/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. */ package com.android.inputmethod.keyboard; import com.android.inputmethod.latin.LatinIMEUtil; import com.android.inputmethod.voice.VoiceIMEConnector; import android.content.Context; import android.graphics.Canvas; import android.graphics.Paint; import android.os.Handler; import android.os.Message; import android.os.SystemClock; import android.text.TextUtils; import android.util.AttributeSet; import android.view.MotionEvent; import java.util.List; public class LatinKeyboardView extends KeyboardView { /** Whether we've started dropping move events because we found a big jump */ private boolean mDroppingEvents; /** * Whether multi-touch disambiguation needs to be disabled if a real multi-touch event has * occured */ private boolean mDisableDisambiguation; /** The distance threshold at which we start treating the touch session as a multi-touch */ private int mJumpThresholdSquare = Integer.MAX_VALUE; /** The y coordinate of the last row */ private int mLastRowY; public LatinKeyboardView(Context context, AttributeSet attrs) { this(context, attrs, 0); } public LatinKeyboardView(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); } @Override public void setPreviewEnabled(boolean previewEnabled) { LatinKeyboard latinKeyboard = getLatinKeyboard(); if (latinKeyboard != null && (latinKeyboard.isPhoneKeyboard() || latinKeyboard.isNumberKeyboard())) { // Phone and number keyboard never shows popup preview (except language switch). super.setPreviewEnabled(false); } else { super.setPreviewEnabled(previewEnabled); } } public void setLatinKeyboard(LatinKeyboard k) { super.setKeyboard(k); // One-seventh of the keyboard width seems like a reasonable threshold mJumpThresholdSquare = k.getMinWidth() / 7; mJumpThresholdSquare *= mJumpThresholdSquare; // Assuming there are 4 rows, this is the coordinate of the last row mLastRowY = (k.getHeight() * 3) / 4; setKeyboardLocal(k); } public LatinKeyboard getLatinKeyboard() { Keyboard keyboard = getKeyboard(); if (keyboard instanceof LatinKeyboard) { return (LatinKeyboard)keyboard; } else { return null; } } @Override protected boolean onLongPress(Key key) { int primaryCode = key.codes[0]; if (primaryCode == LatinKeyboard.KEYCODE_OPTIONS) { return invokeOnKey(LatinKeyboard.KEYCODE_OPTIONS_LONGPRESS); } else if (primaryCode == '0' && getLatinKeyboard().isPhoneKeyboard()) { // Long pressing on 0 in phone number keypad gives you a '+'. return invokeOnKey('+'); } else { return super.onLongPress(key); } } private boolean invokeOnKey(int primaryCode) { getOnKeyboardActionListener().onKey(primaryCode, null, KeyboardView.NOT_A_TOUCH_COORDINATE, KeyboardView.NOT_A_TOUCH_COORDINATE); return true; } @Override protected CharSequence adjustCase(CharSequence label) { LatinKeyboard keyboard = getLatinKeyboard(); if (keyboard.isAlphaKeyboard() && keyboard.isShiftedOrShiftLocked() && !TextUtils.isEmpty(label) && label.length() < 3 && Character.isLowerCase(label.charAt(0))) { label = label.toString().toUpperCase(); } return label; } /** * This function checks to see if we need to handle any sudden jumps in the pointer location * that could be due to a multi-touch being treated as a move by the firmware or hardware. * Once a sudden jump is detected, all subsequent move events are discarded * until an UP is received.
* When a sudden jump is detected, an UP event is simulated at the last position and when
* the sudden moves subside, a DOWN event is simulated for the second key.
* @param me the motion event
* @return true if the event was consumed, so that it doesn't continue to be handled by
* KeyboardView.
*/
private boolean handleSuddenJump(MotionEvent me) {
final int action = me.getAction();
final int x = (int) me.getX();
final int y = (int) me.getY();
boolean result = false;
// Real multi-touch event? Stop looking for sudden jumps
if (me.getPointerCount() > 1) {
mDisableDisambiguation = true;
}
if (mDisableDisambiguation) {
// If UP, reset the multi-touch flag
if (action == MotionEvent.ACTION_UP) mDisableDisambiguation = false;
return false;
}
switch (action) {
case MotionEvent.ACTION_DOWN:
// Reset the "session"
mDroppingEvents = false;
mDisableDisambiguation = false;
break;
case MotionEvent.ACTION_MOVE:
// Is this a big jump?
final int distanceSquare = (mLastX - x) * (mLastX - x) + (mLastY - y) * (mLastY - y);
// Check the distance and also if the move is not entirely within the bottom row
// If it's only in the bottom row, it might be an intentional slide gesture
// for language switching
if (distanceSquare > mJumpThresholdSquare
&& (mLastY < mLastRowY || y < mLastRowY)) {
// If we're not yet dropping events, start dropping and send an UP event
if (!mDroppingEvents) {
mDroppingEvents = true;
// Send an up event
MotionEvent translated = MotionEvent.obtain(me.getEventTime(), me.getEventTime(),
MotionEvent.ACTION_UP,
mLastX, mLastY, me.getMetaState());
super.onTouchEvent(translated);
translated.recycle();
}
result = true;
} else if (mDroppingEvents) {
// If moves are small and we're already dropping events, continue dropping
result = true;
}
break;
case MotionEvent.ACTION_UP:
if (mDroppingEvents) {
// Send a down event first, as we dropped a bunch of sudden jumps and assume that
// the user is releasing the touch on the second key.
MotionEvent translated = MotionEvent.obtain(me.getEventTime(), me.getEventTime(),
MotionEvent.ACTION_DOWN,
x, y, me.getMetaState());
super.onTouchEvent(translated);
translated.recycle();
mDroppingEvents = false;
// Let the up event get processed as well, result = false
}
break;
}
// Track the previous coordinate
mLastX = x;
mLastY = y;
return result;
}
@Override
public boolean onTouchEvent(MotionEvent me) {
LatinKeyboard keyboard = getLatinKeyboard();
if (DEBUG_LINE) {
mLastX = (int) me.getX();
mLastY = (int) me.getY();
invalidate();
}
// If there was a sudden jump, return without processing the actual motion event.
if (handleSuddenJump(me))
return true;
// Reset any bounding box controls in the keyboard
if (me.getAction() == MotionEvent.ACTION_DOWN) {
keyboard.keyReleased();
}
if (me.getAction() == MotionEvent.ACTION_UP) {
int languageDirection = keyboard.getLanguageChangeDirection();
if (languageDirection != 0) {
getOnKeyboardActionListener().onKey(
languageDirection == 1
? LatinKeyboard.KEYCODE_NEXT_LANGUAGE : LatinKeyboard.KEYCODE_PREV_LANGUAGE,
null, mLastX, mLastY);
me.setAction(MotionEvent.ACTION_CANCEL);
keyboard.keyReleased();
return super.onTouchEvent(me);
}
}
return super.onTouchEvent(me);
}
/**************************** INSTRUMENTATION *******************************/
public static final boolean DEBUG_AUTO_PLAY = false;
public static final boolean DEBUG_LINE = false;
private static final int MSG_TOUCH_DOWN = 1;
private static final int MSG_TOUCH_UP = 2;
Handler mHandler2;
private String mStringToPlay;
private int mStringIndex;
private boolean mDownDelivered;
private Key[] mAsciiKeys = new Key[256];
private boolean mPlaying;
private int mLastX;
private int mLastY;
private Paint mPaint;
private void setKeyboardLocal(LatinKeyboard k) {
if (DEBUG_AUTO_PLAY) {
findKeys();
if (mHandler2 == null) {
mHandler2 = new Handler() {
@Override
public void handleMessage(Message msg) {
removeMessages(MSG_TOUCH_DOWN);
removeMessages(MSG_TOUCH_UP);
if (mPlaying == false) return;
switch (msg.what) {
case MSG_TOUCH_DOWN:
if (mStringIndex >= mStringToPlay.length()) {
mPlaying = false;
return;
}
char c = mStringToPlay.charAt(mStringIndex);
while (c > 255 || mAsciiKeys[c] == null) {
mStringIndex++;
if (mStringIndex >= mStringToPlay.length()) {
mPlaying = false;
return;
}
c = mStringToPlay.charAt(mStringIndex);
}
int x = mAsciiKeys[c].x + 10;
int y = mAsciiKeys[c].y + 26;
MotionEvent me = MotionEvent.obtain(SystemClock.uptimeMillis(),
SystemClock.uptimeMillis(),
MotionEvent.ACTION_DOWN, x, y, 0);
LatinKeyboardView.this.dispatchTouchEvent(me);
me.recycle();
sendEmptyMessageDelayed(MSG_TOUCH_UP, 500); // Deliver up in 500ms if nothing else
// happens
mDownDelivered = true;
break;
case MSG_TOUCH_UP:
char cUp = mStringToPlay.charAt(mStringIndex);
int x2 = mAsciiKeys[cUp].x + 10;
int y2 = mAsciiKeys[cUp].y + 26;
mStringIndex++;
MotionEvent me2 = MotionEvent.obtain(SystemClock.uptimeMillis(),
SystemClock.uptimeMillis(),
MotionEvent.ACTION_UP, x2, y2, 0);
LatinKeyboardView.this.dispatchTouchEvent(me2);
me2.recycle();
sendEmptyMessageDelayed(MSG_TOUCH_DOWN, 500); // Deliver up in 500ms if nothing else
// happens
mDownDelivered = false;
break;
}
}
};
}
}
}
private void findKeys() {
List