Flatten nested if-else blocks into plain if-else blocks (refactor step 2.5)
Change-Id: I42aad04658e14e8fd703e3828676719a333ec8f9main
parent
3c6d3a4df8
commit
2a3b15b267
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@ -971,44 +971,40 @@ public final class PointerTracker implements PointerTrackerQueue.Element {
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startRepeatKey(key);
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if (mIsAllowedSlidingKeyInput) {
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processSlidingKeyInput(key, x, y, eventTime);
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}
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// HACK: On some devices, quick successive touches may be reported as a sudden move by
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// touch panel firmware. This hack detects such cases and translates the move event to
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// successive up and down events.
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// TODO: Should find a way to balance gesture detection and this hack.
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else if (sNeedsPhantomSuddenMoveEventHack
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&& getDistance(x, y, lastX, lastY) >= mPhantonSuddenMoveThreshold) {
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processPhantomSuddenMoveHack(key, x, y, eventTime, oldKey, lastX, lastY);
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}
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// HACK: On some devices, quick successive proximate touches may be reported as a bogus
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// down-move-up event by touch panel firmware. This hack detects such cases and breaks
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// these events into separate up and down events.
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else if (sNeedsProximateBogusDownMoveUpEventHack && sTimeRecorder.isInFastTyping(eventTime)
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&& mBogusMoveEventDetector.isCloseToActualDownEvent(x, y)) {
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processProximateBogusDownMoveUpEventHack(key, x, y, eventTime, oldKey, lastX, lastY);
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}
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// HACK: If there are currently multiple touches, register the key even if the finger
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// slides off the key. This defends against noise from some touch panels when there are
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// close multiple touches.
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// Caveat: When in chording input mode with a modifier key, we don't use this hack.
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else if (getActivePointerTrackerCount() > 1 && sPointerTrackerQueue != null
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&& !sPointerTrackerQueue.hasModifierKeyOlderThan(this)) {
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if (DEBUG_MODE) {
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Log.w(TAG, String.format("[%d] onMoveEvent:"
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+ " detected sliding finger while multi touching", mPointerId));
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}
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onUpEvent(x, y, eventTime);
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mKeyAlreadyProcessed = true;
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setReleasedKeyGraphics(oldKey);
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} else {
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// HACK: On some devices, quick successive touches may be reported as a sudden move by
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// touch panel firmware. This hack detects such cases and translates the move event to
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// successive up and down events.
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// TODO: Should find a way to balance gesture detection and this hack.
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if (sNeedsPhantomSuddenMoveEventHack
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&& getDistance(x, y, lastX, lastY) >= mPhantonSuddenMoveThreshold) {
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processPhantomSuddenMoveHack(key, x, y, eventTime, oldKey, lastX, lastY);
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}
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// HACK: On some devices, quick successive proximate touches may be reported as a bogus
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// down-move-up event by touch panel firmware. This hack detects such cases and breaks
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// these events into separate up and down events.
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else if (sNeedsProximateBogusDownMoveUpEventHack
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&& sTimeRecorder.isInFastTyping(eventTime)
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&& mBogusMoveEventDetector.isCloseToActualDownEvent(x, y)) {
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processProximateBogusDownMoveUpEventHack(key, x, y, eventTime, oldKey, lastX, lastY);
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}
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else {
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// HACK: If there are currently multiple touches, register the key even if the
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// finger slides off the key. This defends against noise from some touch panels
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// when there are close multiple touches.
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// Caveat: When in chording input mode with a modifier key, we don't use this hack.
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if (getActivePointerTrackerCount() > 1 && sPointerTrackerQueue != null
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&& !sPointerTrackerQueue.hasModifierKeyOlderThan(this)) {
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if (DEBUG_MODE) {
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Log.w(TAG, String.format("[%d] onMoveEvent:"
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+ " detected sliding finger while multi touching", mPointerId));
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}
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onUpEvent(x, y, eventTime);
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mKeyAlreadyProcessed = true;
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setReleasedKeyGraphics(oldKey);
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} else {
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if (!mIsDetectingGesture) {
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mKeyAlreadyProcessed = true;
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}
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setReleasedKeyGraphics(oldKey);
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}
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if (!mIsDetectingGesture) {
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mKeyAlreadyProcessed = true;
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}
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setReleasedKeyGraphics(oldKey);
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}
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}
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