From aba26e4f6355bf2cf59ffc5a31fc4b09041f5bc0 Mon Sep 17 00:00:00 2001 From: Keisuke Kuroyanagi Date: Fri, 7 Sep 2012 12:56:31 +0900 Subject: [PATCH] Fix bug of sampling and become to save corner points for geometric input. Change-Id: I6278a1f7fdcc897c1d6c8d4c8e53730087cc2e5e --- native/jni/src/proximity_info_state.cpp | 39 +++++++++++++++---------- 1 file changed, 24 insertions(+), 15 deletions(-) diff --git a/native/jni/src/proximity_info_state.cpp b/native/jni/src/proximity_info_state.cpp index c62b9b35d..8c3174c0a 100644 --- a/native/jni/src/proximity_info_state.cpp +++ b/native/jni/src/proximity_info_state.cpp @@ -224,7 +224,7 @@ float ProximityInfoState::updateNearKeysDistances(const int x, const int y, bool ProximityInfoState::isPrevLocalMin(const NearKeysDistanceMap *const currentNearKeysDistances, const NearKeysDistanceMap *const prevNearKeysDistances, const NearKeysDistanceMap *const prevPrevNearKeysDistances) const { - static const float MARGIN = 0.05f; + static const float MARGIN = 0.01f; for (NearKeysDistanceMap::const_iterator it = prevNearKeysDistances->begin(); it != prevNearKeysDistances->end(); ++it) { @@ -245,16 +245,19 @@ float ProximityInfoState::getPointScore( const NearKeysDistanceMap *const prevNearKeysDistances, const NearKeysDistanceMap *const prevPrevNearKeysDistances) const { static const float BASE_SAMPLE_RATE_SCALE = 0.1f; - static const float SAVE_DISTANCE_SCALE = 14.0f; + static const float SAVE_DISTANCE_SCALE = 20.0f; static const float SAVE_DISTANCE_SCORE = 2.0f; - static const float SKIP_DISTANCE_SCALE = 1.5f; + static const float SKIP_DISTANCE_SCALE = 2.5f; static const float SKIP_DISTANCE_SCORE = -1.0f; - static const float CHECK_LOCALMIN_DISTANCE_THRESHOLD_SCALE = 3.5f; + static const float CHECK_LOCALMIN_DISTANCE_THRESHOLD_SCALE = 4.0f; static const float CHECK_LOCALMIN_DISTANCE_SCORE = -1.0f; - static const float STRAIGHT_ANGLE_THRESHOLD = M_PI_F / 32.0f; + static const float STRAIGHT_ANGLE_THRESHOLD = M_PI_F / 36.0f; static const float STRAIGHT_SKIP_DISTANCE_THRESHOLD_SCALE = 5.0f; static const float STRAIGHT_SKIP_NEAREST_DISTANCE_THRESHOLD = 0.5f; static const float STRAIGHT_SKIP_SCORE = -1.0f; + static const float CORNER_ANGLE_THRESHOLD = M_PI_F / 2.0f; + static const float CORNER_CHECK_DISTANCE_THRESHOLD_SCALE = 2.7f; + static const float CORNER_SCORE = 1.0f; const std::size_t size = mInputXs.size(); if (size <= 1) { @@ -276,20 +279,26 @@ float ProximityInfoState::getPointScore( } // Location if (distPrev < baseSampleRate * CHECK_LOCALMIN_DISTANCE_THRESHOLD_SCALE) { - if (!isPrevLocalMin(currentNearKeysDistances, currentNearKeysDistances, + if (!isPrevLocalMin(currentNearKeysDistances, prevNearKeysDistances, prevPrevNearKeysDistances)) { score += CHECK_LOCALMIN_DISTANCE_SCORE; } } // Angle + const float angle1 = getAngle(x, y, mInputXs.back(), mInputYs.back()); + const float angle2 = getAngle(mInputXs.back(), mInputYs.back(), + mInputXs[size - 2], mInputYs[size - 2]); + const float angleDiff = getAngleDiff(angle1, angle2); + // Skip straight if (nearest > STRAIGHT_SKIP_NEAREST_DISTANCE_THRESHOLD - && distPrev < baseSampleRate * STRAIGHT_SKIP_DISTANCE_THRESHOLD_SCALE) { - const float angle1 = getAngle(x, y, mInputXs.back(), mInputYs.back()); - const float angle2 = getAngle(mInputXs.back(), mInputYs.back(), - mInputXs[size - 2], mInputYs[size - 2]); - if (getAngleDiff(angle1, angle2) < STRAIGHT_ANGLE_THRESHOLD) { - score += STRAIGHT_SKIP_SCORE; - } + && distPrev < baseSampleRate * STRAIGHT_SKIP_DISTANCE_THRESHOLD_SCALE + && angleDiff < STRAIGHT_ANGLE_THRESHOLD) { + score += STRAIGHT_SKIP_SCORE; + } + // Save corner + if (distPrev > baseSampleRate * CORNER_CHECK_DISTANCE_THRESHOLD_SCALE + && angleDiff > CORNER_ANGLE_THRESHOLD) { + score += CORNER_SCORE; } return score; } @@ -447,9 +456,9 @@ int32_t ProximityInfoState::getAllPossibleChars( float ProximityInfoState::getAveragePointDuration() const { if (mInputSize == 0) { - return 0; + return 0.0f; } - return (mTimes[mInputSize - 1] - mTimes[0]) / static_cast(mInputSize); + return static_cast(mTimes[mInputSize - 1] - mTimes[0]) / static_cast(mInputSize); } } // namespace latinime