Make mSuggest final and give DictionaryFacilitator the
responsibility to manage dictionary loading state.
This can simplify the logic to decide how to deal with
additional dictionaries when loading settings or language
switching.
Bug: 13273534
Change-Id: I9f3d328272f25addfa186fbeedaaf8417455ba99
The event interpreter should intervene later, after decoding.
Decoding should happen first, and then the Event should
be passed to the InputLogic.
For the time being, we will leave the (unused) EventInterpreter
class and its friends, because we'll use them again later.
Bug: 13406701
Change-Id: I7582d486724311e39e6692e606cca50c78800643
We should not test punctuation with this equality test any more.
Also, whether the suggestion strip is displayed or not, or whether
the hint is displayed or not, has nothing to do with this method
and should be handled elsewhere rather than here -- and as a
matter of fact, it is, which makes this useless.
Bug: 8636060
Change-Id: I6a54ee87e4e9f81bc33158acf4a264c3abd5829d
The heuristic in RichInputConnection makes little sense
when textLength > mExpectedSelStart but we have
more than 1024 characters of text. If there are that many,
it's about 100% sure that 1024 is not the correct cursor
position. With no good guess, we'll just continue trusting
the app, even though we know it's lying : at least it will
make the problem visible to the app author.
Also, there have been a lot of confusion about initialSelStart
and initialSelEnd. The keyboard should log them so that
it helps us and editor authors debug more easily these
common problems.
Issue #65170 in AOSP and
Bug: 12772035
Change-Id: I6665a16c9f2832d33ee323f033bb38bcc092a3b4
When the cursor is moved by the user, the RichInputConnection
is told about it. However, to work around a framework bug, it
also looks at how many characters are in the buffer before the
cursor, and if that's more than the value it's been passed, it
deduces that's a framework bug and there are at least as many
characters as seen before the cursor, so it puts the expected
cursor position there.
When you move the cursor, TextView calls onUpdateSelection,
and when you move it fast, you'll get rapid-fire calls to
onUpdateSelection. This is fine, the RIC is equipped to
deal with that.
However, these calls take some time to make it to the IME. In
this instance, when the first call gets through and the IME
calls TextView (synchronously) for text before the cursor, the
cursor has already moved in the app, and TextView returns more
characters than the cursor position was declared to be in this
instance, so the RIC sets that as the expected cursor position.
Sure enough, a split second later, the second call to
onUpdateSelection arrives, with the new cursor position set
where the RIC had found it too early. The RIC takes that as an
"expected" cursor move, and the input does not get reset.
Luckily, we have a way out. As far as we know, the framework bug
only manifests itself upon rotation, which means we should only
have to adjust for it in onStartInputView. Doing it in
onUpdateSelection is too zealous (and probably too distrustful of
the app to send the correct cursor positions).
So we should just take care of the rotation case (by calling
tryFixLyingCursorPosition in onStartInputView) and remove the
compensating code in resetCachesUponCursorMoves.
Bug: 12982502
Change-Id: Ic3c1408a1ec45deaea63b01d98376a79ae567d77