/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include // for memset() #include #define LOG_TAG "LatinIME: proximity_info_state.cpp" #include "defines.h" #include "geometry_utils.h" #include "proximity_info.h" #include "proximity_info_state.h" namespace latinime { void ProximityInfoState::initInputParams(const int pointerId, const float maxPointToKeyLength, const ProximityInfo *proximityInfo, const int32_t *const inputCodes, const int inputSize, const int *const xCoordinates, const int *const yCoordinates, const int *const times, const int *const pointerIds, const bool isGeometric) { mProximityInfo = proximityInfo; mHasTouchPositionCorrectionData = proximityInfo->hasTouchPositionCorrectionData(); mMostCommonKeyWidthSquare = proximityInfo->getMostCommonKeyWidthSquare(); mLocaleStr = proximityInfo->getLocaleStr(); mKeyCount = proximityInfo->getKeyCount(); mCellHeight = proximityInfo->getCellHeight(); mCellWidth = proximityInfo->getCellWidth(); mGridHeight = proximityInfo->getGridWidth(); mGridWidth = proximityInfo->getGridHeight(); memset(mInputCodes, 0, sizeof(mInputCodes)); if (!isGeometric && pointerId == 0) { // Initialize // - mInputCodes // - mNormalizedSquaredDistances // TODO: Merge for (int i = 0; i < inputSize; ++i) { const int32_t primaryKey = inputCodes[i]; const int x = xCoordinates[i]; const int y = yCoordinates[i]; int *proximities = &mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL]; mProximityInfo->calculateNearbyKeyCodes(x, y, primaryKey, proximities); } if (DEBUG_PROXIMITY_CHARS) { for (int i = 0; i < inputSize; ++i) { AKLOGI("---"); for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE_INTERNAL; ++j) { int icc = mInputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j]; int icfjc = inputCodes[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j]; icc += 0; icfjc += 0; AKLOGI("--- (%d)%c,%c", i, icc, icfjc); AKLOGI("--- A<%d>,B<%d>", icc, icfjc); } } } } /////////////////////// // Setup touch points mMaxPointToKeyLength = maxPointToKeyLength; mInputXs.clear(); mInputYs.clear(); mTimes.clear(); mLengthCache.clear(); mDistanceCache.clear(); mInputSize = 0; if (xCoordinates && yCoordinates) { const bool proximityOnly = !isGeometric && (xCoordinates[0] < 0 || yCoordinates[0] < 0); for (int i = 0; i < inputSize; ++i) { // Assuming pointerId == 0 if pointerIds is null. const int pid = pointerIds ? pointerIds[i] : 0; if (pointerId == pid) { const int c = isGeometric ? NOT_A_COORDINATE : getPrimaryCharAt(i); const int x = proximityOnly ? NOT_A_COORDINATE : xCoordinates[i]; const int y = proximityOnly ? NOT_A_COORDINATE : yCoordinates[i]; const int time = times ? times[i] : -1; if (pushTouchPoint(c, x, y, time, isGeometric)) { ++mInputSize; } } } } if (mInputSize > 0) { const int keyCount = mProximityInfo->getKeyCount(); mDistanceCache.resize(mInputSize * keyCount); for (int i = 0; i < mInputSize; ++i) { for (int k = 0; k < keyCount; ++k) { const int index = i * keyCount + k; const int x = mInputXs[i]; const int y = mInputYs[i]; mDistanceCache[index] = mProximityInfo->getNormalizedSquaredDistanceFromCenterFloat(k, x, y); } } } // end /////////////////////// memset(mNormalizedSquaredDistances, NOT_A_DISTANCE, sizeof(mNormalizedSquaredDistances)); memset(mPrimaryInputWord, 0, sizeof(mPrimaryInputWord)); mTouchPositionCorrectionEnabled = mInputSize > 0 && mHasTouchPositionCorrectionData && xCoordinates && yCoordinates && !isGeometric; if (!isGeometric && pointerId == 0) { for (int i = 0; i < inputSize; ++i) { mPrimaryInputWord[i] = getPrimaryCharAt(i); } for (int i = 0; i < mInputSize && mTouchPositionCorrectionEnabled; ++i) { const int *proximityChars = getProximityCharsAt(i); const int primaryKey = proximityChars[0]; const int x = xCoordinates[i]; const int y = yCoordinates[i]; if (DEBUG_PROXIMITY_CHARS) { int a = x + y + primaryKey; a += 0; AKLOGI("--- Primary = %c, x = %d, y = %d", primaryKey, x, y); } for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE_INTERNAL && proximityChars[j] > 0; ++j) { const int currentChar = proximityChars[j]; const float squaredDistance = hasInputCoordinates() ? calculateNormalizedSquaredDistance( mProximityInfo->getKeyIndex(currentChar), i) : NOT_A_DISTANCE_FLOAT; if (squaredDistance >= 0.0f) { mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j] = (int) (squaredDistance * NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR); } else { mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE_INTERNAL + j] = (j == 0) ? EQUIVALENT_CHAR_WITHOUT_DISTANCE_INFO : PROXIMITY_CHAR_WITHOUT_DISTANCE_INFO; } if (DEBUG_PROXIMITY_CHARS) { AKLOGI("--- Proximity (%d) = %c", j, currentChar); } } } } } bool ProximityInfoState::pushTouchPoint(const int nodeChar, int x, int y, const int time, const bool sample) { const uint32_t size = mInputXs.size(); // TODO: Should have a const variable for 10 const int sampleRate = mProximityInfo->getMostCommonKeyWidth() / 10; if (size > 0) { const int dist = getDistanceInt(x, y, mInputXs[size - 1], mInputYs[size - 1]); if (sample && dist < sampleRate) { return false; } mLengthCache.push_back(mLengthCache[size - 1] + dist); } else { mLengthCache.push_back(0); } if (nodeChar >= 0 && (x < 0 || y < 0)) { const int keyId = mProximityInfo->getKeyIndex(nodeChar); if (keyId >= 0) { x = mProximityInfo->getKeyCenterXOfIdG(keyId); y = mProximityInfo->getKeyCenterYOfIdG(keyId); } } mInputXs.push_back(x); mInputYs.push_back(y); mTimes.push_back(time); return true; } float ProximityInfoState::calculateNormalizedSquaredDistance( const int keyIndex, const int inputIndex) const { if (keyIndex == NOT_AN_INDEX) { return NOT_A_DISTANCE_FLOAT; } if (!mProximityInfo->hasSweetSpotData(keyIndex)) { return NOT_A_DISTANCE_FLOAT; } if (NOT_A_COORDINATE == mInputXs[inputIndex]) { return NOT_A_DISTANCE_FLOAT; } const float squaredDistance = calculateSquaredDistanceFromSweetSpotCenter( keyIndex, inputIndex); const float squaredRadius = square(mProximityInfo->getSweetSpotRadiiAt(keyIndex)); return squaredDistance / squaredRadius; } int ProximityInfoState::getDuration(const int index) const { if (mInputSize > 0 && index > 0 && index < static_cast(mInputSize) - 1) { return mTimes[index + 1] - mTimes[index - 1]; } return 0; } float ProximityInfoState::getPointToKeyLength(int inputIndex, int charCode, float scale) { const int keyId = mProximityInfo->getKeyIndex(charCode); if (keyId >= 0) { const int index = inputIndex * mProximityInfo->getKeyCount() + keyId; return min(mDistanceCache[index] * scale, mMaxPointToKeyLength); } return 0; } int ProximityInfoState::getKeyKeyDistance(int key0, int key1) { return mProximityInfo->getKeyKeyDistanceG(key0, key1); } int ProximityInfoState::getSpaceY() { const int keyId = mProximityInfo->getKeyIndex(' '); return mProximityInfo->getKeyCenterYOfIdG(keyId); } float ProximityInfoState::calculateSquaredDistanceFromSweetSpotCenter( const int keyIndex, const int inputIndex) const { const float sweetSpotCenterX = mProximityInfo->getSweetSpotCenterXAt(keyIndex); const float sweetSpotCenterY = mProximityInfo->getSweetSpotCenterYAt(keyIndex); const float inputX = static_cast(mInputXs[inputIndex]); const float inputY = static_cast(mInputYs[inputIndex]); return square(inputX - sweetSpotCenterX) + square(inputY - sweetSpotCenterY); } } // namespace latinime