DO NOT MERGE
- Captures complete motion data for all words in an n-gram.
- Also filters n-grams properly; if any word in the n-gram is not
in the dictionary, it is not included.
- Simplify ResearchLog to not require explicit state
- Added LogBuffer class MainLogBuffer class to allow n-gram-level decisions
about privacy.
- Moved LogUnit out from ResearchLogger
multi-project change with Ie2bc79fd7fe6b951b24771e94b8d4ca21989af65
Bug: 6188932
Change-Id: I568c90d4af07e7c759c1e7fc64b716bd8c7b4ae5
Move many ResearchLogger data collection points to RichInputConnection.
By collecting data here, developers do not have to remember to keep the
ResearchLog consistent with calls to the RichInputConnection.
In addition, some unnecessary log points were removed, and the ResearchLogger
is now independent of LatinImeLogger.
multi-project change with Ib71f841044ec1072610ab5638a5edfce29b7c05b
DO NOT MERGE
Bug: 6188932
Change-Id: I9ec7500a5b18bfe1a5a5bb1e5bf21c43351fc59e
For some reason we get a "restarting" flag from the browser
some times when the input field is different. The attributes
however are not the same, so we can detect that and reload
appropriately.
Bug: 6946793
Change-Id: I6762dae6f41db690497b026a707d9cc89c840b34
We don't know of any actual bug in the implementation of the
pool that may result in a deadlock, but this still implements
a means out of a deadlock if one ever arises anyway. It's
meant to improve the resilience of the spell checker.
Bug: 5441027
Change-Id: I689491090792dbb89110ee56631965c5bb2dc712
java.lang.ArrayIndexOutOfBoundsException:
[I offset=0 length=528 src.length=512
com.android.inputmethod.keyboard.ProximityInfo
.setProximityInfoNative(Native Method)
com.android.inputmethod.keyboard.ProximityInfo
.createSpellCheckerProximityInfo(ProximityInfo.java:85)
com.android.inputmethod.latin.spellcheck.AndroidSpellCheckerService
.createDictAndProximity(AndroidSpellCheckerService.java:411)
The array was too small with respect with the passed size.
Change-Id: I7777d7aecd17375d3fbf82854a66eb7a5a289ce6
This change also uses the key width to determine the sampling rate of
the gesture points (instead of the key height).
Change-Id: I987487825693b4883d8359eb5b31f1d668cd5ef4
And, use C++ style casts and use float math functions rather than double ones to save memory space.
Also, stop using FloatMath and NativeUtils as standard Math methods are faster now.
See http://code.google.com/p/android/issues/detail?id=36199 and https://android-review.googlesource.com/40700
multi-project commit with I4259fb5ab8a15ac5760a7f04fc8f4c860529f04a
Change-Id: I0b81cff8c91769f7559a59b9528c75a5aabb4211