Tadashi G. Takaoka
8126e79e08
Move key repeat function to PointerTracker
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Change-Id: I26e553692faf48e30e9c43c71fac6980b8432111
2013-08-01 15:45:58 +09:00
Tadashi G. Takaoka
212165b0b8
Clean up PointerTracker a bit
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Change-Id: If4ff87348fbc40f271c68dad255dbc42f9b26eb6
2013-07-31 14:52:18 +09:00
Tadashi G. Takaoka
5c095e59f6
Cancel all ongoing event when onFinishInputView
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Bug: 9334755
Change-Id: If0c2ac49a50f4a529aefeca603569f9413367469
2013-07-25 20:05:39 +09:00
Tadashi G. Takaoka
536438a45e
Restrict bogus events hack to certain classes of tablets
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Bug: 9061320
Change-Id: Ib8c6a5e6db5da99c447bc00867fed51ca959cc3a
2013-07-18 15:49:11 +09:00
Tadashi G. Takaoka
6455172a70
Distinguish key press in repeat key
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Bug: 9859367
Change-Id: Iad643f9785b193e1918a8363de4fefc3b7558bdf
2013-07-16 19:21:16 +09:00
Tadashi G. Takaoka
f87e8f7ec1
Handling key repeat by emulating key press and code input
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This change also eliminates a reference of
AudioAndHapticFeedbackManager from KeyboardSwitcher and MainKeyboard.
Bug: 6522943
Change-Id: Iac42ec8ff00c66deb76a660ffc07477923a58959
2013-07-02 19:50:34 +09:00
Ken Wakasa
e28eba5074
Move util classes to the latin/utils directory
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Change-Id: I1c5b27c8edf231680edb8d96f63b9d04cfc6a6fa
2013-06-24 17:04:40 +09:00
Tadashi G. Takaoka
9552badf3c
Add CODE_CAPSLOCK for long press shift key
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This change utilizes the no panel auto more key feature to implement
long press shift key for shift lock.
Change-Id: I3995d25dc35aea3c67b5aa29299815462eff9cad
2013-06-04 18:20:06 +09:00
Tadashi G. Takaoka
2a9882a433
Rename methods for readability
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Change-Id: I8fc2c90cf8d3dce11740f8e61edf6dfde9b1c116
2013-06-03 17:52:21 +09:00
Tadashi G. Takaoka
009488eaaf
Haptick and audio feedback on key repeat
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Bug: 6522943
Change-Id: I181f7e8722bf1b3042d7f384ae8ebf87f29458a9
2013-05-21 19:48:15 -07:00
Tadashi G. Takaoka
41016acacf
Back to previous keyboard layout by canceling sliding input
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Bug: 8915171
Change-Id: Iabdeb7920f67f89246087c3ee06240406ecfbc3d
2013-05-14 20:28:03 +09:00
Tadashi G. Takaoka
e3b1bdc4f1
Disable functional key while in sliding input mode
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This change registers the functional key when sliding input mode is
end at the functional key itself.
Bug: 8915171
Change-Id: I2031e2aa4ebf33684221fc44d4a808112489724f
2013-05-13 19:39:57 +09:00
Tadashi G. Takaoka
6b0bcfba9b
Merge "Disable long press timer while sliding input mode"
2013-05-13 08:57:56 +00:00
Tadashi G. Takaoka
43ad100d8b
Disable long press timer while sliding input mode
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Bug: 8915171
Change-Id: Id8685f90766c7de55b56476de83abf97150a186d
2013-05-13 17:40:26 +09:00
Tadashi G. Takaoka
ad662adeef
Disable delete key repeating while in slide input mode
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Bug: 8915171
Change-Id: I04f84c29f10abc0207072d2165c75dd20f053f92
2013-05-13 17:23:08 +09:00
Ken Wakasa
cb3bba3c4e
Rename GesturePreviewTrail.java -> GestureTrail.java
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Try reducing some confusions between GesturePreviewTrail.java and GestureTrailsPreview.java
Change-Id: I5fe2ee740cf1b32210530188153f6f6937e34b68
2013-05-13 13:42:22 +09:00
Tadashi G. Takaoka
05124d0193
Move gesture preview trail parameters to resource
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Bug: 7167303
Change-Id: I22b56588dc5a1c9d5eaec3a39b5f32c9e5a8a5b4
2013-05-08 17:51:45 +09:00
Tadashi G. Takaoka
84ac8f31fb
Move empty listner to KeyboardActionListener.Adapter
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Change-Id: Ic7bad73c089de015746c667bbfb2c09bd429a9fc
2013-05-07 16:40:15 +09:00
Tadashi G. Takaoka
13d5da8b88
Don't triger onPress and startLongPressTimer when gesture is canceled
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Bug: 8650846
Change-Id: Ice5ef07d6833422906b0b756206e097f75d1f2db
2013-04-22 19:36:08 +09:00
Tadashi G. Takaoka
1ec4c07a13
Merge "Ignore modifier key while sliding key input"
2013-04-15 06:19:10 +00:00
Tadashi G. Takaoka
8dfbb740e1
Ignore modifier key while sliding key input
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Bug: 8284624
Change-Id: I839d7a769d98f29be647dbe511ba3f73ca44446d
2013-04-15 14:39:02 +09:00
Tadashi G. Takaoka
a91da76683
Suppress calling onPressKey and onReleaseKey while detecting gesture
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Bug: 8284624
Change-Id: I14470bb2373965aefa921b2c94948450bfa438e3
2013-04-15 10:59:54 +09:00
Ken Wakasa
9c3860ce46
Rename ProductionFlag.IS_EXPERIMENTAL to USES_DEVELOPMENT_ONLY_DIAGNOSTICS
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bug: 8393568
Change-Id: Ie5edf44a3627aca9416145aff56bf05bbf2a05f3
2013-03-18 23:15:47 +09:00
Tadashi G. Takaoka
ff961ddf8c
Add preliminary graphics of sliding key input preview
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Bug: 7548583
Change-Id: Idde6a62f9e64458055c99c893b71c02d1adc7b04
2013-01-24 18:14:20 +09:00
Tadashi G. Takaoka
8aa9963a89
Fix Apache license comment
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Change-Id: Ic56167f952a7f4449da366e1e81610e72c966086
2013-01-21 22:23:37 +09:00
Tadashi G. Takaoka
ab334eb646
Add PointerTracker.isOldestPointerInQueue
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Change-Id: Ic6f38253c94067ec7aa7b5add4452fa144fd9352
2013-01-21 18:26:46 +09:00
Tadashi G. Takaoka
b2f5d15250
Cancel update batch input timer only when point is added
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Bug: 7972004
Change-Id: Ie5db5910efba851976da2284cafc69be2910d354
2013-01-10 14:31:07 +09:00
Tadashi G. Takaoka
e56686f43a
Merge "Cancel update batch input timer whenever MotionEvent is received"
2013-01-09 01:12:59 -08:00
Tadashi G. Takaoka
915f348b35
Cancel update batch input timer whenever MotionEvent is received
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Bug: 7911739
Change-Id: Id2cd98385371fd98435943ed66ec5381dfaa48e0
2013-01-09 17:55:42 +09:00
Tadashi G. Takaoka
8353e751ca
Don't cancel gesture typing while more keys keyboard is shown
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Bug: 7964225
Change-Id: I4c572527b6f399282bdd963e38c147c7e69815ac
2013-01-09 16:56:59 +09:00
Tadashi G. Takaoka
7c1e853387
Call onCancelBatchInput only when onStartBatchInput has been called
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This NPE issue (Bug: 7903331) has been introduced by Ie68c7698.
Bug: 7903331
Change-Id: I44884f5608fe47d9db7a2c93a752d17b9ae39a22
2012-12-21 14:31:03 +09:00
Tom Ouyang
ac69ab400d
Refactor more keys menu framework (part 3)
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Make it possible to re-enter gesture input even after triggering the long-press
menu. This is useful for new users who may pause at the start of a word. Works
for both single and bi-manual gestures.
Bug: 7595193
Change-Id: Ieaecfd5385ed6c10ae9347b99c2e35a0de5e895d
2012-12-13 21:45:51 -08:00
Tom Ouyang
35580bad6f
Refactor more keys menu framework (part 2)
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- Integrate pointer tracking between more keys menu, more suggestions menu, and main keyboard.
- Adds multi-touch support for more keys menus. Long press with one finger and select keys with another finger.
Bug: 7508007
Change-Id: I394f28cd79e342d6bcfea573af72aa33b9def00f
2012-12-13 13:17:28 -08:00
Tom Ouyang
fa2d543785
Refactor more keys menu framework (part 1)
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Eliminate use of slower popup window for rendering the more keys menu and more suggestions menu.
These menus are now drawn directly on the preview placer view.
Change-Id: I40638724a6ffde2be4b5d0341d2a5db7ff7be930
2012-12-07 16:34:25 -08:00
Tadashi G. Takaoka
8e2b34cdb2
Cancel batch input when orientation has been changed
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Bug: 7665231
Bug: 7662486
Change-Id: I7b6095026dbf1b9b2f6d3b29f2ab83c462ab374e
2012-12-06 14:24:05 -08:00
Tadashi G. Takaoka
08d8a676c2
Dismiss sliding key input preview when touch event is canceled
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This is a follow up of Id807af31.
Bug: 7662486
Change-Id: I13895140f1214592257d0023c1450875a4885ee9
2012-12-04 16:37:26 +09:00
Tadashi G. Takaoka
84f5816cf1
Merge "Groundwork for sliding key input preview"
2012-12-03 01:19:51 -08:00
Tadashi G. Takaoka
547b638194
Groundwork for sliding key input preview
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Bug: 7548583
Change-Id: Id807af31f581c08ff8074ed1f6766337bea9469f
2012-12-03 18:16:12 +09:00
Tadashi G. Takaoka
6f0a60d10d
Cancel gesture preview update when gesture typing is canceled
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Bug: 7594165
Change-Id: I2854a49b2a2e5d3e36cafc5196191359fd2bf003
2012-12-03 15:04:01 +09:00
Tadashi G. Takaoka
b5fc0e02d0
Cancel update batch input timer when gesture typing has been canceled
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Bug: 7594165
Change-Id: I9dc42919bd196c249c79668570004d3f541cc9ec
2012-11-30 16:30:56 +09:00
Tadashi G. Takaoka
2db9e1c447
Fix typo in method name
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This is a follow up of I6f851248.
Change-Id: I3fe17f3c81ed35e7c38ac9701e73c6b2c1ca8d63
2012-11-28 14:35:37 +09:00
Tadashi G. Takaoka
72fd0968e5
Provide gesture data even if the finger stays still
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Bug: 7595187
Change-Id: I6f85124815f18706b2b2b5b5da2783dffd246e8c
2012-11-27 18:33:16 +09:00
Tadashi G. Takaoka
b3f789799a
Cancel gesture typing by sliding out from keyboard
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Bug: 7594165
Change-Id: I7849d763e49b57716e8418fb8b6f90eca3a5d2ec
2012-11-22 17:49:56 +09:00
Tadashi G. Takaoka
93b5c2ce63
Make sure PointerTrackerQueue is non-null
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Change-Id: I2106cf64bed1472fb39d24e7e5bdee7238a30bfe
2012-11-01 15:26:06 +09:00
Tadashi G. Takaoka
0c8a08c141
Merge "Straighten an if-else-if blocks into if-return blocks"
2012-10-31 21:23:35 -07:00
Tadashi G. Takaoka
a232930d9c
Straighten an if-else-if blocks into if-return blocks
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Change-Id: If3eede1257658f27384e3efc72586fabbed19f7b
2012-11-01 13:14:19 +09:00
Tadashi G. Takaoka
13ae76d7a3
Cleaup non-distinct multitouch related stuff
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Change-Id: I09072267217caad2513f83b61d7db1c6d74e18d1
2012-11-01 13:04:49 +09:00
Tadashi G. Takaoka
831198a4e4
Consolidate two helper methods (refactor step 3)
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Change-Id: I8b8522d1e5342fc73346ba2748e75f0c1d5bf03c
2012-10-31 19:45:29 +09:00
Tadashi G. Takaoka
2a3b15b267
Flatten nested if-else blocks into plain if-else blocks (refactor step 2.5)
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Change-Id: I42aad04658e14e8fd703e3828676719a333ec8f9
2012-10-31 19:44:45 +09:00
Tadashi G. Takaoka
3c6d3a4df8
Separate nested if-blocks into helper methods (refactor step 2)
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Change-Id: Ic0ed243f8c1fbf62793565ee37175270b47f0801
2012-10-31 19:34:43 +09:00