37b153e205
Change-Id: Id22c5ae6afbf040227dc47153b0849bbe38ff66f
233 lines
9.3 KiB
C++
233 lines
9.3 KiB
C++
/*
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* Copyright (C) 2012 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <cstring> // for memset()
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#include <stdint.h>
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#define LOG_TAG "LatinIME: proximity_info_state.cpp"
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#include "defines.h"
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#include "geometry_utils.h"
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#include "proximity_info.h"
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#include "proximity_info_state.h"
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namespace latinime {
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void ProximityInfoState::initInputParams(const int pointerId, const float maxPointToKeyLength,
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const ProximityInfo *proximityInfo, const int32_t *const inputCodes, const int inputSize,
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const int *const xCoordinates, const int *const yCoordinates, const int *const times,
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const int *const pointerIds, const bool isGeometric) {
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mProximityInfo = proximityInfo;
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mHasTouchPositionCorrectionData = proximityInfo->hasTouchPositionCorrectionData();
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mMostCommonKeyWidthSquare = proximityInfo->getMostCommonKeyWidthSquare();
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mLocaleStr = proximityInfo->getLocaleStr();
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mKeyCount = proximityInfo->getKeyCount();
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mCellHeight = proximityInfo->getCellHeight();
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mCellWidth = proximityInfo->getCellWidth();
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mGridHeight = proximityInfo->getGridWidth();
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mGridWidth = proximityInfo->getGridHeight();
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memset(mInputCodes, 0, sizeof(mInputCodes));
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if (!isGeometric && pointerId == 0) {
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// Initialize
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// - mInputCodes
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// - mNormalizedSquaredDistances
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// TODO: Merge
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for (int i = 0; i < inputSize; ++i) {
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const int32_t primaryKey = inputCodes[i];
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const int x = xCoordinates[i];
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const int y = yCoordinates[i];
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int *proximities = &mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL];
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mProximityInfo->calculateNearbyKeyCodes(x, y, primaryKey, proximities);
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}
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if (DEBUG_PROXIMITY_CHARS) {
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for (int i = 0; i < inputSize; ++i) {
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AKLOGI("---");
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for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE_INTERNAL; ++j) {
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int icc = mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j];
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int icfjc = inputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j];
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icc += 0;
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icfjc += 0;
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AKLOGI("--- (%d)%c,%c", i, icc, icfjc); AKLOGI("--- A<%d>,B<%d>", icc, icfjc);
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}
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}
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}
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}
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///////////////////////
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// Setup touch points
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mMaxPointToKeyLength = maxPointToKeyLength;
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mInputXs.clear();
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mInputYs.clear();
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mTimes.clear();
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mLengthCache.clear();
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mDistanceCache.clear();
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mInputSize = 0;
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if (xCoordinates && yCoordinates) {
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const bool proximityOnly = !isGeometric && (xCoordinates[0] < 0 || yCoordinates[0] < 0);
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for (int i = 0; i < inputSize; ++i) {
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// Assuming pointerId == 0 if pointerIds is null.
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const int pid = pointerIds ? pointerIds[i] : 0;
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if (pointerId == pid) {
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const int c = isGeometric ? NOT_A_COORDINATE : getPrimaryCharAt(i);
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const int x = proximityOnly ? NOT_A_COORDINATE : xCoordinates[i];
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const int y = proximityOnly ? NOT_A_COORDINATE : yCoordinates[i];
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const int time = times ? times[i] : -1;
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if (pushTouchPoint(c, x, y, time, isGeometric)) {
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++mInputSize;
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}
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}
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}
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}
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if (mInputSize > 0) {
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const int keyCount = mProximityInfo->getKeyCount();
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mDistanceCache.resize(mInputSize * keyCount);
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for (int i = 0; i < mInputSize; ++i) {
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for (int k = 0; k < keyCount; ++k) {
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const int index = i * keyCount + k;
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const int x = mInputXs[i];
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const int y = mInputYs[i];
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mDistanceCache[index] =
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mProximityInfo->getNormalizedSquaredDistanceFromCenterFloat(k, x, y);
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}
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}
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}
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// end
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///////////////////////
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memset(mNormalizedSquaredDistances, NOT_A_DISTANCE, sizeof(mNormalizedSquaredDistances));
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memset(mPrimaryInputWord, 0, sizeof(mPrimaryInputWord));
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mTouchPositionCorrectionEnabled = mInputSize > 0 && mHasTouchPositionCorrectionData
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&& xCoordinates && yCoordinates && !isGeometric;
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if (!isGeometric && pointerId == 0) {
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for (int i = 0; i < inputSize; ++i) {
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mPrimaryInputWord[i] = getPrimaryCharAt(i);
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}
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for (int i = 0; i < mInputSize && mTouchPositionCorrectionEnabled; ++i) {
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const int *proximityChars = getProximityCharsAt(i);
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const int primaryKey = proximityChars[0];
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const int x = xCoordinates[i];
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const int y = yCoordinates[i];
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if (DEBUG_PROXIMITY_CHARS) {
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int a = x + y + primaryKey;
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a += 0;
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AKLOGI("--- Primary = %c, x = %d, y = %d", primaryKey, x, y);
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}
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for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE_INTERNAL && proximityChars[j] > 0; ++j) {
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const int currentChar = proximityChars[j];
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const float squaredDistance =
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hasInputCoordinates() ? calculateNormalizedSquaredDistance(
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mProximityInfo->getKeyIndex(currentChar), i) :
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NOT_A_DISTANCE_FLOAT;
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if (squaredDistance >= 0.0f) {
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mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j] =
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(int) (squaredDistance * NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR);
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} else {
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mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j] =
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(j == 0) ? EQUIVALENT_CHAR_WITHOUT_DISTANCE_INFO :
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PROXIMITY_CHAR_WITHOUT_DISTANCE_INFO;
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}
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if (DEBUG_PROXIMITY_CHARS) {
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AKLOGI("--- Proximity (%d) = %c", j, currentChar);
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}
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}
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}
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}
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}
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bool ProximityInfoState::pushTouchPoint(const int nodeChar, int x, int y,
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const int time, const bool sample) {
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const uint32_t size = mInputXs.size();
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// TODO: Should have a const variable for 10
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const int sampleRate = mProximityInfo->getMostCommonKeyWidth() / 10;
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if (size > 0) {
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const int dist = getDistanceInt(x, y, mInputXs[size - 1], mInputYs[size - 1]);
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if (sample && dist < sampleRate) {
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return false;
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}
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mLengthCache.push_back(mLengthCache[size - 1] + dist);
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} else {
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mLengthCache.push_back(0);
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}
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if (nodeChar >= 0 && (x < 0 || y < 0)) {
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const int keyId = mProximityInfo->getKeyIndex(nodeChar);
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if (keyId >= 0) {
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x = mProximityInfo->getKeyCenterXOfIdG(keyId);
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y = mProximityInfo->getKeyCenterYOfIdG(keyId);
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}
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}
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mInputXs.push_back(x);
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mInputYs.push_back(y);
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mTimes.push_back(time);
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return true;
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}
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float ProximityInfoState::calculateNormalizedSquaredDistance(
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const int keyIndex, const int inputIndex) const {
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if (keyIndex == NOT_AN_INDEX) {
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return NOT_A_DISTANCE_FLOAT;
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}
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if (!mProximityInfo->hasSweetSpotData(keyIndex)) {
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return NOT_A_DISTANCE_FLOAT;
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}
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if (NOT_A_COORDINATE == mInputXs[inputIndex]) {
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return NOT_A_DISTANCE_FLOAT;
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}
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const float squaredDistance = calculateSquaredDistanceFromSweetSpotCenter(
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keyIndex, inputIndex);
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const float squaredRadius = square(mProximityInfo->getSweetSpotRadiiAt(keyIndex));
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return squaredDistance / squaredRadius;
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}
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int ProximityInfoState::getDuration(const int index) const {
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if (mInputSize > 0 && index > 0 && index < static_cast<int>(mInputSize) - 1) {
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return mTimes[index + 1] - mTimes[index - 1];
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}
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return 0;
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}
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float ProximityInfoState::getPointToKeyLength(int inputIndex, int charCode, float scale) {
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const int keyId = mProximityInfo->getKeyIndex(charCode);
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if (keyId >= 0) {
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const int index = inputIndex * mProximityInfo->getKeyCount() + keyId;
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return min(mDistanceCache[index] * scale, mMaxPointToKeyLength);
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}
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return 0;
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}
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int ProximityInfoState::getKeyKeyDistance(int key0, int key1) {
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return mProximityInfo->getKeyKeyDistanceG(key0, key1);
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}
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int ProximityInfoState::getSpaceY() {
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const int keyId = mProximityInfo->getKeyIndex(' ');
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return mProximityInfo->getKeyCenterYOfIdG(keyId);
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}
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float ProximityInfoState::calculateSquaredDistanceFromSweetSpotCenter(
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const int keyIndex, const int inputIndex) const {
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const float sweetSpotCenterX = mProximityInfo->getSweetSpotCenterXAt(keyIndex);
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const float sweetSpotCenterY = mProximityInfo->getSweetSpotCenterYAt(keyIndex);
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const float inputX = static_cast<float>(mInputXs[inputIndex]);
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const float inputY = static_cast<float>(mInputYs[inputIndex]);
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return square(inputX - sweetSpotCenterX) + square(inputY - sweetSpotCenterY);
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}
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} // namespace latinime
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