Fix a bug with negative coordinates, step 3
This implements the actual change, now that indentation is okay Change-Id: Idd897f988394125611516431711c1e575df871dfmain
parent
3094d12cdc
commit
52612a0d1b
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@ -156,7 +156,7 @@ void ProximityInfo::calculateNearbyKeyCodes(
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int insertPos = 0;
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inputCodes[insertPos++] = primaryKey;
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const int startIndex = getStartIndexFromCoordinates(x, y);
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if (startIndex >= 0) {
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for (int i = 0; i < MAX_PROXIMITY_CHARS_SIZE; ++i) {
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const int32_t c = mProximityCharsArray[startIndex + i];
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if (c < KEYCODE_SPACE || c == primaryKey) {
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@ -208,7 +208,7 @@ void ProximityInfo::calculateNearbyKeyCodes(
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}
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}
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}
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}
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// Add a delimiter for the proximity characters
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for (int i = insertPos; i < MAX_PROXIMITY_CHARS_SIZE; ++i) {
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inputCodes[i] = NOT_A_CODE;
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