Satoshi Kataoka
3107b467c9
Move policy and session to AOSP
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Bug: 8197301
Change-Id: I742ff0d939f9ad1ee2cd8b959b6c5ee2757fd177
2013-04-01 18:15:08 +09:00
Satoshi Kataoka
38c26dd0bf
Move dicnode to AOSP
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Bug: 8187060
Change-Id: I72398fa45b12683bd46d23c5ca69e6bcd5ca2b7e
2013-04-01 16:14:14 +09:00
Satoshi Kataoka
ee62b78c96
Refactor proximity info
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Change-Id: I668e6abfe202e1a56d59b6b6e58d1b4f003b720a
2013-01-21 22:06:54 +09:00
Ken Wakasa
6cee61deeb
Use -fno-inline for debug builds & small cleanups
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Change-Id: I24f91d7130f2203715b868d4a82510660939886f
2013-01-15 16:41:10 +09:00
Ken Wakasa
ccebd5cefe
Replace assert() with ASSERT() & use -funwind-tables for debug builds
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Change-Id: I9ec14eb24ebc45657119a45aba09517e71a22974
2013-01-09 15:44:48 +09:00
Andrew Hsieh
20dc9c1fe4
am 5dc24372: am d61f9981: Merge "Add -ldl for new stlport"
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* commit '5dc243723bec5ff5d77c5553ac5156980b3748d4':
Add -ldl for new stlport
2012-12-28 09:47:56 -08:00
Andrew Hsieh
5fe05eb5a7
Add -ldl for new stlport
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The new stlport in NDK r8d+ supports exception support via gabi++.
The new gabi++ depends on dlopen, etc, meaning that we need to add -ldl
for project links stlport with "-nostdlib -Wl,--no-undefined"
(ie. all *.so in Android)
Change-Id: I7321a075d2852a6a72f82f40bb24d64ec211cf39
2012-12-21 09:25:56 +08:00
Ken Wakasa
ffd08e3788
Reorganize file and class names for typing and gesture
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multi-project commit with Iecacb05c
Change-Id: I0d21063335fb8c11184ad4eea00b123362de6853
2012-12-20 19:24:03 +09:00
Satoshi Kataoka
a489284533
fix build breakage
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Change-Id: I3ab0a143eff063e2e5be672a207c9b3cb45a69d7
2012-12-20 18:01:12 +09:00
Ken Wakasa
b543c9c1bc
Fix liblog declaration in Makefile to make it more NDK-build friendly
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Change-Id: I1459124b84e1db9df13700514f8029851bc21c97
2012-11-27 12:28:11 +09:00
Ken Wakasa
249a614ab7
Tentatively suppress -Winline for gcc 4.7
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bug: 7584718
Change-Id: Ifcb7b6dbb5f0025fa3c44ef6023a95bd91452bc8
2012-11-20 10:27:36 +09:00
Ken Wakasa
ee05f3f5b7
Cleanup basechars.cpp
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Change-Id: I7b88876f60720182910fab97ef79f3d04fbd81f0
2012-11-10 19:38:26 +09:00
Ken Wakasa
f775bf3b6f
Fix a build error in x86 builds
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Change-Id: I64a7c35d01540eb63f09cacddaab03f95729ed02
2012-11-07 07:52:34 +09:00
Ken Wakasa
6e66349ed1
Adjust compiler warning options with the offdevice Makefile
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Make use of AK_FORCE_INLINE for -Winline and better performance
Change-Id: If0016e2ef61c1fe007c83bb1a5133a6b6bde568e
2012-11-05 14:26:53 +09:00
Ken Wakasa
2c2f3a90d8
Add more compiler warning flags
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Change-Id: Ic6af0c596374d936d2b9b31e626fb62bd265ce64
2012-11-02 18:29:26 +09:00
Ken Wakasa
fd08cd498e
Adjust C++ compiler warning flags with the off-device TRT
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Change-Id: I031d191f8de99789fa0c000c01d61baffa2d3627
2012-10-29 18:22:53 +09:00
Ying Wang
50eadf7985
Retire LOCAL_NDK_VERSION.
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Bug: 6932421
Change-Id: I6cb8cdb3869c9c1c3d908f9c182e6f634ae76322
2012-08-14 12:07:28 -07:00
Ying Wang
d52310801d
Retire LOCAL_NDK_VERSION.
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Bug: 6932421
Change-Id: I6cb8cdb3869c9c1c3d908f9c182e6f634ae76322
2012-08-14 10:34:14 -07:00
Ken Wakasa
bcec82de66
Clean up constructors
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And, use C++ style casts and use float math functions rather than double ones to save memory space.
Also, stop using FloatMath and NativeUtils as standard Math methods are faster now.
See http://code.google.com/p/android/issues/detail?id=36199 and https://android-review.googlesource.com/40700
multi-project commit with I4259fb5ab8a15ac5760a7f04fc8f4c860529f04a
Change-Id: I0b81cff8c91769f7559a59b9528c75a5aabb4211
2012-08-13 10:48:37 +09:00
Satoshi Kataoka
e9f3e182e4
Add arguments for dic traverse session
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Change-Id: I8776ad528eeea9a5fc4dcf394ca13bb80c04fb6d
2012-08-10 12:34:00 +09:00
Satoshi Kataoka
c4e4dfe17d
Add traverse session
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Bug: 6942265
Change-Id: I384cf701f5ee44c4b1037e5b8ddfa3d570286f55
2012-08-08 20:39:43 +09:00
Ken Wakasa
e3f26dd21e
Fix native debug log
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Change-Id: If19f808522a5a35fa06c2825fcd0d92e6e4a0631
2012-07-27 18:06:06 +09:00
Ken Wakasa
d3e10bb694
Build LatinIME with NDK r8
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Change-Id: I0e233f9561f4bb4dee2311b98e7b0a1cd9cd5061
2012-07-27 09:39:21 +09:00
Tom Ouyang
eb2fe2ab10
Add wrapper for incremental decoder.
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Change-Id: Ie11e2b83c2602c0d5a2739a7d4f4994f80d7e298
2012-07-19 17:50:40 +09:00
Ken Wakasa
ea92b7b987
Avoid LatinIME crash
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bug: 6790620
Change-Id: I6fd271c6f79790cfb9d875b052854eab60a30b7f
2012-07-10 09:57:04 +09:00
Ying Wang
0493bb2f10
Use TARGET_BUILD_APPS to distinguish
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It's in a full build or just an unbundled build.
Bug: 6790620
Change-Id: Ifa2df86462747acb8b561ebab879e03b1201b4f7
2012-07-09 17:47:31 -07:00
Ken Wakasa
f52c1c50ef
Revert "Fix the build"
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This reverts commit 48a436081f
.
2012-07-06 15:53:51 +09:00
Ken Wakasa
48a436081f
Fix the build
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Change-Id: Iff324c705b46cfae27ea9b6b8dc8b0a0d56a193d
2012-07-06 15:35:13 +09:00
Ken Wakasa
c646102b94
Update Makefile of LatinIME native code for the unbundled build
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Change-Id: I117e2429c5f5e75a6ffe84b5869afb2e033f2b2d
2012-07-06 15:17:11 +09:00
Satoshi Kataoka
deb0987274
Cleanup gesture code overlay
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Change-Id: I6ab1462f62b2d53a157494d27342a832ec1f15f7
2012-07-04 12:43:36 +09:00
Ken Wakasa
0336ec4e12
Reorganize LatinIME native Makefile a bit more
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Change-Id: Iabb6caa620cb587110a3d88ce7129ed978eea83a
2012-07-03 00:11:03 +09:00
Ken Wakasa
8658e552f3
Makefile and source code structure update for LatinIME AOSP build
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Change-Id: Ia2ab54651ef96521fce01fe4755147909b818803
2012-07-02 20:20:42 +09:00
Satoshi Kataoka
3ffaf39281
Accept external debug flag in native code
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Change-Id: I762fd9025ffd6518daf42903875d6ca0a5389ff4
2012-06-29 12:54:36 +09:00
Ken Wakasa
8fcd7694ae
Update LatinIME native Makefile for gesture code
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Also, a small clean up in the proguard.flags file
Change-Id: I860034c51a2abf448f7ecc250ed35687b1f1dd82
2012-06-29 00:06:14 +09:00
Satoshi Kataoka
2f6817e567
Add skeleton implementations for gesture
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Change-Id: I169034eba2001b98bad8f8a05372426c3ff8774e
2012-06-27 17:34:06 +09:00
Satoshi Kataoka
efb63246c2
Change native functions' interface for gesture
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Change-Id: I106a858f0be7452dd89f425805a6f72aa88c3f65
2012-06-27 16:22:39 +09:00
Satoshi Kataoka
91eb4d898e
Add skeleton classes for gesture
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Change-Id: I6ada110a934b0dafc57d0dcd87723275fa733548
2012-06-26 17:33:03 +09:00
satok
1035bc990d
Fix debug build
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Change-Id: I48a87967ac741455502ac1a18465ae6ed7ef0d12
2012-06-13 16:07:54 -07:00
Ken Wakasa
e7b34b9f86
Add NativeUtils.powf()
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Change-Id: I0339f39d49bc6390d098017f32d92c776974e03e
2012-06-08 20:46:19 +09:00
Satoshi Kataoka
3e8c58f68d
Separate state from proximity_info step1
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Bug: 6548943
Change-Id: I7b4fbe20615a28151a74875be43b9f4a20e0dce9
2012-06-07 13:35:34 +09:00
Ken Wakasa
dd58065733
Cleanup Makefiles of LatinIME
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Change-Id: Id4c6700bc045825eb64fb2b7ae57f23a6211441d
2012-05-24 12:08:59 +09:00
Ken Wakasa
0c1a3ec629
Make LatinIME's native Makefile NDK-friendly
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Change-Id: I55d430756b3a8251c9ff49dfabfcecb047d979a4
2012-03-31 05:07:32 +09:00
Ying Wang
32f0e24b33
Remove ".." in the native LOCAL_SRC_FILES.
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The build system does not work well with ".." in the path of native
source code.
".." causes the object files to spill out of the module's intermediate
directory.
Change-Id: Ib4a473426be296a738e7facbaa091e56f0b7c5b8
2012-03-30 10:50:26 -07:00
Ken Wakasa
3ef3e24a12
Move the "src" directory as a preparation for Ib4a47342 and I66f6c5b9
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Change-Id: I3ab65059f6e356530484bfd0bba26a634a4cba65
2012-03-30 09:53:51 +09:00
satok
552c3c27f0
Implement additional proximity characters in the native code
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Bug: 4343280
Change-Id: I9bbc5cab2fef1ee80c1fe32017df811ef8af10bc
2012-03-13 17:38:50 +09:00
Jean-Baptiste Queru
26e315785d
resolved conflicts for merge of 3ad1145a
to master
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Change-Id: I13159b95f90c5095373951bf9e91b7dbf8b14558
2012-02-14 13:09:49 -08:00
Jean-Baptiste Queru
11c41216f1
Merge 2577fca1
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Change-Id: Ie2c9f6c2eafb59dff95db8954481ce49c87a6d44
2012-01-23 09:06:00 -08:00
Ken Wakasa
d5e35acffb
Reorganize LatinIME native build directory structure. Now it got NDK friendly.
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Change-Id: I0f62ce8a6a4d2b6134db698f8b8d0576616e524d
2011-12-13 21:16:20 +09:00