diff --git a/java/src/com/android/inputmethod/keyboard/EmojiPalettesView.java b/java/src/com/android/inputmethod/keyboard/EmojiPalettesView.java index 8dea908e8..5bde668e1 100644 --- a/java/src/com/android/inputmethod/keyboard/EmojiPalettesView.java +++ b/java/src/com/android/inputmethod/keyboard/EmojiPalettesView.java @@ -23,12 +23,13 @@ import android.content.SharedPreferences; import android.content.res.ColorStateList; import android.content.res.Resources; import android.content.res.TypedArray; +import android.graphics.Color; import android.graphics.Rect; import android.os.Build; +import android.os.CountDownTimer; import android.preference.PreferenceManager; import android.support.v4.view.PagerAdapter; import android.support.v4.view.ViewPager; -import android.text.format.DateUtils; import android.util.AttributeSet; import android.util.Log; import android.util.Pair; @@ -58,6 +59,7 @@ import java.util.Arrays; import java.util.Comparator; import java.util.HashMap; import java.util.concurrent.ConcurrentHashMap; +import java.util.concurrent.TimeUnit; /** * View class to implement Emoji palettes. @@ -752,9 +754,8 @@ public final class EmojiPalettesView extends LinearLayout implements OnTabChange } } - // TODO: Do the same things done in PointerTracker private static class DeleteKeyOnTouchListener implements OnTouchListener { - private static final long MAX_REPEAT_COUNT_TIME = 30 * DateUtils.SECOND_IN_MILLIS; + private static final long MAX_REPEAT_COUNT_TIME = TimeUnit.SECONDS.toMillis(30); private final int mDeleteKeyPressedBackgroundColor; private final long mKeyRepeatStartTimeout; private final long mKeyRepeatInterval; @@ -765,61 +766,36 @@ public final class EmojiPalettesView extends LinearLayout implements OnTabChange res.getColor(R.color.emoji_key_pressed_background_color); mKeyRepeatStartTimeout = res.getInteger(R.integer.config_key_repeat_start_timeout); mKeyRepeatInterval = res.getInteger(R.integer.config_key_repeat_interval); + mTimer = new CountDownTimer(MAX_REPEAT_COUNT_TIME, mKeyRepeatInterval) { + @Override + public void onTick(long millisUntilFinished) { + final long elapsed = MAX_REPEAT_COUNT_TIME - millisUntilFinished; + if (elapsed < mKeyRepeatStartTimeout) { + return; + } + onKeyRepeat(); + } + @Override + public void onFinish() { + onKeyRepeat(); + } + }; } + /** Key-repeat state. */ + private static final int KEY_REPEAT_STATE_INITIALIZED = 0; + // The key is touched but auto key-repeat is not started yet. + private static final int KEY_REPEAT_STATE_KEY_DOWN = 1; + // At least one key-repeat event has already been triggered and the key is not released. + private static final int KEY_REPEAT_STATE_KEY_REPEAT = 2; + private KeyboardActionListener mKeyboardActionListener = KeyboardActionListener.EMPTY_LISTENER; - private DummyRepeatKeyRepeatTimer mTimer; - private synchronized void startRepeat() { - if (mTimer != null) { - abortRepeat(); - } - mTimer = new DummyRepeatKeyRepeatTimer(); - mTimer.start(); - } - - private synchronized void abortRepeat() { - mTimer.abort(); - mTimer = null; - } - - // TODO: Remove - // This function is mimicking the repeat code in PointerTracker. - // Specifically referring to PointerTracker#startRepeatKey and PointerTracker#onKeyRepeat. - private class DummyRepeatKeyRepeatTimer extends Thread { - public boolean mAborted = false; - - @Override - public void run() { - int repeatCount = 1; - int timeCount = 0; - while (timeCount < MAX_REPEAT_COUNT_TIME && !mAborted) { - if (timeCount > mKeyRepeatStartTimeout) { - pressDelete(repeatCount); - } - timeCount += mKeyRepeatInterval; - ++repeatCount; - try { - Thread.sleep(mKeyRepeatInterval); - } catch (InterruptedException e) { - } - } - } - - public void abort() { - mAborted = true; - } - } - - public void pressDelete(final int repeatCount) { - mKeyboardActionListener.onPressKey( - Constants.CODE_DELETE, repeatCount, true /* isSinglePointer */); - mKeyboardActionListener.onCodeInput( - Constants.CODE_DELETE, NOT_A_COORDINATE, NOT_A_COORDINATE); - mKeyboardActionListener.onReleaseKey( - Constants.CODE_DELETE, false /* withSliding */); - } + // TODO: Do the same things done in PointerTracker + private final CountDownTimer mTimer; + private int mState = KEY_REPEAT_STATE_INITIALIZED; + private int mRepeatCount = 0; public void setKeyboardActionListener(final KeyboardActionListener listener) { mKeyboardActionListener = listener; @@ -827,18 +803,80 @@ public final class EmojiPalettesView extends LinearLayout implements OnTabChange @Override public boolean onTouch(final View v, final MotionEvent event) { - switch(event.getAction()) { + switch (event.getActionMasked()) { case MotionEvent.ACTION_DOWN: - v.setBackgroundColor(mDeleteKeyPressedBackgroundColor); - pressDelete(0 /* repeatCount */); - startRepeat(); + onTouchDown(v); return true; + case MotionEvent.ACTION_MOVE: + final float x = event.getX(); + final float y = event.getY(); + if (x < 0.0f || v.getWidth() < x || y < 0.0f || v.getHeight() < y) { + // Stop generating key events once the finger moves away from the view area. + onTouchCanceled(v); + } + return true; + case MotionEvent.ACTION_CANCEL: case MotionEvent.ACTION_UP: - v.setBackgroundColor(0); - abortRepeat(); + onTouchUp(v); return true; } return false; } + + private void handleKeyDown() { + mKeyboardActionListener.onPressKey( + Constants.CODE_DELETE, mRepeatCount, true /* isSinglePointer */); + } + + private void handleKeyUp() { + mKeyboardActionListener.onCodeInput( + Constants.CODE_DELETE, NOT_A_COORDINATE, NOT_A_COORDINATE); + mKeyboardActionListener.onReleaseKey( + Constants.CODE_DELETE, false /* withSliding */); + ++mRepeatCount; + } + + private void onTouchDown(final View v) { + mTimer.cancel(); + mRepeatCount = 0; + handleKeyDown(); + v.setBackgroundColor(mDeleteKeyPressedBackgroundColor); + mState = KEY_REPEAT_STATE_KEY_DOWN; + mTimer.start(); + } + + private void onTouchUp(final View v) { + mTimer.cancel(); + if (mState == KEY_REPEAT_STATE_KEY_DOWN) { + handleKeyUp(); + } + v.setBackgroundColor(Color.TRANSPARENT); + mState = KEY_REPEAT_STATE_INITIALIZED; + } + + private void onTouchCanceled(final View v) { + mTimer.cancel(); + v.setBackgroundColor(Color.TRANSPARENT); + mState = KEY_REPEAT_STATE_INITIALIZED; + } + + // Called by {@link #mTimer} in the UI thread as an auto key-repeat signal. + private void onKeyRepeat() { + switch (mState) { + case KEY_REPEAT_STATE_INITIALIZED: + // Basically this should not happen. + break; + case KEY_REPEAT_STATE_KEY_DOWN: + // Do not call {@link #handleKeyDown} here because it has already been called + // in {@link #onTouchDown}. + handleKeyUp(); + mState = KEY_REPEAT_STATE_KEY_REPEAT; + break; + case KEY_REPEAT_STATE_KEY_REPEAT: + handleKeyDown(); + handleKeyUp(); + break; + } + } } }