fetching the selected text.
Bug: 2950652
Some refinements to correction behavior, such as retaining the tap-to-save
when in correction mode.
Use reflection to access the new InputConnection APIs with fallbacks, in case
we run on older OS versions.
Some refactoring to separate lookup for voice alternatives and typed alternatives.
Change-Id: I7c4178bf7e6b47ee274c49fa7a694f8c2d50cea7
The KeyDetector abstracts key detection algorithm. The
ProximityKeyDetector is one of its concrete implementations. Another
one that might be called XAxisKeyDetector will follow to realize the
pop-up mini-keyboard behavior described in bug#2959169.
Bug: 2959169
Change-Id: Idd3fc53282e6b721ec7a4ce500af8aba21ce07a3
- Add a layout for popup for new theme
- Change the color of language bar
- Fix a drawable for settings feedback
Change-Id: I7c0c9e238c8223554a62f7b0c8092d074cf9743f
This change moves the following methods into KeyDebounce class.
- MotionEvent handling methods (onDownEvent etc.).
- Keyboard action event generator method (detectAndSendKey).
- Multi-tap key support methods (resetMultiTap etc.).
- Key preview text generator method (getPreviewText).
The change that makes KeyDebounce a top-level class will follow.
Bug: 2910379
Change-Id: I1526c0461e247d97f0c4b3bd580330f137c787be
Extract key press and release handling out of previewKey() to
KeyDebouncer class. And pass Key object as argument of previewKey()
instead of key index.
Bug: 2910379
Change-Id: Ifec39cfc4845bd92da2f62eba2b26ac6a5cbb341
These three conditions assign true to the mAbortKey flag.
1. setKeyboard() sets the new keyboard layout.
2. long press shows the pop-up mini keyboard.
3. ACTION_CANCEL event is occurred.
In the case 1, in LatinIME so far, only "symbol key" and "language
switch" cause keyboard layout change. In both cases, the event is
occurred in onUpEvent(), so we do not need to worry about aborting
event.
In the case 2, long press is used only to pop-up mini-keyboard and at that
time mMiniKeyboardOnScreen could be used as a flag.
In the case 3, though I'm not sure when this case occurs, in
onCancelEvent() all the things that should be canceled are canceled
in onCancelEvent().
Bug: 2910379
Change-Id: I12377c5f3e808f1c017ce980e12b1513895047bc
This change will display the key board preview instantaneously when
the key is pressed. Dismissing the key preview will be delayed
slightly after the key is released, as we do now.
Because in multi touch mode, we should instantaneously change keyboard
layout when modifier key, such as shit and symbol, is pressed.
Change-Id: I49348d563ca0f40f5a0a236bdcd0bb07eedd599b
Long-press on shift and symbol keys will conflict with press-and-hold
these keys and press normal key (a.k.a. multi touch support).
Bug: 2910379
Change-Id: I27007b55a30a3699bf63fd8f64d58c4b23d97d9f
This change eliminates the need of extra MotionEvent allocation. Also
this will lead to the easy way to handle multi touch events.
Bug: 2910379
Change-Id: Ibcfcba554b732c13105f91877b41b553ee6928ba
This change moves SwipeTracker out from LatinKeyboardBaseView. Also
this introduces EventBuffer class for swipe tracking buffer.
Bug: 2910379
Change-Id: I48ff714226a248ca063cbaf9755cf45e458f7402
GestureDetector listener's onFling method will not call detectAndSendKey
anymore.
Make gesture detector be ignoring multitouch. Refactoring
GestureDetector out of LatinKeyboardBaseView class change will follow.
Bug: 2910379
Change-Id: I0b2a9c4cf7d432f89f9085f3c2bdf3a3757a8903
This change encapsulates mInKeyRepeat (former mRepeatKeyIndex) into
UIHandler class. Also this eliminates mCurrentKey and mLastTapTime
dependency from repeatKey method.
Bug: 2910379
Change-Id: I9351a558be2ebc04de4ebb0d323af4be33bd470c
This change simplifies onModifierTouchEvent to focus on handling
motion event related to a key event.
Other refactoring will follow in order to support multi touch.
Bug: 2910379
Change-Id: I036be64168d951a535600a7910b36bc109f88490
Merge commit '6558253160e2039c87f424bd814f402ecd31de3b' into gingerbread
* commit '6558253160e2039c87f424bd814f402ecd31de3b':
Fix a bug in backspace handling for the "Tap again to save"