am ed1ab3b3: Improve accent error handling in exact match logic.
* commit 'ed1ab3b3632d7fd366a33944abf1e2d7f9ad6539': Improve accent error handling in exact match logic.main
commit
f44978f4bd
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@ -19,17 +19,18 @@
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namespace latinime {
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const ErrorTypeUtils::ErrorType ErrorTypeUtils::NOT_AN_ERROR = 0x0;
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const ErrorTypeUtils::ErrorType ErrorTypeUtils::MATCH_WITH_CASE_ERROR = 0x1;
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const ErrorTypeUtils::ErrorType ErrorTypeUtils::MATCH_WITH_ACCENT_ERROR = 0x2;
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const ErrorTypeUtils::ErrorType ErrorTypeUtils::MATCH_WITH_DIGRAPH = 0x4;
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const ErrorTypeUtils::ErrorType ErrorTypeUtils::INTENTIONAL_OMISSION = 0x8;
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const ErrorTypeUtils::ErrorType ErrorTypeUtils::EDIT_CORRECTION = 0x10;
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const ErrorTypeUtils::ErrorType ErrorTypeUtils::PROXIMITY_CORRECTION = 0x20;
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const ErrorTypeUtils::ErrorType ErrorTypeUtils::COMPLETION = 0x40;
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const ErrorTypeUtils::ErrorType ErrorTypeUtils::NEW_WORD = 0x80;
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const ErrorTypeUtils::ErrorType ErrorTypeUtils::MATCH_WITH_WRONG_CASE = 0x1;
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const ErrorTypeUtils::ErrorType ErrorTypeUtils::MATCH_WITH_MISSING_ACCENT = 0x2;
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const ErrorTypeUtils::ErrorType ErrorTypeUtils::MATCH_WITH_WRONG_ACCENT = 0x4;
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const ErrorTypeUtils::ErrorType ErrorTypeUtils::MATCH_WITH_DIGRAPH = 0x8;
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const ErrorTypeUtils::ErrorType ErrorTypeUtils::INTENTIONAL_OMISSION = 0x10;
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const ErrorTypeUtils::ErrorType ErrorTypeUtils::EDIT_CORRECTION = 0x20;
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const ErrorTypeUtils::ErrorType ErrorTypeUtils::PROXIMITY_CORRECTION = 0x40;
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const ErrorTypeUtils::ErrorType ErrorTypeUtils::COMPLETION = 0x80;
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const ErrorTypeUtils::ErrorType ErrorTypeUtils::NEW_WORD = 0x100;
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const ErrorTypeUtils::ErrorType ErrorTypeUtils::ERRORS_TREATED_AS_AN_EXACT_MATCH =
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NOT_AN_ERROR | MATCH_WITH_CASE_ERROR | MATCH_WITH_ACCENT_ERROR | MATCH_WITH_DIGRAPH;
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NOT_AN_ERROR | MATCH_WITH_WRONG_CASE | MATCH_WITH_MISSING_ACCENT | MATCH_WITH_DIGRAPH;
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const ErrorTypeUtils::ErrorType
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ErrorTypeUtils::ERRORS_TREATED_AS_AN_EXACT_MATCH_WITH_INTENTIONAL_OMISSION =
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@ -30,8 +30,9 @@ class ErrorTypeUtils {
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typedef uint32_t ErrorType;
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static const ErrorType NOT_AN_ERROR;
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static const ErrorType MATCH_WITH_CASE_ERROR;
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static const ErrorType MATCH_WITH_ACCENT_ERROR;
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static const ErrorType MATCH_WITH_WRONG_CASE;
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static const ErrorType MATCH_WITH_MISSING_ACCENT;
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static const ErrorType MATCH_WITH_WRONG_ACCENT;
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static const ErrorType MATCH_WITH_DIGRAPH;
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// Treat error as an intentional omission when the CorrectionType is omission and the node can
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// be intentional omission.
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@ -51,10 +51,10 @@ class TypingScoring : public Scoring {
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}
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if (boostExactMatches && ErrorTypeUtils::isExactMatch(containedErrorTypes)) {
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score += ScoringParams::EXACT_MATCH_PROMOTION;
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if ((ErrorTypeUtils::MATCH_WITH_CASE_ERROR & containedErrorTypes) != 0) {
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if ((ErrorTypeUtils::MATCH_WITH_WRONG_CASE & containedErrorTypes) != 0) {
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score -= ScoringParams::CASE_ERROR_PENALTY_FOR_EXACT_MATCH;
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}
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if ((ErrorTypeUtils::MATCH_WITH_ACCENT_ERROR & containedErrorTypes) != 0) {
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if ((ErrorTypeUtils::MATCH_WITH_MISSING_ACCENT & containedErrorTypes) != 0) {
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score -= ScoringParams::ACCENT_ERROR_PENALTY_FOR_EXACT_MATCH;
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}
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if ((ErrorTypeUtils::MATCH_WITH_DIGRAPH & containedErrorTypes) != 0) {
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@ -36,25 +36,34 @@ ErrorTypeUtils::ErrorType TypingWeighting::getErrorType(const CorrectionType cor
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// Compare the node code point with original primary code point on the keyboard.
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const ProximityInfoState *const pInfoState =
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traverseSession->getProximityInfoState(0);
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const int primaryOriginalCodePoint = pInfoState->getPrimaryOriginalCodePointAt(
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const int primaryCodePoint = pInfoState->getPrimaryCodePointAt(
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dicNode->getInputIndex(0));
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const int nodeCodePoint = dicNode->getNodeCodePoint();
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if (primaryOriginalCodePoint == nodeCodePoint) {
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// TODO: Check whether the input code point is on the keyboard.
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if (primaryCodePoint == nodeCodePoint) {
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// Node code point is same as original code point on the keyboard.
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return ErrorTypeUtils::NOT_AN_ERROR;
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} else if (CharUtils::toLowerCase(primaryOriginalCodePoint) ==
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} else if (CharUtils::toLowerCase(primaryCodePoint) ==
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CharUtils::toLowerCase(nodeCodePoint)) {
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// Only cases of the code points are different.
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return ErrorTypeUtils::MATCH_WITH_CASE_ERROR;
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} else if (CharUtils::toBaseCodePoint(primaryOriginalCodePoint) ==
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CharUtils::toBaseCodePoint(nodeCodePoint)) {
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return ErrorTypeUtils::MATCH_WITH_WRONG_CASE;
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} else if (primaryCodePoint == CharUtils::toBaseCodePoint(nodeCodePoint)) {
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// Node code point is a variant of original code point.
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return ErrorTypeUtils::MATCH_WITH_ACCENT_ERROR;
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} else {
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return ErrorTypeUtils::MATCH_WITH_MISSING_ACCENT;
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} else if (CharUtils::toBaseCodePoint(primaryCodePoint)
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== CharUtils::toBaseCodePoint(nodeCodePoint)) {
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// Base code points are the same but the code point is intentionally input.
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return ErrorTypeUtils::MATCH_WITH_WRONG_ACCENT;
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} else if (CharUtils::toLowerCase(primaryCodePoint)
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== CharUtils::toBaseLowerCase(nodeCodePoint)) {
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// Node code point is a variant of original code point and the cases are also
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// different.
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return ErrorTypeUtils::MATCH_WITH_ACCENT_ERROR
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| ErrorTypeUtils::MATCH_WITH_CASE_ERROR;
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return ErrorTypeUtils::MATCH_WITH_MISSING_ACCENT
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| ErrorTypeUtils::MATCH_WITH_WRONG_CASE;
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} else {
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// Base code points are the same and the cases are different.
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return ErrorTypeUtils::MATCH_WITH_WRONG_ACCENT
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| ErrorTypeUtils::MATCH_WITH_WRONG_CASE;
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}
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}
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break;
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