Merge "Don't rely on spell checker proximity in tests"

This commit is contained in:
Jean Chalard 2012-03-22 02:15:29 -07:00 committed by Android (Google) Code Review
commit e7cfe43652
2 changed files with 12 additions and 1 deletions

View file

@ -197,7 +197,7 @@ public class LatinIME extends InputMethodServiceCompatWrapper implements Keyboar
private InputMethodManagerCompatWrapper mImm;
private Resources mResources;
private SharedPreferences mPrefs;
private final KeyboardSwitcher mKeyboardSwitcher;
/* package for tests */ final KeyboardSwitcher mKeyboardSwitcher;
private final SubtypeSwitcher mSubtypeSwitcher;
private VoiceProxy mVoiceProxy;
private boolean mShouldSwitchToLastSubtype = true;

View file

@ -36,6 +36,7 @@ import android.view.inputmethod.InputConnection;
import android.widget.FrameLayout;
import android.widget.TextView;
import com.android.inputmethod.keyboard.Key;
import com.android.inputmethod.keyboard.Keyboard;
import com.android.inputmethod.keyboard.KeyboardActionListener;
import com.android.inputmethod.latin.spellcheck.AndroidSpellCheckerService; // for proximity info
@ -49,6 +50,7 @@ public class InputLogicTests extends ServiceTestCase<LatinIME> {
private static final String PREF_DEBUG_MODE = "debug_mode";
private LatinIME mLatinIME;
private Keyboard mKeyboard;
private TextView mTextView;
private InputConnection mInputConnection;
@ -95,6 +97,7 @@ public class InputLogicTests extends ServiceTestCase<LatinIME> {
mLatinIME.onStartInputView(ei, false);
mLatinIME.onCreateInputMethodInterface().startInput(ic, ei);
mInputConnection = ic;
mKeyboard = mLatinIME.mKeyboardSwitcher.getKeyboard();
changeLanguage("en_US");
}
@ -152,6 +155,14 @@ public class InputLogicTests extends ServiceTestCase<LatinIME> {
// to keep these tests as pinpoint as possible and avoid bringing it too many dependencies,
// but keep them in mind if something breaks. Commenting them out as is should work.
//mLatinIME.onPressKey(codePoint);
for (final Key key : mKeyboard.mKeys) {
if (key.mCode == codePoint) {
final int x = key.mX + key.mWidth / 2;
final int y = key.mY + key.mHeight / 2;
mLatinIME.onCodeInput(codePoint, x, y);
return;
}
}
mLatinIME.onCodeInput(codePoint,
KeyboardActionListener.SPELL_CHECKER_COORDINATE,
KeyboardActionListener.SPELL_CHECKER_COORDINATE);