matrix-rust-sdk/matrix_sdk_base/src/responses.rs

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use serde::{Deserialize, Serialize};
use std::collections::BTreeMap;
use matrix_sdk_common::{
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api::r0::sync::sync_events::DeviceLists,
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events::{
presence::PresenceEvent, AnyBasicEvent, AnySyncRoomEvent, AnySyncStateEvent,
AnyToDeviceEvent,
},
identifiers::{DeviceKeyAlgorithm, RoomId},
};
#[derive(Clone, Debug, Default, Deserialize, Serialize)]
pub struct SyncResponse {
/// The batch token to supply in the `since` param of the next `/sync` request.
pub next_batch: String,
/// Updates to rooms.
pub rooms: Rooms,
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/// Updates to the presence status of other users.
pub presence: Presence,
///// The global private data created by this user.
//pub account_data: AccountData,
/// Messages sent dirrectly between devices.
pub to_device: ToDevice,
/// Information on E2E device updates.
///
/// Only present on an incremental sync.
pub device_lists: DeviceLists,
/// For each key algorithm, the number of unclaimed one-time keys
/// currently held on the server for a device.
pub device_one_time_keys_count: BTreeMap<DeviceKeyAlgorithm, u64>,
}
impl SyncResponse {
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pub fn new(next_batch: String) -> Self {
Self {
next_batch,
..Default::default()
}
}
}
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/// Updates to the presence status of other users.
#[derive(Clone, Debug, Default, Deserialize, Serialize)]
pub struct Presence {
/// A list of events.
pub events: Vec<PresenceEvent>,
}
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/// Data that the user has attached to either the account or a specific room.
#[derive(Clone, Debug, Default, Deserialize, Serialize)]
pub struct AccountData {
/// The list of account data events.
pub events: Vec<AnyBasicEvent>,
}
/// Messages sent dirrectly between devices.
#[derive(Clone, Debug, Default, Deserialize, Serialize)]
pub struct ToDevice {
/// A list of events.
pub events: Vec<AnyToDeviceEvent>,
}
#[derive(Clone, Debug, Default, Deserialize, Serialize)]
pub struct Rooms {
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/// The rooms that the user has left or been banned from.
pub leave: BTreeMap<RoomId, LeftRoom>,
/// The rooms that the user has joined.
pub join: BTreeMap<RoomId, JoinedRoom>,
// /// The rooms that the user has been invited to.
// pub invite: BTreeMap<RoomId, InvitedRoom>,
}
/// Updates to joined rooms.
#[derive(Clone, Debug, Deserialize, Serialize)]
pub struct JoinedRoom {
// /// Counts of unread notifications for this room.
// pub unread_notifications: UnreadNotificationsCount,
/// The timeline of messages and state changes in the room.
pub timeline: Timeline,
/// Updates to the state, between the time indicated by the `since` parameter, and the start
/// of the `timeline` (or all state up to the start of the `timeline`, if `since` is not
/// given, or `full_state` is true).
pub state: State,
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/// The private data that this user has attached to this room.
pub account_data: AccountData,
// /// The ephemeral events in the room that aren't recorded in the timeline or state of the
// /// room. e.g. typing.
// pub ephemeral: Ephemeral,
}
impl JoinedRoom {
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pub fn new(timeline: Timeline, state: State, account_data: AccountData) -> Self {
Self {
timeline,
state,
account_data,
}
}
}
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#[derive(Clone, Debug, Deserialize, Serialize)]
pub struct LeftRoom {
/// The timeline of messages and state changes in the room up to the point
/// when the user left.
pub timeline: Timeline,
/// Updates to the state, between the time indicated by the `since` parameter, and the start
/// of the `timeline` (or all state up to the start of the `timeline`, if `since` is not
/// given, or `full_state` is true).
pub state: State,
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/// The private data that this user has attached to this room.
pub account_data: AccountData,
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}
impl LeftRoom {
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pub fn new(timeline: Timeline, state: State, account_data: AccountData) -> Self {
Self {
timeline,
state,
account_data,
}
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}
}
/// Events in the room.
#[derive(Clone, Debug, Default, Deserialize, Serialize)]
pub struct Timeline {
/// True if the number of events returned was limited by the `limit` on the filter.
pub limited: bool,
/// A token that can be supplied to to the `from` parameter of the
/// `/rooms/{roomId}/messages` endpoint.
pub prev_batch: Option<String>,
/// A list of events.
pub events: Vec<AnySyncRoomEvent>,
}
impl Timeline {
pub fn new(limited: bool, prev_batch: Option<String>) -> Self {
Self {
limited,
prev_batch,
..Default::default()
}
}
}
/// State events in the room.
#[derive(Clone, Debug, Default, Deserialize, Serialize)]
pub struct State {
/// A list of state events.
pub events: Vec<AnySyncStateEvent>,
}