2020-11-21 21:48:27 +00:00
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use serde::{Deserialize, Serialize};
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use std::collections::BTreeMap;
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use matrix_sdk_common::{
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2020-11-30 13:42:08 +00:00
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events::{presence::PresenceEvent, AnySyncRoomEvent, AnySyncStateEvent},
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2020-11-21 21:48:27 +00:00
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identifiers::RoomId,
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};
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2020-11-30 13:42:08 +00:00
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use crate::store::StateChanges;
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2020-11-21 21:48:27 +00:00
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#[derive(Clone, Debug, Default, Deserialize, Serialize)]
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pub struct SyncResponse {
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/// The batch token to supply in the `since` param of the next `/sync` request.
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pub next_batch: String,
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/// Updates to rooms.
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pub rooms: Rooms,
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2020-11-30 13:42:08 +00:00
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/// Updates to the presence status of other users.
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pub presence: Presence,
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2020-11-21 21:48:27 +00:00
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///// The global private data created by this user.
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//#[serde(default, skip_serializing_if = "AccountData::is_empty")]
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//pub account_data: AccountData,
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///// Messages sent dirrectly between devices.
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//#[serde(default, skip_serializing_if = "ToDevice::is_empty")]
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//pub to_device: ToDevice,
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///// Information on E2E device updates.
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/////
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///// Only present on an incremental sync.
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//#[serde(default, skip_serializing_if = "DeviceLists::is_empty")]
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//pub device_lists: DeviceLists,
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///// For each key algorithm, the number of unclaimed one-time keys
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///// currently held on the server for a device.
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//#[serde(default, skip_serializing_if = "BTreeMap::is_empty")]
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//pub device_one_time_keys_count: BTreeMap<KeyAlgorithm, UInt>,
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}
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impl SyncResponse {
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2020-11-30 13:42:08 +00:00
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pub fn new(next_batch: String, rooms: Rooms, changes: StateChanges) -> Self {
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Self {
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next_batch,
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rooms,
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presence: Presence {
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events: changes.presence.into_iter().map(|(_, v)| v).collect(),
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},
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..Default::default()
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}
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2020-11-21 21:48:27 +00:00
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}
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pub fn new_empty(next_batch: String) -> Self {
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Self {
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next_batch,
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..Default::default()
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}
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}
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}
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2020-11-30 13:42:08 +00:00
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/// Updates to the presence status of other users.
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#[derive(Clone, Debug, Default, Deserialize, Serialize)]
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pub struct Presence {
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/// A list of events.
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pub events: Vec<PresenceEvent>,
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}
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2020-11-21 21:48:27 +00:00
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#[derive(Clone, Debug, Default, Deserialize, Serialize)]
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pub struct Rooms {
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// /// The rooms that the user has left or been banned from.
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// #[serde(default, skip_serializing_if = "BTreeMap::is_empty")]
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// pub leave: BTreeMap<RoomId, LeftRoom>,
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/// The rooms that the user has joined.
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#[serde(default, skip_serializing_if = "BTreeMap::is_empty")]
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pub join: BTreeMap<RoomId, JoinedRoom>,
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// /// The rooms that the user has been invited to.
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// #[serde(default, skip_serializing_if = "BTreeMap::is_empty")]
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// pub invite: BTreeMap<RoomId, InvitedRoom>,
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}
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/// Updates to joined rooms.
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#[derive(Clone, Debug, Deserialize, Serialize)]
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pub struct JoinedRoom {
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// /// Information about the room which clients may need to correctly render it
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// /// to users.
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// #[serde(default, skip_serializing_if = "RoomSummary::is_empty")]
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// pub summary: RoomSummary,
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// /// Counts of unread notifications for this room.
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// #[serde(default, skip_serializing_if = "UnreadNotificationsCount::is_empty")]
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// pub unread_notifications: UnreadNotificationsCount,
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/// The timeline of messages and state changes in the room.
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#[serde(default, skip_serializing_if = "Timeline::is_empty")]
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pub timeline: Timeline,
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/// Updates to the state, between the time indicated by the `since` parameter, and the start
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/// of the `timeline` (or all state up to the start of the `timeline`, if `since` is not
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/// given, or `full_state` is true).
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#[serde(default, skip_serializing_if = "State::is_empty")]
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pub state: State,
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// /// The private data that this user has attached to this room.
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// #[serde(default, skip_serializing_if = "AccountData::is_empty")]
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// pub account_data: AccountData,
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// /// The ephemeral events in the room that aren't recorded in the timeline or state of the
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// /// room. e.g. typing.
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// #[serde(default, skip_serializing_if = "Ephemeral::is_empty")]
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// pub ephemeral: Ephemeral,
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}
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impl JoinedRoom {
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pub fn new(timeline: Timeline, state: State) -> Self {
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Self { timeline, state }
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}
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}
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/// Events in the room.
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#[derive(Clone, Debug, Default, Deserialize, Serialize)]
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pub struct Timeline {
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/// True if the number of events returned was limited by the `limit` on the filter.
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#[serde(default)]
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pub limited: bool,
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/// A token that can be supplied to to the `from` parameter of the
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/// `/rooms/{roomId}/messages` endpoint.
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#[serde(skip_serializing_if = "Option::is_none")]
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pub prev_batch: Option<String>,
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/// A list of events.
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pub events: Vec<AnySyncRoomEvent>,
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}
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impl Timeline {
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pub fn new(limited: bool, prev_batch: Option<String>) -> Self {
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Self {
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limited,
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prev_batch,
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..Default::default()
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}
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}
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fn is_empty(&self) -> bool {
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self.events.is_empty()
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}
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}
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/// State events in the room.
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#[derive(Clone, Debug, Default, Deserialize, Serialize)]
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pub struct State {
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/// A list of state events.
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pub events: Vec<AnySyncStateEvent>,
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}
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impl State {
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fn is_empty(&self) -> bool {
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self.events.is_empty()
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}
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}
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