Remove voodoo magic.

There was a much, much simpler way of achieving the same thing.

Bug: 8583091
Change-Id: I8882f389312caad3b17335672892a31d30cd00bc
main
Jean Chalard 2013-04-12 17:04:54 +09:00
parent d0623ad7f3
commit d89ed47616
1 changed files with 9 additions and 32 deletions

View File

@ -162,45 +162,22 @@ public class InputTestsBase extends ServiceTestCase<LatinIME> {
// on the same thread that the tests are running on to mimic the actual environment as
// closely as possible.
// Now, Looper#loop() never exits in normal operation unless the Looper#quit() method
// is called, so we need to do that at the right time so that #loop() returns at some
// point and we don't end up in an infinite loop.
// After we quit, the looper is still technically ready to process more messages but
// the handler will refuse to enqueue any because #quit() has been called and it
// explicitly tests for it on message enqueuing, so we'll have to reset it so that
// it lets us continue normal operation.
// is called, which has a lot of bad side effects. We can however just throw an exception
// in the runnable which will unwind the stack and allow us to exit.
private final class InterruptRunMessagesException extends RuntimeException {
// Empty class
}
protected void runMessages() {
// Here begins deep magic.
final Looper looper = mLatinIME.mHandler.getLooper();
mLatinIME.mHandler.post(new Runnable() {
@Override
public void run() {
looper.quit();
throw new InterruptRunMessagesException();
}
});
// The only way to get out of Looper#loop() is to call #quit() on it (or on its queue).
// Once #quit() is called remaining messages are not processed, which is why we post
// a message that calls it instead of calling it directly.
Looper.loop();
// Once #quit() has been called, the looper is not functional any more (it used to be,
// but now it SIGSEGV's if it's used again).
// It won't accept creating a new looper for this thread and switching to it...
// ...unless we can trick it into throwing out the old looper and believing it hasn't
// been initialized before.
MessageQueue queue = Looper.myQueue();
try {
// However there is no way of doing it externally, and the static ThreadLocal
// field into which it's stored is private.
// So... get out the big guns.
java.lang.reflect.Field f = Looper.class.getDeclaredField("sThreadLocal");
f.setAccessible(true); // private lolwut
final ThreadLocal<Looper> a = (ThreadLocal<Looper>) f.get(looper);
a.set(null);
looper.prepare();
} catch (NoSuchFieldException e) {
throw new RuntimeException(e);
} catch (IllegalAccessException e) {
throw new RuntimeException(e);
Looper.loop();
} catch (InterruptRunMessagesException e) {
// Resume normal operation
}
}