Merge "clean up seach key vector"
commit
f9097056f2
|
@ -88,7 +88,7 @@ const float ProximityInfoParams::SKIP_PROBABALITY_WEIGHT_FOR_PROBABILITY_GAIN =
|
|||
// Used by ProximityInfoStateUtils::getMostProbableString()
|
||||
const float ProximityInfoParams::DEMOTION_LOG_PROBABILITY = 0.3f;
|
||||
|
||||
// Used by ProximityInfoStateUtils::updateSampledSearchKeysVector()
|
||||
// Used by ProximityInfoStateUtils::updateSampledSearchKeySets()
|
||||
// TODO: Investigate if this is required
|
||||
const float ProximityInfoParams::SEARCH_KEY_RADIUS_RATIO = 0.95f;
|
||||
|
||||
|
|
|
@ -90,7 +90,7 @@ class ProximityInfoParams {
|
|||
// Used by ProximityInfoStateUtils::getMostProbableString()
|
||||
static const float DEMOTION_LOG_PROBABILITY;
|
||||
|
||||
// Used by ProximityInfoStateUtils::updateSampledSearchKeysVector()
|
||||
// Used by ProximityInfoStateUtils::updateSampledSearchKeySets()
|
||||
static const float SEARCH_KEY_RADIUS_RATIO;
|
||||
|
||||
// Used by ProximityInfoStateUtils::calculateBeelineSpeedRate()
|
||||
|
|
|
@ -16,6 +16,7 @@
|
|||
|
||||
#include <cstring> // for memset() and memcpy()
|
||||
#include <sstream> // for debug prints
|
||||
#include <vector>
|
||||
|
||||
#define LOG_TAG "LatinIME: proximity_info_state.cpp"
|
||||
|
||||
|
@ -75,8 +76,8 @@ void ProximityInfoState::initInputParams(const int pointerId, const float maxPoi
|
|||
mSampledInputIndice.clear();
|
||||
mSampledLengthCache.clear();
|
||||
mSampledDistanceCache_G.clear();
|
||||
mSampledNearKeysVector.clear();
|
||||
mSampledSearchKeysVector.clear();
|
||||
mSampledNearKeySets.clear();
|
||||
mSampledSearchKeySets.clear();
|
||||
mSpeedRates.clear();
|
||||
mBeelineSpeedPercentiles.clear();
|
||||
mCharProbabilities.clear();
|
||||
|
@ -109,7 +110,7 @@ void ProximityInfoState::initInputParams(const int pointerId, const float maxPoi
|
|||
|
||||
if (mSampledInputSize > 0) {
|
||||
ProximityInfoStateUtils::initGeometricDistanceInfos(mProximityInfo, mSampledInputSize,
|
||||
lastSavedInputSize, &mSampledInputXs, &mSampledInputYs, &mSampledNearKeysVector,
|
||||
lastSavedInputSize, &mSampledInputXs, &mSampledInputYs, &mSampledNearKeySets,
|
||||
&mSampledDistanceCache_G);
|
||||
if (isGeometric) {
|
||||
// updates probabilities of skipping or mapping each key for all points.
|
||||
|
@ -117,10 +118,11 @@ void ProximityInfoState::initInputParams(const int pointerId, const float maxPoi
|
|||
mMaxPointToKeyLength, mProximityInfo->getMostCommonKeyWidth(),
|
||||
mProximityInfo->getKeyCount(), lastSavedInputSize, mSampledInputSize,
|
||||
&mSampledInputXs, &mSampledInputYs, &mSpeedRates, &mSampledLengthCache,
|
||||
&mSampledDistanceCache_G, &mSampledNearKeysVector, &mCharProbabilities);
|
||||
ProximityInfoStateUtils::updateSampledSearchKeysVector(mProximityInfo,
|
||||
&mSampledDistanceCache_G, &mSampledNearKeySets, &mCharProbabilities);
|
||||
ProximityInfoStateUtils::updateSampledSearchKeySets(mProximityInfo,
|
||||
mSampledInputSize, lastSavedInputSize, &mSampledLengthCache,
|
||||
&mSampledNearKeysVector, &mSampledSearchKeysVector);
|
||||
&mSampledNearKeySets, &mSampledSearchKeySets,
|
||||
&mSampledSearchKeyVectors);
|
||||
mMostProbableStringProbability = ProximityInfoStateUtils::getMostProbableString(
|
||||
mProximityInfo, mSampledInputSize, &mCharProbabilities, mMostProbableString);
|
||||
|
||||
|
@ -245,36 +247,9 @@ ProximityType ProximityInfoState::getMatchedProximityId(const int index, const i
|
|||
return UNRELATED_CHAR;
|
||||
}
|
||||
|
||||
// Puts possible characters into filter and returns new filter size.
|
||||
int ProximityInfoState::getAllPossibleChars(
|
||||
const size_t index, int *const filter, const int filterSize) const {
|
||||
if (index >= mSampledInputXs.size()) {
|
||||
return filterSize;
|
||||
}
|
||||
int newFilterSize = filterSize;
|
||||
const int keyCount = mProximityInfo->getKeyCount();
|
||||
for (int j = 0; j < keyCount; ++j) {
|
||||
if (mSampledSearchKeysVector[index].test(j)) {
|
||||
const int keyCodePoint = mProximityInfo->getCodePointOf(j);
|
||||
bool insert = true;
|
||||
// TODO: Avoid linear search
|
||||
for (int k = 0; k < filterSize; ++k) {
|
||||
if (filter[k] == keyCodePoint) {
|
||||
insert = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (insert) {
|
||||
filter[newFilterSize++] = keyCodePoint;
|
||||
}
|
||||
}
|
||||
}
|
||||
return newFilterSize;
|
||||
}
|
||||
|
||||
bool ProximityInfoState::isKeyInSerchKeysAfterIndex(const int index, const int keyId) const {
|
||||
ASSERT(keyId >= 0 && index >= 0 && index < mSampledInputSize);
|
||||
return mSampledSearchKeysVector[index].test(keyId);
|
||||
return mSampledSearchKeySets[index].test(keyId);
|
||||
}
|
||||
|
||||
float ProximityInfoState::getDirection(const int index0, const int index1) const {
|
||||
|
|
|
@ -50,7 +50,7 @@ class ProximityInfoState {
|
|||
mIsContinuationPossible(false), mSampledInputXs(), mSampledInputYs(), mSampledTimes(),
|
||||
mSampledInputIndice(), mSampledLengthCache(), mBeelineSpeedPercentiles(),
|
||||
mSampledDistanceCache_G(), mSpeedRates(), mDirections(), mCharProbabilities(),
|
||||
mSampledNearKeysVector(), mSampledSearchKeysVector(),
|
||||
mSampledNearKeySets(), mSampledSearchKeySets(), mSampledSearchKeyVectors(),
|
||||
mTouchPositionCorrectionEnabled(false), mSampledInputSize(0),
|
||||
mMostProbableStringProbability(0.0f) {
|
||||
memset(mInputProximities, 0, sizeof(mInputProximities));
|
||||
|
@ -155,7 +155,9 @@ class ProximityInfoState {
|
|||
ProximityType getMatchedProximityId(const int index, const int c,
|
||||
const bool checkProximityChars, int *proximityIndex = 0) const;
|
||||
|
||||
int getAllPossibleChars(const size_t startIndex, int *const filter, const int filterSize) const;
|
||||
const std::vector<int> *getSearchKeyVector(const int index) const {
|
||||
return &mSampledSearchKeyVectors[index];
|
||||
}
|
||||
|
||||
float getSpeedRate(const int index) const {
|
||||
return mSpeedRates[index];
|
||||
|
@ -236,13 +238,14 @@ class ProximityInfoState {
|
|||
std::vector<hash_map_compat<int, float> > mCharProbabilities;
|
||||
// The vector for the key code set which holds nearby keys for each sampled input point
|
||||
// 1. Used to calculate the probability of the key
|
||||
// 2. Used to calculate mSampledSearchKeysVector
|
||||
std::vector<ProximityInfoStateUtils::NearKeycodesSet> mSampledNearKeysVector;
|
||||
// 2. Used to calculate mSampledSearchKeySets
|
||||
std::vector<ProximityInfoStateUtils::NearKeycodesSet> mSampledNearKeySets;
|
||||
// The vector for the key code set which holds nearby keys of some trailing sampled input points
|
||||
// for each sampled input point. These nearby keys contain the next characters which can be in
|
||||
// the dictionary. Specifically, currently we are looking for keys nearby trailing sampled
|
||||
// inputs including the current input point.
|
||||
std::vector<ProximityInfoStateUtils::NearKeycodesSet> mSampledSearchKeysVector;
|
||||
std::vector<ProximityInfoStateUtils::NearKeycodesSet> mSampledSearchKeySets;
|
||||
std::vector<std::vector<int> > mSampledSearchKeyVectors;
|
||||
bool mTouchPositionCorrectionEnabled;
|
||||
int mInputProximities[MAX_PROXIMITY_CHARS_SIZE * MAX_WORD_LENGTH];
|
||||
int mNormalizedSquaredDistances[MAX_PROXIMITY_CHARS_SIZE * MAX_WORD_LENGTH];
|
||||
|
|
|
@ -224,13 +224,13 @@ namespace latinime {
|
|||
const ProximityInfo *const proximityInfo, const int sampledInputSize,
|
||||
const int lastSavedInputSize, const std::vector<int> *const sampledInputXs,
|
||||
const std::vector<int> *const sampledInputYs,
|
||||
std::vector<NearKeycodesSet> *SampledNearKeysVector,
|
||||
std::vector<NearKeycodesSet> *SampledNearKeySets,
|
||||
std::vector<float> *SampledDistanceCache_G) {
|
||||
SampledNearKeysVector->resize(sampledInputSize);
|
||||
SampledNearKeySets->resize(sampledInputSize);
|
||||
const int keyCount = proximityInfo->getKeyCount();
|
||||
SampledDistanceCache_G->resize(sampledInputSize * keyCount);
|
||||
for (int i = lastSavedInputSize; i < sampledInputSize; ++i) {
|
||||
(*SampledNearKeysVector)[i].reset();
|
||||
(*SampledNearKeySets)[i].reset();
|
||||
for (int k = 0; k < keyCount; ++k) {
|
||||
const int index = i * keyCount + k;
|
||||
const int x = (*sampledInputXs)[i];
|
||||
|
@ -240,7 +240,7 @@ namespace latinime {
|
|||
(*SampledDistanceCache_G)[index] = normalizedSquaredDistance;
|
||||
if (normalizedSquaredDistance
|
||||
< ProximityInfoParams::NEAR_KEY_NORMALIZED_SQUARED_THRESHOLD) {
|
||||
(*SampledNearKeysVector)[i][k] = true;
|
||||
(*SampledNearKeySets)[i][k] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -664,7 +664,7 @@ namespace latinime {
|
|||
const std::vector<float> *const sampledSpeedRates,
|
||||
const std::vector<int> *const sampledLengthCache,
|
||||
const std::vector<float> *const SampledDistanceCache_G,
|
||||
std::vector<NearKeycodesSet> *SampledNearKeysVector,
|
||||
std::vector<NearKeycodesSet> *SampledNearKeySets,
|
||||
std::vector<hash_map_compat<int, float> > *charProbabilities) {
|
||||
charProbabilities->resize(sampledInputSize);
|
||||
// Calculates probabilities of using a point as a correlated point with the character
|
||||
|
@ -680,7 +680,7 @@ namespace latinime {
|
|||
|
||||
float nearestKeyDistance = static_cast<float>(MAX_POINT_TO_KEY_LENGTH);
|
||||
for (int j = 0; j < keyCount; ++j) {
|
||||
if ((*SampledNearKeysVector)[i].test(j)) {
|
||||
if ((*SampledNearKeySets)[i].test(j)) {
|
||||
const float distance = getPointToKeyByIdLength(
|
||||
maxPointToKeyLength, SampledDistanceCache_G, keyCount, i, j);
|
||||
if (distance < nearestKeyDistance) {
|
||||
|
@ -761,7 +761,7 @@ namespace latinime {
|
|||
// Summing up probability densities of all near keys.
|
||||
float sumOfProbabilityDensities = 0.0f;
|
||||
for (int j = 0; j < keyCount; ++j) {
|
||||
if ((*SampledNearKeysVector)[i].test(j)) {
|
||||
if ((*SampledNearKeySets)[i].test(j)) {
|
||||
float distance = sqrtf(getPointToKeyByIdLength(
|
||||
maxPointToKeyLength, SampledDistanceCache_G, keyCount, i, j));
|
||||
if (i == 0 && i != sampledInputSize - 1) {
|
||||
|
@ -801,7 +801,7 @@ namespace latinime {
|
|||
|
||||
// Split the probability of an input point to keys that are close to the input point.
|
||||
for (int j = 0; j < keyCount; ++j) {
|
||||
if ((*SampledNearKeysVector)[i].test(j)) {
|
||||
if ((*SampledNearKeySets)[i].test(j)) {
|
||||
float distance = sqrtf(getPointToKeyByIdLength(
|
||||
maxPointToKeyLength, SampledDistanceCache_G, keyCount, i, j));
|
||||
if (i == 0 && i != sampledInputSize - 1) {
|
||||
|
@ -885,10 +885,10 @@ namespace latinime {
|
|||
for (int j = 0; j < keyCount; ++j) {
|
||||
hash_map_compat<int, float>::iterator it = (*charProbabilities)[i].find(j);
|
||||
if (it == (*charProbabilities)[i].end()){
|
||||
(*SampledNearKeysVector)[i].reset(j);
|
||||
(*SampledNearKeySets)[i].reset(j);
|
||||
} else if(it->second < ProximityInfoParams::MIN_PROBABILITY) {
|
||||
// Erases from near keys vector because it has very low probability.
|
||||
(*SampledNearKeysVector)[i].reset(j);
|
||||
(*SampledNearKeySets)[i].reset(j);
|
||||
(*charProbabilities)[i].erase(j);
|
||||
} else {
|
||||
it->second = -logf(it->second);
|
||||
|
@ -898,26 +898,42 @@ namespace latinime {
|
|||
}
|
||||
}
|
||||
|
||||
/* static */ void ProximityInfoStateUtils::updateSampledSearchKeysVector(
|
||||
/* static */ void ProximityInfoStateUtils::updateSampledSearchKeySets(
|
||||
const ProximityInfo *const proximityInfo, const int sampledInputSize,
|
||||
const int lastSavedInputSize,
|
||||
const std::vector<int> *const sampledLengthCache,
|
||||
const std::vector<NearKeycodesSet> *const SampledNearKeysVector,
|
||||
std::vector<NearKeycodesSet> *sampledSearchKeysVector) {
|
||||
sampledSearchKeysVector->resize(sampledInputSize);
|
||||
const std::vector<NearKeycodesSet> *const SampledNearKeySets,
|
||||
std::vector<NearKeycodesSet> *sampledSearchKeySets,
|
||||
std::vector<std::vector<int> > *sampledSearchKeyVectors) {
|
||||
sampledSearchKeySets->resize(sampledInputSize);
|
||||
sampledSearchKeyVectors->resize(sampledInputSize);
|
||||
const int readForwordLength = static_cast<int>(
|
||||
hypotf(proximityInfo->getKeyboardWidth(), proximityInfo->getKeyboardHeight())
|
||||
* ProximityInfoParams::SEARCH_KEY_RADIUS_RATIO);
|
||||
for (int i = 0; i < sampledInputSize; ++i) {
|
||||
if (i >= lastSavedInputSize) {
|
||||
(*sampledSearchKeysVector)[i].reset();
|
||||
(*sampledSearchKeySets)[i].reset();
|
||||
}
|
||||
for (int j = max(i, lastSavedInputSize); j < sampledInputSize; ++j) {
|
||||
// TODO: Investigate if this is required. This may not fail.
|
||||
if ((*sampledLengthCache)[j] - (*sampledLengthCache)[i] >= readForwordLength) {
|
||||
break;
|
||||
}
|
||||
(*sampledSearchKeysVector)[i] |= (*SampledNearKeysVector)[j];
|
||||
(*sampledSearchKeySets)[i] |= (*SampledNearKeySets)[j];
|
||||
}
|
||||
}
|
||||
const int keyCount = proximityInfo->getKeyCount();
|
||||
for (int i = 0; i < sampledInputSize; ++i) {
|
||||
std::vector<int> *searchKeyVector = &(*sampledSearchKeyVectors)[i];
|
||||
searchKeyVector->clear();
|
||||
for (int j = 0; j < keyCount; ++j) {
|
||||
if ((*sampledSearchKeySets)[i].test(j)) {
|
||||
const int keyCodePoint = proximityInfo->getCodePointOf(j);
|
||||
if (std::find(searchKeyVector->begin(), searchKeyVector->end(), keyCodePoint)
|
||||
== searchKeyVector->end()) {
|
||||
searchKeyVector->push_back(keyCodePoint);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -71,13 +71,14 @@ class ProximityInfoStateUtils {
|
|||
const std::vector<float> *const sampledSpeedRates,
|
||||
const std::vector<int> *const sampledLengthCache,
|
||||
const std::vector<float> *const SampledDistanceCache_G,
|
||||
std::vector<NearKeycodesSet> *SampledNearKeysVector,
|
||||
std::vector<NearKeycodesSet> *SampledNearKeySets,
|
||||
std::vector<hash_map_compat<int, float> > *charProbabilities);
|
||||
static void updateSampledSearchKeysVector(const ProximityInfo *const proximityInfo,
|
||||
static void updateSampledSearchKeySets(const ProximityInfo *const proximityInfo,
|
||||
const int sampledInputSize, const int lastSavedInputSize,
|
||||
const std::vector<int> *const sampledLengthCache,
|
||||
const std::vector<NearKeycodesSet> *const SampledNearKeysVector,
|
||||
std::vector<NearKeycodesSet> *sampledSearchKeysVector);
|
||||
const std::vector<NearKeycodesSet> *const SampledNearKeySets,
|
||||
std::vector<NearKeycodesSet> *sampledSearchKeySets,
|
||||
std::vector<std::vector<int> > *sampledSearchKeyVectors);
|
||||
static float getPointToKeyByIdLength(const float maxPointToKeyLength,
|
||||
const std::vector<float> *const SampledDistanceCache_G, const int keyCount,
|
||||
const int inputIndex, const int keyId, const float scale);
|
||||
|
@ -88,7 +89,7 @@ class ProximityInfoStateUtils {
|
|||
const int sampledInputSize, const int lastSavedInputSize,
|
||||
const std::vector<int> *const sampledInputXs,
|
||||
const std::vector<int> *const sampledInputYs,
|
||||
std::vector<NearKeycodesSet> *SampledNearKeysVector,
|
||||
std::vector<NearKeycodesSet> *SampledNearKeySets,
|
||||
std::vector<float> *SampledDistanceCache_G);
|
||||
static void initPrimaryInputWord(const int inputSize, const int *const inputProximities,
|
||||
int *primaryInputWord);
|
||||
|
|
Loading…
Reference in New Issue