LatinIME/java/src/com/android/inputmethod
Jean Chalard 4ef27c0358 [ML13] Fix the locale passing in ProximityInfo
The locale is used to determine additional proximity characters. This
is dependent on the dictionary language, but was passed as a function
of the layout, which is wrong and would have given bad suggestions in
multi-lingual mode.

Ideally, additional proximity characters should be inserted in the
dictionary header, but for now it's a rather simple change to get
it from the dictionary's locale instead of the proximity info locale.

Also, that allows us to remove completely the locale parameter from
proximity info, which is a much needed change.

This change has zero effect on unit tests and on regression tests.

Bug: 11230254
Change-Id: If95157155db7dccd1f00b8ba55ccb3600283f9e4
2014-10-03 18:16:34 +09:00
..
accessibility Fix verbalizing missing emoticons 2014-09-29 15:15:18 +09:00
annotations Add @UsedForTesting and @ExternallyReferenced annotations 2012-10-22 11:18:43 -07:00
compat am 5139c4fd: am 702a736e: am 31838876: am 9baaa4b5: am 6ad437ed: Merge "Fix NPE due to the lack of null-check" into lmp-dev 2014-10-01 02:26:35 +00:00
dictionarypack Avoid downloading the metadata in quick succession. 2014-10-01 12:20:27 +09:00
event Straighten the dead char implementation, take 3. 2014-08-28 16:03:45 +09:00
keyboard [ML13] Fix the locale passing in ProximityInfo 2014-10-03 18:16:34 +09:00
latin Add calls to stub for API to consume gesture data. 2014-10-03 15:01:34 +09:00