/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. */ package com.android.inputmethod.keyboard; import android.util.Log; import java.util.Arrays; import java.util.List; public class KeyDetector { private static final String TAG = KeyDetector.class.getSimpleName(); private static final boolean DEBUG = false; public static final int NOT_A_CODE = -1; public static final int NOT_A_KEY = -1; private final int mKeyHysteresisDistanceSquared; private Keyboard mKeyboard; private int mCorrectionX; private int mCorrectionY; private boolean mProximityCorrectOn; private int mProximityThresholdSquare; // working area private static final int MAX_NEARBY_KEYS = 12; private final int[] mDistances = new int[MAX_NEARBY_KEYS]; private final int[] mIndices = new int[MAX_NEARBY_KEYS]; /** * This class handles key detection. * * @param keyHysteresisDistance if the pointer movement distance is smaller than this, the * movement will not been handled as meaningful movement. The unit is pixel. */ public KeyDetector(float keyHysteresisDistance) { mKeyHysteresisDistanceSquared = (int)(keyHysteresisDistance * keyHysteresisDistance); } public void setKeyboard(Keyboard keyboard, float correctionX, float correctionY) { if (keyboard == null) throw new NullPointerException(); mCorrectionX = (int)correctionX; mCorrectionY = (int)correctionY; mKeyboard = keyboard; final int threshold = keyboard.mMostCommonKeyWidth; mProximityThresholdSquare = threshold * threshold; } public int getKeyHysteresisDistanceSquared() { return mKeyHysteresisDistanceSquared; } protected int getTouchX(int x) { return x + mCorrectionX; } protected int getTouchY(int y) { return y + mCorrectionY; } public Keyboard getKeyboard() { if (mKeyboard == null) throw new IllegalStateException("keyboard isn't set"); return mKeyboard; } public void setProximityCorrectionEnabled(boolean enabled) { mProximityCorrectOn = enabled; } public boolean isProximityCorrectionEnabled() { return mProximityCorrectOn; } public void setProximityThreshold(int threshold) { mProximityThresholdSquare = threshold * threshold; } public boolean alwaysAllowsSlidingInput() { return false; } /** * Computes maximum size of the array that can contain all nearby key indices returned by * {@link #getKeyIndexAndNearbyCodes}. * * @return Returns maximum size of the array that can contain all nearby key indices returned * by {@link #getKeyIndexAndNearbyCodes}. */ protected int getMaxNearbyKeys() { return MAX_NEARBY_KEYS; } /** * Allocates array that can hold all key indices returned by {@link #getKeyIndexAndNearbyCodes} * method. The maximum size of the array should be computed by {@link #getMaxNearbyKeys}. * * @return Allocates and returns an array that can hold all key indices returned by * {@link #getKeyIndexAndNearbyCodes} method. All elements in the returned array are * initialized by {@link #NOT_A_CODE} value. */ public int[] newCodeArray() { int[] codes = new int[getMaxNearbyKeys()]; Arrays.fill(codes, NOT_A_CODE); return codes; } private void initializeNearbyKeys() { Arrays.fill(mDistances, Integer.MAX_VALUE); Arrays.fill(mIndices, NOT_A_KEY); } /** * Insert the key into nearby keys buffer and sort nearby keys by ascending order of distance. * If the distance of two keys are the same, the key which the point is on should be considered * as a closer one. * * @param keyIndex index of the key. * @param distance distance between the key's edge and user touched point. * @param isOnKey true if the point is on the key. * @return order of the key in the nearby buffer, 0 if it is the nearest key. */ private int sortNearbyKeys(int keyIndex, int distance, boolean isOnKey) { final int[] distances = mDistances; final int[] indices = mIndices; for (int insertPos = 0; insertPos < distances.length; insertPos++) { final int comparingDistance = distances[insertPos]; if (distance < comparingDistance || (distance == comparingDistance && isOnKey)) { final int nextPos = insertPos + 1; if (nextPos < distances.length) { System.arraycopy(distances, insertPos, distances, nextPos, distances.length - nextPos); System.arraycopy(indices, insertPos, indices, nextPos, indices.length - nextPos); } distances[insertPos] = distance; indices[insertPos] = keyIndex; return insertPos; } } return distances.length; } private void getNearbyKeyCodes(final int[] allCodes) { final List keys = getKeyboard().mKeys; final int[] indices = mIndices; // allCodes[0] should always have the key code even if it is a non-letter key. if (indices[0] == NOT_A_KEY) { allCodes[0] = NOT_A_CODE; return; } int numCodes = 0; for (int j = 0; j < indices.length && numCodes < allCodes.length; j++) { final int index = indices[j]; if (index == NOT_A_KEY) break; final int code = keys.get(index).mCode; // filter out a non-letter key from nearby keys if (code < Keyboard.CODE_SPACE) continue; allCodes[numCodes++] = code; } } /** * Finds all possible nearby key indices around a touch event point and returns the nearest key * index. The algorithm to determine the nearby keys depends on the threshold set by * {@link #setProximityThreshold(int)} and the mode set by * {@link #setProximityCorrectionEnabled(boolean)}. * * @param x The x-coordinate of a touch point * @param y The y-coordinate of a touch point * @param allCodes All nearby key code except functional key are returned in this array * @return The nearest key index */ public int getKeyIndexAndNearbyCodes(int x, int y, final int[] allCodes) { final List keys = getKeyboard().mKeys; final int touchX = getTouchX(x); final int touchY = getTouchY(y); initializeNearbyKeys(); int primaryIndex = NOT_A_KEY; for (final int index : mKeyboard.getNearestKeys(touchX, touchY)) { final Key key = keys.get(index); final boolean isOnKey = key.isOnKey(touchX, touchY); final int distance = key.squaredDistanceToEdge(touchX, touchY); if (isOnKey || (mProximityCorrectOn && distance < mProximityThresholdSquare)) { final int insertedPosition = sortNearbyKeys(index, distance, isOnKey); if (insertedPosition == 0 && isOnKey) primaryIndex = index; } } if (allCodes != null && allCodes.length > 0) { getNearbyKeyCodes(allCodes); if (DEBUG) { Log.d(TAG, "x=" + x + " y=" + y + " primary=" + (primaryIndex == NOT_A_KEY ? "none" : keys.get(primaryIndex).mCode) + " codes=" + Arrays.toString(allCodes)); } } return primaryIndex; } }