2020-04-16 14:52:04 +00:00
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package code.name.monkey.retromusic.util;
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import android.app.Activity;
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import android.content.Context;
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import android.graphics.Bitmap;
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import android.graphics.BitmapFactory;
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import android.graphics.Canvas;
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import android.graphics.Color;
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import android.graphics.ColorFilter;
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import android.graphics.ColorMatrix;
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import android.graphics.ColorMatrixColorFilter;
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import android.graphics.Matrix;
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import android.graphics.Paint;
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import android.graphics.Path;
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import android.graphics.PorterDuff;
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import android.graphics.PorterDuffColorFilter;
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import android.graphics.PorterDuffXfermode;
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import android.graphics.Rect;
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import android.graphics.drawable.BitmapDrawable;
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import android.graphics.drawable.Drawable;
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import android.renderscript.Allocation;
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import android.renderscript.Element;
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import android.renderscript.RenderScript;
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import android.renderscript.ScriptIntrinsicBlur;
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import android.view.View;
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import android.widget.ImageView;
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2020-10-06 08:46:04 +00:00
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/** Created by trung on 7/11/2017. */
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2020-04-16 14:52:04 +00:00
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public final class BitmapEditor {
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2020-10-06 08:46:04 +00:00
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/**
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* Stack Blur v1.0 from http://www.quasimondo.com/StackBlurForCanvas/StackBlurDemo.html Java
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* Author: Mario Klingemann <mario at quasimondo.com> http://incubator.quasimondo.com
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*
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* <p>created Feburary 29, 2004 Android port : Yahel Bouaziz <yahel at kayenko.com>
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* http://www.kayenko.com ported april 5th, 2012
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*
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* <p>This is A compromise between Gaussian Blur and Box blur It creates much better looking blurs
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* than Box Blur, but is 7x faster than my Gaussian Blur implementation.
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*
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* <p>I called it Stack Blur because this describes best how this filter works internally: it
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* creates A kind of moving stack of colors whilst scanning through the image. Thereby it just has
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* to add one new block of color to the right side of the stack and removeFromParent the leftmost
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* color. The remaining colors on the topmost layer of the stack are either added on or reduced by
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* one, depending on if they are on the right or on the x side of the stack.
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*
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* <p>If you are using this algorithm in your code please add the following line: Stack Blur
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* Algorithm by Mario Klingemann <mario@quasimondo.com>
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*/
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public static Bitmap FastBlurSupportAlpha(Bitmap sentBitmap, float scale, int radius) {
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int width = Math.round(sentBitmap.getWidth() * scale);
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int height = Math.round(sentBitmap.getHeight() * scale);
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sentBitmap = Bitmap.createScaledBitmap(sentBitmap, width, height, false);
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Bitmap bitmap = sentBitmap.copy(sentBitmap.getConfig(), true);
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if (radius < 1) {
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return (null);
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2020-04-16 14:52:04 +00:00
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}
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2020-04-16 18:13:12 +00:00
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2020-10-06 08:46:04 +00:00
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int w = bitmap.getWidth();
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int h = bitmap.getHeight();
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int[] pix = new int[w * h];
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// Log.e("pix", w + " " + h + " " + pix.length);
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bitmap.getPixels(pix, 0, w, 0, 0, w, h);
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int wm = w - 1;
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int hm = h - 1;
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int wh = w * h;
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int div = radius + radius + 1;
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int[] r = new int[wh];
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int[] g = new int[wh];
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int[] b = new int[wh];
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int[] a = new int[wh];
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int rsum, gsum, bsum, asum, x, y, i, p, yp, yi, yw;
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int[] vmin = new int[Math.max(w, h)];
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int divsum = (div + 1) >> 1;
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divsum *= divsum;
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int[] dv = new int[256 * divsum];
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for (i = 0; i < 256 * divsum; i++) {
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dv[i] = (i / divsum);
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2020-04-16 14:52:04 +00:00
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}
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2020-10-06 08:46:04 +00:00
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yw = yi = 0;
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int[][] stack = new int[div][4];
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int stackpointer;
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int stackstart;
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int[] sir;
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int rbs;
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int r1 = radius + 1;
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int routsum, goutsum, boutsum, aoutsum;
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int rinsum, ginsum, binsum, ainsum;
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for (y = 0; y < h; y++) {
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rinsum =
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ginsum =
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binsum =
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ainsum = routsum = goutsum = boutsum = aoutsum = rsum = gsum = bsum = asum = 0;
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for (i = -radius; i <= radius; i++) {
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p = pix[yi + Math.min(wm, Math.max(i, 0))];
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sir = stack[i + radius];
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sir[0] = (p & 0xff0000) >> 16;
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sir[1] = (p & 0x00ff00) >> 8;
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sir[2] = (p & 0x0000ff);
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sir[3] = 0xff & (p >> 24);
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rbs = r1 - Math.abs(i);
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rsum += sir[0] * rbs;
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gsum += sir[1] * rbs;
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bsum += sir[2] * rbs;
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asum += sir[3] * rbs;
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if (i > 0) {
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rinsum += sir[0];
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ginsum += sir[1];
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binsum += sir[2];
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ainsum += sir[3];
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2020-04-16 18:13:12 +00:00
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} else {
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2020-10-06 08:46:04 +00:00
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routsum += sir[0];
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goutsum += sir[1];
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boutsum += sir[2];
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aoutsum += sir[3];
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2020-04-16 14:52:04 +00:00
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}
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2020-10-06 08:46:04 +00:00
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}
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stackpointer = radius;
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2020-04-16 14:52:04 +00:00
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2020-10-06 08:46:04 +00:00
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for (x = 0; x < w; x++) {
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2020-04-16 14:52:04 +00:00
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2020-10-06 08:46:04 +00:00
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r[yi] = dv[rsum];
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g[yi] = dv[gsum];
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b[yi] = dv[bsum];
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a[yi] = dv[asum];
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2020-04-16 14:52:04 +00:00
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2020-10-06 08:46:04 +00:00
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rsum -= routsum;
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gsum -= goutsum;
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bsum -= boutsum;
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asum -= aoutsum;
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2020-04-16 14:52:04 +00:00
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2020-10-06 08:46:04 +00:00
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stackstart = stackpointer - radius + div;
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sir = stack[stackstart % div];
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2020-04-16 14:52:04 +00:00
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2020-10-06 08:46:04 +00:00
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routsum -= sir[0];
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goutsum -= sir[1];
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boutsum -= sir[2];
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aoutsum -= sir[3];
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2020-04-16 14:52:04 +00:00
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2020-10-06 08:46:04 +00:00
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if (y == 0) {
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vmin[x] = Math.min(x + radius + 1, wm);
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}
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p = pix[yw + vmin[x]];
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sir[0] = (p & 0xff0000) >> 16;
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sir[1] = (p & 0x00ff00) >> 8;
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sir[2] = (p & 0x0000ff);
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sir[3] = 0xff & (p >> 24);
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rinsum += sir[0];
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ginsum += sir[1];
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binsum += sir[2];
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ainsum += sir[3];
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rsum += rinsum;
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gsum += ginsum;
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bsum += binsum;
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asum += ainsum;
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stackpointer = (stackpointer + 1) % div;
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sir = stack[(stackpointer) % div];
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routsum += sir[0];
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goutsum += sir[1];
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boutsum += sir[2];
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aoutsum += sir[3];
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rinsum -= sir[0];
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ginsum -= sir[1];
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binsum -= sir[2];
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ainsum -= sir[3];
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yi++;
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}
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yw += w;
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}
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for (x = 0; x < w; x++) {
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rinsum =
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ginsum =
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binsum =
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ainsum = routsum = goutsum = boutsum = aoutsum = rsum = gsum = bsum = asum = 0;
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yp = -radius * w;
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for (i = -radius; i <= radius; i++) {
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yi = Math.max(0, yp) + x;
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sir = stack[i + radius];
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sir[0] = r[yi];
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sir[1] = g[yi];
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sir[2] = b[yi];
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sir[3] = a[yi];
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rbs = r1 - Math.abs(i);
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rsum += r[yi] * rbs;
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gsum += g[yi] * rbs;
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bsum += b[yi] * rbs;
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asum += a[yi] * rbs;
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if (i > 0) {
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rinsum += sir[0];
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ginsum += sir[1];
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binsum += sir[2];
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ainsum += sir[3];
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} else {
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routsum += sir[0];
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goutsum += sir[1];
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boutsum += sir[2];
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aoutsum += sir[3];
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2020-04-16 14:52:04 +00:00
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}
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2020-10-06 08:46:04 +00:00
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if (i < hm) {
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yp += w;
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2020-04-16 14:52:04 +00:00
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}
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2020-10-06 08:46:04 +00:00
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}
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yi = x;
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stackpointer = radius;
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for (y = 0; y < h; y++) {
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pix[yi] = (dv[asum] << 24) | (dv[rsum] << 16) | (dv[gsum] << 8) | dv[bsum];
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rsum -= routsum;
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gsum -= goutsum;
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bsum -= boutsum;
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asum -= aoutsum;
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stackstart = stackpointer - radius + div;
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sir = stack[stackstart % div];
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routsum -= sir[0];
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goutsum -= sir[1];
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boutsum -= sir[2];
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aoutsum -= sir[3];
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if (x == 0) {
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vmin[y] = Math.min(y + r1, hm) * w;
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2020-04-16 14:52:04 +00:00
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}
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p = x + vmin[y];
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sir[0] = r[p];
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sir[1] = g[p];
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sir[2] = b[p];
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sir[3] = a[p];
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rinsum += sir[0];
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ginsum += sir[1];
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binsum += sir[2];
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ainsum += sir[3];
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rsum += rinsum;
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gsum += ginsum;
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bsum += binsum;
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asum += ainsum;
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stackpointer = (stackpointer + 1) % div;
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sir = stack[stackpointer];
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routsum += sir[0];
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goutsum += sir[1];
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boutsum += sir[2];
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aoutsum += sir[3];
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rinsum -= sir[0];
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ginsum -= sir[1];
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binsum -= sir[2];
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ainsum -= sir[3];
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yi += w;
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}
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2020-04-16 14:52:04 +00:00
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}
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2020-10-06 08:46:04 +00:00
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// Log.e("pix", w + " " + h + " " + pix.length);
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bitmap.setPixels(pix, 0, w, 0, 0, w, h);
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return (bitmap);
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}
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public static boolean PerceivedBrightness(int will_White, int[] c) {
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double TBT = Math.sqrt(c[0] * c[0] * .241 + c[1] * c[1] * .691 + c[2] * c[2] * .068);
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// Log.d("themee",TBT+"");
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return !(TBT > will_White);
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}
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public static int[] getAverageColorRGB(Bitmap bitmap) {
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final int width = bitmap.getWidth();
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final int height = bitmap.getHeight();
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int size = width * height;
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int pixelColor;
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int r, g, b;
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r = g = b = 0;
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for (int x = 0; x < width; ++x) {
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for (int y = 0; y < height; ++y) {
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pixelColor = bitmap.getPixel(x, y);
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if (pixelColor == 0) {
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size--;
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continue;
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}
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r += Color.red(pixelColor);
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g += Color.green(pixelColor);
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b += Color.blue(pixelColor);
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}
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}
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r /= size;
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g /= size;
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b /= size;
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return new int[] {r, g, b};
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}
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public static Bitmap updateSat(Bitmap src, float settingSat) {
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int w = src.getWidth();
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int h = src.getHeight();
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Bitmap bitmapResult = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
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Canvas canvasResult = new Canvas(bitmapResult);
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Paint paint = new Paint();
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ColorMatrix colorMatrix = new ColorMatrix();
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colorMatrix.setSaturation(settingSat);
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ColorMatrixColorFilter filter = new ColorMatrixColorFilter(colorMatrix);
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paint.setColorFilter(filter);
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canvasResult.drawBitmap(src, 0, 0, paint);
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canvasResult.setBitmap(null);
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canvasResult = null;
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return bitmapResult;
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}
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/**
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* Stack Blur v1.0 from http://www.quasimondo.com/StackBlurForCanvas/StackBlurDemo.html Java
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* Author: Mario Klingemann <mario at quasimondo.com> http://incubator.quasimondo.com
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*
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* <p>created Feburary 29, 2004 Android port : Yahel Bouaziz <yahel at kayenko.com>
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* http://www.kayenko.com ported april 5th, 2012
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*
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* <p>This is A compromise between Gaussian Blur and Box blur It creates much better looking blurs
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* than Box Blur, but is 7x faster than my Gaussian Blur implementation.
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*
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* <p>I called it Stack Blur because this describes best how this filter works internally: it
|
|
|
|
* creates A kind of moving stack of colors whilst scanning through the image. Thereby it just has
|
|
|
|
* to add one new block of color to the right side of the stack and removeFromParent the leftmost
|
|
|
|
* color. The remaining colors on the topmost layer of the stack are either added on or reduced by
|
|
|
|
* one, depending on if they are on the right or on the x side of the stack.
|
|
|
|
*
|
|
|
|
* <p>If you are using this algorithm in your code please add the following line: Stack Blur
|
|
|
|
* Algorithm by Mario Klingemann <mario@quasimondo.com>
|
|
|
|
*/
|
|
|
|
public static Bitmap fastblur(Bitmap sentBitmap, float scale, int radius) {
|
|
|
|
|
|
|
|
Bitmap afterscaleSentBitmap;
|
|
|
|
Bitmap bitmap;
|
|
|
|
if (scale != 1) {
|
|
|
|
int width = Math.round(sentBitmap.getWidth() * scale); // lấy chiều rộng làm tròn
|
|
|
|
int height = Math.round(sentBitmap.getHeight() * scale); // lấy chiều cao làm tròn
|
|
|
|
afterscaleSentBitmap =
|
|
|
|
Bitmap.createScaledBitmap(sentBitmap, width, height, false); // tạo bitmap scaled
|
|
|
|
bitmap = afterscaleSentBitmap.copy(afterscaleSentBitmap.getConfig(), true);
|
|
|
|
afterscaleSentBitmap.recycle();
|
|
|
|
} else {
|
|
|
|
bitmap = sentBitmap.copy(sentBitmap.getConfig(), true); // đơn giản chỉ copy
|
2020-04-16 14:52:04 +00:00
|
|
|
}
|
2020-04-16 18:13:12 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
if (radius < 1) {
|
|
|
|
return (sentBitmap.copy(sentBitmap.getConfig(), true));
|
2020-04-16 14:52:04 +00:00
|
|
|
}
|
2020-04-16 18:13:12 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
int w = bitmap.getWidth(); // w is the width of sample bitmap
|
|
|
|
int h = bitmap.getHeight(); // h is the height of sample bitmap
|
2020-04-16 14:52:04 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
int[] pix = new int[w * h]; // pix is the arrary of all bitmap pixel
|
2020-04-16 18:13:12 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
bitmap.getPixels(pix, 0, w, 0, 0, w, h);
|
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|
|
|
|
|
|
int wm = w - 1;
|
|
|
|
int hm = h - 1;
|
|
|
|
int wh = w * h;
|
|
|
|
int div = radius + radius + 1;
|
2020-04-16 18:13:12 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
int[] r = new int[wh];
|
|
|
|
int[] g = new int[wh];
|
|
|
|
int[] b = new int[wh];
|
|
|
|
int rsum, gsum, bsum, x, y, i, p, yp, yi, yw;
|
|
|
|
int[] vmin = new int[Math.max(w, h)];
|
2020-04-16 14:52:04 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
int divsum = (div + 1) >> 1;
|
|
|
|
divsum *= divsum;
|
|
|
|
int[] dv = new int[256 * divsum];
|
|
|
|
for (i = 0; i < 256 * divsum; i++) {
|
|
|
|
dv[i] = (i / divsum);
|
2020-04-16 14:52:04 +00:00
|
|
|
}
|
2020-04-16 18:13:12 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
yw = yi = 0;
|
|
|
|
|
|
|
|
int[][] stack = new int[div][3];
|
|
|
|
int stackpointer;
|
|
|
|
int stackstart;
|
|
|
|
int[] sir;
|
|
|
|
int rbs;
|
|
|
|
int r1 = radius + 1;
|
|
|
|
int routsum, goutsum, boutsum;
|
|
|
|
int rinsum, ginsum, binsum;
|
|
|
|
|
|
|
|
for (y = 0; y < h; y++) {
|
|
|
|
rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0;
|
|
|
|
for (i = -radius; i <= radius; i++) {
|
|
|
|
p = pix[yi + Math.min(wm, Math.max(i, 0))];
|
|
|
|
sir = stack[i + radius];
|
|
|
|
sir[0] = (p & 0xff0000) >> 16;
|
|
|
|
sir[1] = (p & 0x00ff00) >> 8;
|
|
|
|
sir[2] = (p & 0x0000ff);
|
|
|
|
rbs = r1 - Math.abs(i);
|
|
|
|
rsum += sir[0] * rbs;
|
|
|
|
gsum += sir[1] * rbs;
|
|
|
|
bsum += sir[2] * rbs;
|
|
|
|
if (i > 0) {
|
|
|
|
rinsum += sir[0];
|
|
|
|
ginsum += sir[1];
|
|
|
|
binsum += sir[2];
|
2020-04-16 18:13:12 +00:00
|
|
|
} else {
|
2020-10-06 08:46:04 +00:00
|
|
|
routsum += sir[0];
|
|
|
|
goutsum += sir[1];
|
|
|
|
boutsum += sir[2];
|
2020-04-16 14:52:04 +00:00
|
|
|
}
|
2020-10-06 08:46:04 +00:00
|
|
|
}
|
|
|
|
stackpointer = radius;
|
2020-04-16 14:52:04 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
for (x = 0; x < w; x++) {
|
2020-04-16 14:52:04 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
r[yi] = dv[rsum];
|
|
|
|
g[yi] = dv[gsum];
|
|
|
|
b[yi] = dv[bsum];
|
2020-04-16 14:52:04 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
rsum -= routsum;
|
|
|
|
gsum -= goutsum;
|
|
|
|
bsum -= boutsum;
|
2020-04-16 14:52:04 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
stackstart = stackpointer - radius + div;
|
|
|
|
sir = stack[stackstart % div];
|
2020-04-16 14:52:04 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
routsum -= sir[0];
|
|
|
|
goutsum -= sir[1];
|
|
|
|
boutsum -= sir[2];
|
2020-04-16 18:13:12 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
if (y == 0) {
|
|
|
|
vmin[x] = Math.min(x + radius + 1, wm);
|
|
|
|
}
|
|
|
|
p = pix[yw + vmin[x]];
|
2020-04-16 14:52:04 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
sir[0] = (p & 0xff0000) >> 16;
|
|
|
|
sir[1] = (p & 0x00ff00) >> 8;
|
|
|
|
sir[2] = (p & 0x0000ff);
|
2020-04-16 14:52:04 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
rinsum += sir[0];
|
|
|
|
ginsum += sir[1];
|
|
|
|
binsum += sir[2];
|
2020-04-16 14:52:04 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
rsum += rinsum;
|
|
|
|
gsum += ginsum;
|
|
|
|
bsum += binsum;
|
2020-04-16 14:52:04 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
stackpointer = (stackpointer + 1) % div;
|
|
|
|
sir = stack[(stackpointer) % div];
|
2020-04-16 14:52:04 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
routsum += sir[0];
|
|
|
|
goutsum += sir[1];
|
|
|
|
boutsum += sir[2];
|
2020-04-16 14:52:04 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
rinsum -= sir[0];
|
|
|
|
ginsum -= sir[1];
|
|
|
|
binsum -= sir[2];
|
2020-04-16 14:52:04 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
yi++;
|
|
|
|
}
|
|
|
|
yw += w;
|
|
|
|
}
|
|
|
|
for (x = 0; x < w; x++) {
|
|
|
|
rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0;
|
|
|
|
yp = -radius * w;
|
|
|
|
for (i = -radius; i <= radius; i++) {
|
|
|
|
yi = Math.max(0, yp) + x;
|
2020-04-16 14:52:04 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
sir = stack[i + radius];
|
2020-04-16 14:52:04 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
sir[0] = r[yi];
|
|
|
|
sir[1] = g[yi];
|
|
|
|
sir[2] = b[yi];
|
2020-04-16 14:52:04 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
rbs = r1 - Math.abs(i);
|
2020-04-16 14:52:04 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
rsum += r[yi] * rbs;
|
|
|
|
gsum += g[yi] * rbs;
|
|
|
|
bsum += b[yi] * rbs;
|
2020-04-16 14:52:04 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
if (i > 0) {
|
|
|
|
rinsum += sir[0];
|
|
|
|
ginsum += sir[1];
|
|
|
|
binsum += sir[2];
|
|
|
|
} else {
|
|
|
|
routsum += sir[0];
|
|
|
|
goutsum += sir[1];
|
|
|
|
boutsum += sir[2];
|
|
|
|
}
|
2020-04-16 14:52:04 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
if (i < hm) {
|
|
|
|
yp += w;
|
2020-04-16 14:52:04 +00:00
|
|
|
}
|
2020-10-06 08:46:04 +00:00
|
|
|
}
|
|
|
|
yi = x;
|
|
|
|
stackpointer = radius;
|
|
|
|
for (y = 0; y < h; y++) {
|
|
|
|
// Preserve alpha channel: ( 0xff000000 & pix[yi] )
|
|
|
|
pix[yi] = (0xff000000 & pix[yi]) | (dv[rsum] << 16) | (dv[gsum] << 8) | dv[bsum];
|
|
|
|
|
|
|
|
rsum -= routsum;
|
|
|
|
gsum -= goutsum;
|
|
|
|
bsum -= boutsum;
|
|
|
|
|
|
|
|
stackstart = stackpointer - radius + div;
|
|
|
|
sir = stack[stackstart % div];
|
|
|
|
|
|
|
|
routsum -= sir[0];
|
|
|
|
goutsum -= sir[1];
|
|
|
|
boutsum -= sir[2];
|
|
|
|
|
|
|
|
if (x == 0) {
|
|
|
|
vmin[y] = Math.min(y + r1, hm) * w;
|
|
|
|
}
|
|
|
|
p = x + vmin[y];
|
2020-04-16 18:13:12 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
sir[0] = r[p];
|
|
|
|
sir[1] = g[p];
|
|
|
|
sir[2] = b[p];
|
2020-04-16 14:52:04 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
rinsum += sir[0];
|
|
|
|
ginsum += sir[1];
|
|
|
|
binsum += sir[2];
|
2020-04-16 18:13:12 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
rsum += rinsum;
|
|
|
|
gsum += ginsum;
|
|
|
|
bsum += binsum;
|
2020-04-16 14:52:04 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
stackpointer = (stackpointer + 1) % div;
|
|
|
|
sir = stack[stackpointer];
|
2020-04-16 18:13:12 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
routsum += sir[0];
|
|
|
|
goutsum += sir[1];
|
|
|
|
boutsum += sir[2];
|
2020-04-16 14:52:04 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
rinsum -= sir[0];
|
|
|
|
ginsum -= sir[1];
|
|
|
|
binsum -= sir[2];
|
2020-04-16 18:13:12 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
yi += w;
|
|
|
|
}
|
2020-04-16 14:52:04 +00:00
|
|
|
}
|
2020-04-16 18:13:12 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
bitmap.setPixels(pix, 0, w, 0, 0, w, h);
|
|
|
|
|
|
|
|
return (bitmap);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static Bitmap getRoundedCornerBitmap(Bitmap bitmap, int pixels) {
|
|
|
|
Bitmap output =
|
|
|
|
Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Bitmap.Config.ARGB_8888);
|
|
|
|
Canvas canvas = new Canvas(output);
|
|
|
|
|
|
|
|
final int color = 0xff424242;
|
|
|
|
final Paint paint = new Paint();
|
|
|
|
final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight());
|
|
|
|
// final ScreenSize rectF = new ScreenSize(rect);
|
|
|
|
final float roundPx = pixels;
|
|
|
|
|
|
|
|
paint.setAntiAlias(true);
|
|
|
|
canvas.drawARGB(0, 0, 0, 0);
|
|
|
|
paint.setColor(color);
|
|
|
|
// canvas.drawRoundRect(rectF, roundPx, roundPx, paint);
|
|
|
|
canvas.drawPath(
|
|
|
|
BitmapEditor.RoundedRect(
|
|
|
|
0, 0, bitmap.getWidth(), bitmap.getHeight(), roundPx, roundPx, false),
|
|
|
|
paint);
|
|
|
|
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
|
|
|
|
canvas.drawBitmap(bitmap, rect, rect, paint);
|
|
|
|
|
|
|
|
return output;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* getResizedBitmap method is used to Resized the Image according to custom width and height
|
|
|
|
*
|
|
|
|
* @param image
|
|
|
|
* @param newHeight (new desired height)
|
|
|
|
* @param newWidth (new desired Width)
|
|
|
|
* @return image (new resized image)
|
|
|
|
*/
|
|
|
|
public static Bitmap getResizedBitmap(Bitmap image, int newHeight, int newWidth) {
|
|
|
|
int width = image.getWidth();
|
|
|
|
int height = image.getHeight();
|
|
|
|
float scaleWidth = ((float) newWidth) / width;
|
|
|
|
float scaleHeight = ((float) newHeight) / height;
|
|
|
|
// create A matrix for the manipulation
|
|
|
|
Matrix matrix = new Matrix();
|
|
|
|
// onTap the bit map
|
|
|
|
matrix.postScale(scaleWidth, scaleHeight);
|
|
|
|
// recreate the new Bitmap
|
|
|
|
Bitmap resizedBitmap = Bitmap.createBitmap(image, 0, 0, width, height, matrix, false);
|
|
|
|
return resizedBitmap;
|
|
|
|
}
|
|
|
|
|
|
|
|
public static boolean TrueIfBitmapBigger(Bitmap bitmap, int size) {
|
|
|
|
int sizeBitmap =
|
|
|
|
(bitmap.getHeight() > bitmap.getWidth()) ? bitmap.getHeight() : bitmap.getWidth();
|
|
|
|
return sizeBitmap > size;
|
|
|
|
}
|
|
|
|
|
|
|
|
public static Bitmap GetRoundedBitmapWithBlurShadow(
|
|
|
|
Bitmap original, int paddingTop, int paddingBottom, int paddingLeft, int paddingRight) {
|
|
|
|
int original_width = original.getWidth();
|
|
|
|
int orginal_height = original.getHeight();
|
|
|
|
int bitmap_width = original_width + paddingLeft + paddingRight;
|
|
|
|
int bitmap_height = orginal_height + paddingTop + paddingBottom;
|
|
|
|
Bitmap bitmap = Bitmap.createBitmap(bitmap_width, bitmap_height, Bitmap.Config.ARGB_8888);
|
|
|
|
Canvas canvas = new Canvas(bitmap);
|
|
|
|
Paint paint = new Paint();
|
|
|
|
paint.setStyle(Paint.Style.FILL);
|
|
|
|
// paint.setAlpha(60);
|
|
|
|
// canvas.drawRect(0,0,bitmap_width,bitmap_height,paint);
|
|
|
|
paint.setAntiAlias(true);
|
|
|
|
canvas.drawBitmap(original, paddingLeft, paddingTop, paint);
|
|
|
|
Bitmap blurred_bitmap = getBlurredWithGoodPerformance(bitmap, 1, 6, 4);
|
|
|
|
canvas.setBitmap(null);
|
|
|
|
bitmap.recycle();
|
|
|
|
return blurred_bitmap;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Activity.
|
|
|
|
// |
|
|
|
|
// Original bitmap.
|
|
|
|
// |
|
|
|
|
// | To make the blur background, the original must to padding.
|
|
|
|
// |
|
|
|
|
// | | | |
|
|
|
|
// |
|
|
|
|
// V
|
|
|
|
// V V V V
|
|
|
|
// V
|
|
|
|
public static Bitmap GetRoundedBitmapWithBlurShadow(
|
|
|
|
Context context,
|
|
|
|
Bitmap original,
|
|
|
|
int paddingTop,
|
|
|
|
int paddingBottom,
|
|
|
|
int paddingLeft,
|
|
|
|
int paddingRight,
|
|
|
|
int TopBack // this value makes the overview bitmap is higher or belower the background.
|
|
|
|
,
|
|
|
|
int alphaBlurBackground // this is the alpha of the background Bitmap, you need A number
|
|
|
|
// between 0 -> 255, the value recommend is 180.
|
|
|
|
,
|
|
|
|
int valueBlurBackground // this is the value used to blur the background Bitmap, the
|
|
|
|
// recommended one is 12.
|
|
|
|
,
|
|
|
|
int valueSaturationBlurBackground // this is the value used to background Bitmap more
|
|
|
|
// colorful, if valueBlur is 12, the valudeSaturation should
|
|
|
|
// be 2.
|
|
|
|
) {
|
|
|
|
int original_width = original.getWidth();
|
|
|
|
int orginal_height = original.getHeight();
|
|
|
|
int bitmap_width = original_width + paddingLeft + paddingRight;
|
|
|
|
int bitmap_height = orginal_height + paddingTop + paddingBottom;
|
|
|
|
Bitmap bitmap = Bitmap.createBitmap(bitmap_width, bitmap_height, Bitmap.Config.ARGB_8888);
|
|
|
|
Canvas canvas = new Canvas(bitmap);
|
|
|
|
Paint paint = new Paint();
|
|
|
|
paint.setStyle(Paint.Style.FILL);
|
|
|
|
paint.setAntiAlias(true);
|
|
|
|
canvas.drawBitmap(original, paddingLeft, paddingTop, paint);
|
|
|
|
Bitmap blurred_bitmap =
|
|
|
|
getBlurredWithGoodPerformance(
|
|
|
|
context, bitmap, 1, valueBlurBackground, valueSaturationBlurBackground);
|
|
|
|
// Bitmap blurred_bitmap= getBlurredWithGoodPerformance(context, bitmap,1,15,3);
|
|
|
|
Bitmap end_bitmap = Bitmap.createBitmap(bitmap_width, bitmap_height, Bitmap.Config.ARGB_8888);
|
|
|
|
canvas.setBitmap(end_bitmap);
|
|
|
|
paint.setAlpha(alphaBlurBackground);
|
|
|
|
|
|
|
|
canvas.drawBitmap(
|
|
|
|
blurred_bitmap,
|
|
|
|
new Rect(0, 0, blurred_bitmap.getWidth(), blurred_bitmap.getHeight()),
|
|
|
|
new Rect(0, 0, bitmap_width, bitmap_height),
|
|
|
|
paint);
|
|
|
|
paint.setAlpha(255);
|
|
|
|
|
|
|
|
canvas.drawBitmap(bitmap, 0, TopBack, paint); // drawVisualWave cái lớn
|
|
|
|
canvas.setBitmap(null);
|
|
|
|
blurred_bitmap.recycle();
|
|
|
|
bitmap.recycle();
|
|
|
|
return end_bitmap;
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void setBitmapforImageView(ImageView imv, Bitmap apply) {
|
|
|
|
Bitmap old = ((BitmapDrawable) imv.getDrawable()).getBitmap();
|
|
|
|
imv.setImageBitmap(apply);
|
|
|
|
if (old != null) old.recycle();
|
|
|
|
}
|
|
|
|
|
|
|
|
public static Bitmap getBlurredWithGoodPerformance(
|
|
|
|
Bitmap bitmap, int scale, int radius, int saturation) {
|
|
|
|
BitmapFactory.Options options = new BitmapFactory.Options();
|
|
|
|
Bitmap bitmap1 = getResizedBitmap(bitmap, 50, 50);
|
|
|
|
Bitmap updateSatBitmap = updateSat(bitmap1, saturation);
|
|
|
|
Bitmap blurredBitmap = FastBlurSupportAlpha(updateSatBitmap, scale, radius);
|
|
|
|
|
|
|
|
updateSatBitmap.recycle();
|
|
|
|
bitmap1.recycle();
|
|
|
|
return blurredBitmap;
|
|
|
|
}
|
|
|
|
|
|
|
|
public static Path RoundedRect(
|
|
|
|
float left,
|
|
|
|
float top,
|
|
|
|
float right,
|
|
|
|
float bottom,
|
|
|
|
float rx,
|
|
|
|
float ry,
|
|
|
|
boolean conformToOriginalPost) {
|
|
|
|
Path path = new Path();
|
|
|
|
if (rx < 0) rx = 0;
|
|
|
|
if (ry < 0) ry = 0;
|
|
|
|
float width = right - left;
|
|
|
|
float height = bottom - top;
|
|
|
|
if (rx > width / 2) rx = width / 2;
|
|
|
|
if (ry > height / 2) ry = height / 2;
|
|
|
|
float widthMinusCorners = (width - (2 * rx)); // do dai phan "thang" cua chieu rong
|
|
|
|
float heightMinusCorners = (height - (2 * ry)); // do dai phan "thang" cua chieu dai
|
|
|
|
|
|
|
|
path.moveTo(right, top + ry); // bat dau tu day
|
|
|
|
path.rQuadTo(0, -ry, -rx, -ry); // y-right corner
|
|
|
|
path.rLineTo(-widthMinusCorners, 0);
|
|
|
|
path.rQuadTo(-rx, 0, -rx, ry); // y-x corner
|
|
|
|
path.rLineTo(0, heightMinusCorners);
|
|
|
|
|
|
|
|
if (conformToOriginalPost) {
|
|
|
|
path.rLineTo(0, ry);
|
|
|
|
path.rLineTo(width, 0);
|
|
|
|
path.rLineTo(0, -ry);
|
|
|
|
} else {
|
|
|
|
|
|
|
|
path.rQuadTo(0, ry, rx, ry); // bottom-x corner
|
|
|
|
path.rLineTo(widthMinusCorners, 0);
|
|
|
|
path.rQuadTo(rx, 0, rx, -ry); // bottom-right corner
|
2020-04-16 14:52:04 +00:00
|
|
|
}
|
2020-04-16 18:13:12 +00:00
|
|
|
|
2020-10-06 08:46:04 +00:00
|
|
|
path.rLineTo(0, -heightMinusCorners);
|
|
|
|
|
|
|
|
path.close(); // Given close, last lineto can be removed.
|
|
|
|
|
|
|
|
return path;
|
|
|
|
}
|
|
|
|
|
|
|
|
public static int mixTwoColors(int color1, int color2, float amount) {
|
|
|
|
final byte ALPHA_CHANNEL = 24;
|
|
|
|
final byte RED_CHANNEL = 16;
|
|
|
|
final byte GREEN_CHANNEL = 8;
|
|
|
|
final byte BLUE_CHANNEL = 0;
|
|
|
|
|
|
|
|
final float inverseAmount = 1.0f - amount;
|
|
|
|
|
|
|
|
int a =
|
|
|
|
((int)
|
|
|
|
(((float) (color1 >> ALPHA_CHANNEL & 0xff) * amount)
|
|
|
|
+ ((float) (color2 >> ALPHA_CHANNEL & 0xff) * inverseAmount)))
|
|
|
|
& 0xff;
|
|
|
|
int r =
|
|
|
|
((int)
|
|
|
|
(((float) (color1 >> RED_CHANNEL & 0xff) * amount)
|
|
|
|
+ ((float) (color2 >> RED_CHANNEL & 0xff) * inverseAmount)))
|
|
|
|
& 0xff;
|
|
|
|
int g =
|
|
|
|
((int)
|
|
|
|
(((float) (color1 >> GREEN_CHANNEL & 0xff) * amount)
|
|
|
|
+ ((float) (color2 >> GREEN_CHANNEL & 0xff) * inverseAmount)))
|
|
|
|
& 0xff;
|
|
|
|
int b =
|
|
|
|
((int) (((float) (color1 & 0xff) * amount) + ((float) (color2 & 0xff) * inverseAmount)))
|
|
|
|
& 0xff;
|
|
|
|
|
|
|
|
return a << ALPHA_CHANNEL | r << RED_CHANNEL | g << GREEN_CHANNEL | b << BLUE_CHANNEL;
|
|
|
|
}
|
|
|
|
|
|
|
|
public static Bitmap getBlurredWithGoodPerformance(
|
|
|
|
Context context, Bitmap bitmap, int scale, int radius, float saturation) {
|
|
|
|
Bitmap bitmap1 = getResizedBitmap(bitmap, 150, 150);
|
|
|
|
Bitmap updateSatBimap = updateSat(bitmap1, saturation);
|
|
|
|
Bitmap blurredBitmap = BlurBitmapWithRenderScript(context, updateSatBimap, radius);
|
|
|
|
updateSatBimap.recycle();
|
|
|
|
bitmap1.recycle();
|
|
|
|
return blurredBitmap;
|
|
|
|
}
|
|
|
|
|
|
|
|
public static Bitmap getBlurredBimapWithRenderScript(
|
|
|
|
Context context, Bitmap bitmapOriginal, float radius) {
|
|
|
|
// define this only once if blurring multiple times
|
|
|
|
RenderScript rs = RenderScript.create(context);
|
|
|
|
|
|
|
|
// this will blur the bitmapOriginal with A radius of 8 and save it in bitmapOriginal
|
|
|
|
final Allocation input =
|
|
|
|
Allocation.createFromBitmap(
|
|
|
|
rs, bitmapOriginal); // use this constructor for best performance, because it uses
|
|
|
|
// USAGE_SHARED mode which reuses memory
|
|
|
|
final Allocation output = Allocation.createTyped(rs, input.getType());
|
|
|
|
final ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
|
|
|
|
script.setRadius(radius);
|
|
|
|
script.setInput(input);
|
|
|
|
script.forEach(output);
|
|
|
|
output.copyTo(bitmapOriginal);
|
|
|
|
return bitmapOriginal;
|
|
|
|
}
|
|
|
|
|
|
|
|
public static Bitmap BlurBitmapWithRenderScript(Context context, Bitmap bitmap, float radius) {
|
|
|
|
// Let's create an empty bitmap with the same size of the bitmap we want to blur
|
|
|
|
Bitmap outBitmap =
|
|
|
|
Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Bitmap.Config.ARGB_8888);
|
|
|
|
|
|
|
|
// Instantiate A new Renderscript
|
|
|
|
RenderScript rs = RenderScript.create(context);
|
|
|
|
|
|
|
|
// Create an Intrinsic Blur Script using the Renderscript
|
|
|
|
ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
|
|
|
|
|
|
|
|
// Create the Allocations (in/out) with the Renderscript and the in/out bitmaps
|
|
|
|
Allocation allIn = Allocation.createFromBitmap(rs, bitmap);
|
|
|
|
Allocation allOut = Allocation.createFromBitmap(rs, outBitmap);
|
|
|
|
// Set the radius of the blur
|
|
|
|
blurScript.setRadius(radius);
|
|
|
|
|
|
|
|
// Perform the Renderscript
|
|
|
|
blurScript.setInput(allIn);
|
|
|
|
blurScript.forEach(allOut);
|
|
|
|
|
|
|
|
// Copy the final bitmap created by the out Allocation to the outBitmap
|
|
|
|
allOut.copyTo(outBitmap);
|
|
|
|
|
|
|
|
// recycle the original bitmap
|
|
|
|
|
|
|
|
// After finishing everything, we destroy the Renderscript.
|
|
|
|
rs.destroy();
|
|
|
|
|
|
|
|
return outBitmap;
|
|
|
|
}
|
|
|
|
|
|
|
|
public static Drawable covertBitmapToDrawable(Context context, Bitmap bitmap) {
|
|
|
|
Drawable d = new BitmapDrawable(context.getResources(), bitmap);
|
|
|
|
return d;
|
|
|
|
}
|
|
|
|
|
|
|
|
public static Bitmap convertDrawableToBitmap(Drawable drawable) {
|
|
|
|
if (drawable instanceof BitmapDrawable) {
|
|
|
|
return ((BitmapDrawable) drawable).getBitmap();
|
2020-04-16 14:52:04 +00:00
|
|
|
}
|
2020-10-06 08:46:04 +00:00
|
|
|
Bitmap bitmap =
|
|
|
|
Bitmap.createBitmap(
|
|
|
|
drawable.getIntrinsicWidth(), drawable.getIntrinsicHeight(), Bitmap.Config.ARGB_8888);
|
|
|
|
Canvas canvas = new Canvas(bitmap);
|
|
|
|
drawable.setBounds(0, 0, canvas.getWidth(), canvas.getHeight());
|
|
|
|
drawable.draw(canvas);
|
|
|
|
return bitmap;
|
|
|
|
}
|
|
|
|
|
|
|
|
public static Bitmap changeBitmapColor(Bitmap sourceBitmap, int color) {
|
|
|
|
Bitmap resultBitmap = sourceBitmap.copy(sourceBitmap.getConfig(), true);
|
|
|
|
Paint paint = new Paint();
|
|
|
|
ColorFilter filter = new PorterDuffColorFilter(color, PorterDuff.Mode.SRC_IN);
|
|
|
|
paint.setColorFilter(filter);
|
|
|
|
Canvas canvas = new Canvas(resultBitmap);
|
|
|
|
canvas.drawBitmap(resultBitmap, 0, 0, paint);
|
|
|
|
return resultBitmap;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @param mode
|
|
|
|
* @return 0 : CLEAR <br>
|
|
|
|
* 1 : SRC <br>
|
|
|
|
* 2 : DST <br>
|
|
|
|
* 3 : SRC_OVER <br>
|
|
|
|
* 4 : DST_OVER <br>
|
|
|
|
* 5 : SRC_IN <br>
|
|
|
|
* 6 : DST_IN <br>
|
|
|
|
* 7 : SRC_OUT <br>
|
|
|
|
* 8 : DST_OUT <br>
|
|
|
|
* 9 : SRC_ATOP <br>
|
|
|
|
* 10 : DST_ATOP <br>
|
|
|
|
* 11 : XOR <br>
|
|
|
|
* 12 : ADD <br>
|
|
|
|
* 13 : MULTIPLY <br>
|
|
|
|
* 14 : SCREEN <br>
|
|
|
|
* 15 : OVERLAY <br>
|
|
|
|
* 16 : DARKEN <br>
|
|
|
|
* 17 : LIGHTEN
|
|
|
|
*/
|
|
|
|
public static PorterDuff.Mode getPorterMode(int mode) {
|
|
|
|
switch (mode) {
|
|
|
|
default:
|
|
|
|
case 0:
|
|
|
|
return PorterDuff.Mode.CLEAR;
|
|
|
|
case 1:
|
|
|
|
return PorterDuff.Mode.SRC;
|
|
|
|
case 2:
|
|
|
|
return PorterDuff.Mode.DST;
|
|
|
|
case 3:
|
|
|
|
return PorterDuff.Mode.SRC_OVER;
|
|
|
|
case 4:
|
|
|
|
return PorterDuff.Mode.DST_OVER;
|
|
|
|
case 5:
|
|
|
|
return PorterDuff.Mode.SRC_IN;
|
|
|
|
case 6:
|
|
|
|
return PorterDuff.Mode.DST_IN;
|
|
|
|
case 7:
|
|
|
|
return PorterDuff.Mode.SRC_OUT;
|
|
|
|
case 8:
|
|
|
|
return PorterDuff.Mode.DST_OUT;
|
|
|
|
case 9:
|
|
|
|
return PorterDuff.Mode.SRC_ATOP;
|
|
|
|
case 10:
|
|
|
|
return PorterDuff.Mode.DST_ATOP;
|
|
|
|
case 11:
|
|
|
|
return PorterDuff.Mode.XOR;
|
|
|
|
case 16:
|
|
|
|
return PorterDuff.Mode.DARKEN;
|
|
|
|
case 17:
|
|
|
|
return PorterDuff.Mode.LIGHTEN;
|
|
|
|
case 13:
|
|
|
|
return PorterDuff.Mode.MULTIPLY;
|
|
|
|
case 14:
|
|
|
|
return PorterDuff.Mode.SCREEN;
|
|
|
|
case 12:
|
|
|
|
return PorterDuff.Mode.ADD;
|
|
|
|
case 15:
|
|
|
|
return PorterDuff.Mode.OVERLAY;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void applyNewColor4Bitmap(
|
|
|
|
Context context, int[] idBitmaps, ImageView[] imageViews, int color, float alpha) {
|
|
|
|
android.content.res.Resources resource = context.getResources();
|
|
|
|
int size = idBitmaps.length;
|
|
|
|
Bitmap usingBitmap, resultBitmap;
|
|
|
|
for (int i = 0; i < size; i++) {
|
|
|
|
usingBitmap = BitmapFactory.decodeResource(resource, idBitmaps[i]);
|
|
|
|
resultBitmap = changeBitmapColor(usingBitmap, color);
|
|
|
|
imageViews[i].setImageBitmap(resultBitmap);
|
|
|
|
imageViews[i].setAlpha(alpha);
|
2020-04-16 14:52:04 +00:00
|
|
|
}
|
2020-10-06 08:46:04 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
public static void applyNewColor4Bitmap(
|
|
|
|
Context context, int idBitmap, ImageView applyView, int color, float alpha) {
|
|
|
|
|
|
|
|
android.content.res.Resources resource = context.getResources();
|
|
|
|
Bitmap usingBitmap = BitmapFactory.decodeResource(resource, idBitmap);
|
|
|
|
Bitmap resultBitmap = changeBitmapColor(usingBitmap, color);
|
|
|
|
applyView.setImageBitmap(resultBitmap);
|
|
|
|
applyView.setAlpha(alpha);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static Bitmap getBitmapFromView(View view) {
|
|
|
|
Bitmap bitmap = Bitmap.createBitmap(view.getWidth(), view.getHeight(), Bitmap.Config.ARGB_8888);
|
|
|
|
Canvas c = new Canvas(bitmap);
|
|
|
|
view.layout(view.getLeft(), view.getTop(), view.getRight(), view.getBottom());
|
|
|
|
view.draw(c);
|
|
|
|
return bitmap;
|
|
|
|
}
|
|
|
|
|
|
|
|
public static Bitmap getBitmapFromView(View view, int left, int top, int right, int bottom) {
|
|
|
|
Bitmap bitmap = Bitmap.createBitmap(view.getWidth(), view.getHeight(), Bitmap.Config.ARGB_8888);
|
|
|
|
Canvas c = new Canvas(bitmap);
|
|
|
|
view.layout(left, top, right, bottom);
|
|
|
|
view.draw(c);
|
|
|
|
return bitmap;
|
|
|
|
}
|
|
|
|
|
|
|
|
public static Bitmap getBackgroundBitmapAViewWithParent(View childView, View parentView) {
|
|
|
|
int[] pos_child = new int[2];
|
|
|
|
childView.getLocationOnScreen(pos_child);
|
|
|
|
return getBitmapFromView(
|
|
|
|
parentView, pos_child[0], pos_child[1], parentView.getRight(), parentView.getBottom());
|
|
|
|
}
|
|
|
|
|
|
|
|
public static Bitmap getBackgroundBlurAViewWithParent(
|
|
|
|
Activity activity, View childView, View parentView) {
|
|
|
|
Bitmap b1 = getBackgroundBitmapAViewWithParent(childView, parentView);
|
|
|
|
Bitmap b2 = getBlurredWithGoodPerformance(activity, b1, 1, 8, 2);
|
|
|
|
b1.recycle();
|
|
|
|
return b2;
|
|
|
|
}
|
|
|
|
}
|