20fecd6891
Focus the chat whenever a button is pressed anywhere
2021-12-24 00:42:17 +00:00
1892b32589
Bump cache-busting version to 5
2021-12-03 20:28:36 +00:00
e4740c757f
Initialize volume to 0.5
2021-12-03 20:24:57 +00:00
f42200b0fe
Make controls opt-in when joining a running session
2021-12-03 20:20:08 +00:00
a69f0f7318
disable join button on first click
2021-12-03 20:45:27 +01:00
2e64148912
don't send a pause event for the video ending
2021-11-23 02:57:06 +01:00
26b3f78920
ignore media button events while controls are hidden
...
this prevents local pausing (while we already stopped syncing local events to remote with controls hidden in an earlier commit)
2021-11-23 02:57:06 +01:00
bece6a5d44
Fix chat message overflow wrapping
2021-11-23 02:56:58 +01:00
051516fef6
Dont send events if video controls hidden
2021-11-20 02:12:53 +01:00
10d821659d
Basic creation page
2021-11-11 18:26:30 +01:00
bd4a333d67
Fix label IDs on join form
2021-11-11 16:47:43 +01:00
be5a05e0fd
Big changes: All events are reported to chat, new layout options
2021-11-10 14:29:52 +00:00
8da286fad9
Refactor frontend to use ES modules
2021-11-09 13:21:14 +00:00
caf96d1d04
Small tweaks
2021-11-05 20:57:10 +00:00
30d1429e83
Cache-busting and anonymous crossorigin for video
2021-11-05 20:40:42 +00:00
d0be5f66cb
Implement frontend for chat
2021-11-05 13:07:21 +00:00
d48771e921
Prepare for adding the chat box
2021-10-25 02:59:52 +01:00
7796d8e5f0
Use WebSockets to communicate with the server instead of HTTP verbs
...
This means that we can filter out our own events and have an outgoing
debounce set up when we receive an incoming event. Hopefully this means
that we stop seeing repeat events when there is more latency involved.
2021-10-25 01:51:26 +01:00
468843c430
Initial commit
2021-10-24 23:48:27 +01:00