PlayerAndroid/app/src/main/java/code/name/monkey/retromusic/service/PlaybackHandler.java

166 lines
6.3 KiB
Java

/*
* Copyright (c) 2019 Hemanth Savarala.
*
* Licensed under the GNU General Public License v3
*
* This is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by
* the Free Software Foundation either version 3 of the License, or (at your option) any later version.
*
* This software is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*/
package code.name.monkey.retromusic.service;
import android.media.AudioManager;
import android.os.Handler;
import android.os.Looper;
import android.os.Message;
import androidx.annotation.NonNull;
import java.lang.ref.WeakReference;
import code.name.monkey.retromusic.util.PreferenceUtil;
import static code.name.monkey.retromusic.service.MusicService.DUCK;
import static code.name.monkey.retromusic.service.MusicService.META_CHANGED;
import static code.name.monkey.retromusic.service.MusicService.PLAY_STATE_CHANGED;
import static code.name.monkey.retromusic.service.MusicService.REPEAT_MODE_NONE;
import static code.name.monkey.retromusic.service.MusicService.TRACK_ENDED;
import static code.name.monkey.retromusic.service.MusicService.TRACK_WENT_TO_NEXT;
class PlaybackHandler extends Handler {
@NonNull
private final WeakReference<MusicService> mService;
private float currentDuckVolume = 1.0f;
PlaybackHandler(final MusicService service, @NonNull final Looper looper) {
super(looper);
mService = new WeakReference<>(service);
}
@Override
public void handleMessage(@NonNull final Message msg) {
final MusicService service = mService.get();
if (service == null) {
return;
}
switch (msg.what) {
case MusicService.DUCK:
if (PreferenceUtil.getInstance(service).audioDucking()) {
currentDuckVolume -= .05f;
if (currentDuckVolume > .2f) {
sendEmptyMessageDelayed(DUCK, 10);
} else {
currentDuckVolume = .2f;
}
} else {
currentDuckVolume = 1f;
}
service.playback.setVolume(currentDuckVolume);
break;
case MusicService.UNDUCK:
if (PreferenceUtil.getInstance(service).audioDucking()) {
currentDuckVolume += .03f;
if (currentDuckVolume < 1f) {
sendEmptyMessageDelayed(MusicService.UNDUCK, 10);
} else {
currentDuckVolume = 1f;
}
} else {
currentDuckVolume = 1f;
}
service.playback.setVolume(currentDuckVolume);
break;
case TRACK_WENT_TO_NEXT:
if (service.getRepeatMode() == REPEAT_MODE_NONE && service.isLastTrack()) {
service.pause();
service.seek(0);
} else {
service.position = service.nextPosition;
service.prepareNextImpl();
service.notifyChange(META_CHANGED);
}
break;
case TRACK_ENDED:
// if there is a timer finished, don't continue
if (service.pendingQuit ||
service.getRepeatMode() == REPEAT_MODE_NONE && service.isLastTrack()) {
service.notifyChange(PLAY_STATE_CHANGED);
service.seek(0);
if (service.pendingQuit) {
service.pendingQuit = false;
service.quit();
break;
}
} else {
service.playNextSong(false);
}
sendEmptyMessage(MusicService.RELEASE_WAKELOCK);
break;
case MusicService.RELEASE_WAKELOCK:
service.releaseWakeLock();
break;
case MusicService.PLAY_SONG:
service.playSongAtImpl(msg.arg1);
break;
case MusicService.SET_POSITION:
service.openTrackAndPrepareNextAt(msg.arg1);
service.notifyChange(PLAY_STATE_CHANGED);
break;
case MusicService.PREPARE_NEXT:
service.prepareNextImpl();
break;
case MusicService.RESTORE_QUEUES:
service.restoreQueuesAndPositionIfNecessary();
break;
case MusicService.FOCUS_CHANGE:
switch (msg.arg1) {
case AudioManager.AUDIOFOCUS_GAIN:
if (!service.isPlaying() && service.isPausedByTransientLossOfFocus()) {
service.play();
service.setPausedByTransientLossOfFocus(false);
}
removeMessages(DUCK);
sendEmptyMessage(MusicService.UNDUCK);
break;
case AudioManager.AUDIOFOCUS_LOSS:
// Lost focus for an unbounded amount of time: stop playback and release media playback
service.pause();
break;
case AudioManager.AUDIOFOCUS_LOSS_TRANSIENT:
// Lost focus for a short time, but we have to stop
// playback. We don't release the media playback because playback
// is likely to resume
boolean wasPlaying = service.isPlaying();
service.pause();
service.setPausedByTransientLossOfFocus(wasPlaying);
break;
case AudioManager.AUDIOFOCUS_LOSS_TRANSIENT_CAN_DUCK:
// Lost focus for a short time, but it's ok to keep playing
// at an attenuated level
removeMessages(MusicService.UNDUCK);
sendEmptyMessage(DUCK);
break;
}
break;
}
}
}