/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef LATINIME_GEOMETRY_UTILS_H #define LATINIME_GEOMETRY_UTILS_H #include #include "defines.h" #define ROUND_FLOAT_10000(f) ((f) < 1000.0f && (f) > 0.001f) \ ? (floorf((f) * 10000.0f) / 10000.0f) : (f) namespace latinime { static inline float SQUARE_FLOAT(const float x) { return x * x; } static AK_FORCE_INLINE float getAngle(const int x1, const int y1, const int x2, const int y2) { const int dx = x1 - x2; const int dy = y1 - y2; if (dx == 0 && dy == 0) return 0.0f; return atan2f(static_cast(dy), static_cast(dx)); } static AK_FORCE_INLINE float getAngleDiff(const float a1, const float a2) { const float deltaA = fabsf(a1 - a2); const float diff = ROUND_FLOAT_10000(deltaA); if (diff > M_PI_F) { const float normalizedDiff = 2.0f * M_PI_F - diff; return ROUND_FLOAT_10000(normalizedDiff); } return diff; } static AK_FORCE_INLINE int getDistanceInt(const int x1, const int y1, const int x2, const int y2) { return static_cast(hypotf(static_cast(x1 - x2), static_cast(y1 - y2))); } } // namespace latinime #endif // LATINIME_GEOMETRY_UTILS_H