740 lines
33 KiB
Java
740 lines
33 KiB
Java
/*
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* Copyright (C) 2009 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.inputmethod.latin;
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import android.content.Context;
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import android.os.AsyncTask;
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import com.android.inputmethod.keyboard.Keyboard;
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import java.util.LinkedList;
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/**
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* Base class for an in-memory dictionary that can grow dynamically and can
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* be searched for suggestions and valid words.
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*/
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public class ExpandableDictionary extends Dictionary {
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/**
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* There is difference between what java and native code can handle.
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* It uses 32 because Java stack overflows when greater value is used.
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*/
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protected static final int MAX_WORD_LENGTH = 32;
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// Bigram frequency is a fixed point number with 1 meaning 1.2 and 255 meaning 1.8.
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protected static final int BIGRAM_MAX_FREQUENCY = 255;
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private Context mContext;
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private char[] mWordBuilder = new char[MAX_WORD_LENGTH];
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private int mDicTypeId;
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private int mMaxDepth;
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private int mInputLength;
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private boolean mRequiresReload;
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private boolean mUpdatingDictionary;
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// Use this lock before touching mUpdatingDictionary & mRequiresDownload
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private Object mUpdatingLock = new Object();
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private static class Node {
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char mCode;
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int mFrequency;
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boolean mTerminal;
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Node mParent;
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NodeArray mChildren;
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LinkedList<NextWord> mNGrams; // Supports ngram
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}
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private static class NodeArray {
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Node[] mData;
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int mLength = 0;
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private static final int INCREMENT = 2;
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NodeArray() {
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mData = new Node[INCREMENT];
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}
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void add(Node n) {
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if (mLength + 1 > mData.length) {
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Node[] tempData = new Node[mLength + INCREMENT];
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if (mLength > 0) {
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System.arraycopy(mData, 0, tempData, 0, mLength);
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}
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mData = tempData;
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}
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mData[mLength++] = n;
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}
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}
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private static class NextWord {
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public final Node mWord;
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private int mFrequency;
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public NextWord(Node word, int frequency) {
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mWord = word;
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mFrequency = frequency;
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}
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public int getFrequency() {
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return mFrequency;
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}
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public int setFrequency(int freq) {
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mFrequency = freq;
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return mFrequency;
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}
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public int addFrequency(int add) {
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mFrequency += add;
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if (mFrequency > BIGRAM_MAX_FREQUENCY) mFrequency = BIGRAM_MAX_FREQUENCY;
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return mFrequency;
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}
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}
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private NodeArray mRoots;
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private int[][] mCodes;
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public ExpandableDictionary(Context context, int dicTypeId) {
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mContext = context;
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clearDictionary();
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mCodes = new int[MAX_WORD_LENGTH][];
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mDicTypeId = dicTypeId;
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}
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public void loadDictionary() {
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synchronized (mUpdatingLock) {
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startDictionaryLoadingTaskLocked();
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}
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}
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public void startDictionaryLoadingTaskLocked() {
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if (!mUpdatingDictionary) {
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mUpdatingDictionary = true;
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mRequiresReload = false;
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new LoadDictionaryTask().execute();
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}
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}
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public void setRequiresReload(boolean reload) {
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synchronized (mUpdatingLock) {
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mRequiresReload = reload;
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}
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}
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public boolean getRequiresReload() {
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return mRequiresReload;
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}
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/** Override to load your dictionary here, on a background thread. */
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public void loadDictionaryAsync() {
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// empty base implementation
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}
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public Context getContext() {
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return mContext;
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}
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public int getMaxWordLength() {
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return MAX_WORD_LENGTH;
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}
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public void addWord(String word, int frequency) {
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addWordRec(mRoots, word, 0, frequency, null);
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}
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private void addWordRec(NodeArray children, final String word, final int depth,
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final int frequency, Node parentNode) {
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final int wordLength = word.length();
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if (wordLength <= depth) return;
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final char c = word.charAt(depth);
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// Does children have the current character?
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final int childrenLength = children.mLength;
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Node childNode = null;
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boolean found = false;
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for (int i = 0; i < childrenLength; i++) {
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childNode = children.mData[i];
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if (childNode.mCode == c) {
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found = true;
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break;
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}
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}
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if (!found) {
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childNode = new Node();
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childNode.mCode = c;
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childNode.mParent = parentNode;
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children.add(childNode);
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}
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if (wordLength == depth + 1) {
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// Terminate this word
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childNode.mTerminal = true;
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childNode.mFrequency = Math.max(frequency, childNode.mFrequency);
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if (childNode.mFrequency > 255) childNode.mFrequency = 255;
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return;
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}
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if (childNode.mChildren == null) {
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childNode.mChildren = new NodeArray();
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}
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addWordRec(childNode.mChildren, word, depth + 1, frequency, childNode);
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}
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@Override
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public void getWords(final WordComposer codes, final WordCallback callback) {
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synchronized (mUpdatingLock) {
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// If we need to update, start off a background task
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if (mRequiresReload) startDictionaryLoadingTaskLocked();
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// Currently updating contacts, don't return any results.
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if (mUpdatingDictionary) return;
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}
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mInputLength = codes.size();
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if (mCodes.length < mInputLength) mCodes = new int[mInputLength][];
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// Cache the codes so that we don't have to lookup an array list
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for (int i = 0; i < mInputLength; i++) {
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mCodes[i] = codes.getCodesAt(i);
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}
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mMaxDepth = mInputLength * 3;
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getWordsRec(mRoots, codes, mWordBuilder, 0, false, 1, 0, -1, callback);
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for (int i = 0; i < mInputLength; i++) {
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getWordsRec(mRoots, codes, mWordBuilder, 0, false, 1, 0, i, callback);
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}
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}
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@Override
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public synchronized boolean isValidWord(CharSequence word) {
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synchronized (mUpdatingLock) {
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// If we need to update, start off a background task
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if (mRequiresReload) startDictionaryLoadingTaskLocked();
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if (mUpdatingDictionary) return false;
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}
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final int freq = getWordFrequency(word);
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return freq > -1;
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}
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/**
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* Returns the word's frequency or -1 if not found
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*/
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protected int getWordFrequency(CharSequence word) {
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// Case-sensitive search
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Node node = searchNode(mRoots, word, 0, word.length());
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return (node == null) ? -1 : node.mFrequency;
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}
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private static int computeSkippedWordFinalFreq(int freq, int snr, int inputLength) {
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// The computation itself makes sense for >= 2, but the == 2 case returns 0
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// anyway so we may as well test against 3 instead and return the constant
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if (inputLength >= 3) {
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return (freq * snr * (inputLength - 2)) / (inputLength - 1);
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} else {
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return 0;
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}
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}
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/**
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* Recursively traverse the tree for words that match the input. Input consists of
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* a list of arrays. Each item in the list is one input character position. An input
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* character is actually an array of multiple possible candidates. This function is not
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* optimized for speed, assuming that the user dictionary will only be a few hundred words in
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* size.
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* @param roots node whose children have to be search for matches
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* @param codes the input character codes
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* @param word the word being composed as a possible match
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* @param depth the depth of traversal - the length of the word being composed thus far
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* @param completion whether the traversal is now in completion mode - meaning that we've
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* exhausted the input and we're looking for all possible suffixes.
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* @param snr current weight of the word being formed
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* @param inputIndex position in the input characters. This can be off from the depth in
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* case we skip over some punctuations such as apostrophe in the traversal. That is, if you type
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* "wouldve", it could be matching "would've", so the depth will be one more than the
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* inputIndex
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* @param callback the callback class for adding a word
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*/
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// TODO: Share this routine with the native code for BinaryDictionary
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protected void getWordsRec(NodeArray roots, final WordComposer codes, final char[] word,
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final int depth, boolean completion, int snr, int inputIndex, int skipPos,
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WordCallback callback) {
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final int count = roots.mLength;
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final int codeSize = mInputLength;
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// Optimization: Prune out words that are too long compared to how much was typed.
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if (depth > mMaxDepth) {
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return;
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}
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int[] currentChars = null;
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if (codeSize <= inputIndex) {
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completion = true;
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} else {
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currentChars = mCodes[inputIndex];
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}
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for (int i = 0; i < count; i++) {
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final Node node = roots.mData[i];
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final char c = node.mCode;
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final char lowerC = toLowerCase(c);
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final boolean terminal = node.mTerminal;
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final NodeArray children = node.mChildren;
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final int freq = node.mFrequency;
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if (completion) {
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word[depth] = c;
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if (terminal) {
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final int finalFreq;
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if (skipPos < 0) {
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finalFreq = freq * snr;
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} else {
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finalFreq = computeSkippedWordFinalFreq(freq, snr, mInputLength);
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}
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if (!callback.addWord(word, 0, depth + 1, finalFreq, mDicTypeId,
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DataType.UNIGRAM)) {
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return;
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}
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}
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if (children != null) {
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getWordsRec(children, codes, word, depth + 1, completion, snr, inputIndex,
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skipPos, callback);
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}
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} else if ((c == Keyboard.CODE_SINGLE_QUOTE
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&& currentChars[0] != Keyboard.CODE_SINGLE_QUOTE) || depth == skipPos) {
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// Skip the ' and continue deeper
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word[depth] = c;
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if (children != null) {
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getWordsRec(children, codes, word, depth + 1, completion, snr, inputIndex,
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skipPos, callback);
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}
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} else {
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// Don't use alternatives if we're looking for missing characters
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final int alternativesSize = skipPos >= 0? 1 : currentChars.length;
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for (int j = 0; j < alternativesSize; j++) {
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final int addedAttenuation = (j > 0 ? 1 : 2);
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final int currentChar = currentChars[j];
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if (currentChar == -1) {
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break;
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}
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if (currentChar == lowerC || currentChar == c) {
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word[depth] = c;
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if (codeSize == inputIndex + 1) {
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if (terminal) {
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if (INCLUDE_TYPED_WORD_IF_VALID
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|| !same(word, depth + 1, codes.getTypedWord())) {
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final int finalFreq;
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if (skipPos < 0) {
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finalFreq = freq * snr * addedAttenuation
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* FULL_WORD_SCORE_MULTIPLIER;
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} else {
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finalFreq = computeSkippedWordFinalFreq(freq,
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snr * addedAttenuation, mInputLength);
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}
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callback.addWord(word, 0, depth + 1, finalFreq, mDicTypeId,
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DataType.UNIGRAM);
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}
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}
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if (children != null) {
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getWordsRec(children, codes, word, depth + 1,
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true, snr * addedAttenuation, inputIndex + 1,
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skipPos, callback);
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}
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} else if (children != null) {
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getWordsRec(children, codes, word, depth + 1,
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false, snr * addedAttenuation, inputIndex + 1,
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skipPos, callback);
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}
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}
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}
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}
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}
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}
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protected int setBigram(String word1, String word2, int frequency) {
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return addOrSetBigram(word1, word2, frequency, false);
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}
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protected int addBigram(String word1, String word2, int frequency) {
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return addOrSetBigram(word1, word2, frequency, true);
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}
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/**
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* Adds bigrams to the in-memory trie structure that is being used to retrieve any word
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* @param frequency frequency for this bigram
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* @param addFrequency if true, it adds to current frequency, else it overwrites the old value
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* @return returns the final frequency
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*/
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private int addOrSetBigram(String word1, String word2, int frequency, boolean addFrequency) {
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// We don't want results to be different according to case of the looked up left hand side
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// word. We do want however to return the correct case for the right hand side.
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// So we want to squash the case of the left hand side, and preserve that of the right
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// hand side word.
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Node firstWord = searchWord(mRoots, word1.toLowerCase(), 0, null);
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Node secondWord = searchWord(mRoots, word2, 0, null);
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LinkedList<NextWord> bigram = firstWord.mNGrams;
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if (bigram == null || bigram.size() == 0) {
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firstWord.mNGrams = new LinkedList<NextWord>();
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bigram = firstWord.mNGrams;
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} else {
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for (NextWord nw : bigram) {
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if (nw.mWord == secondWord) {
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if (addFrequency) {
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return nw.addFrequency(frequency);
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} else {
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return nw.setFrequency(frequency);
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}
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}
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}
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}
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firstWord.mNGrams.add(new NextWord(secondWord, frequency));
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return frequency;
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}
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/**
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* Searches for the word and add the word if it does not exist.
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* @return Returns the terminal node of the word we are searching for.
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*/
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private Node searchWord(NodeArray children, String word, int depth, Node parentNode) {
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final int wordLength = word.length();
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final char c = word.charAt(depth);
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// Does children have the current character?
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final int childrenLength = children.mLength;
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Node childNode = null;
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boolean found = false;
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for (int i = 0; i < childrenLength; i++) {
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childNode = children.mData[i];
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if (childNode.mCode == c) {
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found = true;
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break;
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}
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}
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if (!found) {
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childNode = new Node();
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childNode.mCode = c;
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childNode.mParent = parentNode;
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children.add(childNode);
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}
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if (wordLength == depth + 1) {
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// Terminate this word
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childNode.mTerminal = true;
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return childNode;
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}
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if (childNode.mChildren == null) {
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childNode.mChildren = new NodeArray();
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}
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return searchWord(childNode.mChildren, word, depth + 1, childNode);
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}
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// @VisibleForTesting
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boolean reloadDictionaryIfRequired() {
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synchronized (mUpdatingLock) {
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// If we need to update, start off a background task
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if (mRequiresReload) startDictionaryLoadingTaskLocked();
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// Currently updating contacts, don't return any results.
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return mUpdatingDictionary;
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}
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}
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private void runBigramReverseLookUp(final CharSequence previousWord,
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final WordCallback callback) {
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// Search for the lowercase version of the word only, because that's where bigrams
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// store their sons.
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Node prevWord = searchNode(mRoots, previousWord.toString().toLowerCase(), 0,
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previousWord.length());
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if (prevWord != null && prevWord.mNGrams != null) {
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reverseLookUp(prevWord.mNGrams, callback);
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}
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}
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@Override
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public void getBigrams(final WordComposer codes, final CharSequence previousWord,
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final WordCallback callback) {
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if (!reloadDictionaryIfRequired()) {
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runBigramReverseLookUp(previousWord, callback);
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}
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}
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/**
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* Used only for testing purposes
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* This function will wait for loading from database to be done
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*/
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void waitForDictionaryLoading() {
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while (mUpdatingDictionary) {
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try {
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Thread.sleep(100);
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} catch (InterruptedException e) {
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//
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}
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}
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}
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// Local to reverseLookUp, but do not allocate each time.
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private final char[] mLookedUpString = new char[MAX_WORD_LENGTH];
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/**
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* reverseLookUp retrieves the full word given a list of terminal nodes and adds those words
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* through callback.
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* @param terminalNodes list of terminal nodes we want to add
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*/
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private void reverseLookUp(LinkedList<NextWord> terminalNodes,
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final WordCallback callback) {
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Node node;
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int freq;
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for (NextWord nextWord : terminalNodes) {
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node = nextWord.mWord;
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freq = nextWord.getFrequency();
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int index = MAX_WORD_LENGTH;
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do {
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--index;
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mLookedUpString[index] = node.mCode;
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node = node.mParent;
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} while (node != null);
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callback.addWord(mLookedUpString, index, MAX_WORD_LENGTH - index, freq, mDicTypeId,
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DataType.BIGRAM);
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}
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}
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/**
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* Recursively search for the terminal node of the word.
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*
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* One iteration takes the full word to search for and the current index of the recursion.
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*
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* @param children the node of the trie to search under.
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* @param word the word to search for. Only read [offset..length] so there may be trailing chars
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* @param offset the index in {@code word} this recursion should operate on.
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* @param length the length of the input word.
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* @return Returns the terminal node of the word if the word exists
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*/
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private Node searchNode(final NodeArray children, final CharSequence word, final int offset,
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final int length) {
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final int count = children.mLength;
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final char currentChar = word.charAt(offset);
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for (int j = 0; j < count; j++) {
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final Node node = children.mData[j];
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if (node.mCode == currentChar) {
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if (offset == length - 1) {
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if (node.mTerminal) {
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return node;
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}
|
|
} else {
|
|
if (node.mChildren != null) {
|
|
Node returnNode = searchNode(node.mChildren, word, offset + 1, length);
|
|
if (returnNode != null) return returnNode;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
|
|
protected void clearDictionary() {
|
|
mRoots = new NodeArray();
|
|
}
|
|
|
|
private class LoadDictionaryTask extends AsyncTask<Void, Void, Void> {
|
|
@Override
|
|
protected Void doInBackground(Void... v) {
|
|
loadDictionaryAsync();
|
|
synchronized (mUpdatingLock) {
|
|
mUpdatingDictionary = false;
|
|
}
|
|
return null;
|
|
}
|
|
}
|
|
|
|
private static char toLowerCase(char c) {
|
|
char baseChar = c;
|
|
if (c < BASE_CHARS.length) {
|
|
baseChar = BASE_CHARS[c];
|
|
}
|
|
if (baseChar >= 'A' && baseChar <= 'Z') {
|
|
return (char)(baseChar | 32);
|
|
} else if (baseChar > 127) {
|
|
return Character.toLowerCase(baseChar);
|
|
}
|
|
return baseChar;
|
|
}
|
|
|
|
/**
|
|
* Table mapping most combined Latin, Greek, and Cyrillic characters
|
|
* to their base characters. If c is in range, BASE_CHARS[c] == c
|
|
* if c is not a combined character, or the base character if it
|
|
* is combined.
|
|
*/
|
|
private static final char BASE_CHARS[] = {
|
|
0x0000, 0x0001, 0x0002, 0x0003, 0x0004, 0x0005, 0x0006, 0x0007,
|
|
0x0008, 0x0009, 0x000a, 0x000b, 0x000c, 0x000d, 0x000e, 0x000f,
|
|
0x0010, 0x0011, 0x0012, 0x0013, 0x0014, 0x0015, 0x0016, 0x0017,
|
|
0x0018, 0x0019, 0x001a, 0x001b, 0x001c, 0x001d, 0x001e, 0x001f,
|
|
0x0020, 0x0021, 0x0022, 0x0023, 0x0024, 0x0025, 0x0026, 0x0027,
|
|
0x0028, 0x0029, 0x002a, 0x002b, 0x002c, 0x002d, 0x002e, 0x002f,
|
|
0x0030, 0x0031, 0x0032, 0x0033, 0x0034, 0x0035, 0x0036, 0x0037,
|
|
0x0038, 0x0039, 0x003a, 0x003b, 0x003c, 0x003d, 0x003e, 0x003f,
|
|
0x0040, 0x0041, 0x0042, 0x0043, 0x0044, 0x0045, 0x0046, 0x0047,
|
|
0x0048, 0x0049, 0x004a, 0x004b, 0x004c, 0x004d, 0x004e, 0x004f,
|
|
0x0050, 0x0051, 0x0052, 0x0053, 0x0054, 0x0055, 0x0056, 0x0057,
|
|
0x0058, 0x0059, 0x005a, 0x005b, 0x005c, 0x005d, 0x005e, 0x005f,
|
|
0x0060, 0x0061, 0x0062, 0x0063, 0x0064, 0x0065, 0x0066, 0x0067,
|
|
0x0068, 0x0069, 0x006a, 0x006b, 0x006c, 0x006d, 0x006e, 0x006f,
|
|
0x0070, 0x0071, 0x0072, 0x0073, 0x0074, 0x0075, 0x0076, 0x0077,
|
|
0x0078, 0x0079, 0x007a, 0x007b, 0x007c, 0x007d, 0x007e, 0x007f,
|
|
0x0080, 0x0081, 0x0082, 0x0083, 0x0084, 0x0085, 0x0086, 0x0087,
|
|
0x0088, 0x0089, 0x008a, 0x008b, 0x008c, 0x008d, 0x008e, 0x008f,
|
|
0x0090, 0x0091, 0x0092, 0x0093, 0x0094, 0x0095, 0x0096, 0x0097,
|
|
0x0098, 0x0099, 0x009a, 0x009b, 0x009c, 0x009d, 0x009e, 0x009f,
|
|
0x0020, 0x00a1, 0x00a2, 0x00a3, 0x00a4, 0x00a5, 0x00a6, 0x00a7,
|
|
0x0020, 0x00a9, 0x0061, 0x00ab, 0x00ac, 0x00ad, 0x00ae, 0x0020,
|
|
0x00b0, 0x00b1, 0x0032, 0x0033, 0x0020, 0x03bc, 0x00b6, 0x00b7,
|
|
0x0020, 0x0031, 0x006f, 0x00bb, 0x0031, 0x0031, 0x0033, 0x00bf,
|
|
0x0041, 0x0041, 0x0041, 0x0041, 0x0041, 0x0041, 0x00c6, 0x0043,
|
|
0x0045, 0x0045, 0x0045, 0x0045, 0x0049, 0x0049, 0x0049, 0x0049,
|
|
0x00d0, 0x004e, 0x004f, 0x004f, 0x004f, 0x004f, 0x004f, 0x00d7,
|
|
0x004f, 0x0055, 0x0055, 0x0055, 0x0055, 0x0059, 0x00de, 0x0073, // Manually changed d8 to 4f
|
|
// Manually changed df to 73
|
|
0x0061, 0x0061, 0x0061, 0x0061, 0x0061, 0x0061, 0x00e6, 0x0063,
|
|
0x0065, 0x0065, 0x0065, 0x0065, 0x0069, 0x0069, 0x0069, 0x0069,
|
|
0x00f0, 0x006e, 0x006f, 0x006f, 0x006f, 0x006f, 0x006f, 0x00f7,
|
|
0x006f, 0x0075, 0x0075, 0x0075, 0x0075, 0x0079, 0x00fe, 0x0079, // Manually changed f8 to 6f
|
|
0x0041, 0x0061, 0x0041, 0x0061, 0x0041, 0x0061, 0x0043, 0x0063,
|
|
0x0043, 0x0063, 0x0043, 0x0063, 0x0043, 0x0063, 0x0044, 0x0064,
|
|
0x0110, 0x0111, 0x0045, 0x0065, 0x0045, 0x0065, 0x0045, 0x0065,
|
|
0x0045, 0x0065, 0x0045, 0x0065, 0x0047, 0x0067, 0x0047, 0x0067,
|
|
0x0047, 0x0067, 0x0047, 0x0067, 0x0048, 0x0068, 0x0126, 0x0127,
|
|
0x0049, 0x0069, 0x0049, 0x0069, 0x0049, 0x0069, 0x0049, 0x0069,
|
|
0x0049, 0x0131, 0x0049, 0x0069, 0x004a, 0x006a, 0x004b, 0x006b,
|
|
0x0138, 0x004c, 0x006c, 0x004c, 0x006c, 0x004c, 0x006c, 0x004c,
|
|
0x006c, 0x0141, 0x0142, 0x004e, 0x006e, 0x004e, 0x006e, 0x004e,
|
|
0x006e, 0x02bc, 0x014a, 0x014b, 0x004f, 0x006f, 0x004f, 0x006f,
|
|
0x004f, 0x006f, 0x0152, 0x0153, 0x0052, 0x0072, 0x0052, 0x0072,
|
|
0x0052, 0x0072, 0x0053, 0x0073, 0x0053, 0x0073, 0x0053, 0x0073,
|
|
0x0053, 0x0073, 0x0054, 0x0074, 0x0054, 0x0074, 0x0166, 0x0167,
|
|
0x0055, 0x0075, 0x0055, 0x0075, 0x0055, 0x0075, 0x0055, 0x0075,
|
|
0x0055, 0x0075, 0x0055, 0x0075, 0x0057, 0x0077, 0x0059, 0x0079,
|
|
0x0059, 0x005a, 0x007a, 0x005a, 0x007a, 0x005a, 0x007a, 0x0073,
|
|
0x0180, 0x0181, 0x0182, 0x0183, 0x0184, 0x0185, 0x0186, 0x0187,
|
|
0x0188, 0x0189, 0x018a, 0x018b, 0x018c, 0x018d, 0x018e, 0x018f,
|
|
0x0190, 0x0191, 0x0192, 0x0193, 0x0194, 0x0195, 0x0196, 0x0197,
|
|
0x0198, 0x0199, 0x019a, 0x019b, 0x019c, 0x019d, 0x019e, 0x019f,
|
|
0x004f, 0x006f, 0x01a2, 0x01a3, 0x01a4, 0x01a5, 0x01a6, 0x01a7,
|
|
0x01a8, 0x01a9, 0x01aa, 0x01ab, 0x01ac, 0x01ad, 0x01ae, 0x0055,
|
|
0x0075, 0x01b1, 0x01b2, 0x01b3, 0x01b4, 0x01b5, 0x01b6, 0x01b7,
|
|
0x01b8, 0x01b9, 0x01ba, 0x01bb, 0x01bc, 0x01bd, 0x01be, 0x01bf,
|
|
0x01c0, 0x01c1, 0x01c2, 0x01c3, 0x0044, 0x0044, 0x0064, 0x004c,
|
|
0x004c, 0x006c, 0x004e, 0x004e, 0x006e, 0x0041, 0x0061, 0x0049,
|
|
0x0069, 0x004f, 0x006f, 0x0055, 0x0075, 0x00dc, 0x00fc, 0x00dc,
|
|
0x00fc, 0x00dc, 0x00fc, 0x00dc, 0x00fc, 0x01dd, 0x00c4, 0x00e4,
|
|
0x0226, 0x0227, 0x00c6, 0x00e6, 0x01e4, 0x01e5, 0x0047, 0x0067,
|
|
0x004b, 0x006b, 0x004f, 0x006f, 0x01ea, 0x01eb, 0x01b7, 0x0292,
|
|
0x006a, 0x0044, 0x0044, 0x0064, 0x0047, 0x0067, 0x01f6, 0x01f7,
|
|
0x004e, 0x006e, 0x00c5, 0x00e5, 0x00c6, 0x00e6, 0x00d8, 0x00f8,
|
|
0x0041, 0x0061, 0x0041, 0x0061, 0x0045, 0x0065, 0x0045, 0x0065,
|
|
0x0049, 0x0069, 0x0049, 0x0069, 0x004f, 0x006f, 0x004f, 0x006f,
|
|
0x0052, 0x0072, 0x0052, 0x0072, 0x0055, 0x0075, 0x0055, 0x0075,
|
|
0x0053, 0x0073, 0x0054, 0x0074, 0x021c, 0x021d, 0x0048, 0x0068,
|
|
0x0220, 0x0221, 0x0222, 0x0223, 0x0224, 0x0225, 0x0041, 0x0061,
|
|
0x0045, 0x0065, 0x00d6, 0x00f6, 0x00d5, 0x00f5, 0x004f, 0x006f,
|
|
0x022e, 0x022f, 0x0059, 0x0079, 0x0234, 0x0235, 0x0236, 0x0237,
|
|
0x0238, 0x0239, 0x023a, 0x023b, 0x023c, 0x023d, 0x023e, 0x023f,
|
|
0x0240, 0x0241, 0x0242, 0x0243, 0x0244, 0x0245, 0x0246, 0x0247,
|
|
0x0248, 0x0249, 0x024a, 0x024b, 0x024c, 0x024d, 0x024e, 0x024f,
|
|
0x0250, 0x0251, 0x0252, 0x0253, 0x0254, 0x0255, 0x0256, 0x0257,
|
|
0x0258, 0x0259, 0x025a, 0x025b, 0x025c, 0x025d, 0x025e, 0x025f,
|
|
0x0260, 0x0261, 0x0262, 0x0263, 0x0264, 0x0265, 0x0266, 0x0267,
|
|
0x0268, 0x0269, 0x026a, 0x026b, 0x026c, 0x026d, 0x026e, 0x026f,
|
|
0x0270, 0x0271, 0x0272, 0x0273, 0x0274, 0x0275, 0x0276, 0x0277,
|
|
0x0278, 0x0279, 0x027a, 0x027b, 0x027c, 0x027d, 0x027e, 0x027f,
|
|
0x0280, 0x0281, 0x0282, 0x0283, 0x0284, 0x0285, 0x0286, 0x0287,
|
|
0x0288, 0x0289, 0x028a, 0x028b, 0x028c, 0x028d, 0x028e, 0x028f,
|
|
0x0290, 0x0291, 0x0292, 0x0293, 0x0294, 0x0295, 0x0296, 0x0297,
|
|
0x0298, 0x0299, 0x029a, 0x029b, 0x029c, 0x029d, 0x029e, 0x029f,
|
|
0x02a0, 0x02a1, 0x02a2, 0x02a3, 0x02a4, 0x02a5, 0x02a6, 0x02a7,
|
|
0x02a8, 0x02a9, 0x02aa, 0x02ab, 0x02ac, 0x02ad, 0x02ae, 0x02af,
|
|
0x0068, 0x0266, 0x006a, 0x0072, 0x0279, 0x027b, 0x0281, 0x0077,
|
|
0x0079, 0x02b9, 0x02ba, 0x02bb, 0x02bc, 0x02bd, 0x02be, 0x02bf,
|
|
0x02c0, 0x02c1, 0x02c2, 0x02c3, 0x02c4, 0x02c5, 0x02c6, 0x02c7,
|
|
0x02c8, 0x02c9, 0x02ca, 0x02cb, 0x02cc, 0x02cd, 0x02ce, 0x02cf,
|
|
0x02d0, 0x02d1, 0x02d2, 0x02d3, 0x02d4, 0x02d5, 0x02d6, 0x02d7,
|
|
0x0020, 0x0020, 0x0020, 0x0020, 0x0020, 0x0020, 0x02de, 0x02df,
|
|
0x0263, 0x006c, 0x0073, 0x0078, 0x0295, 0x02e5, 0x02e6, 0x02e7,
|
|
0x02e8, 0x02e9, 0x02ea, 0x02eb, 0x02ec, 0x02ed, 0x02ee, 0x02ef,
|
|
0x02f0, 0x02f1, 0x02f2, 0x02f3, 0x02f4, 0x02f5, 0x02f6, 0x02f7,
|
|
0x02f8, 0x02f9, 0x02fa, 0x02fb, 0x02fc, 0x02fd, 0x02fe, 0x02ff,
|
|
0x0300, 0x0301, 0x0302, 0x0303, 0x0304, 0x0305, 0x0306, 0x0307,
|
|
0x0308, 0x0309, 0x030a, 0x030b, 0x030c, 0x030d, 0x030e, 0x030f,
|
|
0x0310, 0x0311, 0x0312, 0x0313, 0x0314, 0x0315, 0x0316, 0x0317,
|
|
0x0318, 0x0319, 0x031a, 0x031b, 0x031c, 0x031d, 0x031e, 0x031f,
|
|
0x0320, 0x0321, 0x0322, 0x0323, 0x0324, 0x0325, 0x0326, 0x0327,
|
|
0x0328, 0x0329, 0x032a, 0x032b, 0x032c, 0x032d, 0x032e, 0x032f,
|
|
0x0330, 0x0331, 0x0332, 0x0333, 0x0334, 0x0335, 0x0336, 0x0337,
|
|
0x0338, 0x0339, 0x033a, 0x033b, 0x033c, 0x033d, 0x033e, 0x033f,
|
|
0x0300, 0x0301, 0x0342, 0x0313, 0x0308, 0x0345, 0x0346, 0x0347,
|
|
0x0348, 0x0349, 0x034a, 0x034b, 0x034c, 0x034d, 0x034e, 0x034f,
|
|
0x0350, 0x0351, 0x0352, 0x0353, 0x0354, 0x0355, 0x0356, 0x0357,
|
|
0x0358, 0x0359, 0x035a, 0x035b, 0x035c, 0x035d, 0x035e, 0x035f,
|
|
0x0360, 0x0361, 0x0362, 0x0363, 0x0364, 0x0365, 0x0366, 0x0367,
|
|
0x0368, 0x0369, 0x036a, 0x036b, 0x036c, 0x036d, 0x036e, 0x036f,
|
|
0x0370, 0x0371, 0x0372, 0x0373, 0x02b9, 0x0375, 0x0376, 0x0377,
|
|
0x0378, 0x0379, 0x0020, 0x037b, 0x037c, 0x037d, 0x003b, 0x037f,
|
|
0x0380, 0x0381, 0x0382, 0x0383, 0x0020, 0x00a8, 0x0391, 0x00b7,
|
|
0x0395, 0x0397, 0x0399, 0x038b, 0x039f, 0x038d, 0x03a5, 0x03a9,
|
|
0x03ca, 0x0391, 0x0392, 0x0393, 0x0394, 0x0395, 0x0396, 0x0397,
|
|
0x0398, 0x0399, 0x039a, 0x039b, 0x039c, 0x039d, 0x039e, 0x039f,
|
|
0x03a0, 0x03a1, 0x03a2, 0x03a3, 0x03a4, 0x03a5, 0x03a6, 0x03a7,
|
|
0x03a8, 0x03a9, 0x0399, 0x03a5, 0x03b1, 0x03b5, 0x03b7, 0x03b9,
|
|
0x03cb, 0x03b1, 0x03b2, 0x03b3, 0x03b4, 0x03b5, 0x03b6, 0x03b7,
|
|
0x03b8, 0x03b9, 0x03ba, 0x03bb, 0x03bc, 0x03bd, 0x03be, 0x03bf,
|
|
0x03c0, 0x03c1, 0x03c2, 0x03c3, 0x03c4, 0x03c5, 0x03c6, 0x03c7,
|
|
0x03c8, 0x03c9, 0x03b9, 0x03c5, 0x03bf, 0x03c5, 0x03c9, 0x03cf,
|
|
0x03b2, 0x03b8, 0x03a5, 0x03d2, 0x03d2, 0x03c6, 0x03c0, 0x03d7,
|
|
0x03d8, 0x03d9, 0x03da, 0x03db, 0x03dc, 0x03dd, 0x03de, 0x03df,
|
|
0x03e0, 0x03e1, 0x03e2, 0x03e3, 0x03e4, 0x03e5, 0x03e6, 0x03e7,
|
|
0x03e8, 0x03e9, 0x03ea, 0x03eb, 0x03ec, 0x03ed, 0x03ee, 0x03ef,
|
|
0x03ba, 0x03c1, 0x03c2, 0x03f3, 0x0398, 0x03b5, 0x03f6, 0x03f7,
|
|
0x03f8, 0x03a3, 0x03fa, 0x03fb, 0x03fc, 0x03fd, 0x03fe, 0x03ff,
|
|
0x0415, 0x0415, 0x0402, 0x0413, 0x0404, 0x0405, 0x0406, 0x0406,
|
|
0x0408, 0x0409, 0x040a, 0x040b, 0x041a, 0x0418, 0x0423, 0x040f,
|
|
0x0410, 0x0411, 0x0412, 0x0413, 0x0414, 0x0415, 0x0416, 0x0417,
|
|
0x0418, 0x0418, 0x041a, 0x041b, 0x041c, 0x041d, 0x041e, 0x041f,
|
|
0x0420, 0x0421, 0x0422, 0x0423, 0x0424, 0x0425, 0x0426, 0x0427,
|
|
0x0428, 0x0429, 0x042a, 0x042b, 0x042c, 0x042d, 0x042e, 0x042f,
|
|
0x0430, 0x0431, 0x0432, 0x0433, 0x0434, 0x0435, 0x0436, 0x0437,
|
|
0x0438, 0x0438, 0x043a, 0x043b, 0x043c, 0x043d, 0x043e, 0x043f,
|
|
0x0440, 0x0441, 0x0442, 0x0443, 0x0444, 0x0445, 0x0446, 0x0447,
|
|
0x0448, 0x0449, 0x044a, 0x044b, 0x044c, 0x044d, 0x044e, 0x044f,
|
|
0x0435, 0x0435, 0x0452, 0x0433, 0x0454, 0x0455, 0x0456, 0x0456,
|
|
0x0458, 0x0459, 0x045a, 0x045b, 0x043a, 0x0438, 0x0443, 0x045f,
|
|
0x0460, 0x0461, 0x0462, 0x0463, 0x0464, 0x0465, 0x0466, 0x0467,
|
|
0x0468, 0x0469, 0x046a, 0x046b, 0x046c, 0x046d, 0x046e, 0x046f,
|
|
0x0470, 0x0471, 0x0472, 0x0473, 0x0474, 0x0475, 0x0474, 0x0475,
|
|
0x0478, 0x0479, 0x047a, 0x047b, 0x047c, 0x047d, 0x047e, 0x047f,
|
|
0x0480, 0x0481, 0x0482, 0x0483, 0x0484, 0x0485, 0x0486, 0x0487,
|
|
0x0488, 0x0489, 0x048a, 0x048b, 0x048c, 0x048d, 0x048e, 0x048f,
|
|
0x0490, 0x0491, 0x0492, 0x0493, 0x0494, 0x0495, 0x0496, 0x0497,
|
|
0x0498, 0x0499, 0x049a, 0x049b, 0x049c, 0x049d, 0x049e, 0x049f,
|
|
0x04a0, 0x04a1, 0x04a2, 0x04a3, 0x04a4, 0x04a5, 0x04a6, 0x04a7,
|
|
0x04a8, 0x04a9, 0x04aa, 0x04ab, 0x04ac, 0x04ad, 0x04ae, 0x04af,
|
|
0x04b0, 0x04b1, 0x04b2, 0x04b3, 0x04b4, 0x04b5, 0x04b6, 0x04b7,
|
|
0x04b8, 0x04b9, 0x04ba, 0x04bb, 0x04bc, 0x04bd, 0x04be, 0x04bf,
|
|
0x04c0, 0x0416, 0x0436, 0x04c3, 0x04c4, 0x04c5, 0x04c6, 0x04c7,
|
|
0x04c8, 0x04c9, 0x04ca, 0x04cb, 0x04cc, 0x04cd, 0x04ce, 0x04cf,
|
|
0x0410, 0x0430, 0x0410, 0x0430, 0x04d4, 0x04d5, 0x0415, 0x0435,
|
|
0x04d8, 0x04d9, 0x04d8, 0x04d9, 0x0416, 0x0436, 0x0417, 0x0437,
|
|
0x04e0, 0x04e1, 0x0418, 0x0438, 0x0418, 0x0438, 0x041e, 0x043e,
|
|
0x04e8, 0x04e9, 0x04e8, 0x04e9, 0x042d, 0x044d, 0x0423, 0x0443,
|
|
0x0423, 0x0443, 0x0423, 0x0443, 0x0427, 0x0447, 0x04f6, 0x04f7,
|
|
0x042b, 0x044b, 0x04fa, 0x04fb, 0x04fc, 0x04fd, 0x04fe, 0x04ff,
|
|
};
|
|
|
|
// generated with:
|
|
// cat UnicodeData.txt | perl -e 'while (<>) { @foo = split(/;/); $foo[5] =~ s/<.*> //; $base[hex($foo[0])] = hex($foo[5]);} for ($i = 0; $i < 0x500; $i += 8) { for ($j = $i; $j < $i + 8; $j++) { printf("0x%04x, ", $base[$j] ? $base[$j] : $j)}; print "\n"; }'
|
|
|
|
}
|