Merge "Split input logic tests to make creating new tests easier"

This commit is contained in:
Jean Chalard 2012-03-22 23:09:52 -07:00 committed by Android (Google) Code Review
commit e7b2ff20f7
2 changed files with 236 additions and 217 deletions

View file

@ -16,194 +16,9 @@
package com.android.inputmethod.latin; package com.android.inputmethod.latin;
import android.content.Context;
import android.content.Intent;
import android.content.SharedPreferences;
import android.os.Looper;
import android.os.MessageQueue;
import android.preference.PreferenceManager;
import android.test.ServiceTestCase;
import android.text.InputType;
import android.text.SpannableStringBuilder;
import android.text.style.SuggestionSpan;
import android.util.Log;
import android.view.LayoutInflater;
import android.view.ViewGroup;
import android.view.View;
import android.view.inputmethod.BaseInputConnection;
import android.view.inputmethod.EditorInfo;
import android.view.inputmethod.InputConnection;
import android.widget.FrameLayout;
import android.widget.TextView;
import com.android.inputmethod.keyboard.Key;
import com.android.inputmethod.keyboard.Keyboard; import com.android.inputmethod.keyboard.Keyboard;
import com.android.inputmethod.keyboard.KeyboardActionListener;
import com.android.inputmethod.latin.spellcheck.AndroidSpellCheckerService; // for proximity info
import com.android.inputmethod.latin.spellcheck.SpellCheckerProximityInfo;
import java.util.Arrays; public class InputLogicTests extends InputTestsBase {
import java.util.HashMap;
public class InputLogicTests extends ServiceTestCase<LatinIME> {
private static final String PREF_DEBUG_MODE = "debug_mode";
private LatinIME mLatinIME;
private Keyboard mKeyboard;
private TextView mTextView;
private InputConnection mInputConnection;
public InputLogicTests() {
super(LatinIME.class);
}
// returns the previous setting value
private boolean setDebugMode(final boolean mode) {
final SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(mLatinIME);
final boolean previousDebugSetting = prefs.getBoolean(PREF_DEBUG_MODE, false);
final SharedPreferences.Editor editor = prefs.edit();
editor.putBoolean(PREF_DEBUG_MODE, true);
editor.commit();
return previousDebugSetting;
}
@Override
protected void setUp() {
try {
super.setUp();
} catch (Exception e) {
e.printStackTrace();
}
mTextView = new TextView(getContext());
mTextView.setInputType(InputType.TYPE_CLASS_TEXT);
mTextView.setEnabled(true);
setupService();
mLatinIME = getService();
final boolean previousDebugSetting = setDebugMode(true);
mLatinIME.onCreate();
setDebugMode(previousDebugSetting);
final EditorInfo ei = new EditorInfo();
ei.inputType = InputType.TYPE_CLASS_TEXT | InputType.TYPE_TEXT_FLAG_AUTO_CORRECT;
final InputConnection ic = mTextView.onCreateInputConnection(ei);
ei.inputType = InputType.TYPE_CLASS_TEXT | InputType.TYPE_TEXT_FLAG_AUTO_CORRECT;
final LayoutInflater inflater =
(LayoutInflater)getContext().getSystemService(Context.LAYOUT_INFLATER_SERVICE);
final ViewGroup vg = new FrameLayout(getContext());
final View inputView = inflater.inflate(R.layout.input_view, vg);
mLatinIME.setInputView(inputView);
mLatinIME.onBindInput();
mLatinIME.onCreateInputView();
mLatinIME.onStartInputView(ei, false);
mLatinIME.onCreateInputMethodInterface().startInput(ic, ei);
mInputConnection = ic;
mKeyboard = mLatinIME.mKeyboardSwitcher.getKeyboard();
changeLanguage("en_US");
}
// We need to run the messages added to the handler from LatinIME. The only way to do
// that is to call Looper#loop() on the right looper, so we're going to get the looper
// object and call #loop() here. The messages in the handler actually run on the UI
// thread of the keyboard by design of the handler, so we want to call it synchronously
// on the same thread that the tests are running on to mimic the actual environment as
// closely as possible.
// Now, Looper#loop() never exits in normal operation unless the Looper#quit() method
// is called, so we need to do that at the right time so that #loop() returns at some
// point and we don't end up in an infinite loop.
// After we quit, the looper is still technically ready to process more messages but
// the handler will refuse to enqueue any because #quit() has been called and it
// explicitly tests for it on message enqueuing, so we'll have to reset it so that
// it lets us continue normal operation.
private void runMessages() {
// Here begins deep magic.
final Looper looper = mLatinIME.mHandler.getLooper();
mLatinIME.mHandler.post(new Runnable() {
@Override
public void run() {
looper.quit();
}
});
// The only way to get out of Looper#loop() is to call #quit() on it (or on its queue).
// Once #quit() is called remaining messages are not processed, which is why we post
// a message that calls it instead of calling it directly.
looper.loop();
// Once #quit() has been called, the message queue has an "mQuiting" field that prevents
// any subsequent post in this queue. However the queue itself is still fully functional!
// If we have a way of resetting "queue.mQuiting" then we can continue using it as normal,
// coming back to this method to run the messages.
MessageQueue queue = looper.getQueue();
try {
// However there is no way of doing it externally, and mQuiting is private.
// So... get out the big guns.
java.lang.reflect.Field f = MessageQueue.class.getDeclaredField("mQuiting");
f.setAccessible(true); // What do you mean "private"?
f.setBoolean(queue, false);
} catch (NoSuchFieldException e) {
throw new RuntimeException(e);
} catch (IllegalAccessException e) {
throw new RuntimeException(e);
}
}
// type(int) and type(String): helper methods to send a code point resp. a string to LatinIME.
private void type(final int codePoint) {
// onPressKey and onReleaseKey are explicitly deactivated here, but they do happen in the
// code (although multitouch/slide input and other factors make the sequencing complicated).
// They are supposed to be entirely deconnected from the input logic from LatinIME point of
// view and only delegates to the parts of the code that care. So we don't include them here
// to keep these tests as pinpoint as possible and avoid bringing it too many dependencies,
// but keep them in mind if something breaks. Commenting them out as is should work.
//mLatinIME.onPressKey(codePoint);
for (final Key key : mKeyboard.mKeys) {
if (key.mCode == codePoint) {
final int x = key.mX + key.mWidth / 2;
final int y = key.mY + key.mHeight / 2;
mLatinIME.onCodeInput(codePoint, x, y);
return;
}
}
mLatinIME.onCodeInput(codePoint,
KeyboardActionListener.SPELL_CHECKER_COORDINATE,
KeyboardActionListener.SPELL_CHECKER_COORDINATE);
//mLatinIME.onReleaseKey(codePoint, false);
}
private void type(final String stringToType) {
for (int i = 0; i < stringToType.length(); i = stringToType.offsetByCodePoints(i, 1)) {
type(stringToType.codePointAt(i));
}
}
private void waitForDictionaryToBeLoaded() {
int remainingAttempts = 10;
while (remainingAttempts > 0 && !mLatinIME.mSuggest.hasMainDictionary()) {
try {
Thread.sleep(200);
} catch (InterruptedException e) {
// Don't do much
} finally {
--remainingAttempts;
}
}
if (!mLatinIME.mSuggest.hasMainDictionary()) {
throw new RuntimeException("Can't initialize the main dictionary");
}
}
private void changeLanguage(final String locale) {
SubtypeSwitcher.getInstance().updateSubtype(
new ArbitrarySubtype(locale, LatinIME.SUBTYPE_EXTRA_VALUE_ASCII_CAPABLE));
waitForDictionaryToBeLoaded();
}
// Helper to avoid writing the try{}catch block each time
private static void sleep(final int milliseconds) {
try {
Thread.sleep(milliseconds);
} catch (InterruptedException e) {}
}
public void testTypeWord() { public void testTypeWord() {
final String WORD_TO_TYPE = "abcd"; final String WORD_TO_TYPE = "abcd";
@ -581,37 +396,6 @@ public class InputLogicTests extends ServiceTestCase<LatinIME> {
EXPECTED_RESULT, mTextView.getText().toString()); EXPECTED_RESULT, mTextView.getText().toString());
} }
// A helper class to ease span tests
private static class Span {
final SpannableStringBuilder mInputText;
final SuggestionSpan mSpan;
final int mStart;
final int mEnd;
// The supplied CharSequence should be an instance of SpannableStringBuilder,
// and it should contain exactly zero or one SuggestionSpan. Otherwise, an exception
// is thrown.
public Span(final CharSequence inputText) {
mInputText = (SpannableStringBuilder)inputText;
final SuggestionSpan[] spans =
mInputText.getSpans(0, mInputText.length(), SuggestionSpan.class);
if (0 == spans.length) {
mSpan = null;
mStart = -1;
mEnd = -1;
} else if (1 == spans.length) {
mSpan = spans[0];
mStart = mInputText.getSpanStart(mSpan);
mEnd = mInputText.getSpanEnd(mSpan);
} else {
throw new RuntimeException("Expected one SuggestionSpan, found " + spans.length);
}
}
public boolean isAutoCorrectionIndicator() {
return 0 != (SuggestionSpan.FLAG_AUTO_CORRECTION & mSpan.getFlags());
}
}
static final int DELAY_TO_WAIT_FOR_UNDERLINE = 200; // The message is posted with a 100 ms delay
public void testBlueUnderline() { public void testBlueUnderline() {
final String STRING_TO_TYPE = "tgis"; final String STRING_TO_TYPE = "tgis";
final int EXPECTED_SPAN_START = 0; final int EXPECTED_SPAN_START = 0;

View file

@ -0,0 +1,235 @@
/*
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy of
* the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations under
* the License.
*/
package com.android.inputmethod.latin;
import android.content.Context;
import android.content.SharedPreferences;
import android.os.Looper;
import android.os.MessageQueue;
import android.preference.PreferenceManager;
import android.test.ServiceTestCase;
import android.text.InputType;
import android.text.SpannableStringBuilder;
import android.text.style.SuggestionSpan;
import android.view.LayoutInflater;
import android.view.ViewGroup;
import android.view.View;
import android.view.inputmethod.EditorInfo;
import android.view.inputmethod.InputConnection;
import android.widget.FrameLayout;
import android.widget.TextView;
import com.android.inputmethod.keyboard.Key;
import com.android.inputmethod.keyboard.Keyboard;
import com.android.inputmethod.keyboard.KeyboardActionListener;
import java.util.Arrays;
import java.util.HashMap;
public class InputTestsBase extends ServiceTestCase<LatinIME> {
private static final String PREF_DEBUG_MODE = "debug_mode";
// The message that sets the underline is posted with a 100 ms delay
protected static final int DELAY_TO_WAIT_FOR_UNDERLINE = 200;
protected LatinIME mLatinIME;
protected Keyboard mKeyboard;
protected TextView mTextView;
protected InputConnection mInputConnection;
// A helper class to ease span tests
public static class Span {
final SpannableStringBuilder mInputText;
final SuggestionSpan mSpan;
final int mStart;
final int mEnd;
// The supplied CharSequence should be an instance of SpannableStringBuilder,
// and it should contain exactly zero or one SuggestionSpan. Otherwise, an exception
// is thrown.
public Span(final CharSequence inputText) {
mInputText = (SpannableStringBuilder)inputText;
final SuggestionSpan[] spans =
mInputText.getSpans(0, mInputText.length(), SuggestionSpan.class);
if (0 == spans.length) {
mSpan = null;
mStart = -1;
mEnd = -1;
} else if (1 == spans.length) {
mSpan = spans[0];
mStart = mInputText.getSpanStart(mSpan);
mEnd = mInputText.getSpanEnd(mSpan);
} else {
throw new RuntimeException("Expected one SuggestionSpan, found " + spans.length);
}
}
public boolean isAutoCorrectionIndicator() {
return 0 != (SuggestionSpan.FLAG_AUTO_CORRECTION & mSpan.getFlags());
}
}
public InputTestsBase() {
super(LatinIME.class);
}
// returns the previous setting value
protected boolean setDebugMode(final boolean mode) {
final SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(mLatinIME);
final boolean previousDebugSetting = prefs.getBoolean(PREF_DEBUG_MODE, false);
final SharedPreferences.Editor editor = prefs.edit();
editor.putBoolean(PREF_DEBUG_MODE, true);
editor.commit();
return previousDebugSetting;
}
@Override
protected void setUp() {
try {
super.setUp();
} catch (Exception e) {
e.printStackTrace();
}
mTextView = new TextView(getContext());
mTextView.setInputType(InputType.TYPE_CLASS_TEXT);
mTextView.setEnabled(true);
setupService();
mLatinIME = getService();
final boolean previousDebugSetting = setDebugMode(true);
mLatinIME.onCreate();
setDebugMode(previousDebugSetting);
final EditorInfo ei = new EditorInfo();
ei.inputType = InputType.TYPE_CLASS_TEXT | InputType.TYPE_TEXT_FLAG_AUTO_CORRECT;
final InputConnection ic = mTextView.onCreateInputConnection(ei);
ei.inputType = InputType.TYPE_CLASS_TEXT | InputType.TYPE_TEXT_FLAG_AUTO_CORRECT;
final LayoutInflater inflater =
(LayoutInflater)getContext().getSystemService(Context.LAYOUT_INFLATER_SERVICE);
final ViewGroup vg = new FrameLayout(getContext());
final View inputView = inflater.inflate(R.layout.input_view, vg);
mLatinIME.setInputView(inputView);
mLatinIME.onBindInput();
mLatinIME.onCreateInputView();
mLatinIME.onStartInputView(ei, false);
mLatinIME.onCreateInputMethodInterface().startInput(ic, ei);
mInputConnection = ic;
mKeyboard = mLatinIME.mKeyboardSwitcher.getKeyboard();
changeLanguage("en_US");
}
// We need to run the messages added to the handler from LatinIME. The only way to do
// that is to call Looper#loop() on the right looper, so we're going to get the looper
// object and call #loop() here. The messages in the handler actually run on the UI
// thread of the keyboard by design of the handler, so we want to call it synchronously
// on the same thread that the tests are running on to mimic the actual environment as
// closely as possible.
// Now, Looper#loop() never exits in normal operation unless the Looper#quit() method
// is called, so we need to do that at the right time so that #loop() returns at some
// point and we don't end up in an infinite loop.
// After we quit, the looper is still technically ready to process more messages but
// the handler will refuse to enqueue any because #quit() has been called and it
// explicitly tests for it on message enqueuing, so we'll have to reset it so that
// it lets us continue normal operation.
protected void runMessages() {
// Here begins deep magic.
final Looper looper = mLatinIME.mHandler.getLooper();
mLatinIME.mHandler.post(new Runnable() {
@Override
public void run() {
looper.quit();
}
});
// The only way to get out of Looper#loop() is to call #quit() on it (or on its queue).
// Once #quit() is called remaining messages are not processed, which is why we post
// a message that calls it instead of calling it directly.
looper.loop();
// Once #quit() has been called, the message queue has an "mQuiting" field that prevents
// any subsequent post in this queue. However the queue itself is still fully functional!
// If we have a way of resetting "queue.mQuiting" then we can continue using it as normal,
// coming back to this method to run the messages.
MessageQueue queue = looper.getQueue();
try {
// However there is no way of doing it externally, and mQuiting is private.
// So... get out the big guns.
java.lang.reflect.Field f = MessageQueue.class.getDeclaredField("mQuiting");
f.setAccessible(true); // What do you mean "private"?
f.setBoolean(queue, false);
} catch (NoSuchFieldException e) {
throw new RuntimeException(e);
} catch (IllegalAccessException e) {
throw new RuntimeException(e);
}
}
// type(int) and type(String): helper methods to send a code point resp. a string to LatinIME.
protected void type(final int codePoint) {
// onPressKey and onReleaseKey are explicitly deactivated here, but they do happen in the
// code (although multitouch/slide input and other factors make the sequencing complicated).
// They are supposed to be entirely deconnected from the input logic from LatinIME point of
// view and only delegates to the parts of the code that care. So we don't include them here
// to keep these tests as pinpoint as possible and avoid bringing it too many dependencies,
// but keep them in mind if something breaks. Commenting them out as is should work.
//mLatinIME.onPressKey(codePoint);
for (final Key key : mKeyboard.mKeys) {
if (key.mCode == codePoint) {
final int x = key.mX + key.mWidth / 2;
final int y = key.mY + key.mHeight / 2;
mLatinIME.onCodeInput(codePoint, x, y);
return;
}
}
mLatinIME.onCodeInput(codePoint,
KeyboardActionListener.SPELL_CHECKER_COORDINATE,
KeyboardActionListener.SPELL_CHECKER_COORDINATE);
//mLatinIME.onReleaseKey(codePoint, false);
}
protected void type(final String stringToType) {
for (int i = 0; i < stringToType.length(); i = stringToType.offsetByCodePoints(i, 1)) {
type(stringToType.codePointAt(i));
}
}
protected void waitForDictionaryToBeLoaded() {
int remainingAttempts = 10;
while (remainingAttempts > 0 && !mLatinIME.mSuggest.hasMainDictionary()) {
try {
Thread.sleep(200);
} catch (InterruptedException e) {
// Don't do much
} finally {
--remainingAttempts;
}
}
if (!mLatinIME.mSuggest.hasMainDictionary()) {
throw new RuntimeException("Can't initialize the main dictionary");
}
}
protected void changeLanguage(final String locale) {
SubtypeSwitcher.getInstance().updateSubtype(
new ArbitrarySubtype(locale, LatinIME.SUBTYPE_EXTRA_VALUE_ASCII_CAPABLE));
waitForDictionaryToBeLoaded();
}
// Helper to avoid writing the try{}catch block each time
protected static void sleep(final int milliseconds) {
try {
Thread.sleep(milliseconds);
} catch (InterruptedException e) {}
}
}