Flatten nested if-else blocks into plain if-else blocks (refactor step 2.5)

Change-Id: I42aad04658e14e8fd703e3828676719a333ec8f9
main
Tadashi G. Takaoka 2012-10-31 19:37:35 +09:00
parent 3c6d3a4df8
commit 2a3b15b267
1 changed files with 32 additions and 36 deletions

View File

@ -971,44 +971,40 @@ public final class PointerTracker implements PointerTrackerQueue.Element {
startRepeatKey(key);
if (mIsAllowedSlidingKeyInput) {
processSlidingKeyInput(key, x, y, eventTime);
}
// HACK: On some devices, quick successive touches may be reported as a sudden move by
// touch panel firmware. This hack detects such cases and translates the move event to
// successive up and down events.
// TODO: Should find a way to balance gesture detection and this hack.
else if (sNeedsPhantomSuddenMoveEventHack
&& getDistance(x, y, lastX, lastY) >= mPhantonSuddenMoveThreshold) {
processPhantomSuddenMoveHack(key, x, y, eventTime, oldKey, lastX, lastY);
}
// HACK: On some devices, quick successive proximate touches may be reported as a bogus
// down-move-up event by touch panel firmware. This hack detects such cases and breaks
// these events into separate up and down events.
else if (sNeedsProximateBogusDownMoveUpEventHack && sTimeRecorder.isInFastTyping(eventTime)
&& mBogusMoveEventDetector.isCloseToActualDownEvent(x, y)) {
processProximateBogusDownMoveUpEventHack(key, x, y, eventTime, oldKey, lastX, lastY);
}
// HACK: If there are currently multiple touches, register the key even if the finger
// slides off the key. This defends against noise from some touch panels when there are
// close multiple touches.
// Caveat: When in chording input mode with a modifier key, we don't use this hack.
else if (getActivePointerTrackerCount() > 1 && sPointerTrackerQueue != null
&& !sPointerTrackerQueue.hasModifierKeyOlderThan(this)) {
if (DEBUG_MODE) {
Log.w(TAG, String.format("[%d] onMoveEvent:"
+ " detected sliding finger while multi touching", mPointerId));
}
onUpEvent(x, y, eventTime);
mKeyAlreadyProcessed = true;
setReleasedKeyGraphics(oldKey);
} else {
// HACK: On some devices, quick successive touches may be reported as a sudden move by
// touch panel firmware. This hack detects such cases and translates the move event to
// successive up and down events.
// TODO: Should find a way to balance gesture detection and this hack.
if (sNeedsPhantomSuddenMoveEventHack
&& getDistance(x, y, lastX, lastY) >= mPhantonSuddenMoveThreshold) {
processPhantomSuddenMoveHack(key, x, y, eventTime, oldKey, lastX, lastY);
}
// HACK: On some devices, quick successive proximate touches may be reported as a bogus
// down-move-up event by touch panel firmware. This hack detects such cases and breaks
// these events into separate up and down events.
else if (sNeedsProximateBogusDownMoveUpEventHack
&& sTimeRecorder.isInFastTyping(eventTime)
&& mBogusMoveEventDetector.isCloseToActualDownEvent(x, y)) {
processProximateBogusDownMoveUpEventHack(key, x, y, eventTime, oldKey, lastX, lastY);
}
else {
// HACK: If there are currently multiple touches, register the key even if the
// finger slides off the key. This defends against noise from some touch panels
// when there are close multiple touches.
// Caveat: When in chording input mode with a modifier key, we don't use this hack.
if (getActivePointerTrackerCount() > 1 && sPointerTrackerQueue != null
&& !sPointerTrackerQueue.hasModifierKeyOlderThan(this)) {
if (DEBUG_MODE) {
Log.w(TAG, String.format("[%d] onMoveEvent:"
+ " detected sliding finger while multi touching", mPointerId));
}
onUpEvent(x, y, eventTime);
mKeyAlreadyProcessed = true;
setReleasedKeyGraphics(oldKey);
} else {
if (!mIsDetectingGesture) {
mKeyAlreadyProcessed = true;
}
setReleasedKeyGraphics(oldKey);
}
if (!mIsDetectingGesture) {
mKeyAlreadyProcessed = true;
}
setReleasedKeyGraphics(oldKey);
}
}