Commit graph

37 commits

Author SHA1 Message Date
Tadashi G. Takaoka
6e97efef78 Fix rugged gesture trail
Bug: 12222472
Change-Id: Id615556766718a8bd4848f7026833fbcea540c39
2013-12-20 14:40:18 +09:00
Ken Wakasa
e28eba5074 Move util classes to the latin/utils directory
Change-Id: I1c5b27c8edf231680edb8d96f63b9d04cfc6a6fa
2013-06-24 17:04:40 +09:00
Tadashi G. Takaoka
2ad7023c54 Fix detecting out of keyboard area
Bug: 8885165
Change-Id: I85c78b23955169972fb0f5395463b6fe47f12c9c
2013-05-10 12:16:44 +09:00
Tadashi G. Takaoka
61b6fc7d7b Clean up unused static variable
Change-Id: I51c5903b7716d3927d2ff09a5054725215a626b5
2013-05-07 16:36:32 +09:00
Tadashi G. Takaoka
8aa9963a89 Fix Apache license comment
Change-Id: Ic56167f952a7f4449da366e1e81610e72c966086
2013-01-21 22:23:37 +09:00
Tadashi G. Takaoka
b2f5d15250 Cancel update batch input timer only when point is added
Bug: 7972004
Change-Id: Ie5db5910efba851976da2284cafc69be2910d354
2013-01-10 14:31:07 +09:00
Tadashi G. Takaoka
915f348b35 Cancel update batch input timer whenever MotionEvent is received
Bug: 7911739
Change-Id: Id2cd98385371fd98435943ed66ec5381dfaa48e0
2013-01-09 17:55:42 +09:00
Tadashi G. Takaoka
72fd0968e5 Provide gesture data even if the finger stays still
Bug: 7595187
Change-Id: I6f85124815f18706b2b2b5b5da2783dffd246e8c
2012-11-27 18:33:16 +09:00
Tadashi G. Takaoka
b3f789799a Cancel gesture typing by sliding out from keyboard
Bug: 7594165
Change-Id: I7849d763e49b57716e8418fb8b6f90eca3a5d2ec
2012-11-22 17:49:56 +09:00
Tadashi G. Takaoka
c9ba26994b Don't cancel long press timer too early
Bug: 7328861
Change-Id: I1b77ec4a30ae15b2edda42a1ff58ebc528288553
2012-10-11 15:58:56 +09:00
Tadashi G. Takaoka
7a17c1fcb5 Tuning gesture detection parameters
Bug: 7032858
Change-Id: Ie4f952aa33b99ce16027500a596d723ee9bafae9
2012-10-09 19:06:10 +09:00
Tadashi G. Takaoka
80bcb99632 Move gesture detection and recognition paramters to resources
Bug: 7032858
Change-Id: I66570a5e21cdeede1eba420c597f440ab61aa941
2012-10-05 14:39:44 +09:00
Tadashi G. Takaoka
58fe5a421f Fix gesture detection algorithm
This change also
  * Introduces adaptive gesture detecting threshold for time domain in addition to length domain.
  * Tunes the parameters for detecting gesture after fast typing.
  * Fixes a bug in dismissing gesture floating preview text.
  * Cleanup debug messages

Bug: 7218902
Change-Id: Iafccd872c6efe0c3b5ae65fa40b04c80d9f139c7
2012-09-28 22:47:55 +09:00
Tadashi G. Takaoka
630d9c95e5 Introduce typing aware gesture detection
Bug: 7218902
Change-Id: I11ad85914bf991eca513e04ed8b5d12779101dda
2012-09-25 20:11:05 +09:00
Tadashi G. Takaoka
9f09c6fbc8 Disable gesture input while fast typing
Bug: 7032858
Change-Id: I0f9f92c712dbe45f4ba0b3cf331fbe11426c1db4
2012-09-24 13:14:47 +09:00
Tadashi G. Takaoka
02a67200fc Fix gesture start detection algorithm
Bug: 7032858
Change-Id: I9f4d939fa87fdead4c5a5921338a16cd0a59b7ac
2012-09-21 17:30:00 +09:00
Tadashi G. Takaoka
61dcaaf17e Use device independent parameter for gesture
Change-Id: Iea95992e4482108a498f14ec595f3eacc7d7fc4b
2012-09-20 19:38:29 +09:00
Tadashi G. Takaoka
f80f09c7ee Move PointerTracker.MIN_GESTURE_RECOGNITION_TIME to GestureStroke
Change-Id: Ib50192ed8f611fd8288ff9b7a1e0a19249cc6348
2012-09-20 15:14:25 +09:00
Tadashi G. Takaoka
c7dc673cf0 Use Path to draw gesture preview trail
This change also reduces the number of points to use as preview trail.

Bug: 7167303
Change-Id: I0cf4908efa44b17b42d4fddd6725238236ac2654
2012-09-19 19:29:06 +09:00
Tadashi G. Takaoka
f501e4dbd2 Remove hack algorithm from GestureStroke
Change-Id: Idd1c150677b989415e6fee4f543ff7639e98bed8
2012-09-19 16:13:08 +09:00
Tadashi G. Takaoka
6c3304ea96 Support bimanual gesture input
Change-Id: Id86dc93fb7115ab4a6d05b3c05652df35ad08c12
2012-08-28 18:26:07 +09:00
Tadashi G. Takaoka
333a300586 Add multiple gesture preview trails animation
Change-Id: I533e6de9b138317472565be82c8ba5e422472888
2012-08-24 17:04:20 +09:00
Tadashi G. Takaoka
f92f9de7a9 Merge "Eliminate redundant time parameter from gesture detection code" into jb-mr1-dev 2012-08-13 02:25:28 -07:00
Ken Wakasa
40a6d4af2a Merge "Cleanups in geometry_utils.h" into jb-mr1-dev 2012-08-13 02:11:52 -07:00
Tadashi G. Takaoka
74d0bb09c7 Eliminate redundant time parameter from gesture detection code
This change also uses the key width to determine the sampling rate of
the gesture points (instead of the key height).

Change-Id: I987487825693b4883d8359eb5b31f1d668cd5ef4
2012-08-13 18:11:03 +09:00
Ken Wakasa
0fb950858e Cleanups in geometry_utils.h
Change-Id: Ic051703e5b67adfc62753ebd9ab254296719c6e9
2012-08-13 17:47:00 +09:00
Tadashi G. Takaoka
fc5e3f973c Remove unnecessary drawing point
Change-Id: Ib9cba3484a72306320eb9c1744d940da1a0998c7
2012-08-13 14:03:10 +09:00
Tadashi G. Takaoka
708cc94a35 Remove gesture detection hacking code
Change-Id: Idaec3753592ca0a5c5545eb5ab65254a3e32e662
2012-08-13 12:19:19 +09:00
Ken Wakasa
bcec82de66 Clean up constructors
And, use C++ style casts and use float math functions rather than double ones to save memory space.

Also, stop using FloatMath and NativeUtils as standard Math methods are faster now.
See http://code.google.com/p/android/issues/detail?id=36199 and https://android-review.googlesource.com/40700

multi-project commit with I4259fb5ab8a15ac5760a7f04fc8f4c860529f04a

Change-Id: I0b81cff8c91769f7559a59b9528c75a5aabb4211
2012-08-13 10:48:37 +09:00
Tom Ouyang
2f81757c3a Add dynamic floating preview for incremental gesture recognition.
Change-Id: I7ba7ac24aa96a0ff19267997c5b58853079bc6dc
2012-07-25 19:40:55 +09:00
Tom Ouyang
ccaa799ee9 Update gesture bounding box handling.
Change-Id: I085611ce6fd82608f284d74973e5bb14258cdc24
2012-07-22 10:54:27 +09:00
Tadashi G. Takaoka
7519091f7c Use ResizableIntArray in GestureStroke
Change-Id: I034e80df03c7c6c0895fdf2c03763627d410d425
2012-07-20 19:32:28 +09:00
Tom Ouyang
4daf32b6c0 Add gesture trail feedback.
Change-Id: I32709fac0dec3165678a052aa286e2fb3d90721b
2012-07-20 17:09:23 +09:00
Tom Ouyang
0c5f72e2bf Improve incremental gesture tracking.
Eliminates need to recreate batch InputPointers on each gesture move event.
Fixes issue where batch points from previous tapping input get mixed into next gesture.

Change-Id: I9ecac66db88f5a87c6dde2138408906dd3d11139
2012-07-20 10:44:37 +09:00
Tadashi G. Takaoka
1e6f39a9f9 Tune the gesture detection logic a bit
Change-Id: Ia8e8c15fdbbd49768d57cafd50325e7e45af6251
2012-07-19 18:53:39 +09:00
Tadashi G. Takaoka
57f7de0ba6 Add default capacity parameter to InputPointers' constructor
Change-Id: I02f23096f0682d30effe4dfc1ca57881a1e4aedc
2012-07-19 12:06:00 +09:00
Tadashi G. Takaoka
f39fccbd0f Make GestureStroke as top level class
And make PointerTracker object has GestureStroke object.

Change-Id: Ibf5cfd593c4f13468368e01acb847589b0ab12e7
2012-07-18 17:32:17 +09:00