/* * Copyright (C) 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef LATINIME_PROXIMITY_INFO_STATE_UTILS_H #define LATINIME_PROXIMITY_INFO_STATE_UTILS_H #include #include #include "defines.h" #include "hash_map_compat.h" namespace latinime { class ProximityInfo; class ProximityInfoParams; class ProximityInfoStateUtils { public: typedef hash_map_compat NearKeysDistanceMap; typedef std::bitset NearKeycodesSet; static int trimLastTwoTouchPoints(std::vector *sampledInputXs, std::vector *sampledInputYs, std::vector *sampledInputTimes, std::vector *sampledLengthCache, std::vector *sampledInputIndice); static int updateTouchPoints(const int mostCommonKeyWidth, const ProximityInfo *const proximityInfo, const int maxPointToKeyLength, const int *const inputProximities, const int *const inputXCoordinates, const int *const inputYCoordinates, const int *const times, const int *const pointerIds, const int inputSize, const bool isGeometric, const int pointerId, const int pushTouchPointStartIndex, std::vector *sampledInputXs, std::vector *sampledInputYs, std::vector *sampledInputTimes, std::vector *sampledLengthCache, std::vector *sampledInputIndice); static const int *getProximityCodePointsAt(const int *const inputProximities, const int index); static int getPrimaryCodePointAt(const int *const inputProximities, const int index); static void popInputData(std::vector *sampledInputXs, std::vector *sampledInputYs, std::vector *sampledInputTimes, std::vector *sampledLengthCache, std::vector *sampledInputIndice); static float refreshSpeedRates(const int inputSize, const int *const xCoordinates, const int *const yCoordinates, const int *const times, const int lastSavedInputSize, const int sampledInputSize, const std::vector *const sampledInputXs, const std::vector *const sampledInputYs, const std::vector *const sampledInputTimes, const std::vector *const sampledLengthCache, const std::vector *const sampledInputIndice, std::vector *sampledSpeedRates, std::vector *sampledDirections); static void refreshBeelineSpeedRates(const int mostCommonKeyWidth, const float averageSpeed, const int inputSize, const int *const xCoordinates, const int *const yCoordinates, const int *times, const int sampledInputSize, const std::vector *const sampledInputXs, const std::vector *const sampledInputYs, const std::vector *const inputIndice, std::vector *beelineSpeedPercentiles); static float getDirection(const std::vector *const sampledInputXs, const std::vector *const sampledInputYs, const int index0, const int index1); static void updateAlignPointProbabilities( const float maxPointToKeyLength, const int mostCommonKeyWidth, const int keyCount, const int start, const int sampledInputSize, const std::vector *const sampledInputXs, const std::vector *const sampledInputYs, const std::vector *const sampledSpeedRates, const std::vector *const sampledLengthCache, const std::vector *const SampledDistanceCache_G, std::vector *SampledNearKeysVector, std::vector > *charProbabilities); static void updateSampledSearchKeysVector( const ProximityInfo *const proximityInfo, const int sampledInputSize, const int lastSavedInputSize, const std::vector *const sampledLengthCache, const std::vector *const SampledNearKeysVector, std::vector *sampledSearchKeysVector); static float getPointToKeyByIdLength(const float maxPointToKeyLength, const std::vector *const SampledDistanceCache_G, const int keyCount, const int inputIndex, const int keyId, const float scale); static float getPointToKeyByIdLength(const float maxPointToKeyLength, const std::vector *const SampledDistanceCache_G, const int keyCount, const int inputIndex, const int keyId); static void initGeometricDistanceInfos( const ProximityInfo *const proximityInfo, const int keyCount, const int sampledInputSize, const int lastSavedInputSize, const std::vector *const sampledInputXs, const std::vector *const sampledInputYs, std::vector *SampledNearKeysVector, std::vector *SampledDistanceCache_G); static void initPrimaryInputWord( const int inputSize, const int *const inputProximities, int *primaryInputWord); static void initNormalizedSquaredDistances( const ProximityInfo *const proximityInfo, const int inputSize, const int *inputXCoordinates, const int *inputYCoordinates, const int *const inputProximities, const std::vector *const sampledInputXs, const std::vector *const sampledInputYs, int *normalizedSquaredDistances); static void dump(const bool isGeometric, const int inputSize, const int *const inputXCoordinates, const int *const inputYCoordinates, const int sampledInputSize, const std::vector *const sampledInputXs, const std::vector *const sampledInputYs, const std::vector *const sampledTimes, const std::vector *const sampledSpeedRates, const std::vector *const sampledBeelineSpeedPercentiles); static bool checkAndReturnIsContinuationPossible(const int inputSize, const int *const xCoordinates, const int *const yCoordinates, const int *const times, const int sampledInputSize, const std::vector *const sampledInputXs, const std::vector *const sampledInputYs, const std::vector *const sampledTimes, const std::vector *const sampledInputIndices); // TODO: Move to most_probable_string_utils.h static float getMostProbableString( const ProximityInfo *const proximityInfo, const int sampledInputSize, const std::vector > *const charProbabilities, int *const codePointBuf); private: DISALLOW_IMPLICIT_CONSTRUCTORS(ProximityInfoStateUtils); static float updateNearKeysDistances(const ProximityInfo *const proximityInfo, const float maxPointToKeyLength, const int x, const int y, NearKeysDistanceMap *const currentNearKeysDistances); static bool isPrevLocalMin(const NearKeysDistanceMap *const currentNearKeysDistances, const NearKeysDistanceMap *const prevNearKeysDistances, const NearKeysDistanceMap *const prevPrevNearKeysDistances); static float getPointScore(const int mostCommonKeyWidth, const int x, const int y, const int time, const bool lastPoint, const float nearest, const float sumAngle, const NearKeysDistanceMap *const currentNearKeysDistances, const NearKeysDistanceMap *const prevNearKeysDistances, const NearKeysDistanceMap *const prevPrevNearKeysDistances, std::vector *sampledInputXs, std::vector *sampledInputYs); static bool pushTouchPoint(const int mostCommonKeyWidth, const ProximityInfo *const proximityInfo, const int maxPointToKeyLength, const int inputIndex, const int nodeCodePoint, int x, int y, const int time, const bool doSampling, const bool isLastPoint, const float sumAngle, NearKeysDistanceMap *const currentNearKeysDistances, const NearKeysDistanceMap *const prevNearKeysDistances, const NearKeysDistanceMap *const prevPrevNearKeysDistances, std::vector *sampledInputXs, std::vector *sampledInputYs, std::vector *sampledInputTimes, std::vector *sampledLengthCache, std::vector *sampledInputIndice); static float calculateBeelineSpeedRate(const int mostCommonKeyWidth, const float averageSpeed, const int id, const int inputSize, const int *const xCoordinates, const int *const yCoordinates, const int *times, const int sampledInputSize, const std::vector *const sampledInputXs, const std::vector *const sampledInputYs, const std::vector *const inputIndice); static float getPointAngle( const std::vector *const sampledInputXs, const std::vector *const sampledInputYs, const int index); static float getPointsAngle( const std::vector *const sampledInputXs, const std::vector *const sampledInputYs, const int index0, const int index1, const int index2); static bool suppressCharProbabilities(const int mostCommonKeyWidth, const int sampledInputSize, const std::vector *const lengthCache, const int index0, const int index1, std::vector > *charProbabilities); static float calculateSquaredDistanceFromSweetSpotCenter( const ProximityInfo *const proximityInfo, const std::vector *const sampledInputXs, const std::vector *const sampledInputYs, const int keyIndex, const int inputIndex); static float calculateNormalizedSquaredDistance( const ProximityInfo *const proximityInfo, const std::vector *const sampledInputXs, const std::vector *const sampledInputYs, const int keyIndex, const int inputIndex); }; } // namespace latinime #endif // LATINIME_PROXIMITY_INFO_STATE_UTILS_H