ab72a97d7c
This change also gets rid of several compiler warnings. Change-Id: I23962edaadad18a6e0395d528af17b909dcf5dad
205 lines
9.7 KiB
Java
205 lines
9.7 KiB
Java
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License"); you may not
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* use this file except in compliance with the License. You may obtain a copy of
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* the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations under
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* the License.
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*/
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package com.android.inputmethod.latin;
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import android.content.res.Configuration;
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import android.content.res.Resources;
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import android.text.TextUtils;
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import java.util.HashMap;
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import java.util.Locale;
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/**
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* A class to help with handling Locales in string form.
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*
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* This file has the same meaning and features (and shares all of its code) with
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* the one in the dictionary pack. They need to be kept synchronized; for any
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* update/bugfix to this file, consider also updating/fixing the version in the
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* dictionary pack.
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*/
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public class LocaleUtils {
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private LocaleUtils() {
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// Intentional empty constructor for utility class.
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}
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// Locale match level constants.
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// A higher level of match is guaranteed to have a higher numerical value.
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// Some room is left within constants to add match cases that may arise necessary
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// in the future, for example differentiating between the case where the countries
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// are both present and different, and the case where one of the locales does not
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// specify the countries. This difference is not needed now.
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// Nothing matches.
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public static final int LOCALE_NO_MATCH = 0;
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// The languages matches, but the country are different. Or, the reference locale requires a
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// country and the tested locale does not have one.
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public static final int LOCALE_LANGUAGE_MATCH_COUNTRY_DIFFER = 3;
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// The languages and country match, but the variants are different. Or, the reference locale
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// requires a variant and the tested locale does not have one.
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public static final int LOCALE_LANGUAGE_AND_COUNTRY_MATCH_VARIANT_DIFFER = 6;
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// The required locale is null or empty so it will accept anything, and the tested locale
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// is non-null and non-empty.
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public static final int LOCALE_ANY_MATCH = 10;
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// The language matches, and the tested locale specifies a country but the reference locale
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// does not require one.
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public static final int LOCALE_LANGUAGE_MATCH = 15;
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// The language and the country match, and the tested locale specifies a variant but the
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// reference locale does not require one.
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public static final int LOCALE_LANGUAGE_AND_COUNTRY_MATCH = 20;
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// The compared locales are fully identical. This is the best match level.
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public static final int LOCALE_FULL_MATCH = 30;
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// The level at which a match is "normally" considered a locale match with standard algorithms.
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// Don't use this directly, use #isMatch to test.
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private static final int LOCALE_MATCH = LOCALE_ANY_MATCH;
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// Make this match the maximum match level. If this evolves to have more than 2 digits
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// when written in base 10, also adjust the getMatchLevelSortedString method.
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private static final int MATCH_LEVEL_MAX = 30;
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/**
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* Return how well a tested locale matches a reference locale.
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*
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* This will check the tested locale against the reference locale and return a measure of how
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* a well it matches the reference. The general idea is that the tested locale has to match
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* every specified part of the required locale. A full match occur when they are equal, a
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* partial match when the tested locale agrees with the reference locale but is more specific,
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* and a difference when the tested locale does not comply with all requirements from the
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* reference locale.
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* In more detail, if the reference locale specifies at least a language and the testedLocale
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* does not specify one, or specifies a different one, LOCALE_NO_MATCH is returned. If the
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* reference locale is empty or null, it will match anything - in the form of LOCALE_FULL_MATCH
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* if the tested locale is empty or null, and LOCALE_ANY_MATCH otherwise. If the reference and
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* tested locale agree on the language, but not on the country,
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* LOCALE_LANGUAGE_MATCH_COUNTRY_DIFFER is returned if the reference locale specifies a country,
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* and LOCALE_LANGUAGE_MATCH otherwise.
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* If they agree on both the language and the country, but not on the variant,
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* LOCALE_LANGUAGE_AND_COUNTRY_MATCH_VARIANT_DIFFER is returned if the reference locale
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* specifies a variant, and LOCALE_LANGUAGE_AND_COUNTRY_MATCH otherwise. If everything matches,
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* LOCALE_FULL_MATCH is returned.
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* Examples:
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* en <=> en_US => LOCALE_LANGUAGE_MATCH
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* en_US <=> en => LOCALE_LANGUAGE_MATCH_COUNTRY_DIFFER
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* en_US_POSIX <=> en_US_Android => LOCALE_LANGUAGE_AND_COUNTRY_MATCH_VARIANT_DIFFER
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* en_US <=> en_US_Android => LOCALE_LANGUAGE_AND_COUNTRY_MATCH
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* sp_US <=> en_US => LOCALE_NO_MATCH
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* de <=> de => LOCALE_FULL_MATCH
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* en_US <=> en_US => LOCALE_FULL_MATCH
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* "" <=> en_US => LOCALE_ANY_MATCH
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*
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* @param referenceLocale the reference locale to test against.
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* @param testedLocale the locale to test.
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* @return a constant that measures how well the tested locale matches the reference locale.
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*/
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public static int getMatchLevel(String referenceLocale, String testedLocale) {
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if (TextUtils.isEmpty(referenceLocale)) {
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return TextUtils.isEmpty(testedLocale) ? LOCALE_FULL_MATCH : LOCALE_ANY_MATCH;
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}
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if (null == testedLocale) return LOCALE_NO_MATCH;
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String[] referenceParams = referenceLocale.split("_", 3);
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String[] testedParams = testedLocale.split("_", 3);
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// By spec of String#split, [0] cannot be null and length cannot be 0.
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if (!referenceParams[0].equals(testedParams[0])) return LOCALE_NO_MATCH;
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switch (referenceParams.length) {
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case 1:
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return 1 == testedParams.length ? LOCALE_FULL_MATCH : LOCALE_LANGUAGE_MATCH;
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case 2:
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if (1 == testedParams.length) return LOCALE_LANGUAGE_MATCH_COUNTRY_DIFFER;
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if (!referenceParams[1].equals(testedParams[1]))
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return LOCALE_LANGUAGE_MATCH_COUNTRY_DIFFER;
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if (3 == testedParams.length) return LOCALE_LANGUAGE_AND_COUNTRY_MATCH;
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return LOCALE_FULL_MATCH;
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case 3:
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if (1 == testedParams.length) return LOCALE_LANGUAGE_MATCH_COUNTRY_DIFFER;
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if (!referenceParams[1].equals(testedParams[1]))
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return LOCALE_LANGUAGE_MATCH_COUNTRY_DIFFER;
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if (2 == testedParams.length) return LOCALE_LANGUAGE_AND_COUNTRY_MATCH_VARIANT_DIFFER;
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if (!referenceParams[2].equals(testedParams[2]))
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return LOCALE_LANGUAGE_AND_COUNTRY_MATCH_VARIANT_DIFFER;
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return LOCALE_FULL_MATCH;
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}
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// It should be impossible to come here
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return LOCALE_NO_MATCH;
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}
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/**
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* Return a string that represents this match level, with better matches first.
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*
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* The strings are sorted in lexicographic order: a better match will always be less than
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* a worse match when compared together.
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*/
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public static String getMatchLevelSortedString(int matchLevel) {
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// This works because the match levels are 0~99 (actually 0~30)
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// Ideally this should use a number of digits equals to the 1og10 of the greater matchLevel
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return String.format("%02d", MATCH_LEVEL_MAX - matchLevel);
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}
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/**
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* Find out whether a match level should be considered a match.
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*
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* This method takes a match level as returned by the #getMatchLevel method, and returns whether
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* it should be considered a match in the usual sense with standard Locale functions.
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*
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* @param level the match level, as returned by getMatchLevel.
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* @return whether this is a match or not.
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*/
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public static boolean isMatch(int level) {
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return LOCALE_MATCH <= level;
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}
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/**
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* Sets the system locale for this process.
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*
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* @param res the resources to use. Pass current resources.
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* @param newLocale the locale to change to.
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* @return the old locale.
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*/
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public static Locale setSystemLocale(final Resources res, final Locale newLocale) {
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final Configuration conf = res.getConfiguration();
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final Locale saveLocale = conf.locale;
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conf.locale = newLocale;
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res.updateConfiguration(conf, res.getDisplayMetrics());
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return saveLocale;
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}
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private static final HashMap<String, Locale> sLocaleCache = new HashMap<String, Locale>();
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/**
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* Creates a locale from a string specification.
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*/
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public static Locale constructLocaleFromString(final String localeStr) {
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if (localeStr == null)
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return null;
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synchronized (sLocaleCache) {
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if (sLocaleCache.containsKey(localeStr))
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return sLocaleCache.get(localeStr);
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Locale retval = null;
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String[] localeParams = localeStr.split("_", 3);
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if (localeParams.length == 1) {
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retval = new Locale(localeParams[0]);
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} else if (localeParams.length == 2) {
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retval = new Locale(localeParams[0], localeParams[1]);
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} else if (localeParams.length == 3) {
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retval = new Locale(localeParams[0], localeParams[1], localeParams[2]);
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}
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if (retval != null) {
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sLocaleCache.put(localeStr, retval);
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}
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return retval;
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}
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}
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}
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