140 lines
5.8 KiB
C++
140 lines
5.8 KiB
C++
/*
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* Copyright (C) 2012 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <assert.h>
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#include <stdint.h>
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#include <string>
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#define LOG_TAG "LatinIME: proximity_info_state.cpp"
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#include "additional_proximity_chars.h"
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#include "defines.h"
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#include "dictionary.h"
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#include "proximity_info.h"
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#include "proximity_info_state.h"
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namespace latinime {
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void ProximityInfoState::initInputParams(
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const ProximityInfo *proximityInfo, const int32_t *inputCodes, const int inputLength,
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const int *xCoordinates, const int *yCoordinates) {
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mProximityInfo = proximityInfo;
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mHasTouchPositionCorrectionData = proximityInfo->hasTouchPositionCorrectionData();
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mMostCommonKeyWidthSquare = proximityInfo->getMostCommonKeyWidthSquare();
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mLocaleStr = proximityInfo->getLocaleStr();
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mKeyCount = proximityInfo->getKeyCount();
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mCellHeight = proximityInfo->getCellHeight();
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mCellWidth = proximityInfo->getCellWidth();
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mGridHeight = proximityInfo->getGridWidth();
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mGridWidth = proximityInfo->getGridHeight();
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const int normalizedSquaredDistancesLength =
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MAX_PROXIMITY_CHARS_SIZE_INTERNAL * MAX_WORD_LENGTH_INTERNAL;
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for (int i = 0; i < normalizedSquaredDistancesLength; ++i) {
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mNormalizedSquaredDistances[i] = NOT_A_DISTANCE;
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}
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memset(mInputCodes, 0,
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MAX_WORD_LENGTH_INTERNAL * MAX_PROXIMITY_CHARS_SIZE_INTERNAL * sizeof(mInputCodes[0]));
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for (int i = 0; i < inputLength; ++i) {
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const int32_t primaryKey = inputCodes[i];
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const int x = xCoordinates[i];
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const int y = yCoordinates[i];
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int *proximities = &mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL];
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mProximityInfo->calculateNearbyKeyCodes(x, y, primaryKey, proximities);
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}
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if (DEBUG_PROXIMITY_CHARS) {
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for (int i = 0; i < inputLength; ++i) {
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AKLOGI("---");
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for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE_INTERNAL; ++j) {
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int icc = mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j];
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int icfjc = inputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j];
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icc += 0;
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icfjc += 0;
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AKLOGI("--- (%d)%c,%c", i, icc, icfjc); AKLOGI("--- A<%d>,B<%d>", icc, icfjc);
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}
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}
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}
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mInputXCoordinates = xCoordinates;
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mInputYCoordinates = yCoordinates;
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mTouchPositionCorrectionEnabled =
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mHasTouchPositionCorrectionData && xCoordinates && yCoordinates;
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mInputLength = inputLength;
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for (int i = 0; i < inputLength; ++i) {
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mPrimaryInputWord[i] = getPrimaryCharAt(i);
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}
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mPrimaryInputWord[inputLength] = 0;
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if (DEBUG_PROXIMITY_CHARS) {
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AKLOGI("--- initInputParams");
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}
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for (int i = 0; i < mInputLength; ++i) {
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const int *proximityChars = getProximityCharsAt(i);
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const int primaryKey = proximityChars[0];
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const int x = xCoordinates[i];
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const int y = yCoordinates[i];
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if (DEBUG_PROXIMITY_CHARS) {
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int a = x + y + primaryKey;
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a += 0;
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AKLOGI("--- Primary = %c, x = %d, y = %d", primaryKey, x, y);
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}
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for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE_INTERNAL && proximityChars[j] > 0; ++j) {
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const int currentChar = proximityChars[j];
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const float squaredDistance =
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hasInputCoordinates() ? calculateNormalizedSquaredDistance(
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mProximityInfo->getKeyIndex(currentChar), i) :
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NOT_A_DISTANCE_FLOAT;
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if (squaredDistance >= 0.0f) {
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mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j] =
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(int) (squaredDistance * NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR);
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} else {
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mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j] =
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(j == 0) ? EQUIVALENT_CHAR_WITHOUT_DISTANCE_INFO :
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PROXIMITY_CHAR_WITHOUT_DISTANCE_INFO;
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}
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if (DEBUG_PROXIMITY_CHARS) {
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AKLOGI("--- Proximity (%d) = %c", j, currentChar);
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}
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}
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}
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}
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float ProximityInfoState::calculateNormalizedSquaredDistance(
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const int keyIndex, const int inputIndex) const {
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if (keyIndex == NOT_AN_INDEX) {
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return NOT_A_DISTANCE_FLOAT;
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}
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if (!mProximityInfo->hasSweetSpotData(keyIndex)) {
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return NOT_A_DISTANCE_FLOAT;
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}
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if (NOT_A_COORDINATE == mInputXCoordinates[inputIndex]) {
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return NOT_A_DISTANCE_FLOAT;
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}
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const float squaredDistance = calculateSquaredDistanceFromSweetSpotCenter(
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keyIndex, inputIndex);
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const float squaredRadius = square(mProximityInfo->getSweetSpotRadiiAt(keyIndex));
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return squaredDistance / squaredRadius;
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}
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float ProximityInfoState::calculateSquaredDistanceFromSweetSpotCenter(
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const int keyIndex, const int inputIndex) const {
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const float sweetSpotCenterX = mProximityInfo->getSweetSpotCenterXAt(keyIndex);
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const float sweetSpotCenterY = mProximityInfo->getSweetSpotCenterYAt(keyIndex);
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const float inputX = (float)mInputXCoordinates[inputIndex];
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const float inputY = (float)mInputYCoordinates[inputIndex];
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return square(inputX - sweetSpotCenterX) + square(inputY - sweetSpotCenterY);
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}
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} // namespace latinime
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