Commit Graph

247 Commits (a299421f67e6800e3d19021df275029f5d084a8b)

Author SHA1 Message Date
Tadashi G. Takaoka 8126e79e08 Move key repeat function to PointerTracker
Change-Id: I26e553692faf48e30e9c43c71fac6980b8432111
2013-08-01 15:45:58 +09:00
Tadashi G. Takaoka 212165b0b8 Clean up PointerTracker a bit
Change-Id: If4ff87348fbc40f271c68dad255dbc42f9b26eb6
2013-07-31 14:52:18 +09:00
Tadashi G. Takaoka 5c095e59f6 Cancel all ongoing event when onFinishInputView
Bug: 9334755
Change-Id: If0c2ac49a50f4a529aefeca603569f9413367469
2013-07-25 20:05:39 +09:00
Tadashi G. Takaoka 536438a45e Restrict bogus events hack to certain classes of tablets
Bug: 9061320
Change-Id: Ib8c6a5e6db5da99c447bc00867fed51ca959cc3a
2013-07-18 15:49:11 +09:00
Tadashi G. Takaoka 6455172a70 Distinguish key press in repeat key
Bug: 9859367
Change-Id: Iad643f9785b193e1918a8363de4fefc3b7558bdf
2013-07-16 19:21:16 +09:00
Tadashi G. Takaoka f87e8f7ec1 Handling key repeat by emulating key press and code input
This change also eliminates a reference of
AudioAndHapticFeedbackManager from KeyboardSwitcher and MainKeyboard.

Bug: 6522943
Change-Id: Iac42ec8ff00c66deb76a660ffc07477923a58959
2013-07-02 19:50:34 +09:00
Ken Wakasa e28eba5074 Move util classes to the latin/utils directory
Change-Id: I1c5b27c8edf231680edb8d96f63b9d04cfc6a6fa
2013-06-24 17:04:40 +09:00
Tadashi G. Takaoka 9552badf3c Add CODE_CAPSLOCK for long press shift key
This change utilizes the no panel auto more key feature to implement
long press shift key for shift lock.

Change-Id: I3995d25dc35aea3c67b5aa29299815462eff9cad
2013-06-04 18:20:06 +09:00
Tadashi G. Takaoka 2a9882a433 Rename methods for readability
Change-Id: I8fc2c90cf8d3dce11740f8e61edf6dfde9b1c116
2013-06-03 17:52:21 +09:00
Tadashi G. Takaoka 009488eaaf Haptick and audio feedback on key repeat
Bug: 6522943
Change-Id: I181f7e8722bf1b3042d7f384ae8ebf87f29458a9
2013-05-21 19:48:15 -07:00
Tadashi G. Takaoka 41016acacf Back to previous keyboard layout by canceling sliding input
Bug: 8915171
Change-Id: Iabdeb7920f67f89246087c3ee06240406ecfbc3d
2013-05-14 20:28:03 +09:00
Tadashi G. Takaoka e3b1bdc4f1 Disable functional key while in sliding input mode
This change registers the functional key when sliding input mode is
end at the functional key itself.

Bug: 8915171
Change-Id: I2031e2aa4ebf33684221fc44d4a808112489724f
2013-05-13 19:39:57 +09:00
Tadashi G. Takaoka 6b0bcfba9b Merge "Disable long press timer while sliding input mode" 2013-05-13 08:57:56 +00:00
Tadashi G. Takaoka 43ad100d8b Disable long press timer while sliding input mode
Bug: 8915171
Change-Id: Id8685f90766c7de55b56476de83abf97150a186d
2013-05-13 17:40:26 +09:00
Tadashi G. Takaoka ad662adeef Disable delete key repeating while in slide input mode
Bug: 8915171
Change-Id: I04f84c29f10abc0207072d2165c75dd20f053f92
2013-05-13 17:23:08 +09:00
Ken Wakasa cb3bba3c4e Rename GesturePreviewTrail.java -> GestureTrail.java
Try reducing some confusions between GesturePreviewTrail.java and GestureTrailsPreview.java

Change-Id: I5fe2ee740cf1b32210530188153f6f6937e34b68
2013-05-13 13:42:22 +09:00
Tadashi G. Takaoka 05124d0193 Move gesture preview trail parameters to resource
Bug: 7167303
Change-Id: I22b56588dc5a1c9d5eaec3a39b5f32c9e5a8a5b4
2013-05-08 17:51:45 +09:00
Tadashi G. Takaoka 84ac8f31fb Move empty listner to KeyboardActionListener.Adapter
Change-Id: Ic7bad73c089de015746c667bbfb2c09bd429a9fc
2013-05-07 16:40:15 +09:00
Tadashi G. Takaoka 13d5da8b88 Don't triger onPress and startLongPressTimer when gesture is canceled
Bug: 8650846
Change-Id: Ice5ef07d6833422906b0b756206e097f75d1f2db
2013-04-22 19:36:08 +09:00
Tadashi G. Takaoka 1ec4c07a13 Merge "Ignore modifier key while sliding key input" 2013-04-15 06:19:10 +00:00
Tadashi G. Takaoka 8dfbb740e1 Ignore modifier key while sliding key input
Bug: 8284624
Change-Id: I839d7a769d98f29be647dbe511ba3f73ca44446d
2013-04-15 14:39:02 +09:00
Tadashi G. Takaoka a91da76683 Suppress calling onPressKey and onReleaseKey while detecting gesture
Bug: 8284624
Change-Id: I14470bb2373965aefa921b2c94948450bfa438e3
2013-04-15 10:59:54 +09:00
Ken Wakasa 9c3860ce46 Rename ProductionFlag.IS_EXPERIMENTAL to USES_DEVELOPMENT_ONLY_DIAGNOSTICS
bug: 8393568
Change-Id: Ie5edf44a3627aca9416145aff56bf05bbf2a05f3
2013-03-18 23:15:47 +09:00
Tadashi G. Takaoka ff961ddf8c Add preliminary graphics of sliding key input preview
Bug: 7548583
Change-Id: Idde6a62f9e64458055c99c893b71c02d1adc7b04
2013-01-24 18:14:20 +09:00
Tadashi G. Takaoka 8aa9963a89 Fix Apache license comment
Change-Id: Ic56167f952a7f4449da366e1e81610e72c966086
2013-01-21 22:23:37 +09:00
Tadashi G. Takaoka ab334eb646 Add PointerTracker.isOldestPointerInQueue
Change-Id: Ic6f38253c94067ec7aa7b5add4452fa144fd9352
2013-01-21 18:26:46 +09:00
Tadashi G. Takaoka b2f5d15250 Cancel update batch input timer only when point is added
Bug: 7972004
Change-Id: Ie5db5910efba851976da2284cafc69be2910d354
2013-01-10 14:31:07 +09:00
Tadashi G. Takaoka e56686f43a Merge "Cancel update batch input timer whenever MotionEvent is received" 2013-01-09 01:12:59 -08:00
Tadashi G. Takaoka 915f348b35 Cancel update batch input timer whenever MotionEvent is received
Bug: 7911739
Change-Id: Id2cd98385371fd98435943ed66ec5381dfaa48e0
2013-01-09 17:55:42 +09:00
Tadashi G. Takaoka 8353e751ca Don't cancel gesture typing while more keys keyboard is shown
Bug: 7964225
Change-Id: I4c572527b6f399282bdd963e38c147c7e69815ac
2013-01-09 16:56:59 +09:00
Tadashi G. Takaoka 7c1e853387 Call onCancelBatchInput only when onStartBatchInput has been called
This NPE issue (Bug: 7903331) has been introduced by Ie68c7698.

Bug: 7903331
Change-Id: I44884f5608fe47d9db7a2c93a752d17b9ae39a22
2012-12-21 14:31:03 +09:00
Tom Ouyang ac69ab400d Refactor more keys menu framework (part 3)
Make it possible to re-enter gesture input even after triggering the long-press
menu. This is useful for new users who may pause at the start of a word. Works
for both single and bi-manual gestures.

Bug: 7595193
Change-Id: Ieaecfd5385ed6c10ae9347b99c2e35a0de5e895d
2012-12-13 21:45:51 -08:00
Tom Ouyang 35580bad6f Refactor more keys menu framework (part 2)
- Integrate pointer tracking between more keys menu, more suggestions menu, and main keyboard.
- Adds multi-touch support for more keys menus. Long press with one finger and select keys with another finger.

Bug: 7508007

Change-Id: I394f28cd79e342d6bcfea573af72aa33b9def00f
2012-12-13 13:17:28 -08:00
Tom Ouyang fa2d543785 Refactor more keys menu framework (part 1)
Eliminate use of slower popup window for rendering the more keys menu and more suggestions menu.
These menus are now drawn directly on the preview placer view.

Change-Id: I40638724a6ffde2be4b5d0341d2a5db7ff7be930
2012-12-07 16:34:25 -08:00
Tadashi G. Takaoka 8e2b34cdb2 Cancel batch input when orientation has been changed
Bug: 7665231
Bug: 7662486
Change-Id: I7b6095026dbf1b9b2f6d3b29f2ab83c462ab374e
2012-12-06 14:24:05 -08:00
Tadashi G. Takaoka 08d8a676c2 Dismiss sliding key input preview when touch event is canceled
This is a follow up of Id807af31.

Bug: 7662486
Change-Id: I13895140f1214592257d0023c1450875a4885ee9
2012-12-04 16:37:26 +09:00
Tadashi G. Takaoka 84f5816cf1 Merge "Groundwork for sliding key input preview" 2012-12-03 01:19:51 -08:00
Tadashi G. Takaoka 547b638194 Groundwork for sliding key input preview
Bug: 7548583
Change-Id: Id807af31f581c08ff8074ed1f6766337bea9469f
2012-12-03 18:16:12 +09:00
Tadashi G. Takaoka 6f0a60d10d Cancel gesture preview update when gesture typing is canceled
Bug: 7594165
Change-Id: I2854a49b2a2e5d3e36cafc5196191359fd2bf003
2012-12-03 15:04:01 +09:00
Tadashi G. Takaoka b5fc0e02d0 Cancel update batch input timer when gesture typing has been canceled
Bug: 7594165
Change-Id: I9dc42919bd196c249c79668570004d3f541cc9ec
2012-11-30 16:30:56 +09:00
Tadashi G. Takaoka 2db9e1c447 Fix typo in method name
This is a follow up of I6f851248.

Change-Id: I3fe17f3c81ed35e7c38ac9701e73c6b2c1ca8d63
2012-11-28 14:35:37 +09:00
Tadashi G. Takaoka 72fd0968e5 Provide gesture data even if the finger stays still
Bug: 7595187
Change-Id: I6f85124815f18706b2b2b5b5da2783dffd246e8c
2012-11-27 18:33:16 +09:00
Tadashi G. Takaoka b3f789799a Cancel gesture typing by sliding out from keyboard
Bug: 7594165
Change-Id: I7849d763e49b57716e8418fb8b6f90eca3a5d2ec
2012-11-22 17:49:56 +09:00
Tadashi G. Takaoka 93b5c2ce63 Make sure PointerTrackerQueue is non-null
Change-Id: I2106cf64bed1472fb39d24e7e5bdee7238a30bfe
2012-11-01 15:26:06 +09:00
Tadashi G. Takaoka 0c8a08c141 Merge "Straighten an if-else-if blocks into if-return blocks" 2012-10-31 21:23:35 -07:00
Tadashi G. Takaoka a232930d9c Straighten an if-else-if blocks into if-return blocks
Change-Id: If3eede1257658f27384e3efc72586fabbed19f7b
2012-11-01 13:14:19 +09:00
Tadashi G. Takaoka 13ae76d7a3 Cleaup non-distinct multitouch related stuff
Change-Id: I09072267217caad2513f83b61d7db1c6d74e18d1
2012-11-01 13:04:49 +09:00
Tadashi G. Takaoka 831198a4e4 Consolidate two helper methods (refactor step 3)
Change-Id: I8b8522d1e5342fc73346ba2748e75f0c1d5bf03c
2012-10-31 19:45:29 +09:00
Tadashi G. Takaoka 2a3b15b267 Flatten nested if-else blocks into plain if-else blocks (refactor step 2.5)
Change-Id: I42aad04658e14e8fd703e3828676719a333ec8f9
2012-10-31 19:44:45 +09:00
Tadashi G. Takaoka 3c6d3a4df8 Separate nested if-blocks into helper methods (refactor step 2)
Change-Id: Ic0ed243f8c1fbf62793565ee37175270b47f0801
2012-10-31 19:34:43 +09:00