From e40fee6eebac83f7b61a82b2f0ffe2d8c066c0d6 Mon Sep 17 00:00:00 2001 From: h4h13 Date: Wed, 9 Oct 2019 21:10:54 +0530 Subject: [PATCH] Code clean up --- .../base/AbsSlidingMusicPanelActivity.kt | 20 +------------------ 1 file changed, 1 insertion(+), 19 deletions(-) diff --git a/app/src/main/java/code/name/monkey/retromusic/activities/base/AbsSlidingMusicPanelActivity.kt b/app/src/main/java/code/name/monkey/retromusic/activities/base/AbsSlidingMusicPanelActivity.kt index 68c4fe57..4b2bf94a 100644 --- a/app/src/main/java/code/name/monkey/retromusic/activities/base/AbsSlidingMusicPanelActivity.kt +++ b/app/src/main/java/code/name/monkey/retromusic/activities/base/AbsSlidingMusicPanelActivity.kt @@ -64,18 +64,12 @@ abstract class AbsSlidingMusicPanelActivity : AbsMusicServiceActivity(), AbsPlay override fun onStateChanged(bottomSheet: View, newState: Int) { when (newState) { - BottomSheetBehavior.STATE_HIDDEN -> { - } BottomSheetBehavior.STATE_EXPANDED -> { onPanelExpanded() } BottomSheetBehavior.STATE_COLLAPSED -> { onPanelCollapsed() } - BottomSheetBehavior.STATE_DRAGGING -> { - } - BottomSheetBehavior.STATE_SETTLING -> { - } else -> { } @@ -132,7 +126,6 @@ abstract class AbsSlidingMusicPanelActivity : AbsMusicServiceActivity(), AbsPlay } private fun setMiniPlayerAlphaProgress(progress: Float) { - print("Sliding $progress") if (miniPlayerFragment?.view == null) return val alpha = 1 - progress miniPlayerFragment?.view?.alpha = alpha @@ -178,7 +171,7 @@ abstract class AbsSlidingMusicPanelActivity : AbsMusicServiceActivity(), AbsPlay } when (panelState) { BottomSheetBehavior.STATE_EXPANDED -> { - // onPanelSlide(slidingLayout, 1f) + onPanelExpanded() } BottomSheetBehavior.STATE_COLLAPSED -> onPanelCollapsed() @@ -279,17 +272,6 @@ abstract class AbsSlidingMusicPanelActivity : AbsMusicServiceActivity(), AbsPlay return false } - - /*override fun onPanelStateChanged(panel: View, previousState: SlidingUpPanelLayout.PanelState, newState: SlidingUpPanelLayout.PanelState) { - when (newState) { - SlidingUpPanelLayout.PanelState.COLLAPSED -> onPanelCollapsed() - SlidingUpPanelLayout.PanelState.EXPANDED -> onPanelExpanded() - SlidingUpPanelLayout.PanelState.ANCHORED -> collapsePanel() // this fixes a bug where the panel would get stuck for some reason - else -> { - } - } - }*/ - override fun onPaletteColorChanged() { if (panelState == BottomSheetBehavior.STATE_EXPANDED) { val paletteColor = playerFragment!!.paletteColor