LatinIME/java/res/values-sw540dp/touch-position-correction.xml
Satoshi Kataoka e55446b6bd Support sw540 (ultra Z)
Bug: 11125351
Change-Id: Ib930ba810b25e28bcc36ea1647d46731816d9def
2013-10-09 17:45:53 +09:00

60 lines
2.2 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<!--
/*
**
** Copyright 2012, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
-->
<resources xmlns:xliff="urn:oasis:names:tc:xliff:document:1.2">
<!-- Note that correctionX is obsolete (See com.android.inputmethod.keyboard.internal.TouchPositionCorrection)
An entry of the touch_position_correction word should be:
1. correctionX: (touch_center_x - hitbox_center_x) / hitbox_width
2. correctionY: (touch_center_y - hitbox_center_y) / hitbox_height
3. correctionR: sweet_spot_radius / sqrt(hitbox_width^2 + hitbox_height^2)
-->
<string-array
name="touch_position_correction_data_default"
translatable="false"
>
<!-- The default touch position data (See com.android.inputmethod.keyboard.ProximityInfo)
correctionX = 0.0f
correctionY = 0.0f
correctionR = DEFAULT_TOUCH_POSITION_CORRECTION_RADIUS
-->
</string-array>
<string-array
name="touch_position_correction_data_gb"
translatable="false"
>
<!-- The default touch position data (See com.android.inputmethod.keyboard.ProximityInfo)
correctionX = 0.0f
correctionY = 0.0f
correctionR = DEFAULT_TOUCH_POSITION_CORRECTION_RADIUS
-->
</string-array>
<string-array
name="touch_position_correction_data_ics"
translatable="false"
>
<!-- The default touch position data (See com.android.inputmethod.keyboard.ProximityInfo)
correctionX = 0.0f
correctionY = 0.0f
correctionR = DEFAULT_TOUCH_POSITION_CORRECTION_RADIUS
-->
</string-array>
</resources>