Handle the last char correctly in excessive char correction algortihm.
bug: 3278422 Change-Id: I651d3cb0130ab9834ed9d7a97f41360c6eaa9de1main
parent
b5d7857fbc
commit
fd16f1d2a3
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@ -461,8 +461,9 @@ inline bool UnigramDictionary::processCurrentNode(const int pos, const int depth
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int childPosition;
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bool terminal;
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int freq;
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bool isSameAsUserTypedLength = false;
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if (excessivePos == depth) ++inputIndex;
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if (excessivePos == depth && inputIndex < mInputLength - 1) ++inputIndex;
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*nextSiblingPosition = Dictionary::setDictionaryValues(DICT, IS_LATEST_DICT_VERSION, pos, &c,
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&childPosition, &terminal, &freq);
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@ -496,7 +497,8 @@ inline bool UnigramDictionary::processCurrentNode(const int pos, const int depth
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// If inputIndex is greater than mInputLength, that means there is no
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// proximity chars. So, we don't need to check proximity.
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const int addedWeight = matchedProximityCharId == 0 ? TYPED_LETTER_MULTIPLIER : 1;
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const bool isSameAsUserTypedLength = mInputLength == inputIndex + 1;
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bool isSameAsUserTypedLength = mInputLength == inputIndex + 1
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|| (excessivePos == mInputLength - 1 && inputIndex == mInputLength - 2);
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if (isSameAsUserTypedLength && terminal) {
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onTerminalWhenUserTypedLengthIsSameAsInputLength(mWord, inputIndex, depth, snr,
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skipPos, excessivePos, transposedPos, freq, addedWeight);
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@ -514,7 +516,8 @@ inline bool UnigramDictionary::processCurrentNode(const int pos, const int depth
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}
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// If inputIndex is greater than mInputLength, that means there are no proximity chars.
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if (mInputLength <= *newInputIndex) {
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// TODO: Check if this can be isSameAsUserTypedLength only.
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if (isSameAsUserTypedLength || mInputLength <= *newInputIndex) {
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*newTraverseAllNodes = true;
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}
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// get the count of nodes and increment childAddress.
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