, 0, 0);
|
||||
correction->getPrimaryInputWord(), codesSize, 0, 0, 0);
|
||||
ns += 0;
|
||||
AKLOGI("Max normalized score = %f", ns);
|
||||
}
|
||||
const int suggestedWordsCount =
|
||||
queuePool->getMasterQueue()->outputSuggestions(
|
||||
proximityInfo->getPrimaryInputWord(), codesSize, frequencies, outWords);
|
||||
correction->getPrimaryInputWord(), codesSize, frequencies, outWords);
|
||||
|
||||
if (DEBUG_DICT) {
|
||||
float ns = queuePool->getMasterQueue()->getHighestNormalizedScore(
|
||||
proximityInfo->getPrimaryInputWord(), codesSize, 0, 0, 0);
|
||||
correction->getPrimaryInputWord(), codesSize, 0, 0, 0);
|
||||
ns += 0;
|
||||
AKLOGI("Returning %d words", suggestedWordsCount);
|
||||
/// Print the returned words
|
||||
|
@ -259,7 +259,7 @@ void UnigramDictionary::getWordSuggestions(ProximityInfo *proximityInfo,
|
|||
WordsPriorityQueue* masterQueue = queuePool->getMasterQueue();
|
||||
if (masterQueue->size() > 0) {
|
||||
float nsForMaster = masterQueue->getHighestNormalizedScore(
|
||||
proximityInfo->getPrimaryInputWord(), inputLength, 0, 0, 0);
|
||||
correction->getPrimaryInputWord(), inputLength, 0, 0, 0);
|
||||
hasAutoCorrectionCandidate = (nsForMaster > START_TWO_WORDS_CORRECTION_THRESHOLD);
|
||||
}
|
||||
PROF_END(4);
|
||||
|
@ -288,11 +288,11 @@ void UnigramDictionary::getWordSuggestions(ProximityInfo *proximityInfo,
|
|||
const unsigned short* word = sw->mWord;
|
||||
const int wordLength = sw->mWordLength;
|
||||
float ns = Correction::RankingAlgorithm::calcNormalizedScore(
|
||||
proximityInfo->getPrimaryInputWord(), i, word, wordLength, score);
|
||||
correction->getPrimaryInputWord(), i, word, wordLength, score);
|
||||
ns += 0;
|
||||
AKLOGI("--- TOP SUB WORDS for %d --- %d %f [%d]", i, score, ns,
|
||||
(ns > TWO_WORDS_CORRECTION_WITH_OTHER_ERROR_THRESHOLD));
|
||||
DUMP_WORD(proximityInfo->getPrimaryInputWord(), i);
|
||||
DUMP_WORD(correction->getPrimaryInputWord(), i);
|
||||
DUMP_WORD(word, wordLength);
|
||||
}
|
||||
}
|
||||
|
@ -305,7 +305,7 @@ void UnigramDictionary::initSuggestions(ProximityInfo *proximityInfo, const int
|
|||
AKLOGI("initSuggest");
|
||||
DUMP_WORD_INT(codes, inputLength);
|
||||
}
|
||||
proximityInfo->initInputParams(codes, inputLength, xCoordinates, yCoordinates);
|
||||
correction->initInputParams(proximityInfo, codes, inputLength, xCoordinates, yCoordinates);
|
||||
const int maxDepth = min(inputLength * MAX_DEPTH_MULTIPLIER, MAX_WORD_LENGTH);
|
||||
correction->initCorrection(proximityInfo, inputLength, maxDepth);
|
||||
}
|
||||
|
@ -480,7 +480,7 @@ int UnigramDictionary::getSubStringSuggestion(
|
|||
inputLength, correction);
|
||||
|
||||
int freq = getMostFrequentWordLike(
|
||||
inputWordStartPos, inputWordLength, proximityInfo, mWord);
|
||||
inputWordStartPos, inputWordLength, correction, mWord);
|
||||
if (freq > 0) {
|
||||
nextWordLength = inputWordLength;
|
||||
tempOutputWord = mWord;
|
||||
|
@ -510,7 +510,7 @@ int UnigramDictionary::getSubStringSuggestion(
|
|||
}
|
||||
int score = 0;
|
||||
const float ns = queue->getHighestNormalizedScore(
|
||||
proximityInfo->getPrimaryInputWord(), inputWordLength,
|
||||
correction->getPrimaryInputWord(), inputWordLength,
|
||||
&tempOutputWord, &score, &nextWordLength);
|
||||
if (DEBUG_DICT) {
|
||||
AKLOGI("NS(%d) = %f, Score = %d", currentWordIndex, ns, score);
|
||||
|
@ -678,11 +678,11 @@ void UnigramDictionary::getSplitMultipleWordsSuggestions(ProximityInfo *proximit
|
|||
// Wrapper for getMostFrequentWordLikeInner, which matches it to the previous
|
||||
// interface.
|
||||
inline int UnigramDictionary::getMostFrequentWordLike(const int startInputIndex,
|
||||
const int inputLength, ProximityInfo *proximityInfo, unsigned short *word) {
|
||||
const int inputLength, Correction *correction, unsigned short *word) {
|
||||
uint16_t inWord[inputLength];
|
||||
|
||||
for (int i = 0; i < inputLength; ++i) {
|
||||
inWord[i] = (uint16_t)proximityInfo->getPrimaryCharAt(startInputIndex + i);
|
||||
inWord[i] = (uint16_t)correction->getPrimaryCharAt(startInputIndex + i);
|
||||
}
|
||||
return getMostFrequentWordLikeInner(inWord, inputLength, word);
|
||||
}
|
||||
|
|
|
@ -127,7 +127,7 @@ class UnigramDictionary {
|
|||
int *newChildPosition, int *nextSiblingPosition, WordsPriorityQueuePool *queuePool,
|
||||
const int currentWordIndex);
|
||||
int getMostFrequentWordLike(const int startInputIndex, const int inputLength,
|
||||
ProximityInfo *proximityInfo, unsigned short *word);
|
||||
Correction *correction, unsigned short *word);
|
||||
int getMostFrequentWordLikeInner(const uint16_t* const inWord, const int length,
|
||||
short unsigned int *outWord);
|
||||
int getSubStringSuggestion(
|
||||
|
|
Loading…
Reference in New Issue