Merge "Fix additional proximity in the native code"
commit
6338b9f2c6
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@ -50,7 +50,7 @@ static jlong latinime_Keyboard_setProximityInfo(JNIEnv *env, jobject object,
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ProximityInfo *proximityInfo = new ProximityInfo(
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localeStr, maxProximityCharsSize, displayWidth,
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displayHeight, gridWidth, gridHeight, mostCommonkeyWidth,
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(const uint32_t*)proximityChars,
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(const int32_t*)proximityChars,
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keyCount, (const int32_t*)keyXCoordinates, (const int32_t*)keyYCoordinates,
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(const int32_t*)keyWidths, (const int32_t*)keyHeights, (const int32_t*)keyCharCodes,
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(const float*)sweetSpotCenterXs, (const float*)sweetSpotCenterYs,
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@ -19,23 +19,23 @@
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namespace latinime {
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const std::string AdditionalProximityChars::LOCALE_EN_US("en");
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const uint32_t AdditionalProximityChars::EN_US_ADDITIONAL_A[EN_US_ADDITIONAL_A_SIZE] = {
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const int32_t AdditionalProximityChars::EN_US_ADDITIONAL_A[EN_US_ADDITIONAL_A_SIZE] = {
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'e', 'i', 'o', 'u'
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};
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const uint32_t AdditionalProximityChars::EN_US_ADDITIONAL_E[EN_US_ADDITIONAL_E_SIZE] = {
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const int32_t AdditionalProximityChars::EN_US_ADDITIONAL_E[EN_US_ADDITIONAL_E_SIZE] = {
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'a', 'i', 'o', 'u'
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};
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const uint32_t AdditionalProximityChars::EN_US_ADDITIONAL_I[EN_US_ADDITIONAL_I_SIZE] = {
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const int32_t AdditionalProximityChars::EN_US_ADDITIONAL_I[EN_US_ADDITIONAL_I_SIZE] = {
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'a', 'e', 'o', 'u'
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};
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const uint32_t AdditionalProximityChars::EN_US_ADDITIONAL_O[EN_US_ADDITIONAL_O_SIZE] = {
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const int32_t AdditionalProximityChars::EN_US_ADDITIONAL_O[EN_US_ADDITIONAL_O_SIZE] = {
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'a', 'e', 'i', 'u'
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};
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const uint32_t AdditionalProximityChars::EN_US_ADDITIONAL_U[EN_US_ADDITIONAL_U_SIZE] = {
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const int32_t AdditionalProximityChars::EN_US_ADDITIONAL_U[EN_US_ADDITIONAL_U_SIZE] = {
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'a', 'e', 'i', 'o'
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};
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}
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@ -20,29 +20,31 @@
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#include <stdint.h>
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#include <string>
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#include "defines.h"
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namespace latinime {
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class AdditionalProximityChars {
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private:
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static const std::string LOCALE_EN_US;
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static const int EN_US_ADDITIONAL_A_SIZE = 4;
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static const uint32_t EN_US_ADDITIONAL_A[];
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static const int32_t EN_US_ADDITIONAL_A[];
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static const int EN_US_ADDITIONAL_E_SIZE = 4;
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static const uint32_t EN_US_ADDITIONAL_E[];
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static const int32_t EN_US_ADDITIONAL_E[];
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static const int EN_US_ADDITIONAL_I_SIZE = 4;
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static const uint32_t EN_US_ADDITIONAL_I[];
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static const int32_t EN_US_ADDITIONAL_I[];
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static const int EN_US_ADDITIONAL_O_SIZE = 4;
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static const uint32_t EN_US_ADDITIONAL_O[];
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static const int32_t EN_US_ADDITIONAL_O[];
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static const int EN_US_ADDITIONAL_U_SIZE = 4;
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static const uint32_t EN_US_ADDITIONAL_U[];
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static const int32_t EN_US_ADDITIONAL_U[];
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static bool isEnLocale(const std::string* locale_str) {
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static bool isEnLocale(const std::string *locale_str) {
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return locale_str && locale_str->size() >= LOCALE_EN_US.size()
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&& locale_str->compare(0, LOCALE_EN_US.size(), LOCALE_EN_US);
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&& LOCALE_EN_US.compare(0, LOCALE_EN_US.size(), *locale_str);
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}
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public:
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static int getAdditionalCharsSize(const std::string* locale_str, const uint16_t c) {
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static int getAdditionalCharsSize(const std::string* locale_str, const int32_t c) {
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if (!isEnLocale(locale_str)) {
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return 0;
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}
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@ -62,7 +64,7 @@ class AdditionalProximityChars {
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}
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}
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static const uint32_t* getAdditionalChars(const std::string* locale_str, const uint32_t c) {
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static const int32_t* getAdditionalChars(const std::string *locale_str, const int32_t c) {
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if (!isEnLocale(locale_str)) {
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return 0;
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}
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@ -82,7 +84,7 @@ class AdditionalProximityChars {
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}
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}
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static bool hasAdditionalChars(const std::string* locale_str, const uint32_t c) {
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static bool hasAdditionalChars(const std::string *locale_str, const int32_t c) {
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return getAdditionalCharsSize(locale_str, c) > 0;
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}
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};
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@ -115,6 +115,7 @@ static inline void prof_out(void) {
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#define DEBUG_NODE DEBUG_DICT_FULL
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#define DEBUG_TRACE DEBUG_DICT_FULL
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#define DEBUG_PROXIMITY_INFO false
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#define DEBUG_PROXIMITY_CHARS false
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#define DEBUG_CORRECTION false
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#define DEBUG_CORRECTION_FREQ false
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#define DEBUG_WORDS_PRIORITY_QUEUE false
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@ -128,6 +129,7 @@ static inline void prof_out(void) {
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#define DEBUG_NODE false
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#define DEBUG_TRACE false
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#define DEBUG_PROXIMITY_INFO false
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#define DEBUG_PROXIMITY_CHARS false
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#define DEBUG_CORRECTION false
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#define DEBUG_CORRECTION_FREQ false
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#define DEBUG_WORDS_PRIORITY_QUEUE false
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@ -37,7 +37,7 @@ inline void copyOrFillZero(void *to, const void *from, size_t size) {
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ProximityInfo::ProximityInfo(const std::string localeStr, const int maxProximityCharsSize,
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const int keyboardWidth, const int keyboardHeight, const int gridWidth,
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const int gridHeight, const int mostCommonKeyWidth,
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const uint32_t *proximityCharsArray, const int keyCount, const int32_t *keyXCoordinates,
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const int32_t *proximityCharsArray, const int keyCount, const int32_t *keyXCoordinates,
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const int32_t *keyYCoordinates, const int32_t *keyWidths, const int32_t *keyHeights,
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const int32_t *keyCharCodes, const float *sweetSpotCenterXs, const float *sweetSpotCenterYs,
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const float *sweetSpotRadii)
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@ -54,7 +54,7 @@ ProximityInfo::ProximityInfo(const std::string localeStr, const int maxProximity
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mInputXCoordinates(0), mInputYCoordinates(0),
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mTouchPositionCorrectionEnabled(false) {
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const int proximityGridLength = GRID_WIDTH * GRID_HEIGHT * MAX_PROXIMITY_CHARS_SIZE;
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mProximityCharsArray = new uint32_t[proximityGridLength];
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mProximityCharsArray = new int32_t[proximityGridLength];
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if (DEBUG_PROXIMITY_INFO) {
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AKLOGI("Create proximity info array %d", proximityGridLength);
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}
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@ -148,35 +148,43 @@ int ProximityInfo::squaredDistanceToEdge(const int keyId, const int x, const int
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}
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void ProximityInfo::calculateNearbyKeyCodes(
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const int x, const int y, const uint32_t primaryKey, int *inputCodes) {
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const int x, const int y, const int32_t primaryKey, int *inputCodes) {
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int insertPos = 0;
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inputCodes[insertPos++] = primaryKey;
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const int startIndex = getStartIndexFromCoordinates(x, y);
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for (int i = 0; i < MAX_PROXIMITY_CHARS_SIZE; ++i) {
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const uint32_t c = mProximityCharsArray[startIndex + i];
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const int32_t c = mProximityCharsArray[startIndex + i];
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if (c < KEYCODE_SPACE || c == primaryKey) {
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continue;
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}
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for (int j = 0; j < KEY_COUNT; ++j) {
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const bool onKey = isOnKey(j, x, y);
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const int distance = squaredDistanceToEdge(j, x, y);
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if (onKey || distance < MOST_COMMON_KEY_WIDTH_SQUARE) {
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inputCodes[insertPos++] = c;
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int keyIndex = getKeyIndex(c);
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const bool onKey = isOnKey(keyIndex, x, y);
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const int distance = squaredDistanceToEdge(keyIndex, x, y);
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if (onKey || distance < MOST_COMMON_KEY_WIDTH_SQUARE) {
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inputCodes[insertPos++] = c;
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if (insertPos >= MAX_PROXIMITY_CHARS_SIZE) {
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if (DEBUG_DICT) {
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assert(false);
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}
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return;
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}
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}
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}
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const int existingProximitySize = insertPos;
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for (int i = 0; i < existingProximitySize; ++i) {
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const uint32_t c = inputCodes[i];
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const int additionalProximitySize =
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AdditionalProximityChars::hasAdditionalChars(&mLocaleStr, c);
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if (additionalProximitySize <= 0) {
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continue;
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inputCodes[insertPos++] = ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE;
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if (insertPos >= MAX_PROXIMITY_CHARS_SIZE) {
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if (DEBUG_DICT) {
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assert(false);
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}
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const uint32_t* additionalProximityChars =
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AdditionalProximityChars::getAdditionalChars(&mLocaleStr, c);
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return;
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}
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const int additionalProximitySize =
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AdditionalProximityChars::getAdditionalCharsSize(&mLocaleStr, primaryKey);
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if (additionalProximitySize > 0) {
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const int32_t* additionalProximityChars =
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AdditionalProximityChars::getAdditionalChars(&mLocaleStr, primaryKey);
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for (int j = 0; j < additionalProximitySize; ++j) {
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const uint32_t ac = additionalProximityChars[j];
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const int32_t ac = additionalProximityChars[j];
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int k = 0;
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for (; k < insertPos; ++k) {
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if ((int)ac == inputCodes[k]) {
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@ -187,9 +195,16 @@ void ProximityInfo::calculateNearbyKeyCodes(
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continue;
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}
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inputCodes[insertPos++] = ac;
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if (insertPos >= MAX_PROXIMITY_CHARS_SIZE) {
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if (DEBUG_DICT) {
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assert(false);
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}
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return;
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}
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}
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}
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// TODO: calculate additional chars
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// Add a delimiter for the proximity characters
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inputCodes[insertPos] = 0;
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}
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// TODO: Calculate nearby codes here.
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@ -205,8 +220,30 @@ void ProximityInfo::setInputParams(const int* inputCodes, const int inputLength,
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mPrimaryInputWord[i] = getPrimaryCharAt(i);
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}
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mPrimaryInputWord[inputLength] = 0;
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if (DEBUG_PROXIMITY_CHARS) {
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AKLOGI("--- setInputParams");
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}
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for (int i = 0; i < mInputLength; ++i) {
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const int *proximityChars = getProximityCharsAt(i);
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const int primaryKey = proximityChars[0];
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const int x = xCoordinates[i];
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const int y = yCoordinates[i];
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if (DEBUG_PROXIMITY_CHARS) {
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int a = x + y + primaryKey;
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a += 0;
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AKLOGI("--- Primary = %c, x = %d, y = %d", primaryKey, x, y);
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// Keep debug code just in case
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//int proximities[50];
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//for (int m = 0; m < 50; ++m) {
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//proximities[m] = 0;
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//}
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//calculateNearbyKeyCodes(x, y, primaryKey, proximities);
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//for (int l = 0; l < 50 && proximities[l] > 0; ++l) {
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//if (DEBUG_PROXIMITY_CHARS) {
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//AKLOGI("--- native Proximity (%d) = %c", l, proximities[l]);
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//}
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//}
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}
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for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE && proximityChars[j] > 0; ++j) {
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const int currentChar = proximityChars[j];
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const int keyIndex = getKeyIndex(currentChar);
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@ -219,6 +256,9 @@ void ProximityInfo::setInputParams(const int* inputCodes, const int inputLength,
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? EQUIVALENT_CHAR_WITHOUT_DISTANCE_INFO
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: PROXIMITY_CHAR_WITHOUT_DISTANCE_INFO;
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}
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if (DEBUG_PROXIMITY_CHARS) {
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AKLOGI("--- Proximity (%d) = %c", j, currentChar);
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}
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}
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}
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}
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@ -47,7 +47,7 @@ class ProximityInfo {
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ProximityInfo(const std::string localeStr, const int maxProximityCharsSize,
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const int keyboardWidth, const int keybaordHeight, const int gridWidth,
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const int gridHeight, const int mostCommonkeyWidth,
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const uint32_t *proximityCharsArray, const int keyCount, const int32_t *keyXCoordinates,
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const int32_t *proximityCharsArray, const int keyCount, const int32_t *keyXCoordinates,
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const int32_t *keyYCoordinates, const int32_t *keyWidths, const int32_t *keyHeights,
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const int32_t *keyCharCodes, const float *sweetSpotCenterXs,
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const float *sweetSpotCenterYs, const float *sweetSpotRadii);
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@ -92,7 +92,7 @@ class ProximityInfo {
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bool isOnKey(const int keyId, const int x, const int y);
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int squaredDistanceToEdge(const int keyId, const int x, const int y);
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void calculateNearbyKeyCodes(
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const int x, const int y, const uint32_t primaryKey, int *inputCodes);
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const int x, const int y, const int32_t primaryKey, int *inputCodes);
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const int MAX_PROXIMITY_CHARS_SIZE;
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const int KEYBOARD_WIDTH;
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@ -109,7 +109,7 @@ class ProximityInfo {
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const int *mInputXCoordinates;
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const int *mInputYCoordinates;
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bool mTouchPositionCorrectionEnabled;
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uint32_t *mProximityCharsArray;
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int32_t *mProximityCharsArray;
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int *mNormalizedSquaredDistances;
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int32_t mKeyXCoordinates[MAX_KEY_COUNT_IN_A_KEYBOARD];
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int32_t mKeyYCoordinates[MAX_KEY_COUNT_IN_A_KEYBOARD];
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