/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.inputmethod.event; import android.view.KeyCharacterMap; import android.view.KeyEvent; import com.android.inputmethod.latin.Constants; /** * A hardware event decoder for a hardware qwerty-ish keyboard. * * The events are always hardware keypresses, but they can be key down or key up events, they * can be dead keys, they can be meta keys like shift or ctrl... This does not deal with * 10-key like keyboards; a different decoder is used for this. */ public class HardwareKeyboardEventDecoder implements HardwareEventDecoder { final int mDeviceId; public HardwareKeyboardEventDecoder(final int deviceId) { mDeviceId = deviceId; // TODO: get the layout for this hardware keyboard } @Override public Event decodeHardwareKey(final KeyEvent keyEvent) { final Event event = Event.obtainEvent(); // KeyEvent#getUnicodeChar() does not exactly returns a unicode char, but rather a value // that includes both the unicode char in the lower 21 bits and flags in the upper bits, // hence the name "codePointAndFlags". {@see KeyEvent#getUnicodeChar()} for more info. final int codePointAndFlags = keyEvent.getUnicodeChar(); // The keyCode is the abstraction used by the KeyEvent to represent different keys that // do not necessarily map to a unicode character. This represents a physical key, like // the key for 'A' or Space, but also Backspace or Ctrl or Caps Lock. final int keyCode = keyEvent.getKeyCode(); if (KeyEvent.KEYCODE_DEL == keyCode) { event.setCommittableEvent(Constants.CODE_DELETE); return event; } if (keyEvent.isPrintingKey() || KeyEvent.KEYCODE_SPACE == keyCode || KeyEvent.KEYCODE_ENTER == keyCode) { if (0 != (codePointAndFlags & KeyCharacterMap.COMBINING_ACCENT)) { // A dead key. event.setDeadEvent(codePointAndFlags & KeyCharacterMap.COMBINING_ACCENT_MASK); } else { // A committable character. This should be committed right away, taking into // account the current state. event.setCommittableEvent(codePointAndFlags); } } else { event.setNotHandledEvent(); } return event; } }