am 830ba674: refactor MAX_POINT_TO_KEY_LENGTH
* commit '830ba67498c6da53b38212dd9ac5ba318a00de11': refactor MAX_POINT_TO_KEY_LENGTHmain
commit
ff745e9a8a
|
@ -119,7 +119,7 @@ class Correction {
|
||||||
// proximity info state
|
// proximity info state
|
||||||
void initInputParams(const ProximityInfo *proximityInfo, const int *inputCodes,
|
void initInputParams(const ProximityInfo *proximityInfo, const int *inputCodes,
|
||||||
const int inputSize, const int *xCoordinates, const int *yCoordinates) {
|
const int inputSize, const int *xCoordinates, const int *yCoordinates) {
|
||||||
mProximityInfoState.initInputParams(0, MAX_POINT_TO_KEY_LENGTH,
|
mProximityInfoState.initInputParams(0, static_cast<float>(MAX_VALUE_FOR_WEIGHTING),
|
||||||
proximityInfo, inputCodes, inputSize, xCoordinates, yCoordinates, 0, 0, false);
|
proximityInfo, inputCodes, inputSize, xCoordinates, yCoordinates, 0, 0, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -341,8 +341,9 @@ static inline void prof_out(void) {
|
||||||
#define MAX_DEPTH_MULTIPLIER 3
|
#define MAX_DEPTH_MULTIPLIER 3
|
||||||
#define FIRST_WORD_INDEX 0
|
#define FIRST_WORD_INDEX 0
|
||||||
|
|
||||||
// Max Distance between point to key
|
// Max value for length, distance and probability which are used in weighting
|
||||||
#define MAX_POINT_TO_KEY_LENGTH 10000000
|
// TODO: Remove
|
||||||
|
#define MAX_VALUE_FOR_WEIGHTING 10000000
|
||||||
|
|
||||||
// The max number of the keys in one keyboard layout
|
// The max number of the keys in one keyboard layout
|
||||||
#define MAX_KEY_COUNT_IN_A_KEYBOARD 64
|
#define MAX_KEY_COUNT_IN_A_KEYBOARD 64
|
||||||
|
|
|
@ -204,6 +204,6 @@ int ProximityInfo::getKeyKeyDistanceG(const int keyId0, const int keyId1) const
|
||||||
if (keyId0 >= 0 && keyId1 >= 0) {
|
if (keyId0 >= 0 && keyId1 >= 0) {
|
||||||
return mKeyKeyDistancesG[keyId0][keyId1];
|
return mKeyKeyDistancesG[keyId0][keyId1];
|
||||||
}
|
}
|
||||||
return MAX_POINT_TO_KEY_LENGTH;
|
return MAX_VALUE_FOR_WEIGHTING;
|
||||||
}
|
}
|
||||||
} // namespace latinime
|
} // namespace latinime
|
||||||
|
|
|
@ -170,7 +170,7 @@ float ProximityInfoState::getPointToKeyLength(
|
||||||
return 0.0f;
|
return 0.0f;
|
||||||
}
|
}
|
||||||
// If the char is not a key on the keyboard then return the max length.
|
// If the char is not a key on the keyboard then return the max length.
|
||||||
return MAX_POINT_TO_KEY_LENGTH;
|
return static_cast<float>(MAX_VALUE_FOR_WEIGHTING);
|
||||||
}
|
}
|
||||||
|
|
||||||
float ProximityInfoState::getPointToKeyLength_G(const int inputIndex, const int codePoint) const {
|
float ProximityInfoState::getPointToKeyLength_G(const int inputIndex, const int codePoint) const {
|
||||||
|
@ -314,6 +314,6 @@ float ProximityInfoState::getProbability(const int index, const int keyIndex) co
|
||||||
if (it != mCharProbabilities[index].end()) {
|
if (it != mCharProbabilities[index].end()) {
|
||||||
return it->second;
|
return it->second;
|
||||||
}
|
}
|
||||||
return static_cast<float>(MAX_POINT_TO_KEY_LENGTH);
|
return static_cast<float>(MAX_VALUE_FOR_WEIGHTING);
|
||||||
}
|
}
|
||||||
} // namespace latinime
|
} // namespace latinime
|
||||||
|
|
|
@ -645,7 +645,7 @@ namespace latinime {
|
||||||
return min((*SampledDistanceCache_G)[index] * scale, maxPointToKeyLength);
|
return min((*SampledDistanceCache_G)[index] * scale, maxPointToKeyLength);
|
||||||
}
|
}
|
||||||
// If the char is not a key on the keyboard then return the max length.
|
// If the char is not a key on the keyboard then return the max length.
|
||||||
return static_cast<float>(MAX_POINT_TO_KEY_LENGTH);
|
return static_cast<float>(MAX_VALUE_FOR_WEIGHTING);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* static */ float ProximityInfoStateUtils::getPointToKeyByIdLength(const float maxPointToKeyLength,
|
/* static */ float ProximityInfoStateUtils::getPointToKeyByIdLength(const float maxPointToKeyLength,
|
||||||
|
@ -678,7 +678,7 @@ namespace latinime {
|
||||||
const float currentAngle = getPointAngle(sampledInputXs, sampledInputYs, i);
|
const float currentAngle = getPointAngle(sampledInputXs, sampledInputYs, i);
|
||||||
const float speedRate = (*sampledSpeedRates)[i];
|
const float speedRate = (*sampledSpeedRates)[i];
|
||||||
|
|
||||||
float nearestKeyDistance = static_cast<float>(MAX_POINT_TO_KEY_LENGTH);
|
float nearestKeyDistance = static_cast<float>(MAX_VALUE_FOR_WEIGHTING);
|
||||||
for (int j = 0; j < keyCount; ++j) {
|
for (int j = 0; j < keyCount; ++j) {
|
||||||
if ((*SampledNearKeySets)[i].test(j)) {
|
if ((*SampledNearKeySets)[i].test(j)) {
|
||||||
const float distance = getPointToKeyByIdLength(
|
const float distance = getPointToKeyByIdLength(
|
||||||
|
@ -1016,7 +1016,7 @@ namespace latinime {
|
||||||
float sumLogProbability = 0.0f;
|
float sumLogProbability = 0.0f;
|
||||||
// TODO: Current implementation is greedy algorithm. DP would be efficient for many cases.
|
// TODO: Current implementation is greedy algorithm. DP would be efficient for many cases.
|
||||||
for (int i = 0; i < sampledInputSize && index < MAX_WORD_LENGTH - 1; ++i) {
|
for (int i = 0; i < sampledInputSize && index < MAX_WORD_LENGTH - 1; ++i) {
|
||||||
float minLogProbability = static_cast<float>(MAX_POINT_TO_KEY_LENGTH);
|
float minLogProbability = static_cast<float>(MAX_VALUE_FOR_WEIGHTING);
|
||||||
int character = NOT_AN_INDEX;
|
int character = NOT_AN_INDEX;
|
||||||
for (hash_map_compat<int, float>::const_iterator it = (*charProbabilities)[i].begin();
|
for (hash_map_compat<int, float>::const_iterator it = (*charProbabilities)[i].begin();
|
||||||
it != (*charProbabilities)[i].end(); ++it) {
|
it != (*charProbabilities)[i].end(); ++it) {
|
||||||
|
|
|
@ -226,7 +226,7 @@ class ProximityInfoUtils {
|
||||||
const int *const keyYCoordinates, const int *const keyWidths, const int *keyHeights,
|
const int *const keyYCoordinates, const int *const keyWidths, const int *keyHeights,
|
||||||
const int keyId, const int x, const int y) {
|
const int keyId, const int x, const int y) {
|
||||||
// NOT_A_ID is -1, but return whenever < 0 just in case
|
// NOT_A_ID is -1, but return whenever < 0 just in case
|
||||||
if (keyId < 0) return MAX_POINT_TO_KEY_LENGTH;
|
if (keyId < 0) return MAX_VALUE_FOR_WEIGHTING;
|
||||||
const int left = keyXCoordinates[keyId];
|
const int left = keyXCoordinates[keyId];
|
||||||
const int top = keyYCoordinates[keyId];
|
const int top = keyYCoordinates[keyId];
|
||||||
const int right = left + keyWidths[keyId];
|
const int right = left + keyWidths[keyId];
|
||||||
|
|
Loading…
Reference in New Issue