1a6da631ab
Change-Id: Idfa1413e853299f1db459ef07da3efa932047981
296 lines
12 KiB
C++
296 lines
12 KiB
C++
/*
|
|
* Copyright (C) 2011 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#include <assert.h>
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
|
|
#define LOG_TAG "LatinIME: proximity_info.cpp"
|
|
|
|
#include "dictionary.h"
|
|
#include "proximity_info.h"
|
|
|
|
namespace latinime {
|
|
|
|
inline void copyOrFillZero(void *to, const void *from, size_t size) {
|
|
if (from) {
|
|
memcpy(to, from, size);
|
|
} else {
|
|
memset(to, 0, size);
|
|
}
|
|
}
|
|
|
|
ProximityInfo::ProximityInfo(const int maxProximityCharsSize, const int keyboardWidth,
|
|
const int keyboardHeight, const int gridWidth, const int gridHeight,
|
|
const uint32_t *proximityCharsArray, const int keyCount, const int32_t *keyXCoordinates,
|
|
const int32_t *keyYCoordinates, const int32_t *keyWidths, const int32_t *keyHeights,
|
|
const int32_t *keyCharCodes, const float *sweetSpotCenterXs, const float *sweetSpotCenterYs,
|
|
const float *sweetSpotRadii)
|
|
: MAX_PROXIMITY_CHARS_SIZE(maxProximityCharsSize), KEYBOARD_WIDTH(keyboardWidth),
|
|
KEYBOARD_HEIGHT(keyboardHeight), GRID_WIDTH(gridWidth), GRID_HEIGHT(gridHeight),
|
|
CELL_WIDTH((keyboardWidth + gridWidth - 1) / gridWidth),
|
|
CELL_HEIGHT((keyboardHeight + gridHeight - 1) / gridHeight),
|
|
KEY_COUNT(min(keyCount, MAX_KEY_COUNT_IN_A_KEYBOARD)),
|
|
HAS_TOUCH_POSITION_CORRECTION_DATA(keyCount > 0 && keyXCoordinates && keyYCoordinates
|
|
&& keyWidths && keyHeights && keyCharCodes && sweetSpotCenterXs
|
|
&& sweetSpotCenterYs && sweetSpotRadii),
|
|
mInputXCoordinates(0), mInputYCoordinates(0),
|
|
mTouchPositionCorrectionEnabled(false) {
|
|
const int proximityGridLength = GRID_WIDTH * GRID_HEIGHT * MAX_PROXIMITY_CHARS_SIZE;
|
|
mProximityCharsArray = new uint32_t[proximityGridLength];
|
|
if (DEBUG_PROXIMITY_INFO) {
|
|
LOGI("Create proximity info array %d", proximityGridLength);
|
|
}
|
|
memcpy(mProximityCharsArray, proximityCharsArray,
|
|
proximityGridLength * sizeof(mProximityCharsArray[0]));
|
|
const int normalizedSquaredDistancesLength =
|
|
MAX_PROXIMITY_CHARS_SIZE * MAX_WORD_LENGTH_INTERNAL;
|
|
mNormalizedSquaredDistances = new int[normalizedSquaredDistancesLength];
|
|
for (int i = 0; i < normalizedSquaredDistancesLength; ++i) {
|
|
mNormalizedSquaredDistances[i] = NOT_A_DISTANCE;
|
|
}
|
|
|
|
copyOrFillZero(mKeyXCoordinates, keyXCoordinates, KEY_COUNT * sizeof(mKeyXCoordinates[0]));
|
|
copyOrFillZero(mKeyYCoordinates, keyYCoordinates, KEY_COUNT * sizeof(mKeyYCoordinates[0]));
|
|
copyOrFillZero(mKeyWidths, keyWidths, KEY_COUNT * sizeof(mKeyWidths[0]));
|
|
copyOrFillZero(mKeyHeights, keyHeights, KEY_COUNT * sizeof(mKeyHeights[0]));
|
|
copyOrFillZero(mKeyCharCodes, keyCharCodes, KEY_COUNT * sizeof(mKeyCharCodes[0]));
|
|
copyOrFillZero(mSweetSpotCenterXs, sweetSpotCenterXs,
|
|
KEY_COUNT * sizeof(mSweetSpotCenterXs[0]));
|
|
copyOrFillZero(mSweetSpotCenterYs, sweetSpotCenterYs,
|
|
KEY_COUNT * sizeof(mSweetSpotCenterYs[0]));
|
|
copyOrFillZero(mSweetSpotRadii, sweetSpotRadii, KEY_COUNT * sizeof(mSweetSpotRadii[0]));
|
|
|
|
initializeCodeToKeyIndex();
|
|
}
|
|
|
|
// Build the reversed look up table from the char code to the index in mKeyXCoordinates,
|
|
// mKeyYCoordinates, mKeyWidths, mKeyHeights, mKeyCharCodes.
|
|
void ProximityInfo::initializeCodeToKeyIndex() {
|
|
memset(mCodeToKeyIndex, -1, (MAX_CHAR_CODE + 1) * sizeof(mCodeToKeyIndex[0]));
|
|
for (int i = 0; i < KEY_COUNT; ++i) {
|
|
const int code = mKeyCharCodes[i];
|
|
if (0 <= code && code <= MAX_CHAR_CODE) {
|
|
mCodeToKeyIndex[code] = i;
|
|
}
|
|
}
|
|
}
|
|
|
|
ProximityInfo::~ProximityInfo() {
|
|
delete[] mNormalizedSquaredDistances;
|
|
delete[] mProximityCharsArray;
|
|
}
|
|
|
|
inline int ProximityInfo::getStartIndexFromCoordinates(const int x, const int y) const {
|
|
return ((y / CELL_HEIGHT) * GRID_WIDTH + (x / CELL_WIDTH))
|
|
* MAX_PROXIMITY_CHARS_SIZE;
|
|
}
|
|
|
|
bool ProximityInfo::hasSpaceProximity(const int x, const int y) const {
|
|
if (x < 0 || y < 0) {
|
|
if (DEBUG_DICT) {
|
|
LOGI("HasSpaceProximity: Illegal coordinates (%d, %d)", x, y);
|
|
assert(false);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
const int startIndex = getStartIndexFromCoordinates(x, y);
|
|
if (DEBUG_PROXIMITY_INFO) {
|
|
LOGI("hasSpaceProximity: index %d, %d, %d", startIndex, x, y);
|
|
}
|
|
for (int i = 0; i < MAX_PROXIMITY_CHARS_SIZE; ++i) {
|
|
if (DEBUG_PROXIMITY_INFO) {
|
|
LOGI("Index: %d", mProximityCharsArray[startIndex + i]);
|
|
}
|
|
if (mProximityCharsArray[startIndex + i] == KEYCODE_SPACE) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// TODO: Calculate nearby codes here.
|
|
void ProximityInfo::setInputParams(const int* inputCodes, const int inputLength,
|
|
const int* xCoordinates, const int* yCoordinates) {
|
|
mInputCodes = inputCodes;
|
|
mInputXCoordinates = xCoordinates;
|
|
mInputYCoordinates = yCoordinates;
|
|
mTouchPositionCorrectionEnabled =
|
|
HAS_TOUCH_POSITION_CORRECTION_DATA && xCoordinates && yCoordinates;
|
|
mInputLength = inputLength;
|
|
for (int i = 0; i < inputLength; ++i) {
|
|
mPrimaryInputWord[i] = getPrimaryCharAt(i);
|
|
}
|
|
mPrimaryInputWord[inputLength] = 0;
|
|
for (int i = 0; i < mInputLength; ++i) {
|
|
const int *proximityChars = getProximityCharsAt(i);
|
|
for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE && proximityChars[j] > 0; ++j) {
|
|
const int currentChar = proximityChars[j];
|
|
const int keyIndex = getKeyIndex(currentChar);
|
|
const float squaredDistance = calculateNormalizedSquaredDistance(keyIndex, i);
|
|
if (squaredDistance >= 0.0f) {
|
|
mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE + j] =
|
|
(int)(squaredDistance * NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR);
|
|
} else {
|
|
mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE + j] = (j == 0)
|
|
? EQUIVALENT_CHAR_WITHOUT_DISTANCE_INFO
|
|
: PROXIMITY_CHAR_WITHOUT_DISTANCE_INFO;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
inline float square(const float x) { return x * x; }
|
|
|
|
float ProximityInfo::calculateNormalizedSquaredDistance(
|
|
const int keyIndex, const int inputIndex) const {
|
|
static const float NOT_A_DISTANCE_FLOAT = -1.0f;
|
|
if (keyIndex == NOT_A_INDEX) {
|
|
return NOT_A_DISTANCE_FLOAT;
|
|
}
|
|
if (!hasSweetSpotData(keyIndex)) {
|
|
return NOT_A_DISTANCE_FLOAT;
|
|
}
|
|
const float squaredDistance = calculateSquaredDistanceFromSweetSpotCenter(keyIndex, inputIndex);
|
|
const float squaredRadius = square(mSweetSpotRadii[keyIndex]);
|
|
return squaredDistance / squaredRadius;
|
|
}
|
|
|
|
int ProximityInfo::getKeyIndex(const int c) const {
|
|
if (KEY_COUNT == 0 || !mInputXCoordinates || !mInputYCoordinates) {
|
|
// We do not have the coordinate data
|
|
return NOT_A_INDEX;
|
|
}
|
|
const unsigned short baseLowerC = toBaseLowerCase(c);
|
|
if (baseLowerC > MAX_CHAR_CODE) {
|
|
return NOT_A_INDEX;
|
|
}
|
|
return mCodeToKeyIndex[baseLowerC];
|
|
}
|
|
|
|
float ProximityInfo::calculateSquaredDistanceFromSweetSpotCenter(
|
|
const int keyIndex, const int inputIndex) const {
|
|
const float sweetSpotCenterX = mSweetSpotCenterXs[keyIndex];
|
|
const float sweetSpotCenterY = mSweetSpotCenterYs[keyIndex];
|
|
const float inputX = (float)mInputXCoordinates[inputIndex];
|
|
const float inputY = (float)mInputYCoordinates[inputIndex];
|
|
return square(inputX - sweetSpotCenterX) + square(inputY - sweetSpotCenterY);
|
|
}
|
|
|
|
inline const int* ProximityInfo::getProximityCharsAt(const int index) const {
|
|
return mInputCodes + (index * MAX_PROXIMITY_CHARS_SIZE);
|
|
}
|
|
|
|
unsigned short ProximityInfo::getPrimaryCharAt(const int index) const {
|
|
return getProximityCharsAt(index)[0];
|
|
}
|
|
|
|
inline bool ProximityInfo::existsCharInProximityAt(const int index, const int c) const {
|
|
const int *chars = getProximityCharsAt(index);
|
|
int i = 0;
|
|
while (chars[i] > 0 && i < MAX_PROXIMITY_CHARS_SIZE) {
|
|
if (chars[i++] == c) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool ProximityInfo::existsAdjacentProximityChars(const int index) const {
|
|
if (index < 0 || index >= mInputLength) return false;
|
|
const int currentChar = getPrimaryCharAt(index);
|
|
const int leftIndex = index - 1;
|
|
if (leftIndex >= 0 && existsCharInProximityAt(leftIndex, currentChar)) {
|
|
return true;
|
|
}
|
|
const int rightIndex = index + 1;
|
|
if (rightIndex < mInputLength && existsCharInProximityAt(rightIndex, currentChar)) {
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// In the following function, c is the current character of the dictionary word
|
|
// currently examined.
|
|
// currentChars is an array containing the keys close to the character the
|
|
// user actually typed at the same position. We want to see if c is in it: if so,
|
|
// then the word contains at that position a character close to what the user
|
|
// typed.
|
|
// What the user typed is actually the first character of the array.
|
|
// proximityIndex is a pointer to the variable where getMatchedProximityId returns
|
|
// the index of c in the proximity chars of the input index.
|
|
// Notice : accented characters do not have a proximity list, so they are alone
|
|
// in their list. The non-accented version of the character should be considered
|
|
// "close", but not the other keys close to the non-accented version.
|
|
ProximityInfo::ProximityType ProximityInfo::getMatchedProximityId(const int index,
|
|
const unsigned short c, const bool checkProximityChars, int *proximityIndex) const {
|
|
const int *currentChars = getProximityCharsAt(index);
|
|
const int firstChar = currentChars[0];
|
|
const unsigned short baseLowerC = toBaseLowerCase(c);
|
|
|
|
// The first char in the array is what user typed. If it matches right away,
|
|
// that means the user typed that same char for this pos.
|
|
if (firstChar == baseLowerC || firstChar == c) {
|
|
return EQUIVALENT_CHAR;
|
|
}
|
|
|
|
if (!checkProximityChars) return UNRELATED_CHAR;
|
|
|
|
// If the non-accented, lowercased version of that first character matches c,
|
|
// then we have a non-accented version of the accented character the user
|
|
// typed. Treat it as a close char.
|
|
if (toBaseLowerCase(firstChar) == baseLowerC)
|
|
return NEAR_PROXIMITY_CHAR;
|
|
|
|
// Not an exact nor an accent-alike match: search the list of close keys
|
|
int j = 1;
|
|
while (j < MAX_PROXIMITY_CHARS_SIZE && currentChars[j] > 0) {
|
|
const bool matched = (currentChars[j] == baseLowerC || currentChars[j] == c);
|
|
if (matched) {
|
|
if (proximityIndex) {
|
|
*proximityIndex = j;
|
|
}
|
|
return NEAR_PROXIMITY_CHAR;
|
|
}
|
|
++j;
|
|
}
|
|
|
|
// Was not included, signal this as an unrelated character.
|
|
return UNRELATED_CHAR;
|
|
}
|
|
|
|
bool ProximityInfo::sameAsTyped(const unsigned short *word, int length) const {
|
|
if (length != mInputLength) {
|
|
return false;
|
|
}
|
|
const int *inputCodes = mInputCodes;
|
|
while (length--) {
|
|
if ((unsigned int) *inputCodes != (unsigned int) *word) {
|
|
return false;
|
|
}
|
|
inputCodes += MAX_PROXIMITY_CHARS_SIZE;
|
|
word++;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
const int ProximityInfo::NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR_LOG_2;
|
|
const int ProximityInfo::NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR;
|
|
const int ProximityInfo::MAX_KEY_COUNT_IN_A_KEYBOARD;
|
|
const int ProximityInfo::MAX_CHAR_CODE;
|
|
|
|
} // namespace latinime
|