LatinIME/java/src/com/android/inputmethod/dictionarypack/ButtonSwitcher.java
Jean Chalard 6912342a48 Fix a bug with bad view reuse.
There are many ways to fix this problem but this is the most
direct way. Removing a view from the cache when any animation
is started will ensure it won't be used again, and will be garbage
collected when it's possible. Since views are created on demand
anyway, a new one will just get created when needed, and that's
it.

Bug: 9400128
Change-Id: I4945d2859d642e79694d51ae90cf4f5bde9a5f1d
2013-07-16 14:12:55 +09:00

167 lines
6.4 KiB
Java

/**
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy
* of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*/
package com.android.inputmethod.dictionarypack;
import android.animation.Animator;
import android.animation.AnimatorListenerAdapter;
import android.content.Context;
import android.util.AttributeSet;
import android.view.View;
import android.view.ViewPropertyAnimator;
import android.widget.Button;
import android.widget.FrameLayout;
import com.android.inputmethod.latin.R;
/**
* A view that handles buttons inside it according to a status.
*/
public class ButtonSwitcher extends FrameLayout {
public static final int NOT_INITIALIZED = -1;
public static final int STATUS_NO_BUTTON = 0;
public static final int STATUS_INSTALL = 1;
public static final int STATUS_CANCEL = 2;
public static final int STATUS_DELETE = 3;
// One of the above
private int mStatus = NOT_INITIALIZED;
private int mAnimateToStatus = NOT_INITIALIZED;
// Animation directions
public static final int ANIMATION_IN = 1;
public static final int ANIMATION_OUT = 2;
private Button mInstallButton;
private Button mCancelButton;
private Button mDeleteButton;
private DictionaryListInterfaceState mInterfaceState;
private OnClickListener mOnClickListener;
public ButtonSwitcher(Context context, AttributeSet attrs) {
super(context, attrs);
}
public ButtonSwitcher(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
public void reset(final DictionaryListInterfaceState interfaceState) {
mStatus = NOT_INITIALIZED;
mAnimateToStatus = NOT_INITIALIZED;
mInterfaceState = interfaceState;
}
@Override
protected void onLayout(final boolean changed, final int left, final int top, final int right,
final int bottom) {
super.onLayout(changed, left, top, right, bottom);
mInstallButton = (Button)findViewById(R.id.dict_install_button);
mCancelButton = (Button)findViewById(R.id.dict_cancel_button);
mDeleteButton = (Button)findViewById(R.id.dict_delete_button);
setInternalOnClickListener(mOnClickListener);
setButtonPositionWithoutAnimation(mStatus);
if (mAnimateToStatus != NOT_INITIALIZED) {
// We have been asked to animate before we were ready, so we took a note of it.
// We are now ready: launch the animation.
animateButtonPosition(mStatus, mAnimateToStatus);
mStatus = mAnimateToStatus;
mAnimateToStatus = NOT_INITIALIZED;
}
}
private Button getButton(final int status) {
switch(status) {
case STATUS_INSTALL:
return mInstallButton;
case STATUS_CANCEL:
return mCancelButton;
case STATUS_DELETE:
return mDeleteButton;
default:
return null;
}
}
public void setStatusAndUpdateVisuals(final int status) {
if (mStatus == NOT_INITIALIZED) {
setButtonPositionWithoutAnimation(status);
mStatus = status;
} else {
if (null == mInstallButton) {
// We may come here before we have been layout. In this case we don't know our
// size yet so we can't start animations so we need to remember what animation to
// start once layout has gone through.
mAnimateToStatus = status;
} else {
animateButtonPosition(mStatus, status);
mStatus = status;
}
}
}
private void setButtonPositionWithoutAnimation(final int status) {
// This may be called by setStatus() before the layout has come yet.
if (null == mInstallButton) return;
final int width = getWidth();
// Set to out of the screen if that's not the currently displayed status
mInstallButton.setTranslationX(STATUS_INSTALL == status ? 0 : width);
mCancelButton.setTranslationX(STATUS_CANCEL == status ? 0 : width);
mDeleteButton.setTranslationX(STATUS_DELETE == status ? 0 : width);
}
private void animateButtonPosition(final int oldStatus, final int newStatus) {
final View oldButton = getButton(oldStatus);
final View newButton = getButton(newStatus);
if (null != oldButton && null != newButton) {
// Transition between two buttons : animate out, then in
animateButton(oldButton, ANIMATION_OUT).setListener(
new AnimatorListenerAdapter() {
@Override
public void onAnimationEnd(final Animator animation) {
if (newStatus != mStatus) return;
animateButton(newButton, ANIMATION_IN);
}
});
} else if (null != oldButton) {
animateButton(oldButton, ANIMATION_OUT);
} else if (null != newButton) {
animateButton(newButton, ANIMATION_IN);
}
}
public void setInternalOnClickListener(final OnClickListener listener) {
mOnClickListener = listener;
if (null != mInstallButton) {
// Already laid out : do it now
mInstallButton.setOnClickListener(mOnClickListener);
mCancelButton.setOnClickListener(mOnClickListener);
mDeleteButton.setOnClickListener(mOnClickListener);
}
}
private ViewPropertyAnimator animateButton(final View button, final int direction) {
final float outerX = getWidth();
final float innerX = button.getX() - button.getTranslationX();
mInterfaceState.removeFromCache((View)getParent());
if (ANIMATION_IN == direction) {
button.setClickable(true);
return button.animate().translationX(0);
} else {
button.setClickable(false);
return button.animate().translationX(outerX - innerX);
}
}
}