/* * Copyright (C) 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "proximity_info_params.h" namespace latinime { const int ProximityInfoParams::LOOKUP_RADIUS_PERCENTILE = 50; const int ProximityInfoParams::FIRST_POINT_TIME_OFFSET_MILLIS = 150; const int ProximityInfoParams::STRONG_DOUBLE_LETTER_TIME_MILLIS = 600; const int ProximityInfoParams::MIN_DOUBLE_LETTER_BEELINE_SPEED_PERCENTILE = 5; const int ProximityInfoParams::NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR_LOG_2 = 10; const int ProximityInfoParams::NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR = 1 << NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR_LOG_2; const float ProximityInfoParams::NOT_A_DISTANCE_FLOAT = -1.0f; // Per method constants const float ProximityInfoParams::NEAR_KEY_NORMALIZED_SQUARED_THRESHOLD = 4.0f; const float ProximityInfoParams::NEAR_KEY_THRESHOLD_FOR_DISTANCE = 2.0f; const float ProximityInfoParams::MARGIN_FOR_PREV_LOCAL_MIN = 0.01f; const int ProximityInfoParams::DISTANCE_BASE_SCALE = 100; const float ProximityInfoParams::NEAR_KEY_THRESHOLD_FOR_POINT_SCORE = 0.6f; const int ProximityInfoParams::CORNER_CHECK_DISTANCE_THRESHOLD_SCALE = 25; const float ProximityInfoParams::NOT_LOCALMIN_DISTANCE_SCORE = -1.0f; const float ProximityInfoParams::LOCALMIN_DISTANCE_AND_NEAR_TO_KEY_SCORE = 1.0f; const float ProximityInfoParams::CORNER_ANGLE_THRESHOLD_FOR_POINT_SCORE = M_PI_F * 2.0f / 3.0f; const float ProximityInfoParams::CORNER_SUM_ANGLE_THRESHOLD = M_PI_F / 4.0f; const float ProximityInfoParams::CORNER_SCORE = 1.0f; // TODO: Investigate if this is required const float ProximityInfoParams::SEARCH_KEY_RADIUS_RATIO = 0.95f; } // namespace latinime