Commit graph

21 commits

Author SHA1 Message Date
Tadashi G. Takaoka
61dcaaf17e Use device independent parameter for gesture
Change-Id: Iea95992e4482108a498f14ec595f3eacc7d7fc4b
2012-09-20 19:38:29 +09:00
Tadashi G. Takaoka
f80f09c7ee Move PointerTracker.MIN_GESTURE_RECOGNITION_TIME to GestureStroke
Change-Id: Ib50192ed8f611fd8288ff9b7a1e0a19249cc6348
2012-09-20 15:14:25 +09:00
Tadashi G. Takaoka
c7dc673cf0 Use Path to draw gesture preview trail
This change also reduces the number of points to use as preview trail.

Bug: 7167303
Change-Id: I0cf4908efa44b17b42d4fddd6725238236ac2654
2012-09-19 19:29:06 +09:00
Tadashi G. Takaoka
f501e4dbd2 Remove hack algorithm from GestureStroke
Change-Id: Idd1c150677b989415e6fee4f543ff7639e98bed8
2012-09-19 16:13:08 +09:00
Tadashi G. Takaoka
6c3304ea96 Support bimanual gesture input
Change-Id: Id86dc93fb7115ab4a6d05b3c05652df35ad08c12
2012-08-28 18:26:07 +09:00
Tadashi G. Takaoka
333a300586 Add multiple gesture preview trails animation
Change-Id: I533e6de9b138317472565be82c8ba5e422472888
2012-08-24 17:04:20 +09:00
Tadashi G. Takaoka
f92f9de7a9 Merge "Eliminate redundant time parameter from gesture detection code" into jb-mr1-dev 2012-08-13 02:25:28 -07:00
Ken Wakasa
40a6d4af2a Merge "Cleanups in geometry_utils.h" into jb-mr1-dev 2012-08-13 02:11:52 -07:00
Tadashi G. Takaoka
74d0bb09c7 Eliminate redundant time parameter from gesture detection code
This change also uses the key width to determine the sampling rate of
the gesture points (instead of the key height).

Change-Id: I987487825693b4883d8359eb5b31f1d668cd5ef4
2012-08-13 18:11:03 +09:00
Ken Wakasa
0fb950858e Cleanups in geometry_utils.h
Change-Id: Ic051703e5b67adfc62753ebd9ab254296719c6e9
2012-08-13 17:47:00 +09:00
Tadashi G. Takaoka
fc5e3f973c Remove unnecessary drawing point
Change-Id: Ib9cba3484a72306320eb9c1744d940da1a0998c7
2012-08-13 14:03:10 +09:00
Tadashi G. Takaoka
708cc94a35 Remove gesture detection hacking code
Change-Id: Idaec3753592ca0a5c5545eb5ab65254a3e32e662
2012-08-13 12:19:19 +09:00
Ken Wakasa
bcec82de66 Clean up constructors
And, use C++ style casts and use float math functions rather than double ones to save memory space.

Also, stop using FloatMath and NativeUtils as standard Math methods are faster now.
See http://code.google.com/p/android/issues/detail?id=36199 and https://android-review.googlesource.com/40700

multi-project commit with I4259fb5ab8a15ac5760a7f04fc8f4c860529f04a

Change-Id: I0b81cff8c91769f7559a59b9528c75a5aabb4211
2012-08-13 10:48:37 +09:00
Tom Ouyang
2f81757c3a Add dynamic floating preview for incremental gesture recognition.
Change-Id: I7ba7ac24aa96a0ff19267997c5b58853079bc6dc
2012-07-25 19:40:55 +09:00
Tom Ouyang
ccaa799ee9 Update gesture bounding box handling.
Change-Id: I085611ce6fd82608f284d74973e5bb14258cdc24
2012-07-22 10:54:27 +09:00
Tadashi G. Takaoka
7519091f7c Use ResizableIntArray in GestureStroke
Change-Id: I034e80df03c7c6c0895fdf2c03763627d410d425
2012-07-20 19:32:28 +09:00
Tom Ouyang
4daf32b6c0 Add gesture trail feedback.
Change-Id: I32709fac0dec3165678a052aa286e2fb3d90721b
2012-07-20 17:09:23 +09:00
Tom Ouyang
0c5f72e2bf Improve incremental gesture tracking.
Eliminates need to recreate batch InputPointers on each gesture move event.
Fixes issue where batch points from previous tapping input get mixed into next gesture.

Change-Id: I9ecac66db88f5a87c6dde2138408906dd3d11139
2012-07-20 10:44:37 +09:00
Tadashi G. Takaoka
1e6f39a9f9 Tune the gesture detection logic a bit
Change-Id: Ia8e8c15fdbbd49768d57cafd50325e7e45af6251
2012-07-19 18:53:39 +09:00
Tadashi G. Takaoka
57f7de0ba6 Add default capacity parameter to InputPointers' constructor
Change-Id: I02f23096f0682d30effe4dfc1ca57881a1e4aedc
2012-07-19 12:06:00 +09:00
Tadashi G. Takaoka
f39fccbd0f Make GestureStroke as top level class
And make PointerTracker object has GestureStroke object.

Change-Id: Ibf5cfd593c4f13468368e01acb847589b0ab12e7
2012-07-18 17:32:17 +09:00