d89ed47616
There was a much, much simpler way of achieving the same thing. Bug: 8583091 Change-Id: I8882f389312caad3b17335672892a31d30cd00bc
246 lines
10 KiB
Java
246 lines
10 KiB
Java
/*
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* Copyright (C) 2012 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.inputmethod.latin;
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import android.content.Context;
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import android.content.SharedPreferences;
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import android.os.Looper;
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import android.os.MessageQueue;
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import android.preference.PreferenceManager;
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import android.test.ServiceTestCase;
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import android.text.InputType;
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import android.text.SpannableStringBuilder;
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import android.text.style.CharacterStyle;
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import android.text.style.SuggestionSpan;
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import android.view.LayoutInflater;
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import android.view.View;
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import android.view.ViewGroup;
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import android.view.inputmethod.EditorInfo;
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import android.view.inputmethod.InputConnection;
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import android.widget.FrameLayout;
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import android.widget.TextView;
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import com.android.inputmethod.keyboard.Key;
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import com.android.inputmethod.keyboard.Keyboard;
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import com.android.inputmethod.latin.SuggestedWords.SuggestedWordInfo;
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import java.util.Locale;
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public class InputTestsBase extends ServiceTestCase<LatinIME> {
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private static final String PREF_DEBUG_MODE = "debug_mode";
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// The message that sets the underline is posted with a 100 ms delay
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protected static final int DELAY_TO_WAIT_FOR_UNDERLINE = 200;
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protected LatinIME mLatinIME;
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protected Keyboard mKeyboard;
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protected MyTextView mTextView;
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protected View mInputView;
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protected InputConnection mInputConnection;
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// A helper class to ease span tests
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public static class SpanGetter {
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final SpannableStringBuilder mInputText;
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final CharacterStyle mSpan;
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final int mStart;
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final int mEnd;
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// The supplied CharSequence should be an instance of SpannableStringBuilder,
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// and it should contain exactly zero or one span. Otherwise, an exception
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// is thrown.
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public SpanGetter(final CharSequence inputText,
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final Class<? extends CharacterStyle> spanType) {
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mInputText = (SpannableStringBuilder)inputText;
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final CharacterStyle[] spans =
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mInputText.getSpans(0, mInputText.length(), spanType);
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if (0 == spans.length) {
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mSpan = null;
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mStart = -1;
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mEnd = -1;
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} else if (1 == spans.length) {
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mSpan = spans[0];
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mStart = mInputText.getSpanStart(mSpan);
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mEnd = mInputText.getSpanEnd(mSpan);
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} else {
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throw new RuntimeException("Expected one span, found " + spans.length);
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}
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}
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public boolean isAutoCorrectionIndicator() {
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return (mSpan instanceof SuggestionSpan) &&
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0 != (SuggestionSpan.FLAG_AUTO_CORRECTION & ((SuggestionSpan)mSpan).getFlags());
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}
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public String[] getSuggestions() {
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return ((SuggestionSpan)mSpan).getSuggestions();
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}
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}
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// A helper class to increase control over the TextView
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public static class MyTextView extends TextView {
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public Locale mCurrentLocale;
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public MyTextView(final Context c) {
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super(c);
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}
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public void onAttachedToWindow() {
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super.onAttachedToWindow();
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}
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public Locale getTextServicesLocale() {
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// This method is necessary because TextView is asking this method for the language
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// to check the spell in. If we don't override this, the spell checker will run in
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// whatever language the keyboard is currently set on the test device, ignoring any
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// settings we do inside the tests.
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return mCurrentLocale;
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}
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}
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public InputTestsBase() {
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super(LatinIME.class);
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}
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// TODO: Isn't there a way to make this generic somehow? We can take a <T> and return a <T>
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// but we'd have to dispatch types on editor.put...() functions
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protected boolean setBooleanPreference(final String key, final boolean value,
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final boolean defaultValue) {
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final SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(mLatinIME);
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final boolean previousSetting = prefs.getBoolean(key, defaultValue);
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final SharedPreferences.Editor editor = prefs.edit();
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editor.putBoolean(key, value);
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editor.commit();
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return previousSetting;
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}
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// returns the previous setting value
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protected boolean setDebugMode(final boolean value) {
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return setBooleanPreference(PREF_DEBUG_MODE, value, false);
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}
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@Override
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protected void setUp() throws Exception {
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super.setUp();
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mTextView = new MyTextView(getContext());
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final int inputType = InputType.TYPE_CLASS_TEXT | InputType.TYPE_TEXT_FLAG_AUTO_CORRECT
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| InputType.TYPE_TEXT_FLAG_MULTI_LINE;
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mTextView.setInputType(inputType);
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mTextView.setEnabled(true);
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setupService();
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mLatinIME = getService();
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final boolean previousDebugSetting = setDebugMode(true);
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mLatinIME.onCreate();
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setDebugMode(previousDebugSetting);
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final EditorInfo ei = new EditorInfo();
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final InputConnection ic = mTextView.onCreateInputConnection(ei);
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final LayoutInflater inflater =
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(LayoutInflater)getContext().getSystemService(Context.LAYOUT_INFLATER_SERVICE);
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final ViewGroup vg = new FrameLayout(getContext());
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mInputView = inflater.inflate(R.layout.input_view, vg);
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mLatinIME.onCreateInputMethodInterface().startInput(ic, ei);
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mLatinIME.setInputView(mInputView);
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mLatinIME.onBindInput();
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mLatinIME.onCreateInputView();
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mLatinIME.onStartInputView(ei, false);
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mInputConnection = ic;
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changeLanguage("en_US");
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}
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// We need to run the messages added to the handler from LatinIME. The only way to do
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// that is to call Looper#loop() on the right looper, so we're going to get the looper
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// object and call #loop() here. The messages in the handler actually run on the UI
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// thread of the keyboard by design of the handler, so we want to call it synchronously
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// on the same thread that the tests are running on to mimic the actual environment as
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// closely as possible.
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// Now, Looper#loop() never exits in normal operation unless the Looper#quit() method
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// is called, which has a lot of bad side effects. We can however just throw an exception
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// in the runnable which will unwind the stack and allow us to exit.
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private final class InterruptRunMessagesException extends RuntimeException {
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// Empty class
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}
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protected void runMessages() {
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mLatinIME.mHandler.post(new Runnable() {
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@Override
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public void run() {
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throw new InterruptRunMessagesException();
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}
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});
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try {
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Looper.loop();
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} catch (InterruptRunMessagesException e) {
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// Resume normal operation
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}
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}
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// type(int) and type(String): helper methods to send a code point resp. a string to LatinIME.
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protected void type(final int codePoint) {
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// onPressKey and onReleaseKey are explicitly deactivated here, but they do happen in the
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// code (although multitouch/slide input and other factors make the sequencing complicated).
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// They are supposed to be entirely deconnected from the input logic from LatinIME point of
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// view and only delegates to the parts of the code that care. So we don't include them here
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// to keep these tests as pinpoint as possible and avoid bringing it too many dependencies,
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// but keep them in mind if something breaks. Commenting them out as is should work.
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//mLatinIME.onPressKey(codePoint);
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for (final Key key : mKeyboard.mKeys) {
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if (key.mCode == codePoint) {
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final int x = key.mX + key.mWidth / 2;
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final int y = key.mY + key.mHeight / 2;
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mLatinIME.onCodeInput(codePoint, x, y);
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return;
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}
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}
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mLatinIME.onCodeInput(codePoint, Constants.NOT_A_COORDINATE, Constants.NOT_A_COORDINATE);
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//mLatinIME.onReleaseKey(codePoint, false);
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}
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protected void type(final String stringToType) {
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for (int i = 0; i < stringToType.length(); i = stringToType.offsetByCodePoints(i, 1)) {
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type(stringToType.codePointAt(i));
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}
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}
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protected void waitForDictionaryToBeLoaded() {
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int remainingAttempts = 300;
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while (remainingAttempts > 0 && mLatinIME.mSuggest.isCurrentlyWaitingForMainDictionary()) {
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try {
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Thread.sleep(200);
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} catch (InterruptedException e) {
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// Don't do much
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} finally {
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--remainingAttempts;
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}
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}
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if (!mLatinIME.mSuggest.hasMainDictionary()) {
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throw new RuntimeException("Can't initialize the main dictionary");
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}
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}
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protected void changeLanguage(final String locale) {
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mTextView.mCurrentLocale = LocaleUtils.constructLocaleFromString(locale);
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SubtypeSwitcher.getInstance().forceLocale(mTextView.mCurrentLocale);
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mLatinIME.loadKeyboard();
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mKeyboard = mLatinIME.mKeyboardSwitcher.getKeyboard();
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waitForDictionaryToBeLoaded();
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}
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protected void pickSuggestionManually(final int index, final String suggestion) {
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mLatinIME.pickSuggestionManually(index, new SuggestedWordInfo(suggestion, 1,
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SuggestedWordInfo.KIND_CORRECTION, "main"));
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}
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// Helper to avoid writing the try{}catch block each time
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protected static void sleep(final int milliseconds) {
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try {
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Thread.sleep(milliseconds);
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} catch (InterruptedException e) {}
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}
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}
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