From 52612a0d1b0ce7796fa0a0b50bfda172ebc2a5ef Mon Sep 17 00:00:00 2001 From: Jean Chalard Date: Fri, 23 Mar 2012 19:38:23 +0900 Subject: [PATCH] Fix a bug with negative coordinates, step 3 This implements the actual change, now that indentation is okay Change-Id: Idd897f988394125611516431711c1e575df871df --- native/src/proximity_info.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/native/src/proximity_info.cpp b/native/src/proximity_info.cpp index 69f6ef1be..8507db94a 100644 --- a/native/src/proximity_info.cpp +++ b/native/src/proximity_info.cpp @@ -156,7 +156,7 @@ void ProximityInfo::calculateNearbyKeyCodes( int insertPos = 0; inputCodes[insertPos++] = primaryKey; const int startIndex = getStartIndexFromCoordinates(x, y); - + if (startIndex >= 0) { for (int i = 0; i < MAX_PROXIMITY_CHARS_SIZE; ++i) { const int32_t c = mProximityCharsArray[startIndex + i]; if (c < KEYCODE_SPACE || c == primaryKey) { @@ -208,7 +208,7 @@ void ProximityInfo::calculateNearbyKeyCodes( } } } - + } // Add a delimiter for the proximity characters for (int i = insertPos; i < MAX_PROXIMITY_CHARS_SIZE; ++i) { inputCodes[i] = NOT_A_CODE;