This results in the computation being done in native code
and the correct proximity being used.
Bug: 6181080
Change-Id: I08fa05c781d607e4feca2caeda353ec19c133a3d
This wasn't very obvious, but the actual values are critical, so
make it more readable
Bug: 6181080
Change-Id: I07461d2df4c796dad0cb6f5283e41a28036d023c
Fix two related subtle bugs:
- Stop singling out fat-finger-only corrections for rejection
when touch coordinates are not available.
- Remove a racy check that would happen only in debug mode
Change-Id: Ic904f9b27c091ca6b369052c4e65a630bff81257
This also tries to make the code as easy to extend as possible
for future developments.
Bug: 5701241
Change-Id: I1ed48e6a5cc7aab94c5d6e309930cc004247d7e7